LoVelocity:
- Track server switches (player moving between servers)
- Send plugin messages to hub about switches
- Log server switches
LoHub:
- Receive server switch messages via plugin messaging
- Broadcast to hub chat when player switches servers
- Configurable server display names
- Message format: 'Player connected to Server'
Config:
- server_switch_messages.enabled
- server_switch_messages.switch_message
- server_switch_messages.server_names (hub, grief, survival, etc)
Example: 'Player connected to Grief' when switching from hub to grief server
LoHub:
- Changed join message to 'connected to hub' (Russian)
- Changed quit message to 'left' (Russian)
- Messages show only on actual join/leave, not server switches
LoVelocity:
- Added ServerSwitchListener
- Velocity handles server switches silently
- Backend servers (LoHub) show join/leave messages
Result: Clean join/leave messages across the network
- Added messages.yml for all plugin messages with customizable prefix
- Added commands.yml for custom commands (discord, website, store, rules, heal, clearinventory)
- Added serverselector.yml for GUI server selector menu
- Added data.yml for persistent data storage (chat_locked, spawn location)
- Updated ConfigManager to load all config files
- Updated ChatLockManager to use data.yml instead of chatlock.dat
- Updated SpawnManager to use data.yml instead of spawn.yml
- Updated all commands to use messages.yml
- Updated listeners to use messages.yml
- Removed duplicate config files from root directory
- Added CONFIG_GUIDE.md documentation