Initial commit: LoParkour v1.1.0
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src/main/resources/locales/en.yml
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src/main/resources/locales/en.yml
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# English (English, en)
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# By loki
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# Copy this file and rename it to add your own language!
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# Materials have to be from: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
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# Learn more about colouring: https://docs.adventure.kyori.net/minimessage/format.html#format
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name: "English"
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main:
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name: "&#FFFFFFParkour"
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play:
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name: "&#FFFFFFPlay"
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item:
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material: "sugar_cane"
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name: "�D4FF<bold>Play"
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lore: ""
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single:
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name: "&#FFFFFFSingle"
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item:
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material: "ender_pearl"
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name: "�D4FF<bold>Single-player"
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lore: ""
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default:
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material: "barrel"
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name: "�D4FF<bold>Default"
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lore: "񢩈The default gamemode."
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spectator:
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name: "&#FFFFFFSpectator"
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join: "�D4FFYou are now a spectator. You can use \"/parkour\" to leave/change your gamemode."
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action_bar: "�D4FFYou are a spectator &#A0A0A0• �D4FFUse \"/parkour\" to leave."
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other_join: "<dark_green><bold>+ <reset>&#A0A0A0%s started spectating you"
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other_leave: "&#FF4444<bold>- <reset>&#A0A0A0%s stopped spectating you"
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item:
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material: "glass"
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name: "�D4FF<bold>Spectator"
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lore: ""
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head:
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material: ""
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name: "�D4FF<bold>%s"
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lore: ""
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community:
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name: "&#FFFFFFCommunity"
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item:
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material: "oak_boat"
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name: "�D4FF<bold>Community"
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lore: ""
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leaderboards:
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name: "&#FFFFFFLeaderboards"
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item:
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material: "gold_nugget"
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name: "�D4FF<bold>Leaderboards"
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lore: ""
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sort:
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material: "bookshelf"
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name: "�D4FF<bold>Sorted by %s"
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lore: ""
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values: ["score", "time", "difficulty"]
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head:
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material: ""
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name: "�D4FF<bold>#%r - %p"
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lore: "�D4FFScore: &#A0A0A0%s||�D4FFTime: &#A0A0A0%t||�D4FFDifficulty: &#A0A0A0%d񢩈/1.0"
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settings:
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name: "&#FFFFFFSettings"
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item:
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material: "comparator"
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name: "�D4FF<bold>Settings"
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lore: ""
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lang:
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name: "&#FFFFFFLanguage"
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item:
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material: "writable_book"
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name: "�D4FF<bold>Language"
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lore: "񢩈Currently: �D4FF<bold>%s"
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chat:
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material: "crossbow"
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name: "�D4FF<bold>Chat"
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lore: "񢩈Currently: �D4FF<bold>%s||񢩈Select who you can chat with"
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values: ["lobby only", "players only", "public"]
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formats:
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lobby: "�D4FF(Lobby) �D4FF%s 񢩈> &#A0A0A0%s"
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players: "�D4FF(Players) �D4FF%s 񢩈> &#A0A0A0%s"
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parkour_settings:
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enabled: "�D4FF<bold>✔"
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disabled: "&#FF4444<bold>✘"
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item:
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material: "redstone"
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name: "�D4FF<bold>Parkour Settings"
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lore: "񢩈Change the way your parkour appears."
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items:
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no_change:
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material: "barrier"
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name: "<dark_red><bold>You cant change this right now!"
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lore: "&#A0A0A0You have a score above 0,||&#A0A0A0which means you cant change this setting."
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styles:
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name: "&#FFFFFFStyles"
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style_item:
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material: ""
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name: "&#FFFFFF<bold>%s"
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lore: "�D4FFCategory: &#A0A0A0%s"
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item:
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material: "crafting_table"
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name: "�D4FF<bold>Style"
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lore: "�D4FFCurrently: &#A0A0A0%s||&#A0A0A0Choose which blocks will be used."
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leads:
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material: "feather"
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name: "�D4FF<bold>Lead"
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lore: "�D4FFCurrently: &#A0A0A0%s blocks||&#A0A0A0How many blocks will||&#A0A0A0be generated in front of you."
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time:
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material: "clock"
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name: "�D4FF<bold>Time"
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lore: "�D4FFCurrently: &#A0A0A0%s||&#A0A0A0Your current visual time."
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schematics:
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material: ""
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name: "�D4FF<bold>Schematic difficulty"
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lore: "�D4FFCurrently: &#A0A0A0%s||&#A0A0A0The difficulty of schematics"
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values: ["&#FF4444off", "�D4FFeasy", "<yellow>medium", "�D4FFhard", "<dark_red>very hard"]
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scoreboard:
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material: ""
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name: "Show scoreboard"
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lore: "&#A0A0A0Currently: %s||&#A0A0A0If enabled shows the scoreboard."
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fall_message:
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item:
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material: ""
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name: "Show fall message"
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lore: "&#A0A0A0Currently: %s||&#A0A0A0If enabled shows a message when you fall||&#A0A0A0with extra info."
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divider: "񢩈<strikethrough>-----------------------------------"
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score: "�D4FF<bold>Score <reset>&#FFFFFF%s"
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time: "�D4FF<bold>Time <reset>&#FFFFFF%s"
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high_score: "�D4FF<bold>High-score <reset>&#FFFFFF%s"
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formats:
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miss: "&#A0A0A0You missed your high score by %s points!"
