chore(history): squash 67 commit(s) from 2026-09-25
- feat(accounts): persist device links with opaque hashed tokens, list and revoke endpoints - feat(frontend): app shell, routing and landing page with the chat-command hero - feat(frontend): Cyrillic-first fonts (Unbounded, Onest, JetBrains Mono); add i18next and motion - docs: free mod, bilingual site, one-click download, theme editor, public profiles, rich landing in plans - feat(accounts): internal gRPC AuthenticateDevice guarded by internal key - feat(frontend): ru/en i18n with typed per-feature dictionaries and language switch - feat(accounts): GET /me profile endpoint - feat(gateway): scaffold crate with config validation and health check - feat(gateway): reverse proxy to accounts and configs services - feat(gateway): resolve identity once from access JWT or device token via gRPC - feat(gateway): per-route and global rate limits with Retry-After - feat(gateway): CORS for the site origin; docs for gateway and internal contract - feat(configs): scaffold service with schema, config validation and health check - feat(configs): four config slots per account with list, get and save - feat(configs): permanent share codes with regenerate and public load-by-code - feat(accounts): GetPublicProfiles gRPC for showcase author info - style(accounts,common): apply rustfmt to existing sources - feat(configs): public showcase with publish, browse, detail and copy-to-slot - feat(backend): public profile endpoint and showcase author filter - fix(gateway): silence clippy collapsible-if and needless-ref warnings - docs(backend): configs-service implemented; Подсистема 1 backend complete - feat(mod): add Optimize module skeleton with OptimizeState holder - feat(mod): gate glass blur behind Optimize no_glass knob - feat(mod): cut MotionBlur and DoF sample counts behind lite_post knob - feat(mod): trim procedural sky noise behind lite_sky knob - feat(mod): drop fade gradients and digit rolls behind lean_hud knob - docs(todo): mark Optimize module phase 9.2 complete - refactor(mod): drop dead Renderer2D compatibility shims - refactor(mod): prune unreachable Renderer2D overload towers - refactor(mod): remove unused Renderer2D overloads and imports - docs(todo): mark Renderer2D giant-splitting done (2179 to 1597) - refactor(mod): extract shader id constants from LoVisualRenderPipelines - docs(todo): record registry wave 2026-09-25 (Renderer2D, pipelines) - refactor(mod): move Renderer2D instance state into base class - refactor(mod): extract Renderer2DRounded drawing family - refactor(mod): extract Renderer2DPath connector and chamfer family - refactor(mod): extract Renderer2DShapes circle line and texture primitives - refactor(mod): extract Renderer2DGlass and Renderer2DItem families - refactor(mod): prune Renderer2D imports after facade split - docs(todo): record Renderer2D facade inheritance split (1597 to 475) - docs: easter eggs — .env honeypot, konami troll mode, devtools banner, IDDQD config, breakable 404 block, 418 teapot - feat(mod): introduce surface style system core (SurfaceStyle, StyleSpec, StyleConfig, SurfaceRenderer) - refactor(mod): delegate HudRenderUtil liquid glass draws to SurfaceRenderer (dedupe glass constants) - refactor(mod): route bespoke glass call sites through SurfaceRenderer.plateSpec - feat(mod): add Auto option to HUD bg effects via shared HudBgStyles resolution - feat(mod): flat fallback for no-glass optimize mode and persist global HUD config - feat(mod): default HUD bg effects to Auto so the global surface style drives widgets - feat(mod): add global cycle-style hotkey with surface style notification - feat(mod): add surface style swatch strip under the global style picker - feat(gateway): reject ambiguous paths and answer .env probes with a honeypot - fix(gateway): charge failed credentials against the rate limit, allow stale ones on /auth - feat(frontend): ClickGui theme pipeline generated from the mod, live site theming - feat(frontend): landing v2 hero — voxel/particle backdrop, live ClickGui, theme strip - docs(todo): drop the FPS A/B measurement from phase 9.3, close phase 9 - feat(gateway): answer /coffee with a 418 teapot - feat(frontend): land the rest of landing v2 — HUD, module wall, showcase, FAQ, footer - feat(frontend): one-click download from GitHub releases, changelog page, release CI - feat(frontend): theme editor with live ClickGui preview, mod-compatible export and share links - fix(frontend): landing HUD playground now shows real mod widgets (fps, coordinates, module list, keybinds, ping) - style(frontend): apply ClickGui glass effect to landing HUD playground widgets - fix(frontend): prevent color field row overflow in theme editor grid - fix(frontend): never attach stale bearer token to /auth/* requests - fix(configs): unpublish/publish can no longer bypass moderation - refactor(accounts): shrink auth/handlers.rs under the 250-line cap - fix(accounts): tolerate concurrent refresh without killing every session - fix(gateway): minor hardening from the backend review - feat(configs): IDDQD easter egg config
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257 changed files with 13085 additions and 6582 deletions
85
frontend/src/features/themes/editor/tests/codec.test.ts
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85
frontend/src/features/themes/editor/tests/codec.test.ts
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import { describe, expect, test } from 'vitest'
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import { PRESETS } from '../../presets.generated'
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import { fromProfileJson, fromShareHash, toProfileJson, toShareHash } from '../codec'
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// The mod's ThemesProfileCodec.toProfileValues writes exactly these keys, in this order.
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const PROFILE_KEYS = [
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'name',
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'windowBg',
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'windowHeader',
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'windowStroke',
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'surface',
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'surfaceHover',
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'cardEnabled',
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'cardDisabled',
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'textPrimary',
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'textMuted',
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'accent',
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'accentSoft',
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'strokeSoft',
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'windowGradientEnabled',
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'windowGradientStart',
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'windowGradientEnd',
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'windowGradientAngle',
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'headerGradientEnabled',
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'headerGradientStart',
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'headerGradientEnd',
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'headerGradientAngle',
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'surfaceGradientEnabled',
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'surfaceGradientStart',
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'surfaceGradientEnd',
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'surfaceGradientAngle',
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'cardGradientEnabled',
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'cardGradientStart',
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'cardGradientEnd',
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'cardGradientAngle',
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'strokeGradientEnabled',
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'strokeGradientStart',
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'strokeGradientEnd',
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'strokeGradientAngle',
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]
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const editable = (e: (typeof PRESETS)[number]) => ({
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name: e.name,
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theme: e.theme,
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windowGradient: e.windowGradient,
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headerGradient: e.headerGradient,
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surfaceGradient: e.surfaceGradient,
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cardGradient: e.cardGradient,
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strokeGradient: e.strokeGradient,
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})
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describe('theme profile codec', () => {
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test('JSON keys match the mod profile exactly', () => {
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expect(Object.keys(JSON.parse(toProfileJson(PRESETS[0])))).toEqual(PROFILE_KEYS)
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})
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test('round-trips every preset through the profile JSON', () => {
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for (const preset of PRESETS) {
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const result = fromProfileJson(toProfileJson(preset))
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expect('error' in result).toBe(false)
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if (!('error' in result)) expect(editable(result)).toEqual(editable(preset))
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}
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})
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test('share hash round-trips', () => {
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for (const preset of PRESETS) {
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const result = fromShareHash(toShareHash(preset))
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if ('error' in result) throw new Error('unexpected hash error')
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expect(editable(result)).toEqual(editable(preset))
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}
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})
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test('rejects malformed JSON and non-objects', () => {
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expect(fromProfileJson('{ nope')).toEqual({ error: 'invalidJson' })
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expect(fromProfileJson('[1,2,3]')).toEqual({ error: 'invalidShape' })
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expect(fromShareHash('%%%not-base64%%%')).toEqual({ error: 'invalidHash' })
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})
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test('is tolerant: missing keys fall back to Classic', () => {
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const result = fromProfileJson(JSON.stringify({ name: 'Sparse' }))
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if ('error' in result) throw new Error('unexpected error')
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expect(result.name).toBe('Sparse')
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expect(result.theme).toEqual(PRESETS[0].theme)
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})
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})
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18
frontend/src/features/themes/editor/tests/editor.test.tsx
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18
frontend/src/features/themes/editor/tests/editor.test.tsx
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import { fireEvent, render, screen } from '@testing-library/react'
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import { expect, test } from 'vitest'
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import { PRESETS } from '../../presets.generated'
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import { ThemeEditor } from '../ThemeEditor'
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test('editor shows the initial preset name and one toggle per gradient slot', () => {
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render(<ThemeEditor initial={PRESETS[0]} />)
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const name = screen.getByDisplayValue('Classic')
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expect(name).toBeInTheDocument()
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expect(screen.getAllByRole('checkbox', { name: /Градиент/ })).toHaveLength(5)
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})
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test('picking a preset chip loads it into the editor', () => {
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const next = PRESETS[1]
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render(<ThemeEditor initial={PRESETS[0]} />)
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fireEvent.click(screen.getByRole('button', { name: next.name }))
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expect(screen.getByDisplayValue(next.name)).toBeInTheDocument()
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})
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