Fix locale loading, post-fall generation, and initial block distance
- Fix locale default value parsing (Boolean → String) - Move first block 3 blocks ahead after fall to avoid platform overlap - Reduce initial generation from 5 to 3 blocks for better spacing
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aaf72f0990
commit
2f63b14d11
3 changed files with 14 additions and 4 deletions
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@ -111,7 +111,17 @@ public class GeneratorCleanup {
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// Regenerate first block
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Location spawn = generator.state.playerSpawn;
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if (spawn != null) {
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// Place first block ahead of spawn based on heading direction
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Location blockSpawn = spawn.clone().add(0, -1, 0);
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// Move block forward based on heading
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switch (dev.loki.loparkour.config.Option.HEADING) {
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case NORTH -> blockSpawn.add(0, 0, -3);
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case SOUTH -> blockSpawn.add(0, 0, 3);
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case WEST -> blockSpawn.add(-3, 0, 0);
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case EAST -> blockSpawn.add(3, 0, 0);
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}
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generator.generateFirst(spawn, blockSpawn);
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}
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}
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@ -34,9 +34,9 @@ public class LifecycleTickManager {
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if (generator.state.start == null) {
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generator.state.start = java.time.Instant.now();
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}
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// Generate initial blocks
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generator.generate(GENERATION_LEAD);
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// Generate initial blocks (reduced from GENERATION_LEAD to avoid too far generation)
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generator.generate(3);
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}
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/**
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