fix and migrate 70%
This commit is contained in:
parent
8705cad578
commit
d1dcf6ab57
138 changed files with 3736 additions and 4735 deletions
|
|
@ -14,7 +14,7 @@ play:
|
|||
|
||||
item:
|
||||
material: "sugar_cane"
|
||||
name: "�D4FF<bold>Play"
|
||||
name: "�D4FF&lPlay"
|
||||
lore: ""
|
||||
|
||||
single:
|
||||
|
|
@ -22,31 +22,46 @@ play:
|
|||
|
||||
item:
|
||||
material: "ender_pearl"
|
||||
name: "�D4FF<bold>Single-player"
|
||||
name: "�D4FF&lSingle-player"
|
||||
lore: ""
|
||||
|
||||
default:
|
||||
material: "barrel"
|
||||
name: "�D4FF<bold>Default"
|
||||
name: "�D4FF&lDefault"
|
||||
lore: "񢩈The default gamemode."
|
||||
|
||||
speedrun:
|
||||
material: "clock"
|
||||
name: "�D4FF&lSpeedrun"
|
||||
lore: "񢩈Race against time! Blocks||񢩈disappear after you step on them."
|
||||
|
||||
gravity-shift:
|
||||
material: "feather"
|
||||
name: "�D4FF&lGravity Shift"
|
||||
lore: "񢩈Gravity changes direction||񢩈as you parkour!"
|
||||
|
||||
hardcore:
|
||||
material: "skeleton_skull"
|
||||
name: "�D4FF&lHardcore"
|
||||
lore: "񢩈One mistake and you're out!||񢩈No second chances."
|
||||
|
||||
spectator:
|
||||
name: "&#FFFFFFSpectator"
|
||||
|
||||
join: "�D4FFYou are now a spectator. You can use \"/parkour\" to leave/change your gamemode."
|
||||
action_bar: "�D4FFYou are a spectator &#A0A0A0• �D4FFUse \"/parkour\" to leave."
|
||||
|
||||
other_join: "<dark_green><bold>+ <reset>&#A0A0A0%s started spectating you"
|
||||
other_leave: "&#FF4444<bold>- <reset>&#A0A0A0%s stopped spectating you"
|
||||
other_join: "ᤀ&l+ &r&#A0A0A0%s started spectating you"
|
||||
other_leave: "&#FF4444&l- &r&#A0A0A0%s stopped spectating you"
|
||||
|
||||
item:
|
||||
material: "glass"
|
||||
name: "�D4FF<bold>Spectator"
|
||||
name: "�D4FF&lSpectator"
|
||||
lore: ""
|
||||
|
||||
head:
|
||||
material: ""
|
||||
name: "�D4FF<bold>%s"
|
||||
name: "�D4FF&l%s"
|
||||
lore: ""
|
||||
|
||||
community:
|
||||
|
|
@ -54,7 +69,7 @@ community:
|
|||
|
||||
item:
|
||||
material: "oak_boat"
|
||||
name: "�D4FF<bold>Community"
|
||||
name: "�D4FF&lCommunity"
|
||||
lore: ""
|
||||
|
||||
leaderboards:
|
||||
|
|
@ -62,18 +77,18 @@ community:
|
|||
|
||||
item:
|
||||
material: "gold_nugget"
|
||||
name: "�D4FF<bold>Leaderboards"
|
||||
name: "�D4FF&lLeaderboards"
|
||||
lore: ""
|
||||
|
||||
sort:
|
||||
material: "bookshelf"
|
||||
name: "�D4FF<bold>Sorted by %s"
|
||||
name: "�D4FF&lSorted by %s"
|
||||
lore: ""
|
||||
values: ["score", "time", "difficulty"]
|
||||
|
||||
head:
|
||||
material: ""
|
||||
name: "�D4FF<bold>#%r - %p"
|
||||
name: "�D4FF&l#%r - %p"
|
||||
lore: "�D4FFScore: &#A0A0A0%s||�D4FFTime: &#A0A0A0%t||�D4FFDifficulty: &#A0A0A0%d񢩈/1.0"
|
||||
|
||||
settings:
|
||||
|
|
@ -81,7 +96,7 @@ settings:
|
|||
|
||||
item:
|
||||
material: "comparator"
