package com.loki.lochat.commands.rp;
import com.loki.lochat.compat.Msg;
import com.loki.lochat.LoChat;
import com.loki.lochat.api.service.PlayerService;
import com.loki.lochat.commands.base.PlayerCommand;
import com.loki.lochat.utils.format.ChatFormatter;
import net.kyori.adventure.text.Component;
import org.bukkit.command.Command;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
import java.util.Random;
/**
* /try <действие>
* Случайный исход: успех или провал (50/50).
* Формат: * ИгрокИмя пытается действие... [Успех! / Провал!]
*/
public class TryCommand extends PlayerCommand {
private static final Random RANDOM = new Random();
private final PlayerService playerService;
public TryCommand(LoChat plugin) {
super(plugin);
this.playerService = plugin.getServiceRegistry().get(PlayerService.class);
}
@Override
protected boolean executePlayerCommand(@NotNull Player player, @NotNull Command command,
@NotNull String label, @NotNull String[] args) {
if (!requirePermission(player, "lochat.rp.try")) {
return true;
}
int cooldown = plugin.getConfigManager().getInt("rp.cooldowns.try", 0);
if (cooldown > 0 && playerService.isOnCooldown(player.getUniqueId(), "rp_try", cooldown)) {
int remaining = playerService.getRemainingCooldown(player.getUniqueId(), "rp_try", cooldown);
String msg = plugin.getConfigManager().getMessagesConfig().getCooldownMessage()
.replace("{remaining}", String.valueOf(remaining));
Msg.send(player, ChatFormatter.parse(msg));
return true;
}
if (args.length == 0) {
sendUsage(player, "/try <действие>");
return true;
}
String action = String.join(" ", args);
boolean success = RANDOM.nextBoolean();
String resultKey = success ? "rp.try-success" : "rp.try-fail";
String resultDefault = success ? "[Успех!]" : "[Провал!]";
String resultTag = plugin.getConfigManager().getString(resultKey, resultDefault);
String format = plugin.getConfigManager().getString("rp.try-format",
"* {player} пытается {action}... {result}");
String displayName = RpUtil.getDisplayName(plugin, player);
Component message = ChatFormatter.parse(
format.replace("{player}", displayName)
.replace("{action}", action)
.replace("{result}", resultTag)
);
int radius = plugin.getConfigManager().getInt("rp.radius", 100);
RpUtil.sendToRadius(player, message, radius);
if (cooldown > 0) {
playerService.setCooldown(player.getUniqueId(), "rp_try");
}
plugin.getLogger().info("[TRY] " + player.getName() + ": " + action + " -> " + (success ? "SUCCESS" : "FAIL"));
return true;
}
}