chore: add GPL v3 license and update test artifacts
- Add LICENSE file with GNU General Public License v3 - Update README.md documentation - Rebuild ChatFormatterTest class with latest changes - Ensure project licensing compliance and clarity
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LICENSE
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LICENSE
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GNU GENERAL PUBLIC LICENSE
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Version 3, 29 June 2007
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Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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Everyone is permitted to copy and distribute verbatim copies
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|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
414
README.md
414
README.md
|
|
@ -1,4 +1,4 @@
|
|||
# 🎮 LoChat - Advanced Chat Plugin
|
||||
# LoChat - Advanced Chat Plugin
|
||||
|
||||
Продвинутый чат плагин для Paper/Folia серверов с градиентными никами, модерацией и гибкой системой конфигурации.
|
||||
|
||||
|
|
@ -8,156 +8,96 @@
|
|||
./gradlew runServer
|
||||
```
|
||||
|
||||
Gradle задача `runServer` ([run-paper](https://github.com/jpenilla/run-paper)) скачивает Paper **1.21.4** (как `paper-api` в `build.gradle.kts`), собирает JAR плагина и кладёт его в `run/plugins`. Первый запуск долгий из‑за загрузки; остановка — `stop` в консоли сервера.
|
||||
Gradle задача `runServer` ([run-paper](https://github.com/jpenilla/run-paper)) скачивает Paper 1.21.4, собирает JAR плагина и кладёт его в `run/plugins`. Первый запуск долгий из-за загрузки. Остановка через `stop` в консоли сервера.
|
||||
|
||||
## ✨ Основные возможности
|
||||
## Основные возможности
|
||||
|
||||
### 💬 Чат система
|
||||
- **Глобальный чат** - общение между всеми игроками
|
||||
- **Локальный чат** - общение в радиусе
|
||||
- **Личные сообщения** - PM система с ответами
|
||||
- **Игнорирование** - блокировка нежелательных игроков
|
||||
- **Упоминания** - @player, @everyone, @here, @role
|
||||
- **Hover/Click события** - интерактивные сообщения
|
||||
### Чат система
|
||||
- Глобальный чат - общение между всеми игроками
|
||||
- Локальный чат - общение в радиусе
|
||||
- Личные сообщения - PM система с ответами
|
||||
- Игнорирование - блокировка нежелательных игроков
|
||||
- Упоминания - @player, @everyone, @here, @role
|
||||
- Hover/Click события - интерактивные сообщения
|
||||
- Кастомные сообщения входа/выхода/смерти с названием оружия
|
||||
|
||||
### 🎨 Градиентные ники
|
||||
### Градиентные ники и префиксы
|
||||
- Кастомные градиентные цвета (до 7 цветов)
|
||||
- Готовые пресеты (огонь, океан, радуга и т.д.)
|
||||
- Кастомные префиксы
|
||||
- Интеграция с LuckPerms
|
||||
- Кастомные префиксы и суффиксы
|
||||
- Интеграция с LuckPerms (префиксы и суффиксы с градиентом)
|
||||
- Система покупки через PlayerPoints
|
||||
- Кулдауны и ограничения
|
||||
|
||||
### 🛡️ Модерация
|
||||
- **Мут система** с историей
|
||||
- Временные и постоянные муты
|
||||
### Модерация
|
||||
- Мут система с историей
|
||||
- Бан система с временем и причиной
|
||||
- Варны (предупреждения)
|
||||
- Временные и постоянные наказания
|
||||
- Скрытые муты (silent)
|
||||
- Готовые причины мутов
|
||||
- Готовые причины наказаний
|
||||
- Эскалация наказаний
|
||||
- Автоматические муты
|
||||
|
||||
### 🔍 Фильтры
|
||||
- Фильтр мата (настраиваемый словарь)
|
||||
### Фильтры чата
|
||||
- Фильтр мата с защитой от обхода (х->x, о->o и т.д.)
