fix and migrate 70%

This commit is contained in:
loki 2026-03-05 20:28:25 +01:00
parent 8705cad578
commit d1dcf6ab57
138 changed files with 3736 additions and 4735 deletions

View file

@ -92,7 +92,7 @@ world:
# -= World name =-
# The world in which parkour will take place
name: 'witp'
name: 'loparkour'
# -= Delete world on reload =-
# Deletes the world on reload/restart of the server.

View file

@ -54,6 +54,13 @@ advanced:
# -= Spawn island options =-
# Options for the spawn island
island:
# -= Island schematic =-
# The name of the schematic file to use for the spawn island
# This schematic should be placed in the schematics-new folder
# If not specified or not found, no island will be generated
schematic-name: "island"
spawn:
# -= Player block =-

View file

@ -14,7 +14,7 @@ play:
item:
material: "sugar_cane"
name: "&#00D4FF<bold>Play"
name: "&#00D4FF&lPlay"
lore: ""
single:
@ -22,31 +22,46 @@ play:
item:
material: "ender_pearl"
name: "&#00D4FF<bold>Single-player"
name: "&#00D4FF&lSingle-player"
lore: ""
default:
material: "barrel"
name: "&#00D4FF<bold>Default"
name: "&#00D4FF&lDefault"
lore: "&#404040The default gamemode."
speedrun:
material: "clock"
name: "&#00D4FF&lSpeedrun"
lore: "&#404040Race against time! Blocks||&#404040disappear after you step on them."
gravity-shift:
material: "feather"
name: "&#00D4FF&lGravity Shift"
lore: "&#404040Gravity changes direction||&#404040as you parkour!"
hardcore:
material: "skeleton_skull"
name: "&#00D4FF&lHardcore"
lore: "&#404040One mistake and you're out!||&#404040No second chances."
spectator:
name: "&#FFFFFFSpectator"
join: "&#00D4FFYou are now a spectator. You can use \"/parkour\" to leave/change your gamemode."
action_bar: "&#00D4FFYou are a spectator &#A0A0A0• &#00D4FFUse \"/parkour\" to leave."
other_join: "<dark_green><bold>+ <reset>&#A0A0A0%s started spectating you"
other_leave: "&#FF4444<bold>- <reset>&#A0A0A0%s stopped spectating you"
other_join: "&#006400&l+ &r&#A0A0A0%s started spectating you"
other_leave: "&#FF4444&l- &r&#A0A0A0%s stopped spectating you"
item:
material: "glass"
name: "&#00D4FF<bold>Spectator"
name: "&#00D4FF&lSpectator"
lore: ""
head:
material: ""
name: "&#00D4FF<bold>%s"
name: "&#00D4FF&l%s"
lore: ""
community:
@ -54,7 +69,7 @@ community:
item:
material: "oak_boat"
name: "&#00D4FF<bold>Community"
name: "&#00D4FF&lCommunity"
lore: ""
leaderboards:
@ -62,18 +77,18 @@ community:
item:
material: "gold_nugget"
name: "&#00D4FF<bold>Leaderboards"
name: "&#00D4FF&lLeaderboards"
lore: ""
sort:
material: "bookshelf"
name: "&#00D4FF<bold>Sorted by %s"
name: "&#00D4FF&lSorted by %s"
lore: ""
values: ["score", "time", "difficulty"]
head:
material: ""
name: "&#00D4FF<bold>#%r - %p"
name: "&#00D4FF&l#%r - %p"
lore: "&#00D4FFScore: &#A0A0A0%s||&#00D4FFTime: &#A0A0A0%t||&#00D4FFDifficulty: &#A0A0A0%d&#404040/1.0"
settings:
@ -81,7 +96,7 @@ settings:
item:
material: "comparator"
name: "&#00D4FF<bold>Settings"
name: "&#00D4FF&lSettings"
lore: ""
lang:
@ -89,13 +104,13 @@ settings:
item:
material: "writable_book"
name: "&#00D4FF<bold>Language"
lore: "&#404040Currently: &#00D4FF<bold>%s"
name: "&#00D4FF&lLanguage"
lore: "&#404040Currently: &#00D4FF&l%s"
chat:
material: "crossbow"
name: "&#00D4FF<bold>Chat"
lore: "&#404040Currently: &#00D4FF<bold>%s||&#404040Select who you can chat with"
name: "&#00D4FF&lChat"
lore: "&#404040Currently: &#00D4FF&l%s||&#404040Select who you can chat with"
values: ["lobby only", "players only", "public"]
formats:
@ -104,19 +119,19 @@ settings:
parkour_settings:
enabled: "&#00D4FF<bold>✔"
disabled: "&#FF4444<bold>✘"
enabled: "&#00D4FF&l✔"
disabled: "&#FF4444&l✘"
item:
material: "redstone"
name: "&#00D4FF<bold>Parkour Settings"
name: "&#00D4FF&lParkour Settings"
lore: "&#404040Change the way your parkour appears."
items:
no_change:
material: "barrier"
