LoMines
Advanced mine management plugin for Paper 1.21.4+
Features
- Multiple fill modes: Cuboid (fill entire region) or Mask (fill marked positions only)
- Weighted block system: Configure different blocks with spawn chances
- Automatic resets: Timer-based or percentage-based triggers
- WorldGuard integration: Auto-create regions for new mines
- PlaceholderAPI support: Display mine info in other plugins
- GUI editor: In-game mine configuration editor
- Player statistics: Track blocks mined, mines reset, playtime
Commands
Admin Commands
| Command |
Permission |
Description |
/lm create <name> |
lomines.admin.create |
Create a new mine |
/lm delete <name> |
lomines.admin.delete |
Delete a mine |
/lm reset <name> [silent] |
lomines.admin.reset |
Reset a mine manually |
/lm reload |
lomines.admin.reload |
Reload all mine configs |
/lm list |
lomines.admin.list |
List all mines |
/lm edit <mine> |
lomines.admin.edit |
Open GUI editor for a mine |
/lm setteleport <mine> |
lomines.admin.setteleport |
Set teleport location (your current position) |
/lm setspawn <mine> |
lomines.admin.setspawn |
Set safe spawn location for stuck players |
/lm clearspawn <mine> |
lomines.admin.setspawn |
Clear spawn location |
/lm maskscan <mine> |
lomines.admin.maskscan |
Scan mask marker blocks |
Player Commands
| Command |
Permission |
Description |
/lm stats [player] |
lomines.stats |
View mining statistics |
/lm top [mine] [limit] |
lomines.stats |
View leaderboard |
Wand Commands
| Command |
Permission |
Description |
/lm wand |
lomines.admin.wand |
Get the region selection wand |
/lm group <prefix> |
lomines.admin.wand |
Create mines from group wand selections |
Permissions
lomines.admin:
description: All admin commands
default: op
children:
lomines.use: true
lomines.admin.create: true
lomines.admin.delete: true
lomines.admin.reset: true
lomines.admin.reload: true
lomines.admin.list: true
lomines.admin.edit: true
lomines.admin.setteleport: true
lomines.admin.setspawn: true
lomines.admin.maskscan: true
lomines.admin.wand: true
lomines.stats: true
lomines.stats.others: true
lomines.use:
description: Basic usage
default: true
lomines.stats:
description: View own stats and leaderboards
default: true
lomines.stats.others:
description: View other players' stats
default: op
Placeholders (PlaceholderAPI)
Mine Information
| Placeholder |
Description |
Example |
%lomines_mine_<name>_name% |
Mine name |
mymine |
%lomines_mine_<name>_blocks% |
Current blocks |
8542 |
%lomines_mine_<name>_total% |
Total volume |
10000 |
%lomines_mine_<name>_percent% |
Fill percentage (1 decimal) |
85.4 |
%lomines_mine_<name>_percentint% |
Fill percentage (integer) |
85 |
%lomines_mine_<name>_world% |
World name |
world |
%lomines_mine_<name>_remaining% |
Remaining blocks |
1458 |
%lomines_mine_<name>_resettime% |
Time since reset (mm:ss) |
03:45 |
%lomines_mine_<name>_resetseconds% |
Seconds since reset |
225 |
Player Statistics
| Placeholder |
Description |
Example |
%lomines_player_blocksmined% |
Total blocks mined |
15234 |
%lomines_player_minesreset% |
Mines reset count |
45 |
%lomines_player_playtime% |
Formatted play time |
2h 15m |
%lomines_player_rank% |
Leaderboard rank |
3 |
Global
| Placeholder |
Description |
Example |
%lomines_count% |
Total number of mines |
12 |
Configuration
defaults.yml
Default configuration applied to all mines:
# Reset settings
reset:
interval: "5m" # Reset interval (30s, 5m, 2h, 1d)
percent-trigger: 10.0 # Trigger reset when X% of blocks mined
percent-enabled: false # Enable percentage trigger
commands: [] # Commands to run on reset
broadcast: "" # Broadcast message on reset
# Block settings
blocks:
fill-mode: CUBOID # CUBOID or MASK
mask:
marker: "pink_concrete" # Marker block for mask mode
# Teleport settings
teleport:
enabled: false
location: ""
# Safe spawn for stuck players
player-spawn:
enabled: false
location: ""
# UI settings
ui:
actionbar:
enabled: true
format: "<green>{mine}</green> <gray>{percent}%</gray> <dark_gray>({time})"
range: 50.0
# WorldGuard integration
worldguard:
enabled: false
region-template: "{mine_name}_{random_4}"
owners: []
members: []
flags:
- "passthrough=deny"
- "build=allow"
Usage Examples
Creating a Simple Mine
# 1. Get the wand
/lm wand
# 2. Select two corners (left and right click)
# 3. Create the mine
/lm create mymine
# 4. Edit the config file or use GUI
/lm edit mymine
Setting Up Teleport
# Stand where players should be teleported
/lm setteleport mymine
# Stand where STUCK players should spawn (optional, falls back to teleport location)
/lm setspawn mymine
Using Mask Fill Mode
# 1. Paint positions with pink_concrete (or configured marker)
# 2. Scan the markers
/lm maskscan mymine
# Mine will now only fill at marked positions
WorldGuard Auto-Regions
Enable in plugins/LoMines/mines/_defaults.yml:
worldguard:
enabled: true
region-template: "mine_{mine_name}_{random_4}"
flags:
- "passthrough=deny"
- "build=allow"
When you create a mine, a WorldGuard region mine_mymine_7392 is automatically created.
Support
- Paper 1.21.4+
- Java 21+
- Optional: PlaceholderAPI, WorldGuard
License
MIT License