package com.loki.lochat.commands.rp; import com.loki.lochat.compat.Msg; import com.loki.lochat.LoChat; import com.loki.lochat.api.service.PlayerService; import com.loki.lochat.commands.base.PlayerCommand; import com.loki.lochat.utils.format.ChatFormatter; import net.kyori.adventure.text.Component; import org.bukkit.command.Command; import org.bukkit.entity.Player; import org.jetbrains.annotations.NotNull; import java.util.Random; /** * /try <действие> * Случайный исход: успех или провал (50/50). * Формат: * ИгрокИмя пытается действие... [Успех! / Провал!] */ public class TryCommand extends PlayerCommand { private static final Random RANDOM = new Random(); private final PlayerService playerService; public TryCommand(LoChat plugin) { super(plugin); this.playerService = plugin.getServiceRegistry().get(PlayerService.class); } @Override protected boolean executePlayerCommand(@NotNull Player player, @NotNull Command command, @NotNull String label, @NotNull String[] args) { if (!requirePermission(player, "lochat.rp.try")) { return true; } int cooldown = plugin.getConfigManager().getInt("rp.cooldowns.try", 0); if (cooldown > 0 && playerService.isOnCooldown(player.getUniqueId(), "rp_try", cooldown)) { int remaining = playerService.getRemainingCooldown(player.getUniqueId(), "rp_try", cooldown); String msg = plugin.getConfigManager().getMessagesConfig().getCooldownMessage() .replace("{remaining}", String.valueOf(remaining)); Msg.send(player, ChatFormatter.parse(msg)); return true; } if (args.length == 0) { sendUsage(player, "/try <действие>"); return true; } String action = String.join(" ", args); boolean success = RANDOM.nextBoolean(); String resultKey = success ? "rp.try-success" : "rp.try-fail"; String resultDefault = success ? "[Успех!]" : "[Провал!]"; String resultTag = plugin.getConfigManager().getString(resultKey, resultDefault); String format = plugin.getConfigManager().getString("rp.try-format", "* {player} пытается {action}... {result}"); String displayName = RpUtil.getDisplayName(plugin, player); Component message = ChatFormatter.parse( format.replace("{player}", displayName) .replace("{action}", action) .replace("{result}", resultTag) ); int radius = plugin.getConfigManager().getInt("rp.radius", 100); RpUtil.sendToRadius(player, message, radius); if (cooldown > 0) { playerService.setCooldown(player.getUniqueId(), "rp_try"); } plugin.getLogger().info("[TRY] " + player.getName() + ": " + action + " -> " + (success ? "SUCCESS" : "FAIL")); return true; } }