feat: implement HardcoreMode with reward reset on fall

This commit is contained in:
loki 2026-04-09 14:14:53 +02:00
parent e3b0a02df6
commit e001935183

View file

@ -0,0 +1,83 @@
package dev.loki.loparkour.mode;
import dev.loki.loparkour.config.Config;
import dev.loki.loparkour.config.Locales;
import dev.loki.loparkour.generator.ParkourGenerator;
import dev.loki.loparkour.leaderboard.Leaderboard;
import dev.loki.loparkour.player.ParkourPlayer;
import dev.loki.loparkour.session.Session;
import dev.loki.loparkour.util.Item;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* Hardcore Mode — lose all collected rewards on fall.
*/
public class HardcoreMode implements Mode {
private final Leaderboard leaderboard = new Leaderboard(getName(), Leaderboard.Sort.SCORE);
@Override
@NotNull
public String getName() {
return "hardcore";
}
@Override
@Nullable
public Item getItem(String locale) {
return Locales.getItem(locale, "play.single.hardcore");
}
@Override
@NotNull
public Leaderboard getLeaderboard() {
return leaderboard;
}
@Override
public void create(Player player) {
if (!Config.CONFIG.getBoolean("joining")) {
player.sendMessage("Joining is currently disabled.");
return;
}
ParkourPlayer pp = ParkourPlayer.getPlayer(player);
if (pp != null && pp.session.generator instanceof HardcoreGenerator) {
return;
}
player.closeInventory();
Session.create(session -> new HardcoreGenerator(session), null, null, player);
}
// ── HardcoreGenerator ─────────────────────────────────────────────────────
private static class HardcoreGenerator extends ParkourGenerator {
private final boolean resetRewards;
public HardcoreGenerator(@NotNull Session session) {
super(session);
this.resetRewards = Config.CONFIG.isPath("modes.hardcore.reset-rewards")
? Config.CONFIG.getBoolean("modes.hardcore.reset-rewards") : true;
}
@Override
public void fall() {
if (resetRewards) {
for (ParkourPlayer pp : getPlayers()) {
pp.collectedRewards.clear();
}
}
super.fall();
}
@Override
public Mode getMode() {
return Modes.HARDCORE;
}
}
}