feat: implement GravityShiftMode with random potion effects
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166
src/main/java/dev/loki/loparkour/mode/GravityShiftMode.java
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166
src/main/java/dev/loki/loparkour/mode/GravityShiftMode.java
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package dev.loki.loparkour.mode;
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import dev.loki.loparkour.api.Registry;
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import dev.loki.loparkour.config.Config;
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import dev.loki.loparkour.config.Locales;
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import dev.loki.loparkour.generator.ParkourGenerator;
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import dev.loki.loparkour.leaderboard.Leaderboard;
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import dev.loki.loparkour.player.ParkourPlayer;
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import dev.loki.loparkour.session.Session;
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import dev.loki.loparkour.util.Item;
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import org.bukkit.entity.Player;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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import java.util.*;
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/**
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* Gravity Shift Mode — random potion effects applied every N jumps.
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*/
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public class GravityShiftMode implements Mode {
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private final Leaderboard leaderboard = new Leaderboard(getName(), Leaderboard.Sort.SCORE);
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@Override
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@NotNull
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public String getName() {
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return "gravity-shift";
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}
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@Override
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@Nullable
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public Item getItem(String locale) {
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return Locales.getItem(locale, "modes.gravity-shift");
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}
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@Override
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@NotNull
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public Leaderboard getLeaderboard() {
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return leaderboard;
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}
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@Override
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public void create(Player player) {
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if (!Config.CONFIG.getBoolean("joining")) {
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player.sendMessage("§cJoining is currently disabled.");
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return;
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}
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ParkourPlayer pp = ParkourPlayer.getPlayer(player);
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if (pp != null && pp.session.generator instanceof GravityShiftGenerator) {
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return;
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}
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player.closeInventory();
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Session.create(session -> new GravityShiftGenerator(session), null, null, player);
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}
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// ── GravityShiftGenerator ─────────────────────────────────────────────────
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private static class GravityShiftGenerator extends ParkourGenerator {
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private final int interval;
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private final Map<PotionEffectType, EffectConfig> effects;
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private final Random random;
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private final Map<UUID, Integer> jumpCounts;
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public GravityShiftGenerator(@NotNull Session session) {
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super(session);
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this.random = new Random();
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this.jumpCounts = new HashMap<>();
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// Load config
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this.interval = Config.CONFIG.isPath("modes.gravity-shift.interval")
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? Config.CONFIG.getInt("modes.gravity-shift.interval") : 10;
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this.effects = new HashMap<>();
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loadEffect("jump-boost", PotionEffectType.JUMP);
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loadEffect("speed", PotionEffectType.SPEED);
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loadEffect("slowness", PotionEffectType.SLOW);
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loadEffect("levitation", PotionEffectType.LEVITATION);
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// Initialize jump counts for all players
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for (ParkourPlayer pp : getPlayers()) {
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jumpCounts.put(pp.getUUID(), 0);
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}
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}
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private void loadEffect(String key, PotionEffectType type) {
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String basePath = "modes.gravity-shift.effects." + key;
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boolean enabled = Config.CONFIG.isPath(basePath + ".enabled")
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? Config.CONFIG.getBoolean(basePath + ".enabled") : false;
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if (!enabled) {
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return;
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}
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int amplifier = Config.CONFIG.isPath(basePath + ".amplifier")
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? Config.CONFIG.getInt(basePath + ".amplifier") : 1;
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int duration = Config.CONFIG.isPath(basePath + ".duration")
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? Config.CONFIG.getInt(basePath + ".duration") : 30;
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effects.put(type, new EffectConfig(amplifier, duration * 20));
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}
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@Override
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protected void score() {
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super.score();
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// Apply effects to all players
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for (ParkourPlayer pp : getPlayers()) {
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UUID uuid = pp.getUUID();
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int count = jumpCounts.getOrDefault(uuid, 0) + 1;
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jumpCounts.put(uuid, count);
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if (count % interval == 0 && !effects.isEmpty()) {
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applyRandomEffect(pp.player);
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}
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}
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}
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private void applyRandomEffect(Player player) {
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if (player == null || effects.isEmpty()) {
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return;
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}
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List<PotionEffectType> types = new ArrayList<>(effects.keySet());
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PotionEffectType selected = types.get(random.nextInt(types.size()));
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EffectConfig config = effects.get(selected);
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player.removePotionEffect(selected);
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player.addPotionEffect(new PotionEffect(
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selected,
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config.durationTicks,
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config.amplifier,
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false,
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true,
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true
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));
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}
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@Override
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public void reset(boolean regenerate) {
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// Clear effects and reset counts
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for (ParkourPlayer pp : getPlayers()) {
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Player player = pp.player;
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if (player != null) {
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for (PotionEffectType type : effects.keySet()) {
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player.removePotionEffect(type);
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}
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}
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jumpCounts.put(pp.getUUID(), 0);
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}
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super.reset(regenerate);
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}
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@Override
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public Mode getMode() {
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return Registry.getMode("gravity-shift");
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}
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private record EffectConfig(int amplifier, int durationTicks) {}
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}
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}
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