|
||||
- Антиспам и антифлуд
|
||||
- CAPS фильтр
|
||||
- URL и IP фильтр
|
||||
- Фильтр рекламы
|
||||
- Фильтр повторов
|
||||
- Фильтр скрытых ссылок (discord.gg, bit.ly и т.д.)
|
||||
- Фильтр повторяющихся символов
|
||||
- Настраиваемый список запрещенных слов
|
||||
|
||||
### 🎯 Кастомные команды
|
||||
- /help, /rules, /discord - информационные
|
||||
- /coords, /ping, /stats - утилиты
|
||||
### RP команды
|
||||
- /me - действия от третьего лица
|
||||
- /sounds - управление звуками
|
||||
- Полностью настраиваемые в конфиге
|
||||
- /do - описание действий
|
||||
- /try - попытка действия с шансом
|
||||
- /roll - бросок кубика
|
||||
- Настраиваемый радиус и кулдауны
|
||||
|
||||
### 🔊 Звуковые эффекты
|
||||
### Звуковые эффекты
|
||||
- Звуки для PM и упоминаний
|
||||
- Звуки для мутов/размутов
|
||||
- Звуки для градиентов
|
||||
- Звуки для команд
|
||||
- Персональные настройки звуков
|
||||
|
||||
### 📊 Статистика
|
||||
- Статистика сообщений
|
||||
- Топ игроков по активности
|
||||
- Статистика мутов
|
||||
- Статистика фильтров
|
||||
- Автоматическая очистка старых данных
|
||||
### Discord интеграция
|
||||
- Webhook для отправки сообщений
|
||||
- События входа/выхода/смерти
|
||||
- Кастомные форматы и цвета
|
||||
- Аватары игроков
|
||||
- Фильтрация сообщений
|
||||
|
||||
## 📁 Структура проекта
|
||||
## Структура конфигов
|
||||
|
||||
```
|
||||
LoChat/
|
||||
├── src/main/
|
||||
│ ├── java/com/loki/lochat/
|
||||
│ │ ├── api/ # API интерфейсы
|
||||
│ │ │ ├── filter/ # Фильтры сообщений
|
||||
│ │ │ └── service/ # Сервисы (Chat, Mute, PM и т.д.)
|
||||
│ │ ├── commands/ # Команды плагина
|
||||
│ │ │ ├── custom/ # Кастомные команды
|
||||
│ │ │ │ ├── HelpCommand.java
|
||||
│ │ │ │ ├── RulesCommand.java
|
||||
│ │ │ │ ├── DiscordCommand.java
|
||||
│ │ │ │ ├── CoordsCommand.java
|
||||
│ │ │ │ ├── PingCommand.java
|
||||
│ │ │ │ ├── StatsCommand.java
|
||||
│ │ │ │ ├── MeCommand.java
|
||||
│ │ │ │ └── SoundsCommand.java
|
||||
│ │ │ ├── CustomCommandManager.java
|
||||
│ │ │ ├── MuteCommand.java
|
||||
│ │ │ ├── UnmuteCommand.java
|
||||
│ │ │ └── ... (другие команды)
|
||||
│ │ ├── config/ # Конфигурация
|
||||
│ │ ├── core/ # Реализации
|
||||
│ │ │ ├── filter/ # Реализации фильтров
|
||||
│ │ │ │ ├── AdvancedMessageFilter.java
|
||||
│ │ │ │ ├── CapsFilter.java
|
||||
│ │ │ │ ├── CooldownFilter.java
|
||||
│ │ │ │ └── MuteFilter.java
|
||||
│ │ │ ├── registry/ # ServiceRegistry (DI)
|
||||
│ │ │ └── service/ # Реализации сервисов
|
||||
│ │ │ ├── ChatServiceImpl.java
|
||||
│ │ │ ├── MuteServiceImpl.java
|
||||
│ │ │ ├── PMServiceImpl.java
|
||||
│ │ │ └── ... (другие сервисы)
|
||||
│ │ ├── data/ # Модели данных
|
||||
│ │ │ └── model/
|
||||
│ │ │ ├── ChatMessage.java
|
||||
│ │ │ └── MuteData.java
|
||||
│ │ ├── gradient/ # Градиентные ники
|
||||
│ │ │ ├── commands/ # Команды градиентов
|
||||
│ │ │ ├── config/ # Конфиг градиентов
|
||||
│ │ │ ├── data/ # Данные градиентов
|
||||
│ │ │ ├── gui/ # GUI для градиентов
