fix and migrate 70%

This commit is contained in:
loki 2026-03-05 20:28:25 +01:00
parent 8705cad578
commit d1dcf6ab57
138 changed files with 3736 additions and 4735 deletions

View file

@ -1,79 +1,40 @@
package dev.loki.loparkour.menu.settings;
import dev.loki.loparkour.config.Locales;
import dev.loki.loparkour.menu.DynamicMenu;
import dev.loki.loparkour.menu.LPMenu;
import dev.loki.loparkour.menu.Menus;
import dev.loki.loparkour.menu.ParkourOption;
import dev.loki.loparkour.player.ParkourPlayer;
import dev.loki.loparkour.player.ParkourUser;
import dev.loki.loparkour.session.Session;
import dev.lolib.gui.InventoryGUI;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
import java.util.List;
public class SettingsMenu extends LPMenu {
/**
* The menu for settings
*/
public class SettingsMenu extends DynamicMenu {
@Override
public void open(@NotNull Player player) {
String locale = locale(player);
String title = Locales.getString(locale, "settings.name");
// TODO: Migrate to LoLib GUI system
/*
public SettingsMenu() {
registerMainItem(1, 0, (player, user) -> Locales.getItem(player, "settings.parkour_settings.item").click(event -> {
ParkourPlayer pp = ParkourPlayer.getPlayer(event.getPlayer());
InventoryGUI gui = baseGui(title, 3);
if (pp != null) {
pp.session.generator.menu(pp);
}
}), player -> ParkourOption.PARKOUR_SETTINGS.mayPerform(player) && ParkourPlayer.isPlayer(player));
registerMainItem(1, 1, (player, user) -> Locales.getItem(player, "settings.lang.item", user != null ? Locales.getString(user.locale, "name") : "?").click(event -> Menus.LANG.open(ParkourPlayer.getPlayer(event.getPlayer()))), player -> ParkourOption.LANG.mayPerform(player) && ParkourUser.isUser(player));
registerMainItem(1, 2, (player, user) -> {
// user has to be not-null to see this item
assert user != null;
List<String> values = Locales.getStringList(user.locale, "settings.chat.values");
return new SliderItem().initial(switch (user.chatType) {
case LOBBY_ONLY -> 0;
case PLAYERS_ONLY -> 1;
case PUBLIC -> 2;
}).add(0, Locales.getItem(player, "settings.chat").modifyLore(lore -> lore.replace("%s", values.get(0))), event -> { // lobby only
ParkourUser u = ParkourUser.getUser(event.getPlayer());
if (u != null) {
u.chatType = Session.ChatType.LOBBY_ONLY;
}
return true;
}).add(1, Locales.getItem(player, "settings.chat").modifyLore(lore -> lore.replace("%s", values.get(1))), event -> { // players only
ParkourUser u = ParkourUser.getUser(event.getPlayer());
if (u != null) {
u.chatType = Session.ChatType.PLAYERS_ONLY;
}
return true;
}).add(2, Locales.getItem(player, "settings.chat").modifyLore(lore -> lore.replace("%s", values.get(2))), event -> { // public
ParkourUser u = ParkourUser.getUser(event.getPlayer());
if (u != null) {
u.chatType = Session.ChatType.PUBLIC;
}
return true;
if (ParkourOption.PARKOUR_SETTINGS.mayPerform(player) && ParkourPlayer.isPlayer(player)) {
gui = gui.setItem(11, localeItem(player, "settings.parkour_settings.item"), e -> {
ParkourPlayer pp = ParkourPlayer.getPlayer(player);
if (pp != null) pp.session.generator.menu(pp);
});
}, player -> ParkourOption.CHAT.mayPerform(player) && ParkourUser.isUser(player));
}
registerMainItem(2, 0, (player, user) -> Locales.getItem(player, "other.close").click(event -> event.getPlayer().closeInventory()), player -> true);
}
*/
if (ParkourOption.LANG.mayPerform(player) && ParkourUser.isUser(player)) {
String langName = Locales.getString(locale, "name");
gui = gui.setItem(13, localeItem(locale, "settings.lang.item", langName), e -> {
ParkourPlayer pp = ParkourPlayer.getPlayer(player);
if (pp != null) Menus.LANG.open(pp);
});
}
// TODO: Migrate to LoLib GUI system
/*
public void open(Player player) {
display(player, new Menu(3, Locales.getString(player, "settings.name")).distributeRowsEvenly());
gui.setItem(22, closeButton(player), e -> player.closeInventory())
.open(player);
}
*/
}