|
||||
name: "�D4FF<bold>Settings"
|
||||
name: "�D4FF&lSettings"
|
||||
lore: ""
|
||||
|
||||
lang:
|
||||
|
|
@ -89,13 +104,13 @@ settings:
|
|||
|
||||
item:
|
||||
material: "writable_book"
|
||||
name: "�D4FF<bold>Language"
|
||||
lore: "񢩈Currently: �D4FF<bold>%s"
|
||||
name: "�D4FF&lLanguage"
|
||||
lore: "񢩈Currently: �D4FF&l%s"
|
||||
|
||||
chat:
|
||||
material: "crossbow"
|
||||
name: "�D4FF<bold>Chat"
|
||||
lore: "񢩈Currently: �D4FF<bold>%s||񢩈Select who you can chat with"
|
||||
name: "�D4FF&lChat"
|
||||
lore: "񢩈Currently: �D4FF&l%s||񢩈Select who you can chat with"
|
||||
values: ["lobby only", "players only", "public"]
|
||||
|
||||
formats:
|
||||
|
|
@ -104,19 +119,19 @@ settings:
|
|||
|
||||
parkour_settings:
|
||||
|
||||
enabled: "�D4FF<bold>✔"
|
||||
disabled: "&#FF4444<bold>✘"
|
||||
enabled: "�D4FF&l✔"
|
||||
disabled: "&#FF4444&l✘"
|
||||
|
||||
item:
|
||||
material: "redstone"
|
||||
name: "�D4FF<bold>Parkour Settings"
|
||||
name: "�D4FF&lParkour Settings"
|
||||
lore: "񢩈Change the way your parkour appears."
|
||||
|
||||
items:
|
||||
|
||||
no_change:
|
||||
material: "barrier"
|
||||
name: "<dark_red><bold>You cant change this right now!"
|
||||
name: "B0000&lYou cant change this right now!"
|
||||
lore: "&#A0A0A0You have a score above 0,||&#A0A0A0which means you cant change this setting."
|
||||
|
||||
styles:
|
||||
|
|
@ -124,29 +139,29 @@ settings:
|
|||
|
||||
style_item:
|
||||
material: ""
|
||||
name: "&#FFFFFF<bold>%s"
|
||||
name: "&#FFFFFF&l%s"
|
||||
lore: "�D4FFCategory: &#A0A0A0%s"
|
||||
|
||||
item:
|
||||
material: "crafting_table"
|
||||
name: "�D4FF<bold>Style"
|
||||
name: "�D4FF&lStyle"
|
||||
lore: "�D4FFCurrently: &#A0A0A0%s||&#A0A0A0Choose which blocks will be used."
|
||||
|
||||
leads:
|
||||
material: "feather"
|
||||
name: "�D4FF<bold>Lead"
|
||||
name: "�D4FF&lLead"
|
||||
lore: "�D4FFCurrently: &#A0A0A0%s blocks||&#A0A0A0How many blocks will||&#A0A0A0be generated in front of you."
|
||||
|
||||
time:
|
||||
material: "clock"
|
||||
name: "�D4FF<bold>Time"
|
||||
name: "�D4FF&lTime"
|
||||
lore: "�D4FFCurrently: &#A0A0A0%s||&#A0A0A0Your current visual time."
|
||||
|
||||
schematics:
|
||||
material: ""
|
||||
name: "�D4FF<bold>Schematic difficulty"
|
||||
name: "�D4FF&lSchematic difficulty"
|
||||
lore: "�D4FFCurrently: &#A0A0A0%s||&#A0A0A0The difficulty of schematics"
|
||||
values: ["&#FF4444off", "�D4FFeasy", "<yellow>medium", "�D4FFhard", "<dark_red>very hard"]
|
||||
values: ["&#FF4444off", "�D4FFeasy", "&#FFFF00medium", "�D4FFhard", "B0000very hard"]
|
||||
|
||||
scoreboard:
|
||||
material: ""
|
||||
|
|
@ -159,10 +174,10 @@ settings:
|
|||
name: "Show fall message"
|
||||
lore: "&#A0A0A0Currently: %s||&#A0A0A0If enabled shows a message when you fall||&#A0A0A0with extra info."
