# LoChat sound configuration # Controls sound effects for chat events, moderation, and system actions. # ── General ──────────────────────────────────────────────────────────────────── settings: enabled: true global-volume: 0.5 global-pitch: 1.0 allow-disable: true toggle-command: "/sounds" # ── Message Sounds ───────────────────────────────────────────────────────────── messages: private-message: enabled: true sound: BLOCK_NOTE_BLOCK_PLING volume: 0.8 pitch: 1.2 receiver-only: true mention: enabled: true sound: BLOCK_NOTE_BLOCK_BELL volume: 0.7 pitch: 1.5 everyone-sound: BLOCK_NOTE_BLOCK_CHIME global-chat: enabled: false sound: UI_BUTTON_CLICK volume: 0.3 pitch: 1.0 local-chat: enabled: false sound: UI_BUTTON_CLICK volume: 0.2 pitch: 0.8 announcement: enabled: true sound: BLOCK_NOTE_BLOCK_CHIME volume: 1.0 pitch: 1.0 important-sound: ENTITY_ENDER_DRAGON_GROWL # ── System Sounds ────────────────────────────────────────────────────────────── system: join: enabled: false sound: ENTITY_PLAYER_LEVELUP volume: 0.5 pitch: 1.0 self-only: true quit: enabled: false sound: BLOCK_NOTE_BLOCK_BASS volume: 0.3 pitch: 0.8 mute: enabled: true sound: BLOCK_ANVIL_LAND volume: 0.6 pitch: 0.5 target-sound: ENTITY_VILLAGER_NO unmute: enabled: true sound: ENTITY_PLAYER_LEVELUP volume: 0.7 pitch: 1.2 target-sound: ENTITY_VILLAGER_YES clear-chat: enabled: true sound: ITEM_BUCKET_EMPTY volume: 0.5 pitch: 1.5 # ── Gradient Sounds ──────────────────────────────────────────────────────────── gradient: color-set: enabled: true sound: BLOCK_NOTE_BLOCK_HARP volume: 0.6 pitch: 1.3 color-reset: enabled: true sound: BLOCK_NOTE_BLOCK_BASS volume: 0.4 pitch: 0.7 prefix-set: enabled: true sound: BLOCK_NOTE_BLOCK_CHIME volume: 0.7 pitch: 1.4 error: enabled: true sound: ENTITY_VILLAGER_NO volume: 0.5 pitch: 0.8 # ── Command Sounds ───────────────────────────────────────────────────────────── commands: success: enabled: false sound: ENTITY_EXPERIENCE_ORB_PICKUP volume: 0.4 pitch: 1.2 error: enabled: true sound: ENTITY_VILLAGER_NO volume: 0.5 pitch: 0.8 no-permission: enabled: true sound: BLOCK_NOTE_BLOCK_BASS volume: 0.6 pitch: 0.5 player-not-found: enabled: true sound: ENTITY_ITEM_BREAK volume: 0.4 pitch: 0.6 # ── Filter Sounds ────────────────────────────────────────────────────────────── filters: blocked: enabled: true sound: ENTITY_VILLAGER_NO volume: 0.6 pitch: 0.7 warning: enabled: true sound: BLOCK_NOTE_BLOCK_PLING volume: 0.5 pitch: 0.9 auto-fix: enabled: false sound: UI_BUTTON_CLICK volume: 0.3 pitch: 1.1