fix and migrate 70%
This commit is contained in:
parent
8705cad578
commit
d1dcf6ab57
138 changed files with 3736 additions and 4735 deletions
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@ -92,7 +92,7 @@ world:
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# -= World name =-
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# The world in which parkour will take place
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name: 'witp'
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name: 'loparkour'
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# -= Delete world on reload =-
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# Deletes the world on reload/restart of the server.
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@ -54,6 +54,13 @@ advanced:
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# -= Spawn island options =-
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# Options for the spawn island
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island:
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# -= Island schematic =-
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# The name of the schematic file to use for the spawn island
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# This schematic should be placed in the schematics-new folder
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# If not specified or not found, no island will be generated
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schematic-name: "island"
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spawn:
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# -= Player block =-
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@ -14,7 +14,7 @@ play:
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item:
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material: "sugar_cane"
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name: "�D4FF<bold>Play"
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name: "�D4FF&lPlay"
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lore: ""
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single:
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@ -22,31 +22,46 @@ play:
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item:
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material: "ender_pearl"
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name: "�D4FF<bold>Single-player"
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name: "�D4FF&lSingle-player"
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lore: ""
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default:
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material: "barrel"
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name: "�D4FF<bold>Default"
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name: "�D4FF&lDefault"
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lore: "񢩈The default gamemode."
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speedrun:
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material: "clock"
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name: "�D4FF&lSpeedrun"
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lore: "񢩈Race against time! Blocks||񢩈disappear after you step on them."
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gravity-shift:
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material: "feather"
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name: "�D4FF&lGravity Shift"
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lore: "񢩈Gravity changes direction||񢩈as you parkour!"
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hardcore:
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material: "skeleton_skull"
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name: "�D4FF&lHardcore"
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lore: "񢩈One mistake and you're out!||񢩈No second chances."
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spectator:
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name: "&#FFFFFFSpectator"
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join: "�D4FFYou are now a spectator. You can use \"/parkour\" to leave/change your gamemode."
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action_bar: "�D4FFYou are a spectator &#A0A0A0• �D4FFUse \"/parkour\" to leave."
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other_join: "<dark_green><bold>+ <reset>&#A0A0A0%s started spectating you"
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other_leave: "&#FF4444<bold>- <reset>&#A0A0A0%s stopped spectating you"
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other_join: "ᤀ&l+ &r&#A0A0A0%s started spectating you"
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other_leave: "&#FF4444&l- &r&#A0A0A0%s stopped spectating you"
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item:
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material: "glass"
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name: "�D4FF<bold>Spectator"
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name: "�D4FF&lSpectator"
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lore: ""
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head:
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material: ""
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name: "�D4FF<bold>%s"
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name: "�D4FF&l%s"
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lore: ""
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community:
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@ -54,7 +69,7 @@ community:
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item:
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material: "oak_boat"
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name: "�D4FF<bold>Community"
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name: "�D4FF&lCommunity"
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lore: ""
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leaderboards:
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@ -62,18 +77,18 @@ community:
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item:
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material: "gold_nugget"
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name: "�D4FF<bold>Leaderboards"
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name: "�D4FF&lLeaderboards"
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lore: ""
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sort:
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material: "bookshelf"
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name: "�D4FF<bold>Sorted by %s"
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name: "�D4FF&lSorted by %s"
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lore: ""
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values: ["score", "time", "difficulty"]
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head:
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material: ""
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name: "�D4FF<bold>#%r - %p"
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name: "�D4FF&l#%r - %p"
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lore: "�D4FFScore: &#A0A0A0%s||�D4FFTime: &#A0A0A0%t||�D4FFDifficulty: &#A0A0A0%d񢩈/1.0"
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settings:
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@ -81,7 +96,7 @@ settings:
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item:
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material: "comparator"
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name: "�D4FF<bold>Settings"
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name: "�D4FF&lSettings"
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lore: ""
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lang:
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@ -89,13 +104,13 @@ settings:
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item:
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material: "writable_book"
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name: "�D4FF<bold>Language"
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lore: "񢩈Currently: �D4FF<bold>%s"
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name: "�D4FF&lLanguage"
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lore: "񢩈Currently: �D4FF&l%s"
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chat:
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material: "crossbow"
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name: "�D4FF<bold>Chat"
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lore: "񢩈Currently: �D4FF<bold>%s||񢩈Select who you can chat with"
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name: "�D4FF&lChat"
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lore: "񢩈Currently: �D4FF&l%s||񢩈Select who you can chat with"
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values: ["lobby only", "players only", "public"]
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formats:
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@ -104,19 +119,19 @@ settings:
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parkour_settings:
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enabled: "�D4FF<bold>✔"
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disabled: "&#FF4444<bold>✘"
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enabled: "�D4FF&l✔"
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disabled: "&#FF4444&l✘"
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item:
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material: "redstone"
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name: "�D4FF<bold>Parkour Settings"
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name: "�D4FF&lParkour Settings"
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lore: "񢩈Change the way your parkour appears."
