chore(history): squash 10 commit(s) from 2026-07-31
- feat: Фаза 1 ребрендинг combatant → lovisual + восстановление config - refactor: Фаза 2 — выкинуть Runtime/JarReplacement, заменить на Lifecycle - refactor: Фаза 3.5 — удалить читерские модули, ESP под легит - refactor: Фаза 3 — разбить Renderer2D (3379→2150 фасад + 14 хелперов ≤200) - refactor: Фаза 3 — разбить BetterChatRenderer (2870→210 фасад + 21 хелпер ≤200) - refactor: Фаза 3 — разбить UnifiedSettingRenderer (2798→208 фасад + 24 хелпера ≤200) - refactor: Фаза 3 — разбить ClickGuiRenderer (1887→542 фасад + 15 хелперов ≤200) - refactor: Фаза 3 — разбить NameTags (1791→438 фасад + 11 хелперов ≤200) - refactor: Фаза 3 — разбить TargetHud (1655→340 фасад + 11 хелперов ≤200) - refactor: Фаза 3 — разбить ESP (1538→269 фасад + 11 хелперов ≤200)
This commit is contained in:
parent
8084ac50b3
commit
52d87368c9
1595 changed files with 35857 additions and 51145 deletions
|
|
@ -1,5 +1,5 @@
|
|||
/*
|
||||
* This file is part of the Combatant Client distribution.
|
||||
* This file is part of the LoVisual Client distribution.
|
||||
* Copyright (c) 2026 pivosos2007.
|
||||
*
|
||||
* Licensed under the GNU General Public License v3.0.
|
||||
|
|
@ -46,13 +46,13 @@ public abstract class VulkanDeviceMixin {
|
|||
private ShaderSource defaultShaderSource;
|
||||
|
||||
@Unique
|
||||
private final Map<VulkanRenderStateBridge.PipelineVariantKey, VulkanRenderPipeline> combatant$pipelineVariants = new HashMap<>();
|
||||
private final Map<VulkanRenderStateBridge.PipelineVariantKey, VulkanRenderPipeline> lovisual$pipelineVariants = new HashMap<>();
|
||||
|
||||
@Invoker("compilePipeline")
|
||||
protected abstract VulkanRenderPipeline combatant$compilePipelineVariant(RenderPipeline pipeline, ShaderSource source);
|
||||
protected abstract VulkanRenderPipeline lovisual$compilePipelineVariant(RenderPipeline pipeline, ShaderSource source);
|
||||
|
||||
@Inject(method = "<init>", at = @At("RETURN"))
|
||||
private void combatant$captureMsaaCapabilities(ShaderSource shaderSource,
|
||||
private void lovisual$captureMsaaCapabilities(ShaderSource shaderSource,
|
||||
VulkanInstance instance,
|
||||
VulkanPhysicalDevice physicalDevice,
|
||||
Set<String> enabledExtensions,
|
||||
|
|
@ -71,19 +71,19 @@ public abstract class VulkanDeviceMixin {
|
|||
| GpuTexture.USAGE_COPY_SRC
|
||||
| GpuTexture.USAGE_TEXTURE_BINDING
|
||||
| GpuTexture.USAGE_RENDER_ATTACHMENT;
|
||||
framebufferSamples &= combatant$imageSampleCounts(
|
||||
framebufferSamples &= lovisual$imageSampleCounts(
|
||||
stack,
|
||||
physicalDevice,
|
||||
GpuFormat.RGBA8_UNORM,
|
||||
VulkanConst.textureUsageToVk(textureUsage, GpuFormat.RGBA8_UNORM)
|
||||
);
|
||||
framebufferSamples &= combatant$imageSampleCounts(
|
||||
framebufferSamples &= lovisual$imageSampleCounts(
|
||||
stack,
|
||||
physicalDevice,
|
||||
GpuFormat.D32_FLOAT,
|
||||
VulkanConst.textureUsageToVk(textureUsage, GpuFormat.D32_FLOAT)
|
||||
);
|
||||
framebufferSamples &= combatant$imageSampleCounts(
|
||||
framebufferSamples &= lovisual$imageSampleCounts(
|
||||
stack,
|
||||
physicalDevice,
|
||||
GpuFormat.S8_UINT,
|
||||
|
|
@ -114,7 +114,7 @@ public abstract class VulkanDeviceMixin {
|
|||
}
|
||||
|
||||
@Unique
|
||||
private static int combatant$imageSampleCounts(MemoryStack stack,
|
||||
private static int lovisual$imageSampleCounts(MemoryStack stack,
|
||||
VulkanPhysicalDevice physicalDevice,
|
||||
GpuFormat format,
|
||||
int usage) {
|
||||
|
|
@ -132,23 +132,23 @@ public abstract class VulkanDeviceMixin {
|
|||
}
|
||||
|
||||
@Inject(method = "getOrCompilePipeline", at = @At("HEAD"), cancellable = true)
|
||||
private void combatant$getOrCompilePipelineVariant(RenderPipeline pipeline,
|
||||
private void lovisual$getOrCompilePipelineVariant(RenderPipeline pipeline,
|
||||
CallbackInfoReturnable<VulkanRenderPipeline> cir) {
|
||||
if (!VulkanRenderStateBridge.needsPipelineVariant(pipeline)) return;
|
||||
|
||||
VulkanRenderStateBridge.PipelineVariantKey key = VulkanRenderStateBridge.pipelineVariantKey(pipeline);
|
||||
VulkanRenderPipeline variant = combatant$pipelineVariants.get(key);
|
||||
VulkanRenderPipeline variant = lovisual$pipelineVariants.get(key);
|
||||
if (variant != null) {
|
||||
cir.setReturnValue(variant);
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
variant = combatant$compilePipelineVariant(pipeline, defaultShaderSource);
|
||||
variant = lovisual$compilePipelineVariant(pipeline, defaultShaderSource);
|
||||
if (variant == null || !variant.isValid()) {
|
||||
throw new IllegalStateException("Vulkan returned an invalid pipeline variant");
|
||||
}
|
||||
combatant$pipelineVariants.put(key, variant);
|
||||
lovisual$pipelineVariants.put(key, variant);
|
||||
DebugLog.stencilOnChange(
|
||||
"vulkan.pipeline.variant.compile",
|
||||
key.toString(),
|
||||
|
|
@ -173,9 +173,9 @@ public abstract class VulkanDeviceMixin {
|
|||
}
|
||||
|
||||
@Inject(method = "clearPipelineCache", at = @At("RETURN"))
|
||||
private void combatant$clearPipelineVariants(CallbackInfo ci) {
|
||||
if (combatant$pipelineVariants.isEmpty()) return;
|
||||
for (VulkanRenderPipeline pipeline : combatant$pipelineVariants.values()) {
|
||||
private void lovisual$clearPipelineVariants(CallbackInfo ci) {
|
||||
if (lovisual$pipelineVariants.isEmpty()) return;
|
||||
for (VulkanRenderPipeline pipeline : lovisual$pipelineVariants.values()) {
|
||||
try {
|
||||
pipeline.destroy();
|
||||
} catch (Throwable t) {
|
||||
|
|
@ -188,6 +188,6 @@ public abstract class VulkanDeviceMixin {
|
|||
);
|
||||
}
|
||||
}
|
||||
combatant$pipelineVariants.clear();
|
||||
lovisual$pipelineVariants.clear();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue