LoChat/bin/main/config/sounds.yml

158 lines
3.6 KiB
YAML

# LoChat sound configuration
# Controls sound effects for chat events, moderation, and system actions.
# ── General ────────────────────────────────────────────────────────────────────
settings:
enabled: true
global-volume: 0.5
global-pitch: 1.0
allow-disable: true
toggle-command: "/sounds"
# ── Message Sounds ─────────────────────────────────────────────────────────────
messages:
private-message:
enabled: true
sound: BLOCK_NOTE_BLOCK_PLING
volume: 0.8
pitch: 1.2
receiver-only: true
mention:
enabled: true
sound: BLOCK_NOTE_BLOCK_BELL
volume: 0.7
pitch: 1.5
everyone-sound: BLOCK_NOTE_BLOCK_CHIME
global-chat:
enabled: false
sound: UI_BUTTON_CLICK
volume: 0.3
pitch: 1.0
local-chat:
enabled: false
sound: UI_BUTTON_CLICK
volume: 0.2
pitch: 0.8
announcement:
enabled: true
sound: BLOCK_NOTE_BLOCK_CHIME
volume: 1.0
pitch: 1.0
important-sound: ENTITY_ENDER_DRAGON_GROWL
# ── System Sounds ──────────────────────────────────────────────────────────────
system:
join:
enabled: false
sound: ENTITY_PLAYER_LEVELUP
volume: 0.5
pitch: 1.0
self-only: true
quit:
enabled: false
sound: BLOCK_NOTE_BLOCK_BASS
volume: 0.3
pitch: 0.8
mute:
enabled: true
sound: BLOCK_ANVIL_LAND
volume: 0.6
pitch: 0.5
target-sound: ENTITY_VILLAGER_NO
unmute:
enabled: true
sound: ENTITY_PLAYER_LEVELUP
volume: 0.7
pitch: 1.2
target-sound: ENTITY_VILLAGER_YES
clear-chat:
enabled: true
sound: ITEM_BUCKET_EMPTY
volume: 0.5
pitch: 1.5
# ── Gradient Sounds ────────────────────────────────────────────────────────────
gradient:
color-set:
enabled: true
sound: BLOCK_NOTE_BLOCK_HARP
volume: 0.6
pitch: 1.3
color-reset:
enabled: true
sound: BLOCK_NOTE_BLOCK_BASS
volume: 0.4
pitch: 0.7
prefix-set:
enabled: true
sound: BLOCK_NOTE_BLOCK_CHIME
volume: 0.7
pitch: 1.4
error:
enabled: true
sound: ENTITY_VILLAGER_NO
volume: 0.5
pitch: 0.8
# ── Command Sounds ─────────────────────────────────────────────────────────────
commands:
success:
enabled: false
sound: ENTITY_EXPERIENCE_ORB_PICKUP
volume: 0.4
pitch: 1.2
error:
enabled: true
sound: ENTITY_VILLAGER_NO
volume: 0.5
pitch: 0.8
no-permission:
enabled: true
sound: BLOCK_NOTE_BLOCK_BASS
volume: 0.6
pitch: 0.5
player-not-found:
enabled: true
sound: ENTITY_ITEM_BREAK
volume: 0.4
pitch: 0.6
# ── Filter Sounds ──────────────────────────────────────────────────────────────
filters:
blocked:
enabled: true
sound: ENTITY_VILLAGER_NO
volume: 0.6
pitch: 0.7
warning:
enabled: true
sound: BLOCK_NOTE_BLOCK_PLING
volume: 0.5
pitch: 0.9
auto-fix:
enabled: false
sound: UI_BUTTON_CLICK
volume: 0.3
pitch: 1.1