chore: initial commit - LoMines v3.0.0 base structure
- Java rewrite from Kotlin - LoAPI 3.0.0 integration - Paper 1.21 support - Core mine system with handlers - BlockSetter abstraction (Bukkit/Oraxen/ItemsAdder) - Statistics and leaderboard system - Group wand for batch mine creation - Mask fill mode support Known issues: - ConfigLoader.java: 712 lines (needs refactoring) - MineCommands.java: 341 lines (needs splitting) - 7 classes exceed 200 line limit - Code quality improvements needed (KISS, DRY, SOLID)
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src/main/java/com/loki/lomines/data/MineConfig.java
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291
src/main/java/com/loki/lomines/data/MineConfig.java
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package com.loki.lomines.data;
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import org.bukkit.Location;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.Objects;
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/**
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* Immutable configuration data model for a mine.
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* All fields are final to ensure immutability.
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* Use the Builder pattern to create instances.
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*/
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public final class MineConfig {
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// Regions
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private final List<Location> selections;
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// Blocks
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private final Map<String, Double> blocks;
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/** How blocks are placed on reset. */
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private final FillMode fillMode;
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/** Vanilla material name for {@link FillMode#MASK} scan (e.g. pink_concrete). */
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private final String maskMarkerMaterial;
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/** Block centers for mask mode; ignored when {@link #fillMode} is {@link FillMode#CUBOID}. */
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private final List<Location> maskPositions;
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// Rewards
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private final List<Reward> rewards;
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// Reset
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private final int resetTicks;
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private final double resetPercent;
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private final boolean resetOnPercentEnabled;
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private final List<String> resetCommands;
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private final String broadcastReset;
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// Teleportation
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private final boolean teleportOnReset;
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private final Location teleportLocation;
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// Action Bar
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private final boolean actionBarEnabled;
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private final String actionBarMessage;
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private final double actionBarRange;
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// Timer
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private final String timerFormat;
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private MineConfig(Builder builder) {
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this.selections = List.copyOf(builder.selections);
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this.blocks = Map.copyOf(builder.blocks);
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this.fillMode = builder.fillMode;
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this.maskMarkerMaterial = builder.maskMarkerMaterial;
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this.maskPositions = List.copyOf(builder.maskPositions);
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this.rewards = List.copyOf(builder.rewards);
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this.resetTicks = builder.resetTicks;
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this.resetPercent = builder.resetPercent;
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this.resetOnPercentEnabled = builder.resetOnPercentEnabled;
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this.resetCommands = List.copyOf(builder.resetCommands);
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this.broadcastReset = builder.broadcastReset;
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this.teleportOnReset = builder.teleportOnReset;
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this.teleportLocation = builder.teleportLocation;
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this.actionBarEnabled = builder.actionBarEnabled;
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this.actionBarMessage = builder.actionBarMessage;
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this.actionBarRange = builder.actionBarRange;
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this.timerFormat = builder.timerFormat;
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}
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public static Builder builder() {
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return new Builder();
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}
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// Getters
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public List<Location> getSelections() {
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return selections;
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}
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public Map<String, Double> getBlocks() {
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return blocks;
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}
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public FillMode getFillMode() {
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return fillMode;
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}
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/**
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* Material name for scanning marker blocks (vanilla), e.g. {@code pink_concrete}.
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*/
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public String getMaskMarkerMaterial() {
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return maskMarkerMaterial;
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}
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public List<Location> getMaskPositions() {
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return maskPositions;
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}
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public List<Reward> getRewards() {
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return rewards;
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}
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public int getResetTicks() {
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return resetTicks;
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}
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public double getResetPercent() {
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return resetPercent;
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}
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public boolean isResetOnPercentEnabled() {
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return resetOnPercentEnabled;
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}
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public List<String> getResetCommands() {
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return resetCommands;
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}
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public String getBroadcastReset() {
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return broadcastReset;
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}
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public boolean isTeleportOnReset() {
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return teleportOnReset;
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}
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public Location getTeleportLocation() {
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return teleportLocation;
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}
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public boolean isActionBarEnabled() {
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return actionBarEnabled;
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}
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public String getActionBarMessage() {
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return actionBarMessage;
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}
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public double getActionBarRange() {
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return actionBarRange;
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}
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public String getTimerFormat() {
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return timerFormat;
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}
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@Override
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public boolean equals(Object o) {
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if (this == o) return true;
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if (o == null || getClass() != o.getClass()) return false;
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MineConfig that = (MineConfig) o;
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return resetTicks == that.resetTicks &&
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Double.compare(that.resetPercent, resetPercent) == 0 &&
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resetOnPercentEnabled == that.resetOnPercentEnabled &&
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teleportOnReset == that.teleportOnReset &&
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actionBarEnabled == that.actionBarEnabled &&
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Double.compare(that.actionBarRange, actionBarRange) == 0 &&
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Objects.equals(selections, that.selections) &&
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Objects.equals(blocks, that.blocks) &&
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fillMode == that.fillMode &&
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Objects.equals(maskMarkerMaterial, that.maskMarkerMaterial) &&
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Objects.equals(maskPositions, that.maskPositions) &&
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Objects.equals(rewards, that.rewards) &&
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Objects.equals(resetCommands, that.resetCommands) &&
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Objects.equals(broadcastReset, that.broadcastReset) &&
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Objects.equals(teleportLocation, that.teleportLocation) &&
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Objects.equals(actionBarMessage, that.actionBarMessage) &&
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Objects.equals(timerFormat, that.timerFormat);
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}
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@Override
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public int hashCode() {
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return Objects.hash(selections, blocks, fillMode, maskMarkerMaterial, maskPositions, rewards, resetTicks, resetPercent,
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resetOnPercentEnabled, resetCommands, broadcastReset, teleportOnReset,
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teleportLocation, actionBarEnabled, actionBarMessage, actionBarRange, timerFormat);
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}
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public static final class Builder {
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private List<Location> selections = new ArrayList<>();
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private Map<String, Double> blocks = new HashMap<>();
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private FillMode fillMode = FillMode.CUBOID;
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private String maskMarkerMaterial = "pink_concrete";
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private List<Location> maskPositions = new ArrayList<>();
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private List<Reward> rewards = new ArrayList<>();
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private int resetTicks = 6000;
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private double resetPercent = 10.0;
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private boolean resetOnPercentEnabled = false;
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private List<String> resetCommands = new ArrayList<>();
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private String broadcastReset = "";
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private boolean teleportOnReset = false;
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private Location teleportLocation = null;
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private boolean actionBarEnabled = true;
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private String actionBarMessage = "";
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private double actionBarRange = 50.0;
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private String timerFormat = "mm:ss";
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private Builder() {
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}
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public Builder selections(List<Location> selections) {
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this.selections = new ArrayList<>(selections);
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return this;
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}
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public Builder blocks(Map<String, Double> blocks) {
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this.blocks = new HashMap<>(blocks);
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return this;
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}
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public Builder fillMode(FillMode fillMode) {
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this.fillMode = fillMode != null ? fillMode : FillMode.CUBOID;
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return this;
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}
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public Builder maskMarkerMaterial(String maskMarkerMaterial) {
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this.maskMarkerMaterial = maskMarkerMaterial != null ? maskMarkerMaterial : "pink_concrete";
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return this;
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}
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public Builder maskPositions(List<Location> maskPositions) {
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this.maskPositions = maskPositions != null ? new ArrayList<>(maskPositions) : new ArrayList<>();
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return this;
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}
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public Builder rewards(List<Reward> rewards) {
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this.rewards = new ArrayList<>(rewards);
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return this;
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}
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public Builder resetTicks(int resetTicks) {
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this.resetTicks = resetTicks;
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return this;
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}
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public Builder resetPercent(double resetPercent) {
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this.resetPercent = resetPercent;
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return this;
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}
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public Builder resetOnPercentEnabled(boolean resetOnPercentEnabled) {
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this.resetOnPercentEnabled = resetOnPercentEnabled;
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return this;
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}
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public Builder resetCommands(List<String> resetCommands) {
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this.resetCommands = new ArrayList<>(resetCommands);
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return this;
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}
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public Builder broadcastReset(String broadcastReset) {
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this.broadcastReset = broadcastReset;
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return this;
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}
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public Builder teleportOnReset(boolean teleportOnReset) {
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this.teleportOnReset = teleportOnReset;
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return this;
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}
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public Builder teleportLocation(Location teleportLocation) {
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this.teleportLocation = teleportLocation;
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return this;
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}
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public Builder actionBarEnabled(boolean actionBarEnabled) {
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this.actionBarEnabled = actionBarEnabled;
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return this;
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}
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public Builder actionBarMessage(String actionBarMessage) {
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this.actionBarMessage = actionBarMessage;
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return this;
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}
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public Builder actionBarRange(double actionBarRange) {
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this.actionBarRange = actionBarRange;
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return this;
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}
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public Builder timerFormat(String timerFormat) {
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this.timerFormat = timerFormat;
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return this;
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}
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public MineConfig build() {
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return new MineConfig(this);
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}
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}
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}
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