feat: frontend perf and a11y pass, plus mod visuals, hero main menu, Simple Voice Chat and vanilla chat autocomplete
Frontend: - replace the i18next stack with a small typed i18n module - hero clouds removed, llms.txt, HUD widget ARIA fixes and tests Mod: - TargetESP constellation mode; tracker and colors extracted - JumpCircles: 7 new shapes, shared animation and color pipeline - KillEffect blood mode with Burst/Fountain/Ring/Spray styles - main menu: menuLayout setting (orbs/hero) and hero screen - Simple Voice Chat soft integration: VoiceChat module and HUD panel - renderer/quick: static Draw facade with glass outline - vanilla chat: Baritone-style autocomplete popup for the % command prefix
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204 changed files with 6469 additions and 833 deletions
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@ -1,5 +1,5 @@
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import type { Dispatch } from 'react'
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import { useTranslation } from 'react-i18next'
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import { useTranslation } from '@shared/i18n/react'
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import type { GuiAction, GuiState } from '../demo'
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import { Icon } from '../parts/Glyphs'
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import { type Category, CATEGORIES } from '../parts/modules'
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@ -22,7 +22,7 @@ function Panel({ category, state, dispatch }: { category: Category } & Props) {
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const { t } = useTranslation('clickgui')
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const titleId = `lv-gui-panel-${category.id}`
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return (
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<section role="listitem" className="lv-gui-panel" data-category={category.id} aria-labelledby={titleId}>
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<div role="listitem" className="lv-gui-panel" data-category={category.id} aria-labelledby={titleId}>
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<header className="lv-gui-panel-head">
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<h2 id={titleId} className="lv-gui-panel-title">
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{category.name}
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@ -51,6 +51,6 @@ function Panel({ category, state, dispatch }: { category: Category } & Props) {
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)
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})}
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</ul>
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</section>
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</div>
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)
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}
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