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items:
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no_change:
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material: "barrier"
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name: "<dark_red><bold>You cant change this right now!"
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name: "B0000&lYou cant change this right now!"
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lore: "&#A0A0A0You have a score above 0,||&#A0A0A0which means you cant change this setting."
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styles:
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@ -124,29 +139,29 @@ settings:
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style_item:
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material: ""
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name: "&#FFFFFF<bold>%s"
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name: "&#FFFFFF&l%s"
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lore: "�D4FFCategory: &#A0A0A0%s"
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item:
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material: "crafting_table"
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name: "�D4FF<bold>Style"
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name: "�D4FF&lStyle"
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lore: "�D4FFCurrently: &#A0A0A0%s||&#A0A0A0Choose which blocks will be used."
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leads:
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material: "feather"
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name: "�D4FF<bold>Lead"
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name: "�D4FF&lLead"
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lore: "�D4FFCurrently: &#A0A0A0%s blocks||&#A0A0A0How many blocks will||&#A0A0A0be generated in front of you."
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time:
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material: "clock"
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name: "�D4FF<bold>Time"
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name: "�D4FF&lTime"
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lore: "�D4FFCurrently: &#A0A0A0%s||&#A0A0A0Your current visual time."
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schematics:
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material: ""
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name: "�D4FF<bold>Schematic difficulty"
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name: "�D4FF&lSchematic difficulty"
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lore: "�D4FFCurrently: &#A0A0A0%s||&#A0A0A0The difficulty of schematics"
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values: ["&#FF4444off", "�D4FFeasy", "<yellow>medium", "�D4FFhard", "<dark_red>very hard"]
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values: ["&#FF4444off", "�D4FFeasy", "&#FFFF00medium", "�D4FFhard", "B0000very hard"]
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scoreboard:
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material: ""
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@ -159,10 +174,10 @@ settings:
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name: "Show fall message"
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lore: "&#A0A0A0Currently: %s||&#A0A0A0If enabled shows a message when you fall||&#A0A0A0with extra info."
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divider: "񢩈<strikethrough>-----------------------------------"
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score: "�D4FF<bold>Score <reset>&#FFFFFF%s"
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time: "�D4FF<bold>Time <reset>&#FFFFFF%s"
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high_score: "�D4FF<bold>High-score <reset>&#FFFFFF%s"
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divider: "񢩈&m-----------------------------------"
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score: "�D4FF&lScore &r&#FFFFFF%s"
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time: "�D4FF&lTime &r&#FFFFFF%s"
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high_score: "�D4FF&lHigh-score &r&#FFFFFF%s"
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formats:
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miss: "&#A0A0A0You missed your high score by %s points!"
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@ -192,18 +207,18 @@ settings:
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lobby:
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name: "&#FFFFFFLobby"
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other_join: '<dark_green><bold>+ <reset>&#A0A0A0%s joined your lobby'
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other_leave: '&#FF4444<bold>- <reset>&#A0A0A0%s left your lobby'
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other_join: 'ᤀ&l+ &r&#A0A0A0%s joined your lobby'
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other_leave: '&#FF4444&l- &r&#A0A0A0%s left your lobby'
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item:
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material: "iron_ingot"
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name: "�D4FF<bold>Your Lobby"
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name: "�D4FF&lYour Lobby"
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lore: ""
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visibility:
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material: "firework_rocket"
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name: "�D4FF<bold>Visibility"
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lore: "񢩈Currently: �D4FF<bold>%s||񢩈Select who can join your lobby."
