refactor: reorganize packages and replace LPSchematic with WorldEdit

Restructure core modules into subpackages (generator, schematic, config, session, etc.); add .schem/.nbt schematic pipeline, commands, adaptive stats skeleton, and bootstrap wiring.
This commit is contained in:
loki5512344 2026-06-01 14:02:48 +02:00
parent 6ba6e5137d
commit fd0ba2cc0e
203 changed files with 5652 additions and 2367 deletions

View file

@ -1,12 +1,12 @@
package dev.loki.loparkour.menu.lobby;
import dev.loki.loparkour.config.Locales;
import dev.loki.loparkour.menu.LPMenu;
import dev.loki.loparkour.menu.Menus;
import dev.loki.loparkour.mode.Modes;
import dev.loki.loparkour.player.ParkourPlayer;
import dev.loki.loparkour.player.ParkourUser;
import dev.loki.loparkour.util.ColorUtil;
import dev.loki.loparkour.config.locale.Locales;
import dev.loki.loparkour.menu.core.LPMenu;
import dev.loki.loparkour.menu.core.Menus;
import dev.loki.loparkour.mode.base.Modes;
import dev.loki.loparkour.player.core.ParkourPlayer;
import dev.loki.loparkour.player.core.ParkourUser;
import dev.loki.loparkour.util.text.ColorUtil;
import dev.lolib.gui.InventoryGUI;
import org.bukkit.Material;
import org.bukkit.entity.Player;
@ -51,10 +51,18 @@ public class PlayerManagementMenu extends LPMenu {
boolean muted = session.isMuted(other);
ItemMeta displayMeta = skull.getItemMeta();
if (displayMeta != null) {
displayMeta.setDisplayName(ColorUtil.color("<yellow>" + other.getName() + (muted ? " §c[muted]" : "")));
String muteSuffix = muted
? Locales.getString(locale, "lobby.player_management.head.muted_suffix")
: "";
displayMeta.setDisplayName(ColorUtil.color(
Locales.getString(locale, "lobby.player_management.head.name")
.formatted(other.getName(), muteSuffix)));
String muteLoreKey = muted
? "lobby.player_management.head.lore_unmute"
: "lobby.player_management.head.lore_mute";
displayMeta.setLore(List.of(
ColorUtil.color("§7Left-click §fto kick"),
ColorUtil.color("§7Right-click §f" + (muted ? "to unmute" : "to mute"))
ColorUtil.color(Locales.getString(locale, "lobby.player_management.head.lore_kick")),
ColorUtil.color(Locales.getString(locale, muteLoreKey))
));
skull.setItemMeta(displayMeta);
}