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beat: "&#A0A0A0You beat your high score by %s points!"
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tied: "&#A0A0A0You tied your high score!"
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particles:
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material: ""
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name: "Show particles"
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lore: "&#A0A0A0Currently: %s||&#A0A0A0If enabled, every generated block||&#A0A0A0will show particles."
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sound:
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material: ""
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name: "Play sounds"
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lore: "&#A0A0A0Currently: %s||&#A0A0A0If enabled, every generated block||&#A0A0A0will play a sound."
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special_blocks:
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material: ""
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name: "Use special blocks"
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lore: "&#A0A0A0Currently: %s||&#A0A0A0If enabled, uses special blocks like ice and slabs."
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score_difficulty:
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material: ""
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name: "Score difficulty"
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lore: "&#A0A0A0Currently: %s||&#A0A0A0When enabled, the higher score you have,||&#A0A0A0the more difficult it gets."
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lobby:
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name: "&#FFFFFFLobby"
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other_join: '<dark_green><bold>+ <reset>&#A0A0A0%s joined your lobby'
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other_leave: '&#FF4444<bold>- <reset>&#A0A0A0%s left your lobby'
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item:
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material: "iron_ingot"
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name: "�D4FF<bold>Your Lobby"
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lore: ""
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visibility:
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material: "firework_rocket"
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name: "�D4FF<bold>Visibility"
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lore: "񢩈Currently: �D4FF<bold>%s||񢩈Select who can join your lobby."
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values: ["private", "invite-only", "public"]
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player_management:
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name: "&#FFFFFFManage players"
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kicked: "&#A0A0A0You've been kicked from your lobby by the lobby owner."
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advice: "&#A0A0A0Set your lobby visibility to invite-only or private to avoid people randomly joining."
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muted: "&#A0A0A0You've been muted by the lobby owner."
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unmuted: "&#A0A0A0You've been unmuted by the lobby owner."
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item:
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material: "cake"
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name: "�D4FF<bold>Manage Players"
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lore: "񢩈Kick or mute players here."
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head:
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material: ""
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name: "�D4FF<bold>%s"
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lore: ""
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top: "񢩈Muted in lobby||"
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bottom: "�D4FFLeft click񢩈 to kick from lobby||�D4FFRight click񢩈 to (un)mute in lobby"
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scoreboard:
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title: "�D4FF<bold>LoParkour"
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lines:
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- "<blue>"
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- "�D4FFScore &#FFFFFF%score%"
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- "�D4FFTime &#FFFFFF%time%"
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- "�D4FFHighscore &#FFFFFF%high_score%"
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- "&#FF4444"
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- "�D4FF<bold>server.ip"
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other:
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no_do: "&#A0A0A0You can't do this right now."
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no_teleporting: "&#FFFFFFYou can't enter the parkour world by teleporting!"
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customize: "&#A0A0A0Customize your parkour experience by using \"/parkour\""
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quit:
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material: "barrier"
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name: "�D4FF<bold>Quit"
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lore: ""
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close:
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material: "arrow"
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name: "�D4FF<bold>Close"
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lore: ""
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iep:
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material: "elytra"
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name: "�D4FF<bold>Flying"
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lore: "&#A0A0A0Parkour with elytra!"
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51
src/main/resources/locales/ru.yml
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src/main/resources/locales/ru.yml
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menu:
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main:
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title: "&#FF6464Главное меню"
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play: "�D4FFИграть"
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community: "&#FFD700Сообщество"
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settings: "&#A0A0A0Настройки"
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lobby: "ZEE90Лобби"
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quit: "&#FF4444Выход"
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play:
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title: "�D4FFВыбор режима"
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single: "�FF00Одиночный"
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spectator: "&#FFFF00Наблюдатель"
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settings:
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title: "&#A0A0A0Настройки"
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language: "&#FFFFFFЯзык"
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parkour: "�D4FFПаркур"
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chat: "ZEE90Чат"
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parkour_settings:
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title: "�D4FFНастройки паркура"
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style: "&#FF6464Стиль блоков"
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leads: "&#FFD700Количество блоков"
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time: "&#A0A0A0Время"
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schematics: "�FFFFСхематики"
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scoreboard: "ZEE90Табло"
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fall_message: "&#FF4444Сообщение о падении"
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particles: "&#FFAAFFЧастицы"
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sound: "&#FFFFAAЗвук"
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special_blocks: "�D4FFСпециальные блоки"
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community:
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title: "&#FFD700Сообщество"
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leaderboards: "�D4FFТаблица лидеров"
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lobby:
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title: "ZEE90Лобби"
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visibility: "&#FFFFFFВидимость игроков"
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management: "&#A0A0A0Управление"
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messages:
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join: "�D4FFВы присоединились к паркуру!"
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leave: "&#FF6464Вы покинули паркур"
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fall: "&#FF4444Вы упали! Счет: %score%"
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score: "&#FFD700Новый рекорд: %score%!"
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no_permission: "&#FF4444У вас нет прав!"
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commands:
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help: "�D4FF/loparkour &#FFFFFF- Главное меню"
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reload: "�D4FFКонфигурация перезагружена!"
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