fix and migrate 70%

This commit is contained in:
loki 2026-03-05 20:28:25 +01:00
parent 8705cad578
commit d1dcf6ab57
138 changed files with 3736 additions and 4735 deletions

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@ -0,0 +1,149 @@
package dev.loki.loparkour.command;
import dev.loki.loparkour.LoParkour;
import dev.loki.loparkour.schematic.lpschem.LPSchematic;
import dev.loki.loparkour.schematic.lpschem.LPSchematicBuilder;
import dev.loki.loparkour.util.ColorUtil;
import dev.loki.loparkour.util.Locations;
import dev.loki.loparkour.util.ParticleUtil;
import org.bukkit.Location;
import org.bukkit.Particle;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.Material;
import org.bukkit.util.BoundingBox;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
/**
* Handles /LoParkour schematic sub-commands (wand, pos1, pos2, save, paste, list, reload).
*/
public class SchematicCommandHandler {
public static final Map<Player, Location[]> selections = new HashMap<>();
private static final ItemStack WAND = buildWand();
private static ItemStack buildWand() {
ItemStack item = new ItemStack(Material.GOLDEN_AXE);
ItemMeta meta = item.getItemMeta();
if (meta != null) {
meta.setDisplayName(ColorUtil.color("<red><bold>LPSchematic Wand"));
meta.setLore(List.of(
ColorUtil.color("<gray>Left click: first position"),
ColorUtil.color("<gray>Right click: second position")
));
item.setItemMeta(meta);
}
return item;
}
public static ItemStack getWand() {
return WAND.clone();
}
public static void sendHelp(Player player) {
send(player, "");
send(player, "<dark_red><bold>Schematics <reset><dark_gray>-----------");
send(player, "<red>/LoParkour schematic wand <dark_gray>- <gray>Get the wand");
send(player, "<red>/LoParkour schematic pos1 <dark_gray>- <gray>Set position 1");
send(player, "<red>/LoParkour schematic pos2 <dark_gray>- <gray>Set position 2");
send(player, "<red>/LoParkour schematic save <n> <dark_gray>- <gray>Save selection");
send(player, "<red>/LoParkour schematic paste <n> <dark_gray>- <gray>Paste schematic");
send(player, "<red>/LoParkour schematic list <dark_gray>- <gray>List loaded schematics");
send(player, "<red>/LoParkour schematic reload <dark_gray>- <gray>Reload schematics");
send(player, "");
}
/** Called for 2-arg schematic commands (wand/pos1/pos2/list/reload) */
public static void handleSubcommand(String sub, CommandSender sender, Player player, PlayerCommandHandler cooldowns) {
Location playerLoc = player.getLocation();
Location[] sel = selections.get(player);
switch (sub.toLowerCase()) {
case "wand" -> {
player.getInventory().addItem(WAND.clone());
send(player, "<dark_red><bold>Schematics <reset><gray>Wand given. Left/Right click to set positions.");
}
case "pos1" -> setPos(player, sel, playerLoc, 0);
case "pos2" -> setPos(player, sel, playerLoc, 1);
case "list" -> {
send(player, "<dark_red><bold>Schematics <reset><gray>Loaded schematics:");
LoParkour.getSchematicManager().getAllSchematics().forEach((name, s) ->
send(player, "<gray>- <red>" + name + " <dark_gray>(" + s.getMetadata().getDifficulty() + ")"));
}
case "reload" -> {
if (!cooldowns.cooldown(sender, "schematic-reload", 2500)) return;
LoParkour.getSchematicManager().reload();
send(player, "<dark_red><bold>Schematics <reset><gray>Reloaded.");
}
}
}
/** Called for 3-arg schematic commands (save <n>, paste <n>) */
public static void handleSubcommandWithName(String sub, String name, CommandSender sender,
Player player, PlayerCommandHandler cooldowns) {
switch (sub.toLowerCase()) {
case "save" -> handleSave(name, sender, player, cooldowns);
case "paste" -> handlePaste(name, sender, player);
}
}
// ── internal ───────────────────────────────────────────────────────────────
private static void setPos(Player player, Location[] existing, Location loc, int index) {
String label = index == 0 ? "1" : "2";
send(player, LoParkour.PREFIX + "Position " + label + " set to " + Locations.toString(loc, true));
Location[] updated = existing != null ? existing.clone() : new Location[]{null, null};
updated[index] = loc;
selections.put(player, updated);
if (updated[0] != null && updated[1] != null) {
ParticleUtil.box(BoundingBox.of(updated[0], updated[1]), player.getWorld(), Particle.END_ROD, player, 0.2);
}
}
private static void handleSave(String name, CommandSender sender, Player player, PlayerCommandHandler cooldowns) {
if (!cooldowns.cooldown(sender, "schematic-save", 2500)) return;
Location[] sel = selections.get(player);
if (sel == null || sel[0] == null || sel[1] == null) {
send(player, "<dark_red><bold>Schematics <reset><red>Selection incomplete. Set both positions first.");
return;
}
try {
int w = Math.abs(sel[1].getBlockX() - sel[0].getBlockX()) + 1;
int h = Math.abs(sel[1].getBlockY() - sel[0].getBlockY()) + 1;
int l = Math.abs(sel[1].getBlockZ() - sel[0].getBlockZ()) + 1;
LPSchematic schematic = new LPSchematicBuilder(name, player.getName(), 0.5, w, h, l)
.fromWorld(player.getWorld(), sel[0], sel[1])
.build();
LoParkour.getSchematicManager().saveSchematic(schematic);
send(player, "<dark_red><bold>Schematics <reset><gray>Saved as <red>" + name + "<gray>!");
} catch (Exception e) {
send(player, "<dark_red><bold>Schematics <reset><red>Failed: " + e.getMessage());
}
}
private static void handlePaste(String name, CommandSender sender, Player player) {
LPSchematic s = LoParkour.getSchematicManager().getSchematic(name);
if (s == null) {
send(sender, LoParkour.PREFIX + "Schematic '" + name + "' not found.");
return;
}
s.paste(player.getLocation(), player.getWorld());
send(sender, LoParkour.PREFIX + "Pasted " + name + ".");
}
private static void send(CommandSender sender, String msg) {
sender.sendMessage(ColorUtil.color(msg));
}
}