No description
- Add BlockUpdateUtil for sending block update packets to clients - sendBlockUpdate() - update single block for visible players - sendRegionUpdate() - batch update for cuboid regions - sendLocationsUpdate() - efficient update for specific positions - refreshChunks() - full chunk resync if needed - findSafeTeleportLocation() - prevents player suffocation - Update BukkitBlockSetter to send block updates after placement - Prevents ghost blocks when setting many blocks quickly - Uses main thread for packet sending after async block placement - Update MineResetHandler.teleportPlayers() to use safe teleport - Finds safe location near configured teleport destination - Prevents players from spawning inside blocks Ghost blocks occur when server sets blocks without notifying clients, causing invisible blocks or desync. Fixed by explicit packet updates. |
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| gradle/wrapper | ||
| libs | ||
| src | ||
| .gitignore | ||
| ARCHITECTURE.md | ||
| build.gradle.kts | ||
| gradlew.bat | ||
| settings.gradle.kts | ||
| todo.md | ||