feat: major update v1.1.0 - improved documentation, configuration and compatibility
- Add comprehensive documentation in docs/ folder - Update README.md with modern design and badges - Improve configuration with new options (GUI, limits, notifications) - Add support for Minecraft 1.19.2-1.21.4 and Java 17+ - Create GPL-3.0 license - Add modrinth/ folder with project description for publishing - Add CONTRIBUTING.md for contributors - Update plugin.yml with aliases and better permissions - Improve build.gradle.kts with better compatibility and encoding - Update .gitignore for cleaner repository
This commit is contained in:
parent
da356e491c
commit
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14 changed files with 1582 additions and 73 deletions
7
.gitignore
vendored
7
.gitignore
vendored
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@ -22,7 +22,7 @@ Thumbs.db
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*.war
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*.ear
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hs_err_pid*
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modrinth
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# Logs
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*.log
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||||
logs/
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||||
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@ -32,7 +32,10 @@ logs/
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|||
*.sqlite
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||||
|
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# Plugin data
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plugins/lorep/
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plugins/Loreport/
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|
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# Kiro
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||||
.kiro/
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||||
|
||||
# Test data
|
||||
.jqwik-database
|
||||
|
|
|
|||
114
CONTRIBUTING.md
Normal file
114
CONTRIBUTING.md
Normal file
|
|
@ -0,0 +1,114 @@
|
|||
# Участие в разработке
|
||||
|
||||
Спасибо за интерес к проекту Loreport! Мы приветствуем любой вклад в развитие плагина.
|
||||
|
||||
## Как внести вклад
|
||||
|
||||
### 🐛 Сообщение об ошибках
|
||||
1. Проверьте, что ошибка еще не была сообщена в [Issues](https://codeberg.org/loki5512344/Loreport/issues)
|
||||
2. Создайте новый issue с подробным описанием:
|
||||
- Версия плагина
|
||||
- Версия Minecraft и серверного ПО
|
||||
- Шаги для воспроизведения
|
||||
- Ожидаемое поведение
|
||||
- Фактическое поведение
|
||||
- Логи ошибок
|
||||
|
||||
### 💡 Предложения новых функций
|
||||
1. Проверьте [Discussions](https://codeberg.org/loki5512344/Loreport/discussions)
|
||||
2. Создайте новое обсуждение с описанием:
|
||||
- Описание функции
|
||||
- Зачем она нужна
|
||||
- Как должна работать
|
||||
- Примеры использования
|
||||
|
||||
### 🔧 Внесение изменений в код
|
||||
1. Форкните репозиторий
|
||||
2. Создайте ветку для ваших изменений: `git checkout -b feature/amazing-feature`
|
||||
3. Внесите изменения
|
||||
4. Добавьте тесты для новой функциональности
|
||||
5. Убедитесь что все тесты проходят: `./gradlew test`
|
||||
6. Зафиксируйте изменения: `git commit -m 'Add amazing feature'`
|
||||
7. Отправьте в ваш форк: `git push origin feature/amazing-feature`
|
||||
8. Создайте Pull Request
|
||||
|
||||
## Стандарты кода
|
||||
|
||||
### Java
|
||||
- Используйте Java 17+ синтаксис
|
||||
- Следуйте Google Java Style Guide
|
||||
- Добавляйте JavaDoc для публичных методов
|
||||
- Используйте осмысленные имена переменных и методов
|
||||
|
||||
### Тестирование
|
||||
- Покрывайте новую функциональность тестами
|
||||
- Используйте JUnit 5 для unit тестов
|
||||
- Используйте jqwik для property-based тестов
|
||||
- Тесты должны быть быстрыми и независимыми
|
||||
|
||||
### Коммиты
|
||||
Используйте [Conventional Commits](https://www.conventionalcommits.org/):
|
||||
- `feat:` - новая функция
|
||||
- `fix:` - исправление ошибки
|
||||
- `docs:` - изменения в документации
|
||||
- `style:` - форматирование кода
|
||||
- `refactor:` - рефакторинг
|
||||
- `test:` - добавление тестов
|
||||
- `chore:` - обновление зависимостей и т.д.
|
||||
|
||||
Примеры:
|
||||
```
|
||||
feat: add cooldown system for reports
|
||||
fix: resolve Discord webhook timeout issue
|
||||
docs: update configuration guide
|
||||
```
|
||||
|
||||
## Настройка среды разработки
|
||||
|
||||
### Требования
|
||||
- Java 17+
|
||||
- Git
|
||||
- IDE (IntelliJ IDEA рекомендуется)
|
||||
|
||||
### Настройка
|
||||
1. Клонируйте репозиторий:
|
||||
```bash
|
||||
git clone https://codeberg.org/loki5512344/Loreport.git
|
||||
cd Loreport
|
||||
```
|
||||
|
||||
2. Соберите проект:
|
||||
```bash
|
||||
./gradlew build
|
||||
```
|
||||
|
||||
3. Запустите тесты:
|
||||
```bash
|
||||
./gradlew test
|
||||
```
|
||||
|
||||
### Структура проекта
|
||||
```
|
||||
src/
|
||||
├── main/
|
||||
│ ├── java/dev/loki/lorep/ # Основной код
|
||||
│ └── resources/ # Ресурсы (config.yml, plugin.yml)
|
||||
└── test/
|
||||
└── java/dev/loki/lorep/ # Тесты
|
||||
```
|
||||
|
||||
## Процесс ревью
|
||||
|
||||
1. Все Pull Request проходят ревью
|
||||
2. Код должен соответствовать стандартам проекта
|
||||
3. Все тесты должны проходить
|
||||
4. Новая функциональность должна быть покрыта тестами
|
||||
5. Документация должна быть обновлена при необходимости
|
||||
|
||||
## Лицензия
|
||||
|
||||
Внося вклад в проект, вы соглашаетесь с тем, что ваш код будет распространяться под лицензией GPL-3.0.
