chore(history): squash 67 commit(s) from 2026-09-25

- feat(accounts): persist device links with opaque hashed tokens, list and revoke endpoints
- feat(frontend): app shell, routing and landing page with the chat-command hero
- feat(frontend): Cyrillic-first fonts (Unbounded, Onest, JetBrains Mono); add i18next and motion
- docs: free mod, bilingual site, one-click download, theme editor, public profiles, rich landing in plans
- feat(accounts): internal gRPC AuthenticateDevice guarded by internal key
- feat(frontend): ru/en i18n with typed per-feature dictionaries and language switch
- feat(accounts): GET /me profile endpoint
- feat(gateway): scaffold crate with config validation and health check
- feat(gateway): reverse proxy to accounts and configs services
- feat(gateway): resolve identity once from access JWT or device token via gRPC
- feat(gateway): per-route and global rate limits with Retry-After
- feat(gateway): CORS for the site origin; docs for gateway and internal contract
- feat(configs): scaffold service with schema, config validation and health check
- feat(configs): four config slots per account with list, get and save
- feat(configs): permanent share codes with regenerate and public load-by-code
- feat(accounts): GetPublicProfiles gRPC for showcase author info
- style(accounts,common): apply rustfmt to existing sources
- feat(configs): public showcase with publish, browse, detail and copy-to-slot
- feat(backend): public profile endpoint and showcase author filter
- fix(gateway): silence clippy collapsible-if and needless-ref warnings
- docs(backend): configs-service implemented; Подсистема 1 backend complete
- feat(mod): add Optimize module skeleton with OptimizeState holder
- feat(mod): gate glass blur behind Optimize no_glass knob
- feat(mod): cut MotionBlur and DoF sample counts behind lite_post knob
- feat(mod): trim procedural sky noise behind lite_sky knob
- feat(mod): drop fade gradients and digit rolls behind lean_hud knob
- docs(todo): mark Optimize module phase 9.2 complete
- refactor(mod): drop dead Renderer2D compatibility shims
- refactor(mod): prune unreachable Renderer2D overload towers
- refactor(mod): remove unused Renderer2D overloads and imports
- docs(todo): mark Renderer2D giant-splitting done (2179 to 1597)
- refactor(mod): extract shader id constants from LoVisualRenderPipelines
- docs(todo): record registry wave 2026-09-25 (Renderer2D, pipelines)
- refactor(mod): move Renderer2D instance state into base class
- refactor(mod): extract Renderer2DRounded drawing family
- refactor(mod): extract Renderer2DPath connector and chamfer family
- refactor(mod): extract Renderer2DShapes circle line and texture primitives
- refactor(mod): extract Renderer2DGlass and Renderer2DItem families
- refactor(mod): prune Renderer2D imports after facade split
- docs(todo): record Renderer2D facade inheritance split (1597 to 475)
- docs: easter eggs — .env honeypot, konami troll mode, devtools banner, IDDQD config, breakable 404 block, 418 teapot
- feat(mod): introduce surface style system core (SurfaceStyle, StyleSpec, StyleConfig, SurfaceRenderer)
- refactor(mod): delegate HudRenderUtil liquid glass draws to SurfaceRenderer (dedupe glass constants)
- refactor(mod): route bespoke glass call sites through SurfaceRenderer.plateSpec
- feat(mod): add Auto option to HUD bg effects via shared HudBgStyles resolution
- feat(mod): flat fallback for no-glass optimize mode and persist global HUD config
- feat(mod): default HUD bg effects to Auto so the global surface style drives widgets
- feat(mod): add global cycle-style hotkey with surface style notification
- feat(mod): add surface style swatch strip under the global style picker
- feat(gateway): reject ambiguous paths and answer .env probes with a honeypot
- fix(gateway): charge failed credentials against the rate limit, allow stale ones on /auth
- feat(frontend): ClickGui theme pipeline generated from the mod, live site theming
- feat(frontend): landing v2 hero — voxel/particle backdrop, live ClickGui, theme strip
- docs(todo): drop the FPS A/B measurement from phase 9.3, close phase 9
- feat(gateway): answer /coffee with a 418 teapot
- feat(frontend): land the rest of landing v2 — HUD, module wall, showcase, FAQ, footer
- feat(frontend): one-click download from GitHub releases, changelog page, release CI
- feat(frontend): theme editor with live ClickGui preview, mod-compatible export and share links
- fix(frontend): landing HUD playground now shows real mod widgets (fps, coordinates, module list, keybinds, ping)
- style(frontend): apply ClickGui glass effect to landing HUD playground widgets
- fix(frontend): prevent color field row overflow in theme editor grid
- fix(frontend): never attach stale bearer token to /auth/* requests
- fix(configs): unpublish/publish can no longer bypass moderation
- refactor(accounts): shrink auth/handlers.rs under the 250-line cap
- fix(accounts): tolerate concurrent refresh without killing every session
- fix(gateway): minor hardening from the backend review
- feat(configs): IDDQD easter egg config
This commit is contained in:
loki5512344 2026-09-25 20:22:13 +02:00