|
||||
│ │ │ ├── hooks/ # LuckPerms интеграция
|
||||
│ │ │ ├── listeners/ # Слушатели градиентов
|
||||
│ │ │ └── util/ # Утилиты градиентов
|
||||
│ │ ├── integrations/ # Интеграции с плагинами
|
||||
│ │ │ ├── PlaceholderAPIHook.java
|
||||
│ │ │ ├── LibertyBansHook.java
|
||||
│ │ │ └── SkinsRestorerHook.java
|
||||
│ │ ├── listener/ # Слушатели событий
|
||||
│ │ ├── managers/ # Менеджеры
|
||||
│ │ ├── util/ # Утилиты (Folia)
|
||||
│ │ ├── utils/ # Утилиты (Formatter, Mention)
|
||||
│ │ └── LoChat.java # Главный класс
|
||||
│ │
|
||||
│ └── resources/ # Ресурсы
|
||||
│ ├── config/ # Конфигурационные файлы
|
||||
│ │ ├── chat-formats.yml # Форматы чата
|
||||
│ │ ├── filters.yml # Настройки фильтров
|
||||
│ │ ├── gradient-config.yml # Конфиг градиентов
|
||||
│ │ ├── automessages.yml # Автосообщения
|
||||
│ │ ├── mute-config.yml # Система мутов
|
||||
│ │ ├── sounds.yml # Звуковые эффекты
|
||||
│ │ ├── database.yml # База данных
|
||||
│ │ ├── integrations.yml # Интеграции
|
||||
│ │ └── custom-commands.yml # Кастомные команды
|
||||
│ │
|
||||
│ ├── data/ # Файлы данных
|
||||
│ │ ├── data.yml # Основные данные
|
||||
│ │ ├── players.yml # Данные игроков
|
||||
│ │ ├── gradients.yml # Градиентные ники
|
||||
│ │ ├── mutes.yml # Муты и история
|
||||
│ │ ├── ignores.yml # Игнорирование
|
||||
│ │ ├── statistics.yml # Статистика
|
||||
│ │ └── filter-words.json # Запрещенные слова
|
||||
│ │
|
||||
│ ├── config.yml # Основной конфиг
|
||||
│ ├── messages.yml # Сообщения
|
||||
│ └── plugin.yml # Конфиг плагина
|
||||
plugins/LoChat/
|
||||
├── config.yml # Основной конфиг (все настройки в одном месте)
|
||||
├── messages.yml # Сообщения плагина
|
||||
├── custom-commands.yml # Кастомные команды
|
||||
├── badwords.txt # Список запрещенных слов
|
||||
│
|
||||
├── build.gradle.kts # Gradle конфиг
|
||||
└── README.md # Этот файл
|
||||
├── config/
|
||||
│ ├── appearance.yml # Внешний вид чата (префиксы, форматы, hover)
|
||||
│ ├── discord.yml # Discord интеграция
|
||||
│ ├── filters.yml # Настройки фильтров
|
||||
│ ├── messages.yml # Дополнительные сообщения
|
||||
│ ├── mute.yml # Настройки мутов
|
||||
│ └── sounds.yml # Звуковые эффекты
|
||||
│
|
||||
└── data/
|
||||
├── mutes.yml # Данные мутов
|
||||
├── bans.yml # Данные банов
|
||||
├── ignores.yml # Игнорирование
|
||||
└── gradient-data.yml # Градиентные ники
|
||||
```
|
||||
|
||||
## 🚀 Быстрый старт
|
||||
## Быстрый старт
|
||||
|
||||
### Установка
|
||||
|
||||
1. Скачайте последнюю версию из [Releases](https://codeberg.org/loki5512344/Lochat/releases)
|
||||
2. Поместите `LoChat-1.5.5-1.20.1.jar` в папку `plugins/`
|
||||
1. Скачайте последнюю версию из Releases
|
||||
2. Поместите JAR в папку `plugins/`
|
||||
3. Перезапустите сервер
|
||||
4. Настройте конфиги в `plugins/LoChat/`
|
||||
|
||||
|
|
@ -166,23 +106,26 @@ LoChat/
|
|||
1. **Основной конфиг** (`config.yml`):
|
||||
- Настройте радиус локального чата
|
||||
- Включите/отключите нужные функции
|
||||