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name: "�D4FF&lVisibility"
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lore: "񢩈Currently: �D4FF&l%s||񢩈Select who can join your lobby."
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values: ["private", "invite-only", "public"]
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player_management:
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@ -216,27 +231,27 @@ lobby:
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item:
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material: "cake"
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name: "�D4FF<bold>Manage Players"
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name: "�D4FF&lManage Players"
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lore: "񢩈Kick or mute players here."
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head:
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material: ""
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name: "�D4FF<bold>%s"
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name: "�D4FF&l%s"
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lore: ""
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top: "񢩈Muted in lobby||"
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bottom: "�D4FFLeft click񢩈 to kick from lobby||�D4FFRight click񢩈 to (un)mute in lobby"
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scoreboard:
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title: "�D4FF<bold>LoParkour"
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title: "�D4FF&lLoParkour"
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lines:
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- "<blue>"
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- "�FF"
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- "�D4FFScore &#FFFFFF%score%"
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- "�D4FFTime &#FFFFFF%time%"
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- "�D4FFHighscore &#FFFFFF%high_score%"
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- "&#FF4444"
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- "�D4FF<bold>server.ip"
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- "�D4FF&lserver.ip"
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other:
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@ -246,20 +261,21 @@ other:
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quit:
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material: "barrier"
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name: "�D4FF<bold>Quit"
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name: "�D4FF&lQuit"
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lore: ""
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close:
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material: "arrow"
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name: "�D4FF<bold>Close"
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name: "�D4FF&lClose"
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lore: ""
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iep:
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material: "elytra"
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name: "�D4FF<bold>Flying"
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name: "�D4FF&lFlying"
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lore: "&#A0A0A0Parkour with elytra!"
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modes:
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elytra:
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name: "�D4FF<bold>Elytra"
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description: "&#A0A0A0Fly through rings!||&#A0A0A0Use fireworks to boost"
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material: "elytra"
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name: "�D4FF&lElytra"
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lore: "&#A0A0A0Fly through rings!||&#A0A0A0Use fireworks to boost"
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@ -13,7 +13,7 @@ play:
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item:
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material: "sugar_cane"
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name: "�D4FF<bold>Играть"
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name: "�D4FF&lИграть"
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lore: ""
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single:
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@ -21,31 +21,46 @@ play:
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item:
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material: "ender_pearl"
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name: "�D4FF<bold>Одиночная игра"
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name: "�D4FF&lОдиночная игра"
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lore: ""
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default:
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material: "barrel"
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name: "�D4FF<bold>Обычный"
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name: "�D4FF&lОбычный"
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lore: "񢩈Стандартный режим игры."
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speedrun:
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material: "clock"
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name: "�D4FF&lСпидран"
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lore: "񢩈Гонка на время! Блоки||񢩈исчезают после того, как вы на них наступите."
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gravity-shift:
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material: "feather"
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name: "�D4FF&lСмена гравитации"
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lore: "񢩈Гравитация меняет направление||񢩈во время паркура!"
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hardcore:
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material: "skeleton_skull"
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name: "�D4FF&lХардкор"
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lore: "񢩈Одна ошибка и всё! Нет||񢩈второго шанса."
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spectator:
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name: "&#FFFFFFНаблюдатель"
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join: "�D4FFТеперь вы наблюдатель. Используйте \"/parkour\" чтобы выйти/сменить режим."
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action_bar: "�D4FFВы наблюдатель &#A0A0A0• �D4FFИспользуйте \"/parkour\" чтобы выйти."
