LoMines/src/test/java/dev/loki/lomines/data/LeaderboardTest.java

136 lines
4.6 KiB
Java

package dev.loki.lomines.data;
import dev.loki.lomines.LoMinesPlugin;
import dev.loki.lomines.data.stats.model.Leaderboard;
import dev.loki.lomines.data.stats.model.LeaderboardEntry;
import dev.loki.lomines.data.stats.model.PlayerStats;
import dev.loki.lomines.data.stats.service.StatsManager;
import org.junit.jupiter.api.BeforeEach;
import org.junit.jupiter.api.Test;
import java.io.File;
import java.util.List;
import java.util.UUID;
import static org.junit.jupiter.api.Assertions.assertEquals;
import static org.junit.jupiter.api.Assertions.assertTrue;
import static org.mockito.Mockito.mock;
import static org.mockito.Mockito.when;
/**
* Unit tests for Leaderboard class.
* Tests caching behavior, sorting, and filtering.
*/
class LeaderboardTest {
private StatsManager statsManager;
private Leaderboard leaderboard;
@BeforeEach
void setUp() {
// Create a mock plugin
LoMinesPlugin mockPlugin = mock(LoMinesPlugin.class);
File mockDataFolder = new File(System.getProperty("java.io.tmpdir"), "lomines-test");
when(mockPlugin.getDataFolder()).thenReturn(mockDataFolder);
when(mockPlugin.getLogger()).thenReturn(java.util.logging.Logger.getLogger("TestLogger"));
statsManager = new StatsManager(mockPlugin);
leaderboard = statsManager.getLeaderboard();
}
@Test
void testGetTopTotal_EmptyStats() {
List<LeaderboardEntry> top = leaderboard.getTopTotal(10);
assertTrue(top.isEmpty(), "Top list should be empty when no stats exist");
}
@Test
void testGetTopTotal_SinglePlayer() {
UUID playerId = UUID.randomUUID();
PlayerStats stats = statsManager.getOrCreate(playerId);
stats.setTotalBlocks(100);
List<LeaderboardEntry> top = leaderboard.getTopTotal(10);
assertEquals(1, top.size());
assertEquals(playerId, top.get(0).playerId());
assertEquals(100, top.get(0).count());
}
@Test
void testGetTopTotal_SortedDescending() {
UUID player1 = UUID.randomUUID();
UUID player2 = UUID.randomUUID();
UUID player3 = UUID.randomUUID();
statsManager.getOrCreate(player1).setTotalBlocks(50);
statsManager.getOrCreate(player2).setTotalBlocks(200);
statsManager.getOrCreate(player3).setTotalBlocks(100);
List<LeaderboardEntry> top = leaderboard.getTopTotal(10);
assertEquals(3, top.size());
assertEquals(player2, top.get(0).playerId()); // 200 blocks
assertEquals(player3, top.get(1).playerId()); // 100 blocks
assertEquals(player1, top.get(2).playerId()); // 50 blocks
}
@Test
void testGetTopTotal_LimitRespected() {
for (int i = 0; i < 10; i++) {
UUID playerId = UUID.randomUUID();
statsManager.getOrCreate(playerId).setTotalBlocks(i + 1);
}
List<LeaderboardEntry> top = leaderboard.getTopTotal(5);
assertEquals(5, top.size(), "Should respect the limit parameter");
}
@Test
void testGetTopTotal_FiltersZeroBlocks() {
UUID player1 = UUID.randomUUID();
UUID player2 = UUID.randomUUID();
statsManager.getOrCreate(player1).setTotalBlocks(100);
statsManager.getOrCreate(player2).setTotalBlocks(0);
List<LeaderboardEntry> top = leaderboard.getTopTotal(10);
assertEquals(1, top.size(), "Should filter out players with 0 blocks");
assertEquals(player1, top.get(0).playerId());
}
@Test
void testGetTopTotal_CachingWorks() {
UUID playerId = UUID.randomUUID();
statsManager.getOrCreate(playerId).setTotalBlocks(100);
// First call - builds cache
List<LeaderboardEntry> top1 = leaderboard.getTopTotal(10);
// Second call - should use cache (same reference)
List<LeaderboardEntry> top2 = leaderboard.getTopTotal(10);
assertEquals(top1.size(), top2.size());
assertEquals(top1.get(0).playerId(), top2.get(0).playerId());
}
@Test
void testInvalidateCache_ClearsCache() {
UUID playerId = UUID.randomUUID();
statsManager.getOrCreate(playerId).setTotalBlocks(100);
// Build cache
leaderboard.getTopTotal(10);
// Invalidate cache
leaderboard.invalidateCache();
// Add new player
UUID player2 = UUID.randomUUID();
statsManager.getOrCreate(player2).setTotalBlocks(200);
// Should rebuild cache with new player
List<LeaderboardEntry> top = leaderboard.getTopTotal(10);
assertEquals(2, top.size(), "Cache should be rebuilt after invalidation");
assertEquals(player2, top.get(0).playerId(), "New player should be first");
}
}