- Настройте Discord и Website ссылки
|
||||
- Настройте цены на градиенты
|
||||
- Настройте фильтры
|
||||
|
||||
2. **Сообщения** (`messages.yml`):
|
||||
- Измените сообщения на свой язык
|
||||
- Настройте цвета и форматирование
|
||||
2. **Фильтр мата** (`badwords.txt`):
|
||||
- Добавьте свои запрещенные слова
|
||||
- По одному слову на строку
|
||||
- Строки с # игнорируются
|
||||
|
||||
3. **Фильтры** (`config/filters.yml`):
|
||||
- Настройте фильтр мата
|
||||
- Добавьте свои запрещенные слова в `data/filter-words.json`
|
||||
- Настройте антиспам и другие фильтры
|
||||
3. **Внешний вид** (`config/appearance.yml`):
|
||||
- Настройте префиксы чата (GLOBAL/LOCAL)
|
||||
- Измените цвета и форматы
|
||||
- Настройте hover подсказки
|
||||
- Добавьте эмодзи
|
||||
|
||||
4. **Градиенты** (`config/gradient-config.yml`):
|
||||
- Настройте стоимость градиентов
|
||||
- Добавьте свои пресеты
|
||||
- Настройте интеграцию с PlayerPoints
|
||||
4. **Discord** (`config/discord.yml`):
|
||||
- Вставьте URL вебхука
|
||||
- Настройте форматы сообщений
|
||||
- Включите нужные события
|
||||
|
||||
## <20> Сборка из исходников
|
||||
## Сборка из исходников
|
||||
|
||||
```bash
|
||||
# Клонировать репозиторий
|
||||
|
|
@ -195,20 +138,20 @@ cd Lochat
|
|||
# Jar файл будет в build/libs/
|
||||
```
|
||||
|
||||
## 📦 Зависимости
|
||||
## Зависимости
|
||||
|
||||
### Обязательные
|
||||
- **Java 21+**
|
||||
- **Paper 1.20.1+** или **Folia**
|
||||
- Java 21+
|
||||
- Paper 1.20.1+ или Folia
|
||||
|
||||
### Опциональные
|
||||
- **PlaceholderAPI** - для плейсхолдеров
|
||||
- **LuckPerms** - для градиентных ников и прав
|
||||
- **PlayerPoints** - для покупки градиентов
|
||||
- **LibertyBans** - синхронизация мутов
|
||||
- **SkinsRestorer** - поддержка скинов
|
||||
- PlaceholderAPI - для плейсхолдеров
|
||||
- LuckPerms - для градиентных префиксов/суффиксов
|
||||
- PlayerPoints - для покупки градиентов
|
||||
- LibertyBans - синхронизация мутов
|
||||
- SkinsRestorer - поддержка скинов
|
||||
|
||||
## 📝 Команды
|
||||
## Команды
|
||||
|
||||
### Чат команды
|
||||
- `/g <сообщение>` - глобальный чат
|
||||
|
|
@ -227,19 +170,17 @@ cd Lochat
|
|||
### Модерация
|
||||
- `/lmute <игрок> [время] [-s] [причина]` - замутить
|
||||
- `/lunmute <игрок> [-s]` - размутить
|
||||
- `/lban <игрок> [время] [причина]` - забанить
|
||||
- `/lunban <игрок>` - разбанить
|
||||
- `/lwarn <игрок> [причина]` - выдать варн
|
||||
- `/lmutelist` - список мутов
|
||||
- `/lmutehistory <игрок>` - история мутов
|
||||
- `/lmuteblame <модератор>` - муты модератора
|
||||
|
||||
### Кастомные команды
|
||||
- `/help` - помощь
|
||||
- `/rules` - правила
|
||||
- `/discord` - Discord сервера
|
||||
- `/coords` - координаты
|
||||
- `/ping [игрок]` - пинг
|
||||
- `/stats [игрок]` - статистика
|
||||
### RP команды
|
||||
- `/me <действие>` - действие от 3-го лица
|
||||
- `/sounds [on|off]` - управление звуками
|
||||
- `/do <описание>` - описание действия
|
||||
- `/try <попытка>` - попытка с шансом