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other_join: "<dark_green><bold>+ <reset>&#A0A0A0%s начал наблюдать за вами"
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other_leave: "&#FF4444<bold>- <reset>&#A0A0A0%s перестал наблюдать за вами"
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other_join: "ᤀ&l+ &r&#A0A0A0%s начал наблюдать за вами"
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other_leave: "&#FF4444&l- &r&#A0A0A0%s перестал наблюдать за вами"
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item:
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material: "glass"
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name: "�D4FF<bold>Наблюдатель"
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name: "�D4FF&lНаблюдатель"
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lore: ""
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head:
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material: ""
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name: "�D4FF<bold>%s"
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name: "�D4FF&l%s"
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lore: ""
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community:
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@ -53,7 +68,7 @@ community:
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item:
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material: "oak_boat"
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name: "�D4FF<bold>Сообщество"
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name: "�D4FF&lСообщество"
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lore: ""
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leaderboards:
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@ -61,18 +76,18 @@ community:
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item:
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material: "gold_nugget"
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name: "�D4FF<bold>Таблица лидеров"
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name: "�D4FF&lТаблица лидеров"
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lore: ""
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sort:
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material: "bookshelf"
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name: "�D4FF<bold>Сортировка по %s"
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name: "�D4FF&lСортировка по %s"
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lore: ""
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values: ["счёту", "времени", "сложности"]
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head:
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material: ""
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||||
name: "�D4FF<bold>#%r - %p"
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name: "�D4FF&l#%r - %p"
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lore: "�D4FFСчёт: &#A0A0A0%s||�D4FFВремя: &#A0A0A0%t||�D4FFСложность: &#A0A0A0%d񢩈/1.0"
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settings:
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@ -80,7 +95,7 @@ settings:
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item:
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material: "comparator"
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name: "�D4FF<bold>Настройки"
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name: "�D4FF&lНастройки"
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lore: ""
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lang:
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@ -88,13 +103,13 @@ settings:
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item:
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material: "writable_book"
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name: "�D4FF<bold>Язык"
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lore: "񢩈Текущий: �D4FF<bold>%s"
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name: "�D4FF&lЯзык"
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lore: "񢩈Текущий: �D4FF&l%s"
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chat:
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material: "crossbow"
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name: "�D4FF<bold>Чат"
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lore: "񢩈Текущий: �D4FF<bold>%s||񢩈Выберите с кем вы можете общаться"
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name: "�D4FF&lЧат"
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lore: "񢩈Текущий: �D4FF&l%s||񢩈Выберите с кем вы можете общаться"
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values: ["только лобби", "только игроки", "публичный"]
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formats:
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@ -103,19 +118,19 @@ settings:
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parkour_settings:
|
||||
|
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enabled: "�D4FF<bold>✔"
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disabled: "&#FF4444<bold>✘"
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enabled: "�D4FF&l✔"
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disabled: "&#FF4444&l✘"
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item:
|
||||
material: "redstone"
|
||||
name: "�D4FF<bold>Настройки паркура"
|
||||
name: "�D4FF&lНастройки паркура"
|
||||
lore: "񢩈Измените внешний вид вашего паркура."
|
||||
|
||||
items:
|
||||
|
||||
no_change:
|
||||
material: "barrier"
|
||||
name: "<dark_red><bold>Вы не можете изменить это сейчас!"
|
||||
name: "B0000&lВы не можете изменить это сейчас!"
|
||||
lore: "&#A0A0A0У вас счёт больше 0,||&#A0A0A0поэтому вы не можете изменить эту настройку."
|
||||
|
||||
styles:
|
||||
|
|
@ -123,29 +138,29 @@ settings:
|
|||
|
||||
style_item:
|
||||
material: ""
|
||||
name: "&#FFFFFF<bold>%s"
|
||||
name: "&#FFFFFF&l%s"
|
||||
lore: "�D4FFКатегория: &#A0A0A0%s"
|
||||
|
||||
item:
|
||||
material: "crafting_table"
|
||||
name: "�D4FF<bold>Стиль"
|
||||
name: "�D4FF&lСтиль"
|
||||
lore: "�D4FFТекущий: &#A0A0A0%s||&#A0A0A0Выберите какие блоки будут использоваться."
|
||||
|
||||
leads:
|
||||
material: "feather"
|
||||
name: "�D4FF<bold>Дистанция"
|
||||
name: "�D4FF&lДистанция"
|
||||
lore: "�D4FFТекущая: &#A0A0A0%s блоков||&#A0A0A0Сколько блоков будет||&#A0A0A0сгенерировано впереди вас."
|
||||
|
||||
time:
|
||||
material: "clock"
|
||||
name: "�D4FF<bold>Время"
|
||||
name: "�D4FF&lВремя"
|
||||
lore: "�D4FFТекущее: &#A0A0A0%s||&#A0A0A0Ваше текущее визуальное время."
