fix and migrate 70%

This commit is contained in:
loki 2026-03-05 20:28:25 +01:00
parent 8705cad578
commit d1dcf6ab57
138 changed files with 3736 additions and 4735 deletions

View file

@ -1,116 +1,84 @@
package dev.loki.loparkour.menu.community;
import dev.loki.loparkour.LoParkour;
import dev.loki.loparkour.api.Registry;
import dev.loki.loparkour.config.Locales;
import dev.loki.loparkour.config.Option;
import dev.loki.loparkour.leaderboard.Leaderboard;
import dev.loki.loparkour.leaderboard.Score;
import dev.loki.loparkour.menu.Menus;
import dev.loki.loparkour.menu.LPMenu;
import dev.loki.loparkour.menu.ParkourOption;
import dev.loki.loparkour.mode.Mode;
import dev.loki.loparkour.player.ParkourUser;
import org.bukkit.Bukkit;
import dev.loki.loparkour.util.ColorUtil;
import dev.lolib.gui.ScrollableGUI;
import org.bukkit.Material;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.inventory.meta.SkullMeta;
import org.jetbrains.annotations.NotNull;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.UUID;
/**
* Menu for a single leaderboard
*/
public class SingleLeaderboardMenu {
public class SingleLeaderboardMenu extends LPMenu {
// TODO: Migrate to LoLib GUI system
/*
public void open(Player player, Mode mode, Leaderboard.Sort sort) {
public void open(@NotNull Player player, @NotNull Mode mode, @NotNull Leaderboard.Sort sort) {
Leaderboard leaderboard = mode.getLeaderboard();
if (leaderboard == null) return;
if (leaderboard == null) {
return;
String locale = locale(player);
String title = Locales.getString(locale, ParkourOption.LEADERBOARDS.path + ".name");
List<ItemStack> items = new ArrayList<>();
int rank = 0;
for (Map.Entry<UUID, Score> entry : leaderboard.sort(sort).entrySet()) {
rank++;
Score score = entry.getValue();
if (score == null) continue;
ItemStack skull = new ItemStack(Material.PLAYER_HEAD);
if (rank <= 20 && !ParkourUser.isBedrockPlayer(player)) {
OfflinePlayer op = org.bukkit.Bukkit.getOfflinePlayer(entry.getKey());
if (op.getName() != null && !op.getName().startsWith(".")) {
SkullMeta meta = (SkullMeta) skull.getItemMeta();
if (meta != null) { meta.setOwningPlayer(op); skull.setItemMeta(meta); }
}
}
var base = Locales.getItem(locale, ParkourOption.LEADERBOARDS.path + ".head");
int r = rank;
base.modifyName(n -> n.replace("%r", String.valueOf(r))
.replace("%s", String.valueOf(score.score()))
.replace("%p", score.name())
.replace("%t", score.time())
.replace("%d", score.difficulty()))
.modifyLore(l -> l.replace("%r", String.valueOf(r))
.replace("%s", String.valueOf(score.score()))
.replace("%p", score.name())
.replace("%t", score.time())
.replace("%d", score.difficulty()));
ItemMeta built = base.build().getItemMeta();
if (built != null) skull.setItemMeta(built);
items.add(skull);
}
// init vars
// var user = ParkourUser.getUser(player);
// var locale = user == null ? Option.OPTIONS_DEFAULTS.get(ParkourOption.LANG) : user.locale;
// var menu = new PagedMenu(3, Locales.getString(player, "%s.name".formatted(ParkourOption.LEADERBOARDS.path)));
// var items = new ArrayList<MenuItem>();
// var base = Locales.getItem(player, "%s.head".formatted(ParkourOption.LEADERBOARDS.path));
// for (Map.Entry<UUID, Score> entry : leaderboard.sort(sort).entrySet()) {
// int rank = items.size() + 1;
// var uuid = entry.getKey();
// var score = entry.getValue();
// if (score == null) {
// continue;
// }
// Item item = base.clone().material(Material.PLAYER_HEAD)
// .modifyName(name -> name.replace("%r", Integer.toString(rank))
// .replace("%s", Integer.toString(score.score()))
// .replace("%p", score.name())
// .replace("%t", score.time())
// .replace("%d", score.difficulty()))
// .modifyLore(line -> line.replace("%r", Integer.toString(rank))
// .replace("%s", Integer.toString(score.score()))
// .replace("%p", score.name())
// .replace("%t", score.time())
// .replace("%d", score.difficulty()));
// Player head gathering
// ItemStack stack = item.build();
// if there are more than 36 players, don't show the heads to avoid server crashing
// and bedrock has no player skull support
// if (rank <= 20 && !ParkourUser.isBedrockPlayer(player)) {
// OfflinePlayer op = Bukkit.getOfflinePlayer(uuid);
// if (op.getName() != null && !op.getName().startsWith(".")) { // bedrock players' names with geyser start with a .
// SkullMeta meta = (SkullMeta) stack.getItemMeta();
// if (meta != null) {
// SkullSetter.setPlayerHead(op, meta);
// item.meta(meta);
// }
// }
// }
// if (uuid.equals(player.getUniqueId())) {
// menu.item(21, item.clone());
// }
// items.add(item);
// }
// List<String> values = Locales.getStringList(locale, "%s.sort.values".formatted(ParkourOption.LEADERBOARDS.path));
// if (values.size() != 3) {
// LoParkour.logging().stack("Error while trying to get locales for sort values: not enough sort values present",
// "check your %s locale file".formatted(locale), new IllegalArgumentException());
// }
// String name = switch (sort) {
// case SCORE -> values.get(0);
// case TIME -> values.get(1);
// case DIFFICULTY -> values.get(2);
// };
// get next sorting type
// var next = switch (sort) {
// case SCORE -> Leaderboard.Sort.TIME;
// case TIME -> Leaderboard.Sort.DIFFICULTY;
// default -> Leaderboard.Sort.SCORE;
// };
// menu.displayRows(0, 1)
// .addToDisplay(items)
// .nextPage(26, new Item(Material.LIME_DYE, "<#0DCB07><bold>»").click(event -> menu.page(1)))
// .prevPage(18, new Item(Material.RED_DYE, "<#DE1F1F><bold>«").click(event -> menu.page(-1)))
// .item(22, Locales.getItem(player, ParkourOption.LEADERBOARDS.path + ".sort", name.toLowerCase()).click(event -> open(player, mode, next)))
// .item(23, Locales.getItem(player, "other.close").click(event -> {
// List<Mode> modes = Registry.getModes()
// .stream()
// .filter(m -> m.getLeaderboard() != null && m.getItem(locale) != null)
// .toList();
// if (modes.size() == 1) {
// Menus.COMMUNITY.open(player);
// return;
// }
// Menus.LEADERBOARDS.open(event.getPlayer());
// }))
// .open(player);
ScrollableGUI gui = ScrollableGUI.create()
.title(ColorUtil.color(title))
.rows(3)
.scrollUpButton(backItem(), 0)
.scrollDownButton(nextItem(), 8);
for (ItemStack item : items) {
gui = gui.addItem(item, e -> { /* view only */ });
}
gui.open(player);
}
*/
@Override
public void open(@NotNull Player player) { /* use open(player, mode, sort) */ }
}