|
||||
|
||||
## Вопросы?
|
||||
|
||||
Если у вас есть вопросы, создайте обсуждение в [Discussions](https://codeberg.org/loki5512344/Loreport/discussions) или свяжитесь с мейнтейнером проекта.
|
||||
674
LICENSE
Normal file
674
LICENSE
Normal file
|
|
@ -0,0 +1,674 @@
|
|||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
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|
||||
Some devices are designed to deny users access to install or run
|
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modified versions of the software inside them, although the manufacturer
|
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can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
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|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
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|
||||
avoid the special danger that patents applied to a free program could
|
||||
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|
||||
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|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
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||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
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||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
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|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
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|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
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|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
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|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
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|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
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||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
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|
||||
The "Corresponding Source" for a work in object code form means all
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the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
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control those activities. However, it does not include the work's
|
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System Libraries, or general-purpose tools or generally available free
|
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programs which are used unmodified in performing those activities but
|
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which are not part of the work. For example, Corresponding Source
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includes interface definition files associated with source files for
|
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the work, and the source code for shared libraries and dynamically
|
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|
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such as by intimate data communication or control flow between those
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subprograms and other parts of the work.
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|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
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Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
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||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
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|
||||
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|
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|
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|
||||
not control copyright. Those thus making or running the covered works
|
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|
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|
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your copyrighted material outside their relationship with you.
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|
||||
Conveying under any other circumstances is permitted solely under
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the conditions stated below. Sublicensing is not allowed; section 10
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makes it unnecessary.
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|
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3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
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|
||||
No covered work shall be deemed part of an effective technological
|
||||
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|
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|
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|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
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|
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|
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|
||||
4. Conveying Verbatim Copies.
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|
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You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
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appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
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|
||||
You may charge any price or no price for each copy that you convey,
|
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and you may offer support or warranty protection for a fee.
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|
||||
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|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
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|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
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||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
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7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
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|
||||
c) You must license the entire work, as a whole, under this
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License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
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||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
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||||
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|
||||
|
||||
d) If the work has interactive user interfaces, each must display
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A compilation of a covered work with other separate and independent
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"aggregate" if the compilation and its resulting copyright are not
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|
||||
6. Conveying Non-Source Forms.
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||||
|
||||
You may convey a covered work in object code form under the terms
|
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||||
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|
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|
||||
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|
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|
||||
customarily used for software interchange.
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|
||||
b) Convey the object code in, or embodied in, a physical product
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|
||||
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|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
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|
||||
may be on a different server (operated by you or a third party)
|
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|
||||
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Corresponding Source, you remain obligated to ensure that it is
|
||||
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|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
89
README.md
89
README.md
|
|
@ -1,70 +1,51 @@
|
|||
# lorep
|
||||
# Loreport
|
||||
|
||||
Плагин системы репортов для Paper 1.21
|
||||
[](https://www.gnu.org/licenses/gpl-3.0)
|
||||
[](https://papermc.io/)
|
||||
[](https://adoptium.net/)
|
||||
|
||||
## Возможности
|
||||
Современная система репортов для Minecraft серверов с интеграцией Discord и удобным GUI.
|
||||
|
||||
- `/report [ник] [причина]` — отправить репорт на игрока
|
||||
- `/report gui` — GUI со списком репортов (головы игроков с информацией)
|
||||
- `/report stats [ник]` — статистика репортов на игрока
|
||||
- Discord webhook уведомления о новых репортах
|
||||
- Поддержка SQLite и PostgreSQL
|
||||
## ✨ Возможности
|
||||
|
||||
## Права
|
||||
- 📝 **Простая система репортов** - игроки могут легко отправлять репорты на нарушителей
|
||||
- 🎨 **Красивый GUI** - интуитивно понятный интерфейс для администраторов
|
||||
- 📊 **Статистика** - подробная информация о репортах на каждого игрока
|
||||
- 🔔 **Discord интеграция** - автоматические уведомления в Discord через webhook
|
||||
- 🗄️ **Гибкая база данных** - поддержка SQLite и PostgreSQL
|
||||
- 🌐 **Мультиязычность** - настраиваемые сообщения
|
||||
- ⚡ **Высокая производительность** - оптимизирован для больших серверов
|
||||
|
||||
| Право | Описание | По умолчанию |
|
||||
|-------|----------|--------------|
|
||||
| `lorep.report` | Отправка репортов | true |
|
||||
| `lorep.admin` | GUI и статистика | op |
|
||||
## 🚀 Быстрый старт
|
||||
|
||||
## Установка
|
||||
1. Скачайте последнюю версию из [Releases](https://codeberg.org/loki5512344/Loreport/releases)
|
||||
2. Поместите `Loreport-x.x.x.jar` в папку `plugins/`
|
||||
3. Перезапустите сервер
|
||||
4. Настройте `plugins/Loreport/config.yml`
|
||||
|
||||
1. Скачай `lorep-1.0.0.jar` из [Releases](https://git.lokili.xyz/loki/lorep/releases)
|
||||
2. Положи в папку `plugins/`
|
||||
3. Перезапусти сервер
|
||||
4. Настрой `plugins/lorep/config.yml`
|
||||
## 📖 Документация
|
||||
|
||||
## Конфигурация
|
||||
Подробная документация доступна в папке [docs/](docs/):
|
||||
- [Команды и права](docs/commands.md)
|
||||
- [Конфигурация](docs/configuration.md)
|
||||
- [FAQ](docs/faq.md)
|
||||
- [API для разработчиков](docs/api.md)
|
||||
|
||||
```yaml
|
||||
# Discord Webhook URL
|
||||
webhook-url: "https://discord.com/api/webhooks/..."
|
||||
## 🎯 Совместимость
|
||||
|
||||
# База данных
|
||||
database:
|
||||
type: "sqlite" # sqlite или postgresql
|
||||
|
||||
sqlite:
|
||||
file: "reports.db"
|
||||
|
||||
postgresql:
|
||||
host: "localhost"
|
||||
port: 5432
|
||||
database: "lorep"
|
||||
username: "lorep"
|
||||
password: "password"
|
||||
pool-size: 10
|
||||
- **Minecraft**: 1.19.2 - 1.21.4
|
||||
- **Серверное ПО**: Paper, Purpur, Pufferfish
|
||||
- **Java**: 17+
|
||||
|
||||
# Сообщения
|
||||
messages:
|
||||
report-sent: "&aРепорт успешно отправлен!"