|
||||
|
||||
schematics:
|
||||
material: ""
|
||||
name: "�D4FF<bold>Сложность схематик"
|
||||
name: "�D4FF&lСложность схематик"
|
||||
lore: "�D4FFТекущая: &#A0A0A0%s||&#A0A0A0Сложность схематик"
|
||||
values: ["&#FF4444выкл", "�D4FFлёгкая", "<yellow>средняя", "�D4FFсложная", "<dark_red>очень сложная"]
|
||||
values: ["&#FF4444выкл", "�D4FFлёгкая", "&#FFFF00средняя", "�D4FFсложная", "B0000очень сложная"]
|
||||
|
||||
scoreboard:
|
||||
material: ""
|
||||
|
|
@ -158,10 +173,10 @@ settings:
|
|||
name: "Показывать сообщение о падении"
|
||||
lore: "&#A0A0A0Текущее: %s||&#A0A0A0Если включено, показывает сообщение при падении||&#A0A0A0с дополнительной информацией."
|
||||
|
||||
divider: "񢩈<strikethrough>-----------------------------------"
|
||||
score: "�D4FF<bold>Счёт <reset>&#FFFFFF%s"
|
||||
time: "�D4FF<bold>Время <reset>&#FFFFFF%s"
|
||||
high_score: "�D4FF<bold>Рекорд <reset>&#FFFFFF%s"
|
||||
divider: "񢩈&m-----------------------------------"
|
||||
score: "�D4FF&lСчёт &r&#FFFFFF%s"
|
||||
time: "�D4FF&lВремя &r&#FFFFFF%s"
|
||||
high_score: "�D4FF&lРекорд &r&#FFFFFF%s"
|
||||
|
||||
formats:
|
||||
miss: "&#A0A0A0Вы не дотянули до рекорда на %s очков!"
|
||||
|
|
@ -191,18 +206,18 @@ settings:
|
|||
lobby:
|
||||
name: "&#FFFFFFЛобби"
|
||||
|
||||
other_join: '<dark_green><bold>+ <reset>&#A0A0A0%s присоединился к вашему лобби'
|
||||
other_leave: '&#FF4444<bold>- <reset>&#A0A0A0%s покинул ваше лобби'
|
||||
other_join: 'ᤀ&l+ &r&#A0A0A0%s присоединился к вашему лобби'
|
||||
other_leave: '&#FF4444&l- &r&#A0A0A0%s покинул ваше лобби'
|
||||
|
||||
item:
|
||||
material: "iron_ingot"
|
||||
name: "�D4FF<bold>Ваше лобби"
|
||||
name: "�D4FF&lВаше лобби"
|
||||
lore: ""
|
||||
|
||||
visibility:
|
||||
material: "firework_rocket"
|
||||
name: "�D4FF<bold>Видимость"
|
||||
lore: "񢩈Текущая: �D4FF<bold>%s||񢩈Выберите кто может присоединиться к вашему лобби."
|
||||
name: "�D4FF&lВидимость"
|
||||
lore: "񢩈Текущая: �D4FF&l%s||񢩈Выберите кто может присоединиться к вашему лобби."
|
||||
values: ["приватное", "только по приглашению", "публичное"]
|
||||
|
||||
player_management:
|
||||
|
|
@ -215,27 +230,27 @@ lobby:
|
|||
|
||||
item:
|
||||
material: "cake"
|
||||
name: "�D4FF<bold>Управление игроками"
|
||||
name: "�D4FF&lУправление игроками"
|
||||
lore: "񢩈Кикайте или мутьте игроков здесь."
