chore(history): squash 67 commit(s) from 2026-09-25
- feat(accounts): persist device links with opaque hashed tokens, list and revoke endpoints - feat(frontend): app shell, routing and landing page with the chat-command hero - feat(frontend): Cyrillic-first fonts (Unbounded, Onest, JetBrains Mono); add i18next and motion - docs: free mod, bilingual site, one-click download, theme editor, public profiles, rich landing in plans - feat(accounts): internal gRPC AuthenticateDevice guarded by internal key - feat(frontend): ru/en i18n with typed per-feature dictionaries and language switch - feat(accounts): GET /me profile endpoint - feat(gateway): scaffold crate with config validation and health check - feat(gateway): reverse proxy to accounts and configs services - feat(gateway): resolve identity once from access JWT or device token via gRPC - feat(gateway): per-route and global rate limits with Retry-After - feat(gateway): CORS for the site origin; docs for gateway and internal contract - feat(configs): scaffold service with schema, config validation and health check - feat(configs): four config slots per account with list, get and save - feat(configs): permanent share codes with regenerate and public load-by-code - feat(accounts): GetPublicProfiles gRPC for showcase author info - style(accounts,common): apply rustfmt to existing sources - feat(configs): public showcase with publish, browse, detail and copy-to-slot - feat(backend): public profile endpoint and showcase author filter - fix(gateway): silence clippy collapsible-if and needless-ref warnings - docs(backend): configs-service implemented; Подсистема 1 backend complete - feat(mod): add Optimize module skeleton with OptimizeState holder - feat(mod): gate glass blur behind Optimize no_glass knob - feat(mod): cut MotionBlur and DoF sample counts behind lite_post knob - feat(mod): trim procedural sky noise behind lite_sky knob - feat(mod): drop fade gradients and digit rolls behind lean_hud knob - docs(todo): mark Optimize module phase 9.2 complete - refactor(mod): drop dead Renderer2D compatibility shims - refactor(mod): prune unreachable Renderer2D overload towers - refactor(mod): remove unused Renderer2D overloads and imports - docs(todo): mark Renderer2D giant-splitting done (2179 to 1597) - refactor(mod): extract shader id constants from LoVisualRenderPipelines - docs(todo): record registry wave 2026-09-25 (Renderer2D, pipelines) - refactor(mod): move Renderer2D instance state into base class - refactor(mod): extract Renderer2DRounded drawing family - refactor(mod): extract Renderer2DPath connector and chamfer family - refactor(mod): extract Renderer2DShapes circle line and texture primitives - refactor(mod): extract Renderer2DGlass and Renderer2DItem families - refactor(mod): prune Renderer2D imports after facade split - docs(todo): record Renderer2D facade inheritance split (1597 to 475) - docs: easter eggs — .env honeypot, konami troll mode, devtools banner, IDDQD config, breakable 404 block, 418 teapot - feat(mod): introduce surface style system core (SurfaceStyle, StyleSpec, StyleConfig, SurfaceRenderer) - refactor(mod): delegate HudRenderUtil liquid glass draws to SurfaceRenderer (dedupe glass constants) - refactor(mod): route bespoke glass call sites through SurfaceRenderer.plateSpec - feat(mod): add Auto option to HUD bg effects via shared HudBgStyles resolution - feat(mod): flat fallback for no-glass optimize mode and persist global HUD config - feat(mod): default HUD bg effects to Auto so the global surface style drives widgets - feat(mod): add global cycle-style hotkey with surface style notification - feat(mod): add surface style swatch strip under the global style picker - feat(gateway): reject ambiguous paths and answer .env probes with a honeypot - fix(gateway): charge failed credentials against the rate limit, allow stale ones on /auth - feat(frontend): ClickGui theme pipeline generated from the mod, live site theming - feat(frontend): landing v2 hero — voxel/particle backdrop, live ClickGui, theme strip - docs(todo): drop the FPS A/B measurement from phase 9.3, close phase 9 - feat(gateway): answer /coffee with a 418 teapot - feat(frontend): land the rest of landing v2 — HUD, module wall, showcase, FAQ, footer - feat(frontend): one-click download from GitHub releases, changelog page, release CI - feat(frontend): theme editor with live ClickGui preview, mod-compatible export and share links - fix(frontend): landing HUD playground now shows real mod widgets (fps, coordinates, module list, keybinds, ping) - style(frontend): apply ClickGui glass effect to landing HUD playground widgets - fix(frontend): prevent color field row overflow in theme editor grid - fix(frontend): never attach stale bearer token to /auth/* requests - fix(configs): unpublish/publish can no longer bypass moderation - refactor(accounts): shrink auth/handlers.rs under the 250-line cap - fix(accounts): tolerate concurrent refresh without killing every session - fix(gateway): minor hardening from the backend review - feat(configs): IDDQD easter egg config
This commit is contained in:
parent
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257 changed files with 13085 additions and 6582 deletions
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@ -202,6 +202,15 @@
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"setting.main_config.backdoorAllowLocalHttpWhenServerLocal": "Allow local HTTP on local server",
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"setting.main_config.backdoorAllowedTranslationPacks": "Allowed translation packs",
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"setting.main_config.backdoorAllowedKeybinds": "Allowed keybinds",
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"setting.style.surfaceStyle": "Surface style",
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"setting.style.surfaceStyle.option.glass": "Glass",
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"setting.style.surfaceStyle.option.blur": "Blur",
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"setting.style.surfaceStyle.option.flat": "Flat",
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"setting.style.surfaceStyle.option.outline": "Outline",
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"setting.style.surfaceStyle.option.none": "None",