name: "<dark_red><bold>You cant change this right now!"
name: "&#8B0000&lYou cant change this right now!"
lore: "&#A0A0A0You have a score above 0,||&#A0A0A0which means you cant change this setting."
styles:
@ -124,29 +139,29 @@ settings:
style_item:
material: ""
name: "&#FFFFFF<bold>%s"
name: "&#FFFFFF&l%s"
lore: "&#00D4FFCategory: &#A0A0A0%s"
item:
material: "crafting_table"
name: "&#00D4FF<bold>Style"
name: "&#00D4FF&lStyle"
lore: "&#00D4FFCurrently: &#A0A0A0%s||&#A0A0A0Choose which blocks will be used."
leads:
material: "feather"
name: "&#00D4FF<bold>Lead"
name: "&#00D4FF&lLead"
lore: "&#00D4FFCurrently: &#A0A0A0%s blocks||&#A0A0A0How many blocks will||&#A0A0A0be generated in front of you."
time:
material: "clock"
name: "&#00D4FF<bold>Time"
name: "&#00D4FF&lTime"
lore: "&#00D4FFCurrently: &#A0A0A0%s||&#A0A0A0Your current visual time."
schematics:
material: ""
name: "&#00D4FF<bold>Schematic difficulty"
name: "&#00D4FF&lSchematic difficulty"
lore: "&#00D4FFCurrently: &#A0A0A0%s||&#A0A0A0The difficulty of schematics"
values: ["&#FF4444off", "&#00D4FFeasy", "<yellow>medium", "&#00D4FFhard", "<dark_red>very hard"]
values: ["&#FF4444off", "&#00D4FFeasy", "&#FFFF00medium", "&#00D4FFhard", "&#8B0000very hard"]
scoreboard:
material: ""
@ -159,10 +174,10 @@ settings:
name: "Show fall message"
lore: "&#A0A0A0Currently: %s||&#A0A0A0If enabled shows a message when you fall||&#A0A0A0with extra info."
divider: "&#404040<strikethrough>-----------------------------------"
score: "&#00D4FF<bold>Score <reset>&#FFFFFF%s"
time: "&#00D4FF<bold>Time <reset>&#FFFFFF%s"
high_score: "&#00D4FF<bold>High-score <reset>&#FFFFFF%s"
divider: "&#404040&m-----------------------------------"
score: "&#00D4FF&lScore &r&#FFFFFF%s"
time: "&#00D4FF&lTime &r&#FFFFFF%s"
high_score: "&#00D4FF&lHigh-score &r&#FFFFFF%s"
formats:
miss: "&#A0A0A0You missed your high score by %s points!"
@ -192,18 +207,18 @@ settings:
lobby:
name: "&#FFFFFFLobby"
other_join: '<dark_green><bold>+ <reset>&#A0A0A0%s joined your lobby'
other_leave: '&#FF4444<bold>- <reset>&#A0A0A0%s left your lobby'
other_join: '&#006400&l+ &r&#A0A0A0%s joined your lobby'
other_leave: '&#FF4444&l- &r&#A0A0A0%s left your lobby'
item:
material: "iron_ingot"
name: "&#00D4FF<bold>Your Lobby"
name: "&#00D4FF&lYour Lobby"
lore: ""
visibility:
material: "firework_rocket"
name: "&#00D4FF<bold>Visibility"
lore: "&#404040Currently: &#00D4FF<bold>%s||&#404040Select who can join your lobby."
name: "&#00D4FF&lVisibility"
lore: "&#404040Currently: &#00D4FF&l%s||&#404040Select who can join your lobby."
values: ["private", "invite-only", "public"]
player_management:
@ -216,27 +231,27 @@ lobby:
item:
material: "cake"
name: "&#00D4FF<bold>Manage Players"
name: "&#00D4FF&lManage Players"
lore: "&#404040Kick or mute players here."
head:
material: ""
name: "&#00D4FF<bold>%s"
name: "&#00D4FF&l%s"
lore: ""
top: "&#404040Muted in lobby||"
bottom: "&#00D4FFLeft click&#404040 to kick from lobby||&#00D4FFRight click&#404040 to (un)mute in lobby"
scoreboard:
title: "&#00D4FF<bold>LoParkour"
title: "&#00D4FF&lLoParkour"
lines:
- "<blue>"
- "&#0000FF"
- "&#00D4FFScore &#FFFFFF%score%"
- "&#00D4FFTime &#FFFFFF%time%"
- "&#00D4FFHighscore &#FFFFFF%high_score%"
- "&#FF4444"
- "&#00D4FF<bold>server.ip"
- "&#00D4FF&lserver.ip"
other:
@ -246,20 +261,21 @@ other:
quit:
material: "barrier"
name: "&#00D4FF<bold>Quit"
name: "&#00D4FF&lQuit"
lore: ""
close:
material: "arrow"
name: "&#00D4FF<bold>Close"
name: "&#00D4FF&lClose"
lore: ""
iep:
material: "elytra"
name: "&#00D4FF<bold>Flying"
name: "&#00D4FF&lFlying"
lore: "&#A0A0A0Parkour with elytra!"
modes:
elytra:
name: "&#00D4FF<bold>Elytra"
description: "&#A0A0A0Fly through rings!||&#A0A0A0Use fireworks to boost"
material: "elytra"
name: "&#00D4FF&lElytra"
lore: "&#A0A0A0Fly through rings!||&#A0A0A0Use fireworks to boost"