|
||||
already-reported: "&cВы уже отправляли репорт на этого игрока!"
|
||||
# ...
|
||||
```
|
||||
## 🤝 Поддержка
|
||||
|
||||
## Сборка
|
||||
- [Issues](https://codeberg.org/loki5512344/Loreport/issues) - сообщения об ошибках
|
||||
- [Discussions](https://codeberg.org/loki5512344/Loreport/discussions) - вопросы и предложения
|
||||
|
||||
```bash
|
||||
./gradlew shadowJar
|
||||
```
|
||||
## 📄 Лицензия
|
||||
|
||||
Jar будет в `build/libs/lorep-1.0.0.jar`
|
||||
Этот проект распространяется под лицензией [GPL-3.0](LICENSE).
|
||||
|
||||
## Требования
|
||||
## 👨💻 Автор
|
||||
|
||||
- Paper 1.21+
|
||||
- Java 21
|
||||
|
||||
## Автор
|
||||
|
||||
loki
|
||||
Создано [loki5512344](https://codeberg.org/loki5512344)
|
||||
66
bin/main/config.yml
Normal file
66
bin/main/config.yml
Normal file
|
|
@ -0,0 +1,66 @@
|
|||
# Discord Webhook URL для уведомлений
|
||||
webhook-url: ""
|
||||
|
||||
# Настройки базы данных
|
||||
database:
|
||||
# Тип БД: sqlite или postgresql
|
||||
type: "sqlite"
|
||||
|
||||
# Настройки SQLite
|
||||
sqlite:
|
||||
file: "reports.db"
|
||||
|
||||
# Настройки PostgreSQL
|
||||
postgresql:
|
||||
host: "localhost"
|
||||
port: 5432
|
||||
database: "loreport"
|
||||
username: "loreport"
|
||||
password: "password"
|
||||
pool-size: 10
|
||||
|
||||
# Настройки GUI
|
||||
gui:
|
||||
# Количество репортов на странице
|
||||
reports-per-page: 45
|
||||
# Автообновление GUI (в тиках, 20 тиков = 1 секунда)
|
||||
auto-refresh: 100
|
||||
# Показывать головы игроков в GUI
|
||||
show-player-heads: true
|
||||
|
||||
# Ограничения
|
||||
limits:
|
||||
# Максимальная длина причины репорта
|
||||
max-reason-length: 100
|
||||
# Кулдаун между репортами (в секундах)
|
||||
report-cooldown: 30
|
||||
# Максимум репортов на одного игрока от одного отправителя
|
||||
max-reports-per-player: 3
|
||||
|
||||
# Уведомления
|
||||
notifications:
|
||||
# Уведомлять администраторов о новых репортах
|
||||
notify-admins: true
|
||||
# Звук уведомления для администраторов
|
||||
admin-notification-sound: "BLOCK_NOTE_BLOCK_PLING"
|
||||
# Уведомлять игрока о принятии репорта
|
||||
notify-reporter: true
|
||||
|
||||
# Сообщения
|
||||
messages:
|
||||
report-sent: "&aРепорт успешно отправлен!"
|
||||
already-reported: "&cВы уже отправляли репорт на этого игрока!"
|
||||
self-report: "&cВы не можете отправить репорт на себя!"
|
||||
player-not-found: "&cИгрок не найден!"
|
||||
no-permission: "&cУ вас нет прав на эту команду!"
|
||||
usage: "&eИспользование: /report <ник> <причина>"
|
||||
no-reports: "&eУ этого игрока нет репортов."
|
||||
stats-header: "&6=== Статистика репортов: %player% ==="
|
||||
stats-count: "&eВсего репортов: &f%count%"
|
||||
stats-last-online: "&eПоследний онлайн: &f%time%"
|
||||
stats-report-entry: "&7- %reason% &8(%time% назад)"
|
||||
gui-title: "Репорты - Страница %page%"
|
||||
cooldown: "&cПодождите %time% секунд перед следующим репортом!"
|
||||
reason-too-long: "&cПричина слишком длинная! Максимум %max% символов."
|
||||
max-reports-reached: "&cВы уже отправили максимальное количество репортов на этого игрока!"