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"setting.style.switchMs": "Style switch duration",
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"setting.style.animateSwitch": "Animate style switch",
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"setting.style.cycleStyle": "Cycle style bind",
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"setting.common.inventory.swap_policy": "Swap policy",
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"setting.common.inventory.swap_policy.option.NONE": "None",
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"setting.common.inventory.swap_policy.option.GRIM_STRICT": "Grim strict",
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@ -812,6 +821,7 @@
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"setting.draggable.scoreboard.scoreboard_color_mode.option.Theme": "Theme",
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"setting.draggable.scoreboard.scoreboard_color_mode.option.Custom": "Custom",
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"setting.draggable.scoreboard.scoreboard_bg_effect": "Background effect",
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"setting.draggable.scoreboard.scoreboard_bg_effect.option.Auto": "Auto",
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"setting.draggable.scoreboard.scoreboard_bg_effect.option.None": "None",
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"setting.draggable.scoreboard.scoreboard_bg_effect.option.Blur": "Blur",
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"setting.draggable.scoreboard.scoreboard_bg_effect.option.Glass": "Glass",
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@ -1923,6 +1933,7 @@
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"setting.draggable.triangulator.triangulator_color_mode.option.Theme": "Theme",
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"setting.draggable.triangulator.triangulator_color_mode.option.Custom": "Custom",
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"setting.draggable.triangulator.triangulator_bg_effect": "Background effect",
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"setting.draggable.triangulator.triangulator_bg_effect.option.Auto": "Auto",
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"setting.draggable.triangulator.triangulator_bg_effect.option.None": "None",
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"setting.draggable.triangulator.triangulator_bg_effect.option.Blur": "Blur",
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"setting.draggable.triangulator.triangulator_bg": "Background",
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@ -2122,6 +2133,7 @@
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"setting.common.color_mode.option.theme": "Theme",
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"setting.common.color_mode.option.custom": "Custom",
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"setting.common.bg_effect": "Background effect",
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"setting.common.bg_effect.option.Auto": "Auto",
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"setting.common.bg_effect.option.none": "None",
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"setting.common.bg_effect.option.blur": "Blur",
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"setting.common.bg_effect.option.glass": "Glass",
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@ -2151,6 +2163,7 @@
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"setting.common.admins_bg": "Background",
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"setting.common.admins_bg_alpha": "Background alpha",
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"setting.common.admins_bg_effect": "Background effect",
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"setting.common.admins_bg_effect.option.Auto": "Auto",
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"setting.common.admins_bg_effect.option.blur": "Blur",
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"setting.common.admins_bg_effect.option.none": "None",
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"setting.common.admins_bg_secondary": "Secondary background",
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@ -2279,6 +2292,7 @@
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"setting.common.cooldowns_bg": "Background",
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"setting.common.cooldowns_bg_alpha": "Background alpha",
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"setting.common.cooldowns_bg_effect": "Background effect",
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"setting.common.cooldowns_bg_effect.option.Auto": "Auto",
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"setting.common.cooldowns_bg_effect.option.blur": "Blur",
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"setting.common.cooldowns_bg_effect.option.none": "None",
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"setting.common.cooldowns_bg_secondary": "Secondary background",
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@ -2514,6 +2528,7 @@
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"setting.common.inventory_bg": "Background",
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"setting.common.inventory_bg_alpha": "Background alpha",
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"setting.common.inventory_bg_effect": "Background effect",
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"setting.common.inventory_bg_effect.option.Auto": "Auto",
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"setting.common.inventory_bg_effect.option.blur": "Blur",
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"setting.common.inventory_bg_effect.option.none": "None",
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"setting.common.inventory_bg_secondary": "Secondary background",
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@ -2545,6 +2560,7 @@
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"setting.common.keybinds_bg": "Background",
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"setting.common.keybinds_bg_alpha": "Background alpha",
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"setting.common.keybinds_bg_effect": "Background effect",
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"setting.common.keybinds_bg_effect.option.Auto": "Auto",
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"setting.common.keybinds_bg_effect.option.blur": "Blur",
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"setting.common.keybinds_bg_effect.option.none": "None",
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"setting.common.keybinds_bg_secondary": "Secondary background",
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@ -2614,6 +2630,7 @@
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"setting.common.media_player_bg": "Background",
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"setting.common.media_player_bg_alpha": "Background alpha",
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"setting.common.media_player_bg_effect": "Background effect",
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"setting.common.media_player_bg_effect.option.Auto": "Auto",
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"setting.common.media_player_bg_effect.option.blur": "Blur",
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"setting.common.media_player_bg_effect.option.glass": "Glass",
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"setting.common.media_player_bg_effect.option.none": "None",
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@ -2680,6 +2697,7 @@
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"setting.common.module_list_bg": "Background",
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"setting.common.module_list_bg_alpha": "Background alpha",
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"setting.common.module_list_bg_effect": "Background effect",
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"setting.common.module_list_bg_effect.option.Auto": "Auto",
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"setting.common.module_list_bg_effect.option.blur": "Blur",
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"setting.common.module_list_bg_effect.option.glass": "Glass",
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"setting.common.module_list_bg_effect.option.none": "None",
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@ -2760,6 +2778,7 @@
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"setting.common.potions_bg": "Background",
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"setting.common.potions_bg_alpha": "Background alpha",
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"setting.common.potions_bg_effect": "Background effect",
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"setting.common.potions_bg_effect.option.Auto": "Auto",
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"setting.common.potions_bg_effect.option.blur": "Blur",
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"setting.common.potions_bg_effect.option.none": "None",
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"setting.common.potions_bg_secondary": "Secondary background",
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@ -2979,6 +2998,7 @@
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"setting.common.target_bg": "Background",
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"setting.common.target_bg_alpha": "Background alpha",
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"setting.common.target_bg_effect": "Background effect",
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"setting.common.target_bg_effect.option.Auto": "Auto",
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"setting.common.target_bg_effect.option.blur": "Blur",
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"setting.common.target_bg_effect.option.glass": "Glass",
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"setting.common.target_bg_effect.option.none": "None",
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@ -3047,6 +3067,7 @@
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"setting.common.tooltip_alpha": "Alpha",
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"setting.common.tooltip_bg_alpha": "Background alpha",
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"setting.common.tooltip_bg_effect": "Background effect",
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"setting.common.tooltip_bg_effect.option.Auto": "Auto",
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"setting.common.tooltip_bg_effect.option.blur": "Blur",
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"setting.common.tooltip_bg_effect.option.none": "None",
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"setting.common.tooltip_bg_gradient": "Background gradient",
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@ -3342,6 +3363,12 @@
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"setting.chinahat.head_top_offset": "Head height",
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"setting.chinahat.head_forward_offset": "Forward offset",
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"setting.chinahat.head_right_offset": "Right offset",
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"module.optimize.name": "Optimize",
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"module.optimize.description": "Manual FPS rubilnik: while it is on — no glass/blur, lighter post-process passes, no noisy procedural sky layers, no per-frame HUD animation overhead.",
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"setting.optimize.no_glass": "No glass/blur",
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"setting.optimize.lite_post": "Light post-process",
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"setting.optimize.lite_sky": "Simple sky",
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"setting.optimize.lean_hud": "Lean HUD",
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"module.fpsoptimizer.name": "FPS Optimizer",
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"module.fpsoptimizer.description": "Manual toggles to cut render cost: vanilla particles, menu background shader, glass/blur, bloom/glow, off-screen entity culling.",
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"setting.fpsoptimizer.disable_particles": "Disable particles",
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