1. Fixed locale loading - changed from async to sync - Locales now load synchronously on startup - Prevents GUI showing stone items before locales load 2. Fixed infinite falling bug - Added player teleport to spawn in processFall() - Players now respawn correctly after falling 3. Fixed parkour generation not working - Added missing tick cycle in SessionStateManager - Generator now ticks every server tick (50ms) - Parkour blocks now generate continuously All three major bugs fixed and tested. |
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| dev/loki/loparkour | ||