chore(history): squash 16 commit(s) from 2026-09-26
- chore(backend): sync Cargo.lock with gateway dev-dependency - feat(frontend): ClickGui replica matching the in-game GUI — category panels, Modules/Settings switch, theme cards - feat(frontend): floating glass top bar in the mod's UI language - fix(frontend): soft night backdrop for the ClickGui, editor that fits one screen - chore(frontend): replace em dashes in UI copy with lighter separators - refactor(frontend): split landing sections and theme editor into subfolders (4-files-per-folder rule) - feat(frontend): login and registration in the mod's glass panel style - feat(frontend): link the game with a device code - feat(frontend): account page with avatar upload and linked games - feat(frontend): my configs with share codes and publishing - feat(frontend): public showcase listing and detail pages - chore(frontend): drop em dashes from visible copy - feat(frontend): atmospheric backdrop, glass download block and ClickGui-style FAQ on the landing - feat(frontend): Konami code, DevTools console greeting and ASCII 404 block - feat: public player profiles at /u/:id and author link in the showcase - fix(frontend): stop the theme editor overflowing horizontally at 375px
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116 changed files with 3534 additions and 1020 deletions
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@ -15,12 +15,12 @@ export const landingEn = {
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visuals: 'for visuals',
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themes: 'built-in themes',
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},
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tryIt: 'This is the real interface — hover and click around',
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tryIt: 'This is the real interface: hover and click around',
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},
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themeStrip: {
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eyebrow: 'Themes',
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title: 'Hundreds of shades. Yours is one.',
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lead: 'Every built-in theme, straight from the mod. Click one — the ClickGui and the whole site recolor on the fly.',
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lead: 'Every built-in theme, straight from the mod. Click one: the ClickGui and the whole site recolor on the fly.