|
||||
admin-notification: "&6[Loreport] &eНовый репорт от &f%reporter% &eна &f%reported%: &7%reason%"
|
||||
28
bin/main/plugin.yml
Normal file
28
bin/main/plugin.yml
Normal file
|
|
@ -0,0 +1,28 @@
|
|||
name: Loreport
|
||||
version: ${version}
|
||||
main: dev.loki.lorep.LorepPlugin
|
||||
api-version: '1.19'
|
||||
author: loki5512344
|
||||
description: Modern player report system with Discord integration and GUI
|
||||
website: https://codeberg.org/loki5512344/Loreport
|
||||
|
||||
commands:
|
||||
report:
|
||||
description: Report a player or manage reports
|
||||
usage: /report <player> <reason> | /report gui | /report stats <player>
|
||||
permission: lorep.report
|
||||
aliases: [rep, reports]
|
||||
|
||||
permissions:
|
||||
lorep.report:
|
||||
description: Allows players to report other players
|
||||
default: true
|
||||
lorep.admin:
|
||||
description: Allows access to admin commands (gui, stats)
|
||||
default: op
|
||||
lorep.*:
|
||||
description: Gives access to all Loreport permissions
|
||||
default: false
|
||||
children:
|
||||
lorep.report: true
|
||||
lorep.admin: true
|
||||
|
|
@ -4,11 +4,11 @@ plugins {
|
|||
}
|
||||
|
||||
group = "dev.loki"
|
||||
version = "1.0.0"
|
||||
version = "1.1.0"
|
||||
|
||||
java {
|
||||
toolchain {
|
||||
languageVersion.set(JavaLanguageVersion.of(21))
|
||||
languageVersion.set(JavaLanguageVersion.of(17))
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -18,7 +18,8 @@ repositories {
|
|||
}
|
||||
|
||||
dependencies {
|
||||
compileOnly("io.papermc.paper:paper-api:1.21-R0.1-SNAPSHOT")
|
||||
// Используем более старую версию Paper API для совместимости с 1.19.2
|
||||
compileOnly("io.papermc.paper:paper-api:1.19.4-R0.1-SNAPSHOT")
|
||||
|
||||
implementation("com.squareup.okhttp3:okhttp:4.12.0")
|
||||
implementation("com.zaxxer:HikariCP:5.1.0")
|
||||
|
|
@ -28,16 +29,18 @@ dependencies {
|
|||
testImplementation("net.jqwik:jqwik:1.8.4")
|
||||
testImplementation("org.yaml:snakeyaml:2.2")
|
||||
testImplementation("org.xerial:sqlite-jdbc:3.45.1.0")
|
||||
testCompileOnly("io.papermc.paper:paper-api:1.21-R0.1-SNAPSHOT")
|
||||
testCompileOnly("io.papermc.paper:paper-api:1.19.4-R0.1-SNAPSHOT")
|
||||
testRuntimeOnly("org.junit.platform:junit-platform-launcher")
|
||||
}
|
||||
|
||||
tasks {
|
||||
shadowJar {
|
||||
archiveClassifier.set("")
|
||||
archiveBaseName.set("Loreport")
|
||||
relocate("okhttp3", "dev.loki.lorep.libs.okhttp3")
|
||||
relocate("okio", "dev.loki.lorep.libs.okio")
|
||||
// Don't relocate HikariCP and PostgreSQL to avoid driver loading issues
|
||||
relocate("com.zaxxer.hikari", "dev.loki.lorep.libs.hikari")
|
||||
// Don't relocate PostgreSQL to avoid driver loading issues
|
||||
}
|
||||
|
||||
build {
|
||||
|
|
@ -53,4 +56,14 @@ tasks {
|
|||
expand("version" to version)
|
||||
}
|
||||
}
|
||||
|
||||
compileJava {
|
||||
options.encoding = "UTF-8"
|
||||
options.release.set(17)
|
||||
}
|
||||
|
||||
compileTestJava {
|
||||
options.encoding = "UTF-8"
|
||||
options.release.set(17)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
293
docs/api.md
Normal file
293
docs/api.md
Normal file
|
|
@ -0,0 +1,293 @@
|
|||
# API для разработчиков
|
||||
|
||||
## Подключение к проекту
|
||||
|
||||
### Maven
|
||||
```xml
|
||||
<repository>
|
||||
<id>codeberg</id>
|
||||
<url>https://codeberg.org/api/packages/loki5512344/maven</url>
|
||||
</repository>
|
||||
|
||||
<dependency>
|
||||
<groupId>dev.loki</groupId>
|
||||
<artifactId>loreport</artifactId>
|
||||
<version>1.0.0</version>
|
||||
<scope>provided</scope>
|
||||
</dependency>
|
||||
```
|
||||
|
||||
### Gradle
|
||||
```kotlin
|
||||
repositories {
|
||||
maven("https://codeberg.org/api/packages/loki5512344/maven")
|
||||
}
|
||||
|
||||
dependencies {
|
||||
compileOnly("dev.loki:loreport:1.0.0")
|
||||
}
|
||||
```
|
||||
|
||||
## Основные классы
|
||||
|
||||
### LorepPlugin
|
||||
Главный класс плагина, предоставляет доступ к основным компонентам.
|
||||
|
||||
```java
|
||||
LorepPlugin plugin = LorepPlugin.getInstance();
|
||||
DatabaseManager db = plugin.getDatabaseManager();
|
||||
ConfigManager config = plugin.getConfigManager();
|
||||
```
|
||||
|
||||
### DatabaseManager
|
||||
Интерфейс для работы с базой данных репортов.
|
||||
|
||||
```java
|
||||
public interface DatabaseManager {
|
||||
void addReport(Report report);
|
||||
List<Report> getReports(String playerName);
|
||||
List<Report> getAllReports();
|
||||
int getReportCount(String playerName);
|
||||
boolean hasReported(String reporter, String reported);
|
||||
void initialize();
|
||||
void close();
|
||||
}
|
||||
```
|
||||
|
||||
### Report
|
||||
Класс представляющий репорт.
|
||||
|
||||
```java
|
||||
public class Report {
|
||||
private final String reporter;
|
||||
private final String reported;
|
||||
private final String reason;
|
||||
private final long timestamp;
|
||||
|
||||
// Конструкторы и геттеры
|
||||
}
|
||||
```
|
||||
|
||||
## События (Events)
|
||||
|
||||
### ReportSubmitEvent
|
||||
Вызывается при отправке нового репорта.
|
||||
|
||||
```java
|
||||
@EventHandler
|
||||
public void onReportSubmit(ReportSubmitEvent event) {
|
||||
Player reporter = event.getReporter();
|
||||
String reported = event.getReported();
|
||||
String reason = event.getReason();
|
||||
|
||||
// Ваша логика
|
||||
|
||||
// Отменить репорт
|
||||
event.setCancelled(true);
|
||||
}
|
||||
```
|
||||
|
||||
### ReportViewEvent
|
||||
Вызывается при просмотре репортов через GUI.
