fix jump slab

This commit is contained in:
loki 2026-03-17 13:36:23 +01:00
parent d9eb747c1b
commit 978f739045
43 changed files with 5685 additions and 832 deletions

View file

@ -158,20 +158,21 @@ settings:
lore: "&#00D4FFCurrently: &#A0A0A0%s||&#A0A0A0Your current visual time."
schematics:
material: "paper"
material: ""
name: "&#00D4FF&lSchematic difficulty"
lore: "&#00D4FFCurrently: &#A0A0A0%s||&#A0A0A0The difficulty of schematics"
values: ["&#FF4444off", "&#00D4FFeasy", "&#FFFF00medium", "&#00D4FFhard", "&#8B0000very hard"]
scoreboard:
material: "oak_sign"
material: ""
name: "Show scoreboard"
lore: "&#A0A0A0Currently: %s||&#A0A0A0If enabled shows the scoreboard."
fall_message:
material: "feather"
name: "Show fall message"
lore: "&#A0A0A0Currently: %s||&#A0A0A0If enabled shows a message when you fall||&#A0A0A0with extra info."
item:
material: ""
name: "Show fall message"
lore: "&#A0A0A0Currently: %s||&#A0A0A0If enabled shows a message when you fall||&#A0A0A0with extra info."
divider: "&#404040&m-----------------------------------"
score: "&#00D4FF&lScore &r&#FFFFFF%s"
@ -184,22 +185,22 @@ settings:
tied: "&#A0A0A0You tied your high score!"
particles:
material: "blaze_powder"
material: ""
name: "Show particles"
lore: "&#A0A0A0Currently: %s||&#A0A0A0If enabled, every generated block||&#A0A0A0will show particles."
sound:
material: "note_block"
material: ""
name: "Play sounds"
lore: "&#A0A0A0Currently: %s||&#A0A0A0If enabled, every generated block||&#A0A0A0will play a sound."
special_blocks:
material: "ice"
material: ""
name: "Use special blocks"
lore: "&#A0A0A0Currently: %s||&#A0A0A0If enabled, uses special blocks like ice and slabs."
score_difficulty:
material: "experience_bottle"
material: ""
name: "Score difficulty"
lore: "&#A0A0A0Currently: %s||&#A0A0A0When enabled, the higher score you have,||&#A0A0A0the more difficult it gets."
@ -257,8 +258,6 @@ other:
no_do: "&#A0A0A0You can't do this right now."
no_teleporting: "&#FFFFFFYou can't enter the parkour world by teleporting!"
customize: "&#A0A0A0Customize your parkour experience by using \"/parkour\""
joining_disabled: "&#FF6464Joining is currently disabled."
no_menu_items: "&#FF6464No menu items available. Check your permissions and locale files."
quit:
material: "barrier"
@ -278,15 +277,19 @@ other:
modes:
elytra:
material: "elytra"
name: "&#00D4FF&lElytra &#FF6464&l[BETA]"
lore: "&#A0A0A0Fly through rings!||&#A0A0A0Use fireworks to boost||&#FF6464Mode in development"
name: "&#00D4FF&lElytra"
lore: "&#A0A0A0Fly through rings!||&#A0A0A0Use fireworks to boost"
start_hint: "&#A0A0A0Fly through the rings! Use fireworks to boost."
race:
material: "golden_boots"
name: "&#FFD700&lRace"
lore: "&#A0A0A0First to reach target score!||&#A0A0A0Compete for fastest time"
completed: "&#FFD700Finished! Score: &#FFFFFF%s &#A0A0Ain &#FFFFFF%s"
coop:
material: "player_head"
name: "&#00FF00&lCo-op"
lore: "&#A0A0A0Team up with friends!||&#A0A0A0Shared score and progress"
player_joined: "&#00FF00%s &#A0A0Ajoined the co-op session!"
stats: "&#A0A0ATeam score: &#FFFFFF%s &#A0A0A| Your blocks: &#FFFFFF%s &#A0A0A(&#FFFFFF%s%%&#A0A0A)"