refactor: reorganize packages and replace LPSchematic with WorldEdit
Restructure core modules into subpackages (generator, schematic, config, session, etc.); add .schem/.nbt schematic pipeline, commands, adaptive stats skeleton, and bootstrap wiring.
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203 changed files with 5652 additions and 2367 deletions
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package dev.loki.loparkour.command.admin;
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import dev.loki.loparkour.LoParkour;
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import dev.loki.loparkour.api.core.Registry;
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import dev.loki.loparkour.command.player.PlayerCommandHandler;
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import dev.loki.loparkour.command.schematic.SchematicCommandHandler;
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import dev.loki.loparkour.config.locale.Locales;
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import dev.loki.loparkour.menu.core.ParkourOption;
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import dev.loki.loparkour.mode.base.Mode;
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import dev.loki.loparkour.mode.base.Modes;
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import dev.loki.loparkour.player.core.ParkourPlayer;
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import dev.loki.loparkour.player.core.ParkourUser;
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import dev.loki.loparkour.player.data.InventoryData;
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import dev.loki.loparkour.util.text.ColorUtil;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.command.BlockCommandSender;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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import java.util.UUID;
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/**
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* Handles admin-only /LoParkour sub-commands:
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* forcejoin, forceleave, reset, recoverinventory.
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*/
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public class AdminCommandHandler {
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private final PlayerCommandHandler base;
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public AdminCommandHandler(PlayerCommandHandler base) {
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this.base = base;
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}
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public void handle(@NotNull String arg1, @NotNull String arg2,
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@NotNull CommandSender sender, @Nullable Player player) {
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if (!sender.hasPermission(ParkourOption.ADMIN.permission)) return;
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switch (arg1.toLowerCase()) {
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case "forcejoin" -> handleForceJoin(arg2, sender);
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case "forceleave" -> handleForceLeave(arg2, sender);
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case "reset" -> handleReset(arg2, sender);
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case "recoverinventory" -> handleRecoverInventory(arg2, sender);
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}
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if (player == null) return;
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if (arg1.equals("schematic")) {
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SchematicCommandHandler.handleSubcommand(arg2, sender, player, base);
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}
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}
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// ── forcejoin ──────────────────────────────────────────────────────────────
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private void handleForceJoin(String target, CommandSender sender) {
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if (!base.cooldown(sender, "forcejoin", 2500, Locales.getString(sender, "admin.cooldown"))) return;
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if (target.equalsIgnoreCase("everyone")) {
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Bukkit.getOnlinePlayers().forEach(p -> Modes.DEFAULT.create(p));
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send(sender, LoParkour.PREFIX + Locales.getString(sender, "admin.force_join_everyone"));
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return;
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}
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if (target.equalsIgnoreCase("nearest")) {
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Player closest = findNearest(sender);
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if (closest == null) return;
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Modes.DEFAULT.create(closest);
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send(sender, LoParkour.PREFIX + Locales.getString(sender, "admin.force_join_player").formatted(closest.getName()));
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return;
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}
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Player other = Bukkit.getPlayer(target);
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if (other == null) { send(sender, LoParkour.PREFIX + Locales.getString(sender, "admin.player_not_online")); return; }
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Modes.DEFAULT.create(other);
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}
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// ── forceleave ─────────────────────────────────────────────────────────────
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private void handleForceLeave(String target, CommandSender sender) {
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if (!base.cooldown(sender, "forceleave", 2500, Locales.getString(sender, "admin.cooldown"))) return;
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if (target.equalsIgnoreCase("everyone")) {
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ParkourPlayer.getPlayers().forEach(ParkourUser::leave);
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send(sender, LoParkour.PREFIX + Locales.getString(sender, "admin.force_leave_everyone"));
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return;
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}
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Player other = Bukkit.getPlayer(target);
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if (other == null) { send(sender, LoParkour.PREFIX + Locales.getString(sender, "admin.player_not_online")); return; }
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ParkourUser user = ParkourUser.getUser(other);
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if (user == null) { send(sender, LoParkour.PREFIX + Locales.getString(sender, "admin.player_not_playing")); return; }
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ParkourUser.leave(user);
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}
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// ── reset ──────────────────────────────────────────────────────────────────
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private void handleReset(String target, CommandSender sender) {
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if (!base.cooldown(sender, "reset", 2500, Locales.getString(sender, "admin.cooldown"))) return;
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if (target.equalsIgnoreCase("everyone")) {
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Registry.getModes().stream()
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.map(Mode::getLeaderboard)
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.filter(lb -> lb != null)
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.forEach(lb -> { lb.resetAll(); lb.write(true); });
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send(sender, LoParkour.PREFIX + Locales.getString(sender, "admin.reset_all"));
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return;
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}
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UUID uuid = resolveUUID(target);
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String name = resolvePlayerName(target, uuid);
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Registry.getModes().stream()
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.map(Mode::getLeaderboard)
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.filter(lb -> lb != null)
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.forEach(lb -> { lb.remove(uuid); lb.write(true); });
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send(sender, LoParkour.PREFIX + Locales.getString(sender, "admin.reset_player").formatted(name));
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}
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// ── recoverinventory ───────────────────────────────────────────────────────
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private void handleRecoverInventory(String target, CommandSender sender) {
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if (!base.cooldown(sender, "recoverinventory", 2500, Locales.getString(sender, "admin.cooldown"))) return;
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Player other = Bukkit.getPlayer(target);
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if (other == null) { send(sender, LoParkour.PREFIX + Locales.getString(sender, "admin.player_not_online")); return; }
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new InventoryData(other).load(result -> {
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if (result != null) {
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send(sender, LoParkour.PREFIX + Locales.getString(sender, "admin.recover_inventory").formatted(other.getName()));
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} else {
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send(sender, LoParkour.PREFIX + Locales.getString(sender, "admin.recover_inventory_missing").formatted(other.getName()));
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}
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});
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}
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// ── helpers ────────────────────────────────────────────────────────────────
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private @Nullable Player findNearest(CommandSender sender) {
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Location from = sender instanceof Player p ? p.getLocation()
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: sender instanceof BlockCommandSender b ? b.getBlock().getLocation()
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: null;
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if (from == null || from.getWorld() == null) return null;
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return from.getWorld().getPlayers().stream()
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.min((a, b) -> Double.compare(a.getLocation().distance(from), b.getLocation().distance(from)))
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.orElse(null);
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}
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@SuppressWarnings("deprecation") // Bukkit: name-based OfflinePlayer lookup (admin-only)
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private UUID resolveUUID(String input) {
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Player online = Bukkit.getPlayerExact(input);
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if (online != null) return online.getUniqueId();
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if (input.contains("-")) {
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try {
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return UUID.fromString(input);
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} catch (IllegalArgumentException ignored) {
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// fall through to offline lookup by name
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}
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}
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return Bukkit.getOfflinePlayer(input).getUniqueId();
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}
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private String resolvePlayerName(String input, UUID uuid) {
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Player online = Bukkit.getPlayerExact(input);
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if (online != null) return online.getName();
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OfflinePlayer op = Bukkit.getOfflinePlayer(uuid);
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return op.getName() != null ? op.getName() : input;
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}
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private void send(CommandSender sender, String msg) {
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sender.sendMessage(ColorUtil.color(msg));
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}
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}
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