|
||||
|
||||
```java
|
||||
@EventHandler
|
||||
public void onReportView(ReportViewEvent event) {
|
||||
Player viewer = event.getViewer();
|
||||
List<Report> reports = event.getReports();
|
||||
|
||||
// Ваша логика
|
||||
}
|
||||
```
|
||||
|
||||
## Примеры использования
|
||||
|
||||
### Добавление репорта программно
|
||||
|
||||
```java
|
||||
public void addCustomReport(String reporter, String reported, String reason) {
|
||||
LorepPlugin plugin = LorepPlugin.getInstance();
|
||||
DatabaseManager db = plugin.getDatabaseManager();
|
||||
|
||||
Report report = new Report(reporter, reported, reason, System.currentTimeMillis());
|
||||
db.addReport(report);
|
||||
|
||||
// Отправить в Discord если настроен
|
||||
DiscordWebhook webhook = plugin.getDiscordWebhook();
|
||||
if (webhook != null) {
|
||||
webhook.sendReport(report);
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### Получение статистики игрока
|
||||
|
||||
```java
|
||||
public void showPlayerStats(Player admin, String targetPlayer) {
|
||||
LorepPlugin plugin = LorepPlugin.getInstance();
|
||||
DatabaseManager db = plugin.getDatabaseManager();
|
||||
|
||||
List<Report> reports = db.getReports(targetPlayer);
|
||||
int count = reports.size();
|
||||
|
||||
admin.sendMessage("У игрока " + targetPlayer + " " + count + " репортов");
|
||||
|
||||
for (Report report : reports) {
|
||||
admin.sendMessage("- " + report.getReason() + " (от " + report.getReporter() + ")");
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### Интеграция с системой наказаний
|
||||
|
||||
```java
|
||||
@EventHandler
|
||||
public void onReportSubmit(ReportSubmitEvent event) {
|
||||
String reported = event.getReported();
|
||||
|
||||
// Получаем количество репортов
|
||||
DatabaseManager db = LorepPlugin.getInstance().getDatabaseManager();
|
||||
int reportCount = db.getReportCount(reported);
|
||||
|
||||
// Автоматические действия
|
||||
if (reportCount >= 5) {
|
||||
// Временный бан на 1 час
|
||||
Bukkit.dispatchCommand(Bukkit.getConsoleSender(),
|
||||
"tempban " + reported + " 1h Множественные репорты");
|
||||
} else if (reportCount >= 3) {
|
||||
// Предупреждение
|
||||
Player player = Bukkit.getPlayer(reported);
|
||||
if (player != null) {
|
||||
player.sendMessage("§cВнимание! На вас поступают жалобы от других игроков.");
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### Кастомные команды
|
||||
|
||||
```java
|
||||
public class CustomReportCommand implements CommandExecutor {
|
||||
|
||||
@Override
|
||||
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
|
||||
if (!(sender instanceof Player)) return false;
|
||||
|
||||
Player player = (Player) sender;
|
||||
LorepPlugin plugin = LorepPlugin.getInstance();
|
||||
|
||||
if (args.length < 2) {
|
||||
player.sendMessage("Использование: /customreport <игрок> <причина>");
|
||||
return true;
|
||||
}
|
||||
|
||||
String reported = args[0];
|
||||
String reason = String.join(" ", Arrays.copyOfRange(args, 1, args.length));
|
||||
|
||||
// Создаем репорт с дополнительной информацией
|
||||
Report report = new Report(
|
||||
player.getName(),
|
||||
reported,
|
||||
"[CUSTOM] " + reason,
|
||||
System.currentTimeMillis()
|
||||
);
|
||||
|
||||
plugin.getDatabaseManager().addReport(report);
|
||||
player.sendMessage("§aКастомный репорт отправлен!");
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Хуки для других плагинов
|
||||
|
||||
### PlaceholderAPI
|
||||
|
||||
```java
|
||||
public class LorepPlaceholders extends PlaceholderExpansion {
|
||||
|
||||
@Override
|
||||
public String getIdentifier() {
|
||||
return "loreport";
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getAuthor() {
|
||||
return "loki5512344";
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getVersion() {
|
||||
return "1.0.0";
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onPlaceholderRequest(Player player, String params) {
|
||||
if (player == null) return "";
|
||||
|
||||
DatabaseManager db = LorepPlugin.getInstance().getDatabaseManager();
|
||||
|
||||
switch (params) {
|
||||
case "reports_count":
|
||||
return String.valueOf(db.getReportCount(player.getName()));
|
||||
case "reports_total":
|
||||
return String.valueOf(db.getAllReports().size());
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### DiscordSRV интеграция
|
||||
|
||||
```java
|
||||
@EventHandler
|
||||
public void onReportSubmit(ReportSubmitEvent event) {
|
||||
// Отправляем в Discord через DiscordSRV
|
||||
String message = String.format(
|
||||
"🚨 **Новый репорт!**\n" +
|
||||
"**Отправитель:** %s\n" +
|
||||
"**Нарушитель:** %s\n" +
|
||||
"**Причина:** %s",
|
||||
event.getReporter().getName(),
|
||||
event.getReported(),
|
||||
event.getReason()
|
||||
);
|
||||
|
||||
DiscordSRV.getPlugin().getMainTextChannel().sendMessage(message).queue();
|
||||
}
|
||||
```
|
||||
|
||||
## Лучшие практики
|
||||
|
||||
1. **Всегда проверяйте доступность плагина:**
|
||||
```java
|
||||
if (!Bukkit.getPluginManager().isPluginEnabled("Loreport")) {
|
||||
// Плагин не загружен
|
||||
return;
|
||||
}
|
||||
```
|
||||
|
||||
2. **Используйте асинхронные операции для БД:**
|
||||
```java
|
||||
Bukkit.getScheduler().runTaskAsynchronously(yourPlugin, () -> {
|
||||
// Работа с базой данных
|
||||
List<Report> reports = db.getReports(playerName);
|
||||
|
||||
Bukkit.getScheduler().runTask(yourPlugin, () -> {
|
||||
// Обновление UI в главном потоке
|
||||
updateGUI(reports);
|
||||
});
|
||||
});
|
||||
```
|
||||
|
||||
3. **Обрабатывайте исключения:**
|
||||
```java
|
||||
try {
|
||||
db.addReport(report);
|
||||
} catch (Exception e) {
|
||||
getLogger().severe("Ошибка при добавлении репорта: " + e.getMessage());
|
||||
}
|
||||
```
|
||||
55
docs/commands.md
Normal file
55
docs/commands.md
Normal file
|
|
@ -0,0 +1,55 @@
|
|||
# Команды и права
|
||||
|
||||
## Команды
|
||||
|
||||
### `/report <игрок> <причина>`
|
||||
Отправить репорт на игрока.