|
||||
|
||||
head:
|
||||
material: ""
|
||||
name: "�D4FF<bold>%s"
|
||||
name: "�D4FF&l%s"
|
||||
lore: ""
|
||||
top: "񢩈Замучен в лобби||"
|
||||
bottom: "�D4FFЛевый клик񢩈 чтобы кикнуть из лобби||�D4FFПравый клик񢩈 чтобы замутить/размутить в лобби"
|
||||
|
||||
scoreboard:
|
||||
|
||||
title: "�D4FF<bold>LoParkour"
|
||||
title: "�D4FF&lLoParkour"
|
||||
|
||||
lines:
|
||||
- "<blue>"
|
||||
- "�FF"
|
||||
- "�D4FFСчёт &#FFFFFF%score%"
|
||||
- "�D4FFВремя &#FFFFFF%time%"
|
||||
- "�D4FFРекорд &#FFFFFF%high_score%"
|
||||
- "&#FF4444"
|
||||
- "�D4FF<bold>server.ip"
|
||||
- "�D4FF&lserver.ip"
|
||||
|
||||
other:
|
||||
|
||||
|
|
@ -245,20 +260,21 @@ other:
|
|||
|
||||
quit:
|
||||
material: "barrier"
|
||||
name: "�D4FF<bold>Выход"
|
||||
name: "�D4FF&lВыход"
|
||||
lore: ""
|
||||
|
||||
close:
|
||||
material: "arrow"
|
||||
name: "�D4FF<bold>Закрыть"
|
||||
name: "�D4FF&lЗакрыть"
|
||||
lore: ""
|
||||
|
||||
iep:
|
||||
material: "elytra"
|
||||
name: "�D4FF<bold>Полёт"
|
||||
name: "�D4FF&lПолёт"
|
||||
lore: "&#A0A0A0Паркур с элитрами!"
|
||||
|
||||
modes:
|
||||
elytra:
|
||||
name: "�D4FF<bold>Элитры"
|
||||
description: "&#A0A0A0Летайте через кольца!||&#A0A0A0Используйте фейерверки для ускорения"
|
||||
material: "elytra"
|
||||
name: "�D4FF&lЭлитры"
|
||||
lore: "&#A0A0A0Летайте через кольца!||&#A0A0A0Используйте фейерверки для ускорения"
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@
|
|||
# %player% - the player's name.
|
||||
# test %player% - execute a console command. Don't add "/"!
|
||||
# leave:test - executes a command on leave.
|
||||
# send:<bold>test - sends a message.
|
||||
# send:<est - sends a message.
|
||||
# vault:-87 - deposits a specific amount of money (Vault required)
|
||||
# default:test - mode-specific rewards. Mode names are "default", or for IP+ modes the same as the name used in the IP+ config.
|
||||
#
|
||||
|
|
@ -32,7 +32,7 @@ score-rewards:
|
|||
interval-rewards:
|
||||
10:
|
||||
- "witpreward10"
|
||||
- "send:<green>Good job!"
|
||||
- "send:�FF00Good job!"
|
||||
|
||||
# -= One time rewards =-
|
||||
# Rewards which players will receive just once.
|
||||
|
|
@ -42,13 +42,13 @@ interval-rewards:
|
|||
one-time-rewards:
|
||||
1:
|
||||
- "send:You made your first jump!"
|
||||
- "team_survival:send:<gray>Be sure to invite your friends!"
|
||||
- "duels:send:<gray>Good luck!"
|
||||
- "team_survival:send:󅒐Be sure to invite your friends!"
|
||||
- "duels:send:󅒐Good luck!"
|
||||
2023:
|
||||
- "leave:currentyear"
|
||||
- "vault:100"
|
||||
2024:
|
||||
- "send:<reset>"
|
||||
- "send:<red><bold>Time travelling is illegal!"
|
||||
- "send:<reset>"
|
||||
- "send:&r"
|
||||
- "send:&#FF0000&lTime travelling is illegal!"
|
||||
- "send:&r"
|
||||
- "vault:-100"
|
||||
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src/main/resources/schematics/parkour-b1e93c42.lpschem
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src/main/resources/schematics/parkour-b951e6ec.lpschem
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src/main/resources/schematics/parkour-c086c587.lpschem
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src/main/resources/schematics/parkour-c27bbddb.lpschem
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src/main/resources/schematics/parkour-cf9b8e48.lpschem
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src/main/resources/schematics/parkour-d0e227d2.lpschem
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src/main/resources/schematics/parkour-d7bc4762.lpschem
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src/main/resources/schematics/parkour-dbef835e.lpschem
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src/main/resources/schematics/parkour-dee7511a.lpschem
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src/main/resources/schematics/parkour-def6f9d9.lpschem
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src/main/resources/schematics/parkour-f714b766.lpschem
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src/main/resources/schematics/parkour-fce2a825.lpschem
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Loading…
Add table
Add a link
Reference in a new issue