feat: implement GravityShiftMode with random potion effects

This commit is contained in:
loki 2026-04-09 14:10:24 +02:00
parent ccf64b7dfd
commit 4f0d236dc5

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@ -0,0 +1,166 @@
package dev.loki.loparkour.mode;
import dev.loki.loparkour.api.Registry;
import dev.loki.loparkour.config.Config;
import dev.loki.loparkour.config.Locales;
import dev.loki.loparkour.generator.ParkourGenerator;
import dev.loki.loparkour.leaderboard.Leaderboard;
import dev.loki.loparkour.player.ParkourPlayer;
import dev.loki.loparkour.session.Session;
import dev.loki.loparkour.util.Item;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.*;
/**
* Gravity Shift Mode — random potion effects applied every N jumps.
*/
public class GravityShiftMode implements Mode {
private final Leaderboard leaderboard = new Leaderboard(getName(), Leaderboard.Sort.SCORE);
@Override
@NotNull
public String getName() {
return "gravity-shift";
}
@Override
@Nullable
public Item getItem(String locale) {
return Locales.getItem(locale, "modes.gravity-shift");
}
@Override
@NotNull
public Leaderboard getLeaderboard() {
return leaderboard;
}
@Override
public void create(Player player) {
if (!Config.CONFIG.getBoolean("joining")) {
player.sendMessage("§cJoining is currently disabled.");
return;
}
ParkourPlayer pp = ParkourPlayer.getPlayer(player);
if (pp != null && pp.session.generator instanceof GravityShiftGenerator) {
return;
}
player.closeInventory();
Session.create(session -> new GravityShiftGenerator(session), null, null, player);
}
// ── GravityShiftGenerator ─────────────────────────────────────────────────
private static class GravityShiftGenerator extends ParkourGenerator {
private final int interval;
private final Map<PotionEffectType, EffectConfig> effects;
private final Random random;
private final Map<UUID, Integer> jumpCounts;
public GravityShiftGenerator(@NotNull Session session) {
super(session);
this.random = new Random();
this.jumpCounts = new HashMap<>();
// Load config
this.interval = Config.CONFIG.isPath("modes.gravity-shift.interval")
? Config.CONFIG.getInt("modes.gravity-shift.interval") : 10;
this.effects = new HashMap<>();
loadEffect("jump-boost", PotionEffectType.JUMP);
loadEffect("speed", PotionEffectType.SPEED);
loadEffect("slowness", PotionEffectType.SLOW);
loadEffect("levitation", PotionEffectType.LEVITATION);
// Initialize jump counts for all players
for (ParkourPlayer pp : getPlayers()) {
jumpCounts.put(pp.getUUID(), 0);
}
}
private void loadEffect(String key, PotionEffectType type) {
String basePath = "modes.gravity-shift.effects." + key;
boolean enabled = Config.CONFIG.isPath(basePath + ".enabled")
? Config.CONFIG.getBoolean(basePath + ".enabled") : false;
if (!enabled) {
return;
}
int amplifier = Config.CONFIG.isPath(basePath + ".amplifier")
? Config.CONFIG.getInt(basePath + ".amplifier") : 1;
int duration = Config.CONFIG.isPath(basePath + ".duration")
? Config.CONFIG.getInt(basePath + ".duration") : 30;
effects.put(type, new EffectConfig(amplifier, duration * 20));
}
@Override
protected void score() {
super.score();
// Apply effects to all players
for (ParkourPlayer pp : getPlayers()) {
UUID uuid = pp.getUUID();
int count = jumpCounts.getOrDefault(uuid, 0) + 1;
jumpCounts.put(uuid, count);
if (count % interval == 0 && !effects.isEmpty()) {
applyRandomEffect(pp.player);
}
}
}
private void applyRandomEffect(Player player) {
if (player == null || effects.isEmpty()) {
return;
}
List<PotionEffectType> types = new ArrayList<>(effects.keySet());
PotionEffectType selected = types.get(random.nextInt(types.size()));
EffectConfig config = effects.get(selected);
player.removePotionEffect(selected);
player.addPotionEffect(new PotionEffect(
selected,
config.durationTicks,
config.amplifier,
false,
true,
true
));
}
@Override
public void reset(boolean regenerate) {
// Clear effects and reset counts
for (ParkourPlayer pp : getPlayers()) {
Player player = pp.player;
if (player != null) {
for (PotionEffectType type : effects.keySet()) {
player.removePotionEffect(type);
}
}
jumpCounts.put(pp.getUUID(), 0);
}
super.reset(regenerate);
}
@Override
public Mode getMode() {
return Registry.getMode("gravity-shift");
}
private record EffectConfig(int amplifier, int durationTicks) {}
}
}