|
||||
- `/roll [число]` - бросок кубика
|
||||
|
||||
### Админские
|
||||
- `/lochat reload` - перезагрузить конфиг
|
||||
|
|
@ -247,7 +188,7 @@ cd Lochat
|
|||
- `/chatspy` - режим шпиона
|
||||
- `/announce <сообщение>` - объявление
|
||||
|
||||
## 🎨 Примеры использования
|
||||
## Примеры использования
|
||||
|
||||
### Градиентный ник
|
||||
```
|
||||
|
|
@ -265,21 +206,19 @@ cd Lochat
|
|||
|
||||
#### Вариант 1: Через PlayerPoints (платно)
|
||||
```yaml
|
||||
# config/gradient-config.yml
|
||||
# config.yml
|
||||
gradient:
|
||||
price-per-color: 50 # 50 поинтов за каждый цвет
|
||||
prefix-price: 500 # 500 поинтов за префикс
|
||||
price-per-color: 50
|
||||
prefix-price: 500
|
||||
use-permission-instead-of-cost: false
|
||||
```
|
||||
|
||||
Игроки платят поинтами за установку градиентов.
|
||||
|
||||
#### Вариант 2: Через пермишены (бесплатно)
|
||||
```yaml
|
||||
# config/gradient-config.yml
|
||||
# config.yml
|
||||
gradient:
|
||||
price-per-color: 0 # Бесплатно
|
||||
prefix-price: 0 # Бесплатно
|
||||
price-per-color: 0
|
||||
prefix-price: 0
|
||||
use-permission-instead-of-cost: true
|
||||
```
|
||||
|
||||
|
|
@ -290,37 +229,34 @@ gradient:
|
|||
/lp user <игрок> permission set gradient.bypass.cost true
|
||||
```
|
||||
|
||||
Или через группу:
|
||||
```
|
||||
/lp group vip permission set gradient.color true
|
||||
/lp group vip permission set gradient.prefix true
|
||||
/lp group vip permission set gradient.bypass.cost true
|
||||
```
|
||||
### Основные пермишены
|
||||
|
||||
### Основные пермишены градиентов
|
||||
#### Градиенты
|
||||
- `gradient.color` - доступ к /color
|
||||
- `gradient.prefix` - доступ к /prefix
|
||||
- `gradient.bypass.cost` - бесплатное использование
|
||||
- `gradient.bypass.cooldown` - обход кулдауна
|
||||
- `gradient.admin` - админские команды
|
||||
|
||||
| Пермишен | Описание |
|
||||
|----------|----------|
|
||||
| `gradient.color` | Доступ к команде /color |
|
||||
| `gradient.prefix` | Доступ к команде /prefix |
|
||||
| `gradient.bypass.cost` | Бесплатное использование (обход стоимости) |
|
||||
| `gradient.bypass.cooldown` | Обход кулдауна |
|
||||
| `gradient.admin` | Админские команды /aprefix |
|
||||
| `gradient.colors.5` | Максимум 5 цветов в градиенте |
|
||||
| `gradient.colors.10` | Максимум 10 цветов в градиенте |
|
||||
| `gradient.colors.unlimited` | Неограниченное количество цветов |
|
||||
#### Чат
|
||||
- `lochat.chat.colors` - цветные сообщения
|
||||
- `lochat.chat.global` - глобальный чат
|
||||
- `lochat.chat.local` - локальный чат
|
||||
- `lochat.pm` - личные сообщения
|
||||
|
||||
### Текущие цены (по умолчанию)
|
||||
#### Модерация
|
||||
- `lochat.mute` - мутить игроков
|
||||
- `lochat.mute.silent` - скрытые муты
|
||||
- `lochat.ban` - банить игроков
|
||||
- `lochat.warn` - выдавать варны
|
||||
|
||||
- **Градиент**: 50 поинтов за каждый цвет
|
||||
- 1 цвет = 50 поинтов
|
||||
- 2 цвета = 100 поинтов
|
||||
- 3 цвета = 150 поинтов
|
||||
- и т.д.