View file

@ -13,7 +13,7 @@ play:
item:
material: "sugar_cane"
name: "&#00D4FF<bold>Играть"
name: "&#00D4FF&lИграть"
lore: ""
single:
@ -21,31 +21,46 @@ play:
item:
material: "ender_pearl"
name: "&#00D4FF<bold>Одиночная игра"
name: "&#00D4FF&lОдиночная игра"
lore: ""
default:
material: "barrel"
name: "&#00D4FF<bold>Обычный"
name: "&#00D4FF&lОбычный"
lore: "&#404040Стандартный режим игры."
speedrun:
material: "clock"
name: "&#00D4FF&lСпидран"
lore: "&#404040Гонка на время! Блоки||&#404040исчезают после того, как вы на них наступите."
gravity-shift:
material: "feather"
name: "&#00D4FF&lСмена гравитации"
lore: "&#404040Гравитация меняет направление||&#404040во время паркура!"
hardcore:
material: "skeleton_skull"
name: "&#00D4FF&lХардкор"
lore: "&#404040Одна ошибка и всё! Нет||&#404040второго шанса."
spectator:
name: "&#FFFFFFНаблюдатель"
join: "&#00D4FFТеперь вы наблюдатель. Используйте \"/parkour\" чтобы выйти/сменить режим."
action_bar: "&#00D4FFВы наблюдатель &#A0A0A0• &#00D4FFИспользуйте \"/parkour\" чтобы выйти."
other_join: "<dark_green><bold>+ <reset>&#A0A0A0%s начал наблюдать за вами"
other_leave: "&#FF4444<bold>- <reset>&#A0A0A0%s перестал наблюдать за вами"
other_join: "&#006400&l+ &r&#A0A0A0%s начал наблюдать за вами"
other_leave: "&#FF4444&l- &r&#A0A0A0%s перестал наблюдать за вами"
item:
material: "glass"
name: "&#00D4FF<bold>Наблюдатель"
name: "&#00D4FF&lНаблюдатель"
lore: ""
head:
material: ""
name: "&#00D4FF<bold>%s"
name: "&#00D4FF&l%s"
lore: ""
community:
@ -53,7 +68,7 @@ community:
item:
material: "oak_boat"
name: "&#00D4FF<bold>Сообщество"
name: "&#00D4FF&lСообщество"
lore: ""
leaderboards:
@ -61,18 +76,18 @@ community:
item:
material: "gold_nugget"
name: "&#00D4FF<bold>Таблица лидеров"
name: "&#00D4FF&lТаблица лидеров"
lore: ""
sort:
material: "bookshelf"
name: "&#00D4FF<bold>Сортировка по %s"
name: "&#00D4FF&lСортировка по %s"
lore: ""
values: ["счёту", "времени", "сложности"]
head:
material: ""
name: "&#00D4FF<bold>#%r - %p"
name: "&#00D4FF&l#%r - %p"
lore: "&#00D4FFСчёт: &#A0A0A0%s||&#00D4FFВремя: &#A0A0A0%t||&#00D4FFСложность: &#A0A0A0%d&#404040/1.0"
settings:
@ -80,7 +95,7 @@ settings:
item:
material: "comparator"
name: "&#00D4FF<bold>Настройки"
name: "&#00D4FF&lНастройки"
lore: ""
lang:
@ -88,13 +103,13 @@ settings:
item:
material: "writable_book"
name: "&#00D4FF<bold>Язык"
lore: "&#404040Текущий: &#00D4FF<bold>%s"
name: "&#00D4FF&lЯзык"
lore: "&#404040Текущий: &#00D4FF&l%s"
chat:
material: "crossbow"
name: "&#00D4FF<bold>Чат"
lore: "&#404040Текущий: &#00D4FF<bold>%s||&#404040Выберите с кем вы можете общаться"
name: "&#00D4FF&lЧат"
lore: "&#404040Текущий: &#00D4FF&l%s||&#404040Выберите с кем вы можете общаться"
values: ["только лобби", "только игроки", "публичный"]
formats:
@ -103,19 +118,19 @@ settings:
parkour_settings:
enabled: "&#00D4FF<bold>✔"
disabled: "&#FF4444<bold>✘"
enabled: "&#00D4FF&l✔"
disabled: "&#FF4444&l✘"
item:
material: "redstone"
name: "&#00D4FF<bold>Настройки паркура"
name: "&#00D4FF&lНастройки паркура"
lore: "&#404040Измените внешний вид вашего паркура."
items:
no_change:
material: "barrier"
name: "<dark_red><bold>Вы не можете изменить это сейчас!"
name: "&#8B0000&lВы не можете изменить это сейчас!"
lore: "&#A0A0A0У вас счёт больше 0,||&#A0A0A0поэтому вы не можете изменить эту настройку."
styles:
@ -123,29 +138,29 @@ settings:
style_item:
material: ""
name: "&#FFFFFF<bold>%s"
name: "&#FFFFFF&l%s"
lore: "&#00D4FFКатегория: &#A0A0A0%s"
item:
material: "crafting_table"
name: "&#00D4FF<bold>Стиль"
name: "&#00D4FF&lСтиль"