parent 72bc4c7148
commit 7f4b532f99
257 changed files with 13085 additions and 6582 deletions

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@ -0,0 +1,155 @@
import { useCallback, useEffect, useRef, useState } from 'react'
import { useTranslation } from 'react-i18next'
import { Button } from '../../../shared/ui/Button'
import { PRESETS } from '../presets.generated'
import type { GradientSpec, ThemeColors, ThemeEntry } from '../types'
import { EditorPreview } from './EditorPreview'
import { ColorField } from './ColorField'
import { COLOR_SLOTS, GRADIENT_SLOTS, fromProfileJson, toProfileJson, toShareHash } from './codec'
import { GradientField } from './GradientField'
import { useThemeHistory } from './useThemeHistory'
/** Pack the draft name into a slug id, mirroring the codec's `slug`. */
const nameToId = (name: string) => name.trim().toLowerCase().replace(/[^a-z0-9]+/g, '_').replace(/^_|_$/g, '') || 'custom'
export function ThemeEditor({ initial }: { initial: ThemeEntry }) {
const { t } = useTranslation('themes')
const { draft, set, reset, undo, redo, canUndo, canRedo } = useThemeHistory(initial)
const [notice, setNotice] = useState<string | null>(null)
const fileRef = useRef<HTMLInputElement>(null)
const timer = useRef<ReturnType<typeof setTimeout>>(undefined)
const flash = useCallback((text: string) => {
setNotice(text)
clearTimeout(timer.current)
timer.current = setTimeout(() => setNotice(null), 2000)
}, [])
useEffect(() => () => clearTimeout(timer.current), [])
useEffect(() => {
const onKey = (e: KeyboardEvent) => {
if (!(e.ctrlKey || e.metaKey) || e.key.toLowerCase() !== 'z') return
e.preventDefault()
if (e.shiftKey) redo()
else undo()
}
window.addEventListener('keydown', onKey)
return () => window.removeEventListener('keydown', onKey)
}, [undo, redo])
const setColor = (slot: keyof ThemeColors, hex: string) => set({ ...draft, theme: { ...draft.theme, [slot]: hex } })
const setGradient = (key: keyof ThemeEntry, patch: Partial<GradientSpec>) =>
set({ ...draft, [key]: { ...(draft[key] as GradientSpec), ...patch } })
const copy = async () => {
await navigator.clipboard?.writeText(toProfileJson(draft))
flash(t('editor.copied'))
}
const download = () => {
const url = URL.createObjectURL(new Blob([toProfileJson(draft)], { type: 'application/json' }))
const a = document.createElement('a')
a.href = url
a.download = `${draft.id}.json`
a.click()
URL.revokeObjectURL(url)
}
const share = async () => {
await navigator.clipboard?.writeText(`${location.origin}${location.pathname}#t=${toShareHash(draft)}`)
flash(t('editor.shared'))
}
const onFile = (file?: File) => {
if (!file) return
file.text().then((text) => {
const result = fromProfileJson(text)
if ('error' in result) flash(t('editor.importError'))
else reset(result)
})
}
return (
<div className="grid gap-8 lg:grid-cols-2">
<EditorPreview draft={draft} />
<div className="flex flex-col gap-6">
<div className="flex flex-wrap items-center gap-2">
<Button variant="quiet" onClick={undo} disabled={!canUndo}>
{t('editor.undo')}
</Button>
<Button variant="quiet" onClick={redo} disabled={!canRedo}>
{t('editor.redo')}
</Button>
<Button variant="quiet" onClick={() => reset(initial)}>
{t('editor.reset')}
</Button>
{notice && <span className="ml-auto font-code text-xs text-ice">{notice}</span>}
</div>
<label className="flex flex-col gap-1">
<span className="text-xs text-frost">{t('editor.nameLabel')}</span>
<input
value={draft.name}
onChange={(e) => set({ ...draft, name: e.target.value, id: nameToId(e.target.value) })}
className="rounded-md border border-white/15 bg-black/40 px-3 py-2 text-snow"
/>
</label>
<section className="flex flex-col gap-2">
<h3 className="text-sm font-semibold uppercase text-frost">{t('editor.presets')}</h3>
<div className="flex flex-wrap gap-2">
{PRESETS.map((p) => (
<button
key={p.id}
type="button"
onClick={() => reset(p)}
className={`lv-preset-chip ${p.id === draft.id ? 'is-active' : ''}`}
>
{p.name}
</button>
))}
</div>
</section>
<section className="flex flex-col gap-3">
<h3 className="text-sm font-semibold uppercase text-frost">{t('editor.colors')}</h3>
<div className="grid gap-3 sm:grid-cols-2">
{COLOR_SLOTS.map((slot) => (
<ColorField key={slot} label={t(`colors.${slot}`)} value={draft.theme[slot]} onChange={(hex) => setColor(slot, hex)} />
))}
</div>
</section>
<section className="flex flex-col gap-3">
<h3 className="text-sm font-semibold uppercase text-frost">{t('editor.gradients')}</h3>
<div className="grid gap-3">
{GRADIENT_SLOTS.map((g) => (
<GradientField
key={g.prefix}
title={t(`editor.gradient.${g.prefix}`)}
value={draft[g.key] as GradientSpec}
onChange={(patch) => setGradient(g.key, patch)}
/>
))}
</div>
</section>
<div className="flex flex-wrap gap-2">
<Button onClick={copy}>{t('editor.copy')}</Button>
<Button variant="quiet" onClick={download}>
{t('editor.download')}
</Button>
<Button variant="quiet" onClick={() => fileRef.current?.click()}>
{t('editor.import')}
</Button>
<Button variant="quiet" onClick={share}>
{t('editor.share')}
</Button>
<input ref={fileRef} type="file" accept="application/json,.json" className="hidden" onChange={(e) => onFile(e.target.files?.[0])} />
</div>
</div>
</div>
)
}