|
||||
|
||||
- **Префикс**: 500 поинтов (одноразовая покупка)
|
||||
|
||||
Цены настраиваются в `config/gradient-config.yml`
|
||||
#### Обход фильтров
|
||||
- `lochat.bypass.swear` - обход мат-фильтра
|
||||
- `lochat.bypass.spam` - обход антиспама
|
||||
- `lochat.bypass.flood` - обход антифлуда
|
||||
- `lochat.bypass.caps` - обход CAPS фильтра
|
||||
- `lochat.bypass.urlfilter` - обход URL фильтра
|
||||
- `lochat.bypass.cooldown` - обход кулдауна
|
||||
|
||||
### Мут игрока
|
||||
```
|
||||
|
|
@ -334,18 +270,65 @@ gradient:
|
|||
```
|
||||
Замутит игрока скрытно (другие игроки не увидят уведомление).
|
||||
|
||||
## 🔌 API для разработчиков
|
||||
### Бан с причиной
|
||||
```
|
||||
/lban Player123 7d Читы
|
||||
```
|
||||
Забанит игрока на 7 дней с причиной "Читы".
|
||||
|
||||
## Форматы времени
|
||||
|
||||
- `s` - секунды (30s = 30 секунд)
|
||||
- `m` - минуты (15m = 15 минут)
|
||||
- `h` - часы (2h = 2 часа)
|
||||
- `d` - дни (7d = 7 дней)
|
||||
- `perm` или `0` - навсегда
|
||||
|
||||
Примеры:
|
||||
- `1h30m` - 1 час 30 минут
|
||||
- `7d` - 7 дней
|
||||
- `perm` - навсегда
|
||||
|
||||
## Плейсхолдеры
|
||||
|
||||
### Чат
|
||||
- `{player}` - ник игрока
|
||||
- `{player_prefix}` - префикс игрока (LuckPerms/градиент)
|
||||
- `{player_suffix}` - суффикс игрока (LuckPerms/градиент)
|
||||
- `{message}` - текст сообщения
|
||||
- `{emoji}` - эмодзи префикса чата
|
||||
- `{prefix}` - префикс чата (GLOBAL/LOCAL)
|
||||
- `{separator}` - разделитель
|
||||
|
||||
### Hover
|
||||
- `{player}` - ник игрока
|
||||
- `{world}` - мир игрока
|
||||
- `{ping}` - пинг
|
||||
- `{gamemode}` - режим игры
|
||||
- `{health}` - здоровье
|
||||
- `{food}` - голод
|
||||
|
||||
### Смерть
|
||||
- `{player}` - ник погибшего
|
||||
- `{killer}` - ник убийцы
|
||||
- `{weapon}` - название оружия
|
||||
- `{death_message}` - стандартное сообщение смерти
|
||||
|
||||
## API для разработчиков
|
||||
|
||||
### Получение сервисов
|
||||
```java
|
||||
// Получить ServiceRegistry
|
||||
ServiceRegistry registry = plugin.getServiceRegistry();
|
||||
|
||||
// Получить сервис чата
|
||||
ChatService chatService = ServiceRegistry.getChatService();
|
||||
ChatService chatService = registry.get(ChatService.class);
|
||||
|
||||
// Отправить глобальное сообщение
|
||||
chatService.sendGlobalMessage(player, "Привет!");
|
||||
|
||||
// Получить сервис мутов
|
||||
MuteService muteService = ServiceRegistry.getMuteService();
|
||||
MuteService muteService = registry.get(MuteService.class);
|
||||
|
||||
// Проверить мут
|
||||
if (muteService.isMuted(player.getUniqueId())) {
|
||||
|
|
@ -359,42 +342,28 @@ public class MyFilter implements MessageFilter {
|
|||
@Override
|
||||
public FilterResult filter(Player player, String message) {
|
||||
if (message.contains("запрещено")) {
|
||||
return FilterResult.block("Сообщение заблокировано");
|
||||
return FilterResult.blocked("Сообщение заблокировано");
|
||||
}
|
||||
return FilterResult.allow();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
return "MyFilter";
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getPriority() {
|
||||
return 10;
|
||||
return FilterResult.ok(message);
|
||||
}
|
||||
}
|
||||
|
||||
// Регистрация
|
||||
FilterManager.registerFilter(new MyFilter());
|
||||
```
|
||||
|
||||
## 🐛 Известные проблемы
|
||||
## Известные проблемы
|
||||
|
||||
- Градиенты могут не отображаться в некоторых версиях клиента
|
||||
- Фильтры могут блокировать легитимные сообщения (настраивается)
|
||||
|
||||
## 📊 Статистика проекта
|
||||
## Статистика проекта
|
||||
|
||||
- **Версия**: 1.5.5-1.20.1
|
||||
- **Коммитов**: 80+
|
||||
- **Строк кода**: 9000+
|
||||
- **Конфигов**: 10+
|
||||
- **Команд**: 30+
|
||||
- Версия: 1.5.5
|
||||
- Строк кода: 9000+
|
||||
- Конфигов: 10+
|
||||
- Команд: 30+
|
||||
|
||||
## 🤝 Вклад в проект
|
||||
## Вклад в проект
|
||||
|
||||
Проект находится в активной разработке. Pull requests приветствуются!
|
||||
Проект находится в активной разработке. Pull requests приветствуются.
|
||||
|
||||
1. Fork репозитория
|
||||
2. Создайте ветку для фичи (`git checkout -b feature/amazing-feature`)
|
||||
|
|
@ -402,21 +371,18 @@ FilterManager.registerFilter(new MyFilter());
|
|||
4. Push в ветку (`git push origin feature/amazing-feature`)
|
||||
5. Откройте Pull Request
|
||||
|
||||
## 📄 Лицензия
|
||||
## Лицензия
|
||||
|
||||
Proprietary - Все права защищены
|
||||
GNU General Public License v3.0 - см. файл [LICENSE](LICENSE)
|
||||
|
||||
## 👥 Автор
|
||||
Это свободное программное обеспечение. Вы можете распространять и/или модифицировать его в соответствии с условиями GNU General Public License версии 3.
|
||||
|
||||
**Loki Development Team**
|
||||
- Codeberg: [@loki5512344](https://codeberg.org/loki5512344)
|
||||
## Автор
|
||||
|
||||
## 🔗 Ссылки
|
||||
Loki Development Team
|
||||
- Codeberg: @loki5512344
|
||||
|
||||
## Ссылки
|
||||
|
||||
- [Codeberg Repository](https://codeberg.org/loki5512344/Lochat)
|
||||
- [Issues](https://codeberg.org/loki5512344/Lochat/issues)
|
||||
|
||||
|
||||
---
|
||||
|
||||
⭐ Если проект понравился, поставьте звезду на Codeberg!
|
||||
|
|
|
|||
Binary file not shown.
|
|
@ -38,6 +38,7 @@ class ChatFormatterTest {
|
|||
}
|
||||
|
||||
@Test
|
||||
@SuppressWarnings("deprecation")
|
||||
void testReplaceEmojis() {
|
||||
String result = ChatFormatter.replaceEmojis("Test :smile:");
|
||||
assertEquals("Test :smile:", result);
|
||||
|
|
|
|||
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