lore: "&#00D4FFТекущий: &#A0A0A0%s||&#A0A0A0Выберите какие блоки будут использоваться."
leads:
material: "feather"
name: "&#00D4FF<bold>Дистанция"
name: "&#00D4FF&lДистанция"
lore: "&#00D4FFТекущая: &#A0A0A0%s блоков||&#A0A0A0Сколько блоков будет||&#A0A0A0сгенерировано впереди вас."
time:
material: "clock"
name: "&#00D4FF<bold>Время"
name: "&#00D4FF&lВремя"
lore: "&#00D4FFТекущее: &#A0A0A0%s||&#A0A0A0Ваше текущее визуальное время."
schematics:
material: ""
name: "&#00D4FF<bold>Сложность схематик"
name: "&#00D4FF&lСложность схематик"
lore: "&#00D4FFТекущая: &#A0A0A0%s||&#A0A0A0Сложность схематик"
values: ["&#FF4444выкл", "&#00D4FFлёгкая", "<yellow>средняя", "&#00D4FFсложная", "<dark_red>очень сложная"]
values: ["&#FF4444выкл", "&#00D4FFлёгкая", "&#FFFF00средняя", "&#00D4FFсложная", "&#8B0000очень сложная"]
scoreboard:
material: ""
@ -158,10 +173,10 @@ settings:
name: "Показывать сообщение о падении"
lore: "&#A0A0A0Текущее: %s||&#A0A0A0Если включено, показывает сообщение при падении||&#A0A0A0с дополнительной информацией."
divider: "&#404040<strikethrough>-----------------------------------"
score: "&#00D4FF<bold>Счёт <reset>&#FFFFFF%s"
time: "&#00D4FF<bold>Время <reset>&#FFFFFF%s"
high_score: "&#00D4FF<bold>Рекорд <reset>&#FFFFFF%s"
divider: "&#404040&m-----------------------------------"
score: "&#00D4FF&lСчёт &r&#FFFFFF%s"
time: "&#00D4FF&lВремя &r&#FFFFFF%s"
high_score: "&#00D4FF&lРекорд &r&#FFFFFF%s"
formats:
miss: "&#A0A0A0Вы не дотянули до рекорда на %s очков!"
@ -191,18 +206,18 @@ settings:
lobby:
name: "&#FFFFFFЛобби"
other_join: '<dark_green><bold>+ <reset>&#A0A0A0%s присоединился к вашему лобби'
other_leave: '&#FF4444<bold>- <reset>&#A0A0A0%s покинул ваше лобби'
other_join: '&#006400&l+ &r&#A0A0A0%s присоединился к вашему лобби'
other_leave: '&#FF4444&l- &r&#A0A0A0%s покинул ваше лобби'
item:
material: "iron_ingot"
name: "&#00D4FF<bold>Ваше лобби"
name: "&#00D4FF&lВаше лобби"
lore: ""
visibility:
material: "firework_rocket"
name: "&#00D4FF<bold>Видимость"
lore: "&#404040Текущая: &#00D4FF<bold>%s||&#404040Выберите кто может присоединиться к вашему лобби."
name: "&#00D4FF&lВидимость"
lore: "&#404040Текущая: &#00D4FF&l%s||&#404040Выберите кто может присоединиться к вашему лобби."
values: ["приватное", "только по приглашению", "публичное"]
player_management:
@ -215,27 +230,27 @@ lobby:
item:
material: "cake"
name: "&#00D4FF<bold>Управление игроками"
name: "&#00D4FF&lУправление игроками"
lore: "&#404040Кикайте или мутьте игроков здесь."
head:
material: ""
name: "&#00D4FF<bold>%s"
name: "&#00D4FF&l%s"
lore: ""
top: "&#404040Замучен в лобби||"
bottom: "&#00D4FFЛевый клик&#404040 чтобы кикнуть из лобби||&#00D4FFПравый клик&#404040 чтобы замутить/размутить в лобби"
scoreboard:
title: "&#00D4FF<bold>LoParkour"
title: "&#00D4FF&lLoParkour"
lines:
- "<blue>"
- "&#0000FF"
- "&#00D4FFСчёт &#FFFFFF%score%"
- "&#00D4FFВремя &#FFFFFF%time%"
- "&#00D4FFРекорд &#FFFFFF%high_score%"
- "&#FF4444"
- "&#00D4FF<bold>server.ip"
- "&#00D4FF&lserver.ip"
other:
@ -245,20 +260,21 @@ other:
quit:
material: "barrier"
name: "&#00D4FF<bold>Выход"
name: "&#00D4FF&lВыход"
lore: ""
close:
material: "arrow"
name: "&#00D4FF<bold>Закрыть"
name: "&#00D4FF&lЗакрыть"
lore: ""
iep:
material: "elytra"
name: "&#00D4FF<bold>Полёт"
name: "&#00D4FF&lПолёт"
lore: "&#A0A0A0Паркур с элитрами!"
modes:
elytra:
name: "&#00D4FF<bold>Элитры"
description: "&#A0A0A0Летайте через кольца!||&#A0A0A0Используйте фейерверки для ускорения"
material: "elytra"
name: "&#00D4FF&lЭлитры"
lore: "&#A0A0A0Летайте через кольца!||&#A0A0A0Используйте фейерверки для ускорения"