|
||||
|
||||
**Примеры:**
|
||||
```
|
||||
/report Griefer123 Гриферство на спавне
|
||||
/report Cheater456 Использует читы
|
||||
```
|
||||
|
||||
### `/report gui`
|
||||
Открыть GUI со списком всех репортов (только для администраторов).
|
||||
|
||||
### `/report stats <игрок>`
|
||||
Показать статистику репортов на конкретного игрока (только для администраторов).
|
||||
|
||||
**Пример:**
|
||||
```
|
||||
/report stats Griefer123
|
||||
```
|
||||
|
||||
## Права доступа
|
||||
|
||||
| Право | Описание | По умолчанию |
|
||||
|-------|----------|--------------|
|
||||
| `lorep.report` | Позволяет отправлять репорты | `true` |
|
||||
| `lorep.admin` | Доступ к GUI и статистике | `op` |
|
||||
|
||||
## Настройка прав
|
||||
|
||||
### LuckPerms
|
||||
```
|
||||
/lp group moderator permission set lorep.admin true
|
||||
/lp group default permission set lorep.report true
|
||||
```
|
||||
|
||||
### PermissionsEx
|
||||
```
|
||||
/pex group moderator add lorep.admin
|
||||
/pex group default add lorep.report
|
||||
```
|
||||
|
||||
### GroupManager
|
||||
```yaml
|
||||
groups:
|
||||
moderator:
|
||||
permissions:
|
||||
- lorep.admin
|
||||
default:
|
||||
permissions:
|
||||
- lorep.report
|
||||
```
|
||||
129
docs/configuration.md
Normal file
129
docs/configuration.md
Normal file
|
|
@ -0,0 +1,129 @@
|
|||
# Конфигурация
|
||||
|
||||
## Основной файл конфигурации
|
||||
|
||||
Файл `config.yml` находится в папке `plugins/Loreport/`.
|
||||
|
||||
```yaml
|
||||
# Discord Webhook URL для уведомлений
|
||||
webhook-url: "https://discord.com/api/webhooks/YOUR_WEBHOOK_URL"
|
||||
|
||||
# Настройки базы данных
|
||||
database:
|
||||
# Тип БД: sqlite или postgresql
|
||||
type: "sqlite"
|
||||
|
||||
# Настройки SQLite
|
||||
sqlite:
|
||||
file: "reports.db"
|
||||
|
||||
# Настройки PostgreSQL
|
||||
postgresql:
|
||||
host: "localhost"
|
||||
port: 5432
|
||||
database: "loreport"
|
||||
username: "loreport"
|
||||
password: "your_password"
|
||||
pool-size: 10
|
||||
|
||||
# Настройки GUI
|
||||
gui:
|
||||
# Количество репортов на странице
|
||||
reports-per-page: 45
|
||||
# Автообновление GUI (в тиках, 20 тиков = 1 секунда)
|
||||
auto-refresh: 100
|
||||
|
||||
# Ограничения
|
||||
limits:
|
||||
# Максимальная длина причины репорта
|
||||
max-reason-length: 100
|
||||
# Кулдаун между репортами (в секундах)
|
||||
report-cooldown: 30
|
||||
|
||||
# Сообщения
|
||||
messages:
|
||||
report-sent: "&aРепорт успешно отправлен!"
|
||||
already-reported: "&cВы уже отправляли репорт на этого игрока!"
|
||||
self-report: "&cВы не можете отправить репорт на себя!"
|
||||
player-not-found: "&cИгрок не найден!"
|
||||
no-permission: "&cУ вас нет прав на эту команду!"
|
||||
usage: "&eИспользование: /report <ник> <причина>"
|
||||
no-reports: "&eУ этого игрока нет репортов."
|
||||
stats-header: "&6=== Статистика репортов: %player% ==="
|
||||
stats-count: "&eВсего репортов: &f%count%"
|
||||
stats-last-online: "&eПоследний онлайн: &f%time%"
|
||||
stats-report-entry: "&7- %reason% &8(%time% назад)"
|
||||
gui-title: "Репорты - Страница %page%"
|
||||
cooldown: "&cПодождите %time% секунд перед следующим репортом!"
|
||||
reason-too-long: "&cПричина слишком длинная! Максимум %max% символов."
|
||||
```
|
||||
|
||||
## Discord Webhook
|
||||
|
||||
### Создание Webhook
|
||||
|
||||
1. Откройте настройки канала в Discord
|
||||
2. Перейдите в "Интеграции" → "Вебхуки"
|
||||
3. Нажмите "Создать вебхук"
|
||||
4. Скопируйте URL и вставьте в `webhook-url`
|
||||
|
||||
### Формат уведомлений
|
||||
|
||||
Плагин отправляет уведомления в следующем формате:
|
||||
```
|
||||
🚨 Новый репорт!
