package dev.loki.loparkour.api.event; import dev.loki.loparkour.generator.ParkourGenerator; import dev.loki.loparkour.player.ParkourPlayer; import dev.efnilite.vilib.event.EventWrapper; import dev.efnilite.vilib.schematic.Schematic; /** * Gets called when a new jump is generated. Read-only. * * @author loki * @since 5.0.0 */ public class ParkourSchematicGenerateEvent extends EventWrapper { public final Schematic schematic; public final ParkourGenerator generator; public final ParkourPlayer player; public ParkourSchematicGenerateEvent(Schematic schematic, ParkourGenerator generator, ParkourPlayer player) { this.schematic = schematic; this.generator = generator; this.player = player; } }