View file

@ -9,7 +9,7 @@
# %player% - the player's name.
# test %player% - execute a console command. Don't add "/"!
# leave:test - executes a command on leave.
# send:<bold>test - sends a message.
# send:&ltest - sends a message.
# vault:-87 - deposits a specific amount of money (Vault required)
# default:test - mode-specific rewards. Mode names are "default", or for IP+ modes the same as the name used in the IP+ config.
#
@ -32,7 +32,7 @@ score-rewards:
interval-rewards:
10:
- "witpreward10"
- "send:<green>Good job!"
- "send:&#00FF00Good job!"
# -= One time rewards =-
# Rewards which players will receive just once.
@ -42,13 +42,13 @@ interval-rewards:
one-time-rewards:
1:
- "send:You made your first jump!"
- "team_survival:send:<gray>Be sure to invite your friends!"
- "duels:send:<gray>Good luck!"
- "team_survival:send:&#808080Be sure to invite your friends!"
- "duels:send:&#808080Good luck!"
2023:
- "leave:currentyear"
- "vault:100"
2024:
- "send:<reset>"
- "send:<red><bold>Time travelling is illegal!"
- "send:<reset>"
- "send:&r"
- "send:&#FF0000&lTime travelling is illegal!"
- "send:&r"
- "vault:-100"

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