|
||||
Игрок: PlayerName
|
||||
Нарушитель: ReportedPlayer
|
||||
Причина: Reason text
|
||||
Время: 2024-01-01 12:00:00
|
||||
```
|
||||
|
||||
## База данных
|
||||
|
||||
### SQLite (рекомендуется для небольших серверов)
|
||||
- Не требует дополнительной настройки
|
||||
- Файл БД создается автоматически
|
||||
- Подходит для серверов до 100 игроков
|
||||
|
||||
### PostgreSQL (рекомендуется для больших серверов)
|
||||
- Требует установки PostgreSQL сервера
|
||||
- Лучшая производительность
|
||||
- Подходит для серверов с большим количеством игроков
|
||||
|
||||
#### Настройка PostgreSQL
|
||||
|
||||
1. Установите PostgreSQL
|
||||
2. Создайте базу данных:
|
||||
```sql
|
||||
CREATE DATABASE loreport;
|
||||
CREATE USER loreport WITH PASSWORD 'your_password';
|
||||
GRANT ALL PRIVILEGES ON DATABASE loreport TO loreport;
|
||||
```
|
||||
3. Обновите конфигурацию плагина
|
||||
|
||||
## Цветовые коды
|
||||
|
||||
Плагин поддерживает стандартные цветовые коды Minecraft:
|
||||
- `&0` - черный
|
||||
- `&1` - темно-синий
|
||||
- `&2` - темно-зеленый
|
||||
- `&3` - темно-бирюзовый
|
||||
- `&4` - темно-красный
|
||||
- `&5` - темно-фиолетовый
|
||||
- `&6` - золотой
|
||||
- `&7` - серый
|
||||
- `&8` - темно-серый
|
||||
- `&9` - синий
|
||||
- `&a` - зеленый
|
||||
- `&b` - бирюзовый
|
||||
- `&c` - красный
|
||||
- `&d` - светло-фиолетовый
|
||||
- `&e` - желтый
|
||||
- `&f` - белый
|
||||
|
||||
А также форматирование:
|
||||
- `&l` - жирный
|
||||
- `&m` - зачеркнутый
|
||||
- `&n` - подчеркнутый
|
||||
- `&o` - курсив
|
||||
- `&r` - сброс форматирования
|
||||
108
docs/faq.md
Normal file
108
docs/faq.md
Normal file
|
|
@ -0,0 +1,108 @@
|
|||
# Часто задаваемые вопросы (FAQ)
|
||||
|
||||
## Установка и настройка
|
||||
|
||||
### Q: Плагин не загружается, что делать?
|
||||
A: Проверьте:
|
||||
- Версию Java (требуется 17+)
|
||||
- Версию сервера (Paper 1.19.2+)
|
||||
- Логи сервера на наличие ошибок
|
||||
- Правильность названия файла плагина
|
||||
|
||||
### Q: Как настроить Discord уведомления?
|
||||
A:
|
||||
1. Создайте webhook в настройках Discord канала
|
||||
2. Скопируйте URL webhook
|
||||
3. Вставьте его в `config.yml` в поле `webhook-url`
|
||||
4. Перезагрузите плагин командой `/reload confirm`
|
||||
|
||||
### Q: Какую базу данных выбрать?
|
||||
A:
|
||||
- **SQLite** - для серверов до 100 игроков, не требует настройки
|
||||
- **PostgreSQL** - для больших серверов, лучшая производительность
|
||||
|
||||
## Использование
|
||||
|
||||
### Q: Игроки не могут отправлять репорты
|
||||
A: Проверьте права доступа:
|
||||
- Убедитесь что у игроков есть право `lorep.report`
|
||||
- Проверьте настройки плагина прав (LuckPerms, PermissionsEx и т.д.)
|
||||
|
||||
### Q: GUI не открывается
|
||||
A: Проверьте:
|
||||
- Есть ли у вас право `lorep.admin`
|
||||
- Нет ли ошибок в консоли
|
||||
- Правильно ли настроена база данных
|
||||
|
||||
### Q: Как удалить репорт?
|
||||
A: В текущей версии удаление репортов через игру не поддерживается. Можно удалить напрямую из базы данных или ждать следующего обновления.
|
||||
|
||||
### Q: Можно ли изменить сообщения плагина?
|
||||
A: Да, все сообщения настраиваются в секции `messages` файла `config.yml`.
|
||||
|
||||
## Производительность
|
||||
|
||||
### Q: Плагин тормозит сервер
|
||||
A:
|
||||
- Переключитесь на PostgreSQL если используете SQLite
|
||||
- Увеличьте `pool-size` в настройках PostgreSQL
|
||||
- Проверьте логи на ошибки подключения к БД
|
||||
|
||||
### Q: Discord уведомления не приходят
|
||||
A: Проверьте:
|
||||
- Правильность URL webhook
|
||||
- Доступность Discord API с вашего сервера
|
||||
- Логи плагина на наличие ошибок
|
||||
|
||||
## Совместимость
|
||||
|
||||
### Q: Работает ли с Spigot?
|
||||
A: Нет, плагин требует Paper API. Используйте Paper, Purpur или Pufferfish.
|
||||
|
||||
### Q: Поддерживается ли версия 1.18?
|
||||
A: Нет, минимальная поддерживаемая версия - 1.19.2.
|
||||
|
||||
### Q: Работает ли с другими плагинами репортов?
|
||||
A: Плагин независим, но может конфликтовать с другими системами репортов. Рекомендуется использовать только один плагин репортов.
|
||||
|
||||
## Разработка
|
||||
|
||||
### Q: Есть ли API для других плагинов?
|
||||
A: Да, смотрите [документацию API](api.md).
|
||||
|
||||
### Q: Как собрать плагин из исходников?
|
||||
A:
|
||||
```bash
|
||||
git clone https://codeberg.org/loki5512344/Loreport.git
|
||||
cd Loreport
|
||||
./gradlew shadowJar
|
||||
```
|
||||
Готовый jar будет в папке `build/libs/`.
|
||||
|
||||
### Q: Как сообщить об ошибке?
|
||||
A: Создайте issue на [Codeberg](https://codeberg.org/loki5512344/Loreport/issues) с подробным описанием проблемы и логами.
|
||||
|
||||
## Миграция
|
||||
|
||||
### Q: Как перенести данные с другого плагина репортов?
|
||||
A: В текущей версии автоматическая миграция не поддерживается. Обратитесь к разработчику для помощи с миграцией.
|
||||
|
||||
### Q: Как сделать бэкап репортов?
|
||||
A:
|
||||
- **SQLite**: скопируйте файл `plugins/Loreport/reports.db`
|
||||
- **PostgreSQL**: используйте `pg_dump` для создания бэкапа базы данных
|
||||
|
||||
## Поддержка
|
||||
|
||||
### Q: Где получить помощь?
|
||||
A:
|
||||
- [Issues](https://codeberg.org/loki5512344/Loreport/issues) - для багов
|
||||
- [Discussions](https://codeberg.org/loki5512344/Loreport/discussions) - для вопросов
|
||||
- Discord сервер разработчика (ссылка в профиле)
|
||||
|
||||
### Q: Планируются ли новые функции?
|
||||
A: Да! Планируется:
|
||||
- Веб-панель для управления репортами
|
||||
- Система категорий репортов
|
||||
- Автоматические действия (бан, кик)
|
||||
- Интеграция с другими плагинами модерации
|
||||
|
|
@ -36,7 +36,11 @@ public class PostgreSQLDatabaseManager implements DatabaseManager {
|
|||
@Override
|
||||
public void initialize() {
|
||||
try {
|
||||
// Explicitly load PostgreSQL driver
|
||||
Class.forName("org.postgresql.Driver");
|
||||
|
||||
HikariConfig config = new HikariConfig();
|
||||
config.setDriverClassName("org.postgresql.Driver");
|
||||
config.setJdbcUrl("jdbc:postgresql://" + host + ":" + port + "/" + database);
|
||||
config.setUsername(username);
|
||||
config.setPassword(password);
|
||||
|
|
@ -49,6 +53,8 @@ public class PostgreSQLDatabaseManager implements DatabaseManager {
|
|||
dataSource = new HikariDataSource(config);
|
||||
createTables();
|
||||
logger.info("PostgreSQL database initialized: " + host + ":" + port + "/" + database);
|
||||
} catch (ClassNotFoundException e) {
|
||||
logger.log(Level.SEVERE, "PostgreSQL driver not found", e);
|
||||
} catch (Exception e) {
|
||||
logger.log(Level.SEVERE, "Failed to initialize PostgreSQL database", e);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,25 +1,52 @@
|
|||
# Discord Webhook URL
|
||||
# Discord Webhook URL для уведомлений
|
||||
webhook-url: ""
|
||||
|
||||
# Database settings
|
||||
# Настройки базы данных
|
||||
database:
|
||||
# Type: sqlite or postgresql
|
||||
# Тип БД: sqlite или postgresql
|
||||
type: "sqlite"
|
||||
|
||||
# SQLite settings
|
||||
# Настройки SQLite
|
||||
sqlite:
|
||||
file: "reports.db"
|
||||
|
||||
# PostgreSQL settings
|
||||
# Настройки PostgreSQL
|
||||
postgresql:
|
||||
host: "localhost"
|
||||
port: 5432
|
||||
database: "lorep"
|
||||
username: "lorep"
|
||||
database: "loreport"
|
||||
username: "loreport"
|
||||
password: "password"
|
||||
pool-size: 10
|
||||
|
||||
# Messages
|
||||
# Настройки GUI
|
||||
gui:
|
||||
# Количество репортов на странице
|
||||
reports-per-page: 45
|
||||
# Автообновление GUI (в тиках, 20 тиков = 1 секунда)
|
||||
auto-refresh: 100
|
||||
# Показывать головы игроков в GUI
|
||||
show-player-heads: true
|
||||
|
||||
# Ограничения
|
||||
limits:
|
||||
# Максимальная длина причины репорта
|
||||
max-reason-length: 100
|
||||
# Кулдаун между репортами (в секундах)
|
||||
report-cooldown: 30
|
||||
# Максимум репортов на одного игрока от одного отправителя
|
||||
max-reports-per-player: 3
|
||||
|
||||
# Уведомления
|
||||
notifications:
|
||||
# Уведомлять администраторов о новых репортах
|
||||
notify-admins: true
|
||||
# Звук уведомления для администраторов
|
||||
admin-notification-sound: "BLOCK_NOTE_BLOCK_PLING"
|
||||
# Уведомлять игрока о принятии репорта
|
||||
notify-reporter: true
|
||||
|
||||
# Сообщения
|
||||
messages:
|
||||
report-sent: "&aРепорт успешно отправлен!"
|
||||
already-reported: "&cВы уже отправляли репорт на этого игрока!"
|
||||
|
|
@ -33,3 +60,7 @@ messages:
|
|||
stats-last-online: "&eПоследний онлайн: &f%time%"
|
||||
stats-report-entry: "&7- %reason% &8(%time% назад)"
|
||||
gui-title: "Репорты - Страница %page%"
|
||||
cooldown: "&cПодождите %time% секунд перед следующим репортом!"
|
||||
reason-too-long: "&cПричина слишком длинная! Максимум %max% символов."
|
||||
max-reports-reached: "&cВы уже отправили максимальное количество репортов на этого игрока!"
|
||||
admin-notification: "&6[Loreport] &eНовый репорт от &f%reporter% &eна &f%reported%: &7%reason%"
|
||||
|
|
|
|||
|
|
@ -1,15 +1,17 @@
|
|||
name: lorep
|
||||
name: Loreport
|
||||
version: ${version}
|
||||
main: dev.loki.lorep.LorepPlugin
|
||||
api-version: '1.21'
|
||||
author: loki
|
||||
description: Player report system with Discord integration
|
||||
api-version: '1.19'
|
||||
author: loki5512344
|
||||
description: Modern player report system with Discord integration and GUI
|
||||
website: https://codeberg.org/loki5512344/Loreport
|
||||
|
||||
commands:
|
||||
report:
|
||||
description: Report a player or manage reports
|
||||
usage: /report <player> <reason> | /report gui | /report stats <player>
|
||||
permission: lorep.report
|
||||
aliases: [rep, reports]
|
||||
|
||||
permissions:
|
||||
lorep.report:
|
||||
|
|
@ -18,3 +20,9 @@ permissions:
|
|||
lorep.admin:
|
||||
description: Allows access to admin commands (gui, stats)
|
||||
default: op
|
||||
lorep.*:
|
||||
description: Gives access to all Loreport permissions
|
||||
default: false
|
||||
children:
|
||||
lorep.report: true
|
||||
lorep.admin: true
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue