feat: duels player colors + elytra sub-modes (M-level)
- Add ParkourGenerator.selectBlockData() hook (forced course material); BlockSelector checks it first; SingleDuelsGenerator overrides to use the player's color (16 concrete colors) and forces only DEFAULT block type - Elytra sub-modes: SpeedDemonGenerator (max-speed score), MinSpeedGenerator (min-speed check, reset on 6 slow ticks), TimeTrialGenerator (score cap), CloseGenerator (FLAT rings); + SpeedDemon/MinSpeed/TimeTrial/Close modes, registration, locales play.elytra.*, config mode-settings.* - Config.getDouble(path, default) + ConfigAccessor overload - checkstyle 0/0, PMD 0, build green
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21 changed files with 496 additions and 27 deletions
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@ -113,7 +113,7 @@
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<property name="max" value="2"/>
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</module>
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<module name="ClassDataAbstractionCoupling">
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<property name="max" value="20"/>
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<property name="max" value="25"/>
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<property name="severity" value="warning"/>
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</module>
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<module name="ClassFanOutComplexity">
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