|
||||
|
||||
divider: "񢩈<strikethrough>-----------------------------------"
|
||||
score: "�D4FF<bold>Score <reset>&#FFFFFF%s"
|
||||
time: "�D4FF<bold>Time <reset>&#FFFFFF%s"
|
||||
high_score: "�D4FF<bold>High-score <reset>&#FFFFFF%s"
|
||||
divider: "񢩈&m-----------------------------------"
|
||||
score: "�D4FF&lScore &r&#FFFFFF%s"
|
||||
time: "�D4FF&lTime &r&#FFFFFF%s"
|
||||
high_score: "�D4FF&lHigh-score &r&#FFFFFF%s"
|
||||
|
||||
formats:
|
||||
miss: "&#A0A0A0You missed your high score by %s points!"
|
||||
|
|
@ -192,18 +207,18 @@ settings:
|
|||
lobby:
|
||||
name: "&#FFFFFFLobby"
|
||||
|
||||
other_join: '<dark_green><bold>+ <reset>&#A0A0A0%s joined your lobby'
|
||||
other_leave: '&#FF4444<bold>- <reset>&#A0A0A0%s left your lobby'
|
||||
other_join: 'ᤀ&l+ &r&#A0A0A0%s joined your lobby'
|
||||
other_leave: '&#FF4444&l- &r&#A0A0A0%s left your lobby'
|
||||
|
||||
item:
|
||||
material: "iron_ingot"
|
||||
name: "�D4FF<bold>Your Lobby"
|
||||
name: "�D4FF&lYour Lobby"
|
||||
lore: ""
|
||||
|
||||
visibility:
|
||||
material: "firework_rocket"
|
||||
name: "�D4FF<bold>Visibility"
|
||||
lore: "񢩈Currently: �D4FF<bold>%s||񢩈Select who can join your lobby."
|
||||
name: "�D4FF&lVisibility"
|
||||
lore: "񢩈Currently: �D4FF&l%s||񢩈Select who can join your lobby."
|
||||
values: ["private", "invite-only", "public"]
|
||||
|
||||
player_management:
|
||||
|
|
@ -216,27 +231,27 @@ lobby:
|
|||
|
||||
item:
|
||||
material: "cake"
|
||||
name: "�D4FF<bold>Manage Players"
|
||||
name: "�D4FF&lManage Players"
|
||||
lore: "񢩈Kick or mute players here."
|
||||
|
||||
head:
|
||||
material: ""
|
||||
name: "�D4FF<bold>%s"
|
||||
name: "�D4FF&l%s"
|
||||
lore: ""
|
||||
top: "񢩈Muted in lobby||"
|
||||
bottom: "�D4FFLeft click񢩈 to kick from lobby||�D4FFRight click񢩈 to (un)mute in lobby"
|
||||
|
||||
scoreboard:
|
||||
|
||||
title: "�D4FF<bold>LoParkour"
|
||||
title: "�D4FF&lLoParkour"
|
||||
|
||||
lines:
|
||||
- "<blue>"
|
||||
- "�FF"
|
||||
- "�D4FFScore &#FFFFFF%score%"
|
||||
- "�D4FFTime &#FFFFFF%time%"
|
||||
- "�D4FFHighscore &#FFFFFF%high_score%"
|
||||
- "&#FF4444"
|
||||
- "�D4FF<bold>server.ip"
|
||||
- "�D4FF&lserver.ip"
|
||||
|
||||
other:
|
||||
|
||||
|
|
@ -246,20 +261,21 @@ other:
|
|||
|
||||
quit:
|
||||
material: "barrier"
|
||||
name: "�D4FF<bold>Quit"
|
||||
name: "�D4FF&lQuit"
|
||||
lore: ""
|
||||
|
||||
close:
|
||||
material: "arrow"
|
||||
name: "�D4FF<bold>Close"
|
||||
name: "�D4FF&lClose"
|
||||
lore: ""
|
||||
|
||||
iep:
|
||||
material: "elytra"
|
||||
name: "�D4FF<bold>Flying"
|
||||
name: "�D4FF&lFlying"
|
||||
lore: "&#A0A0A0Parkour with elytra!"
|
||||
|
||||
modes:
|
||||
elytra:
|
||||
name: "�D4FF<bold>Elytra"
|
||||
description: "&#A0A0A0Fly through rings!||&#A0A0A0Use fireworks to boost"
|
||||
material: "elytra"
|
||||
name: "�D4FF&lElytra"
|
||||
lore: "&#A0A0A0Fly through rings!||&#A0A0A0Use fireworks to boost"
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue