chore(history): squash 67 commit(s) from 2026-09-25
- feat(accounts): persist device links with opaque hashed tokens, list and revoke endpoints - feat(frontend): app shell, routing and landing page with the chat-command hero - feat(frontend): Cyrillic-first fonts (Unbounded, Onest, JetBrains Mono); add i18next and motion - docs: free mod, bilingual site, one-click download, theme editor, public profiles, rich landing in plans - feat(accounts): internal gRPC AuthenticateDevice guarded by internal key - feat(frontend): ru/en i18n with typed per-feature dictionaries and language switch - feat(accounts): GET /me profile endpoint - feat(gateway): scaffold crate with config validation and health check - feat(gateway): reverse proxy to accounts and configs services - feat(gateway): resolve identity once from access JWT or device token via gRPC - feat(gateway): per-route and global rate limits with Retry-After - feat(gateway): CORS for the site origin; docs for gateway and internal contract - feat(configs): scaffold service with schema, config validation and health check - feat(configs): four config slots per account with list, get and save - feat(configs): permanent share codes with regenerate and public load-by-code - feat(accounts): GetPublicProfiles gRPC for showcase author info - style(accounts,common): apply rustfmt to existing sources - feat(configs): public showcase with publish, browse, detail and copy-to-slot - feat(backend): public profile endpoint and showcase author filter - fix(gateway): silence clippy collapsible-if and needless-ref warnings - docs(backend): configs-service implemented; Подсистема 1 backend complete - feat(mod): add Optimize module skeleton with OptimizeState holder - feat(mod): gate glass blur behind Optimize no_glass knob - feat(mod): cut MotionBlur and DoF sample counts behind lite_post knob - feat(mod): trim procedural sky noise behind lite_sky knob - feat(mod): drop fade gradients and digit rolls behind lean_hud knob - docs(todo): mark Optimize module phase 9.2 complete - refactor(mod): drop dead Renderer2D compatibility shims - refactor(mod): prune unreachable Renderer2D overload towers - refactor(mod): remove unused Renderer2D overloads and imports - docs(todo): mark Renderer2D giant-splitting done (2179 to 1597) - refactor(mod): extract shader id constants from LoVisualRenderPipelines - docs(todo): record registry wave 2026-09-25 (Renderer2D, pipelines) - refactor(mod): move Renderer2D instance state into base class - refactor(mod): extract Renderer2DRounded drawing family - refactor(mod): extract Renderer2DPath connector and chamfer family - refactor(mod): extract Renderer2DShapes circle line and texture primitives - refactor(mod): extract Renderer2DGlass and Renderer2DItem families - refactor(mod): prune Renderer2D imports after facade split - docs(todo): record Renderer2D facade inheritance split (1597 to 475) - docs: easter eggs — .env honeypot, konami troll mode, devtools banner, IDDQD config, breakable 404 block, 418 teapot - feat(mod): introduce surface style system core (SurfaceStyle, StyleSpec, StyleConfig, SurfaceRenderer) - refactor(mod): delegate HudRenderUtil liquid glass draws to SurfaceRenderer (dedupe glass constants) - refactor(mod): route bespoke glass call sites through SurfaceRenderer.plateSpec - feat(mod): add Auto option to HUD bg effects via shared HudBgStyles resolution - feat(mod): flat fallback for no-glass optimize mode and persist global HUD config - feat(mod): default HUD bg effects to Auto so the global surface style drives widgets - feat(mod): add global cycle-style hotkey with surface style notification - feat(mod): add surface style swatch strip under the global style picker - feat(gateway): reject ambiguous paths and answer .env probes with a honeypot - fix(gateway): charge failed credentials against the rate limit, allow stale ones on /auth - feat(frontend): ClickGui theme pipeline generated from the mod, live site theming - feat(frontend): landing v2 hero — voxel/particle backdrop, live ClickGui, theme strip - docs(todo): drop the FPS A/B measurement from phase 9.3, close phase 9 - feat(gateway): answer /coffee with a 418 teapot - feat(frontend): land the rest of landing v2 — HUD, module wall, showcase, FAQ, footer - feat(frontend): one-click download from GitHub releases, changelog page, release CI - feat(frontend): theme editor with live ClickGui preview, mod-compatible export and share links - fix(frontend): landing HUD playground now shows real mod widgets (fps, coordinates, module list, keybinds, ping) - style(frontend): apply ClickGui glass effect to landing HUD playground widgets - fix(frontend): prevent color field row overflow in theme editor grid - fix(frontend): never attach stale bearer token to /auth/* requests - fix(configs): unpublish/publish can no longer bypass moderation - refactor(accounts): shrink auth/handlers.rs under the 250-line cap - fix(accounts): tolerate concurrent refresh without killing every session - fix(gateway): minor hardening from the backend review - feat(configs): IDDQD easter egg config
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@ -1357,6 +1357,20 @@ git commit -m "feat(configs): public showcase with publish, browse, detail and c
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---
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### Task 5b: Public profile data (for the site's `/u/:id`)
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**Files:** accounts-service `src/accounts/handlers.rs` (+ `public_profile`), `src/accounts/repo.rs` (+ `account_rank`), `tests/auth_flow.rs`; configs-service `src/showcase/{repo,handlers}.rs` (`author` filter), `tests/showcase.rs`.
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**Interfaces:**
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- accounts-service `GET /users/{id}` — public, no identity needed (still behind the internal key): `200 { id, display_nick, avatar_url: string|null, created_at, badges: string[] }`, 404 for unknown/invalid ids. Never returns email or role. `badges`: `"early"` when the account is among the first 1000 by `created_at` (`SELECT count(*) FROM accounts WHERE created_at < $1` < 1000). Gateway routes `users` → accounts (already in the gateway plan's table).
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- configs-service `GET /showcase?author={uuid}` — same page shape, filtered to that account's non-hidden listings; invalid uuid → 400.
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- [ ] **Step 1: Failing tests** — `/users/{id}` returns nick without email and includes `early`; unknown id 404; `/showcase?author=` returns only that author's listings.
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- [ ] **Step 2: Implement** (`repo::page` gains `author: Option<Uuid>` → `AND l.account_id = $3` when set).
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- [ ] **Step 3: Commit** — `feat(backend): public profile endpoint and showcase author filter`
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---
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### Task 6: End-to-end through the gateway + docs
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**Files:**
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@ -1387,3 +1401,11 @@ Expected: each call succeeds and the showcase item carries the real nick.
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git add -A backend/STRUCTURE.md TODO.md backend/.env.example
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git commit -m "docs(backend): configs-service implemented; Подсистема 1 backend complete"
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```
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---
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### Task 7: `IDDQD` easter egg — done
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`GET /configs/shared/{code}`: when `normalize(code) == "IDDQD"` return `200 { name: "God mode", data: <joke config>, updated_at: "1993-12-10T00:00:00Z" }` without touching the DB (DOOM's release date). The joke config data: every module disabled except `ChinaHat` (exact JSON shape = the mod's config format; until the mod-integration plan defines it, use `{ "modules": { "ChinaHat": { "enabled": true } }, "note": "god mode: только шляпа" }`). Real codes can never be `IDDQD` (no `I` in the alphabet, length 5). Test + commit `feat(configs): IDDQD easter egg config`.
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Implemented in `src/sharing/handlers.rs::load_shared` (checked before hitting `repo::by_share_code`); test in `tests/sharing.rs::iddqd_is_a_god_mode_easter_egg_without_touching_the_db`.
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