fix command and refactoring config

This commit is contained in:
loki5512344 2026-03-10 16:58:10 +01:00
parent b922f588d0
commit fe64b3d51f
109 changed files with 4103 additions and 5403 deletions

View file

@ -17,20 +17,32 @@ public final class PlayerUtil {
/**
* Safely parses a sound name from config.
* Uses deprecated Sound.valueOf() for backward compatibility with string-based config values.
* Uses Registry API for modern sound parsing with fallback to reflection.
*
* @param soundName the sound name to parse
* @param defaultSound the default sound to return if parsing fails
* @return the parsed Sound or the default if invalid
*/
@SuppressWarnings("deprecation")
public static Sound parseSound(String soundName, Sound defaultSound) {
if (soundName == null || soundName.isEmpty()) {
return defaultSound;
}
try {
return Sound.valueOf(soundName.toUpperCase());
} catch (IllegalArgumentException e) {
// Try to get sound by key using Registry (modern way)
Sound sound = org.bukkit.Registry.SOUNDS.match(soundName);
if (sound != null) {
return sound;
}
} catch (Exception e) {
// Registry failed, try fallback
}
// Fallback: try direct field access via reflection
try {
java.lang.reflect.Field field = Sound.class.getField(soundName.toUpperCase().trim());
return (Sound) field.get(null);
} catch (Exception ex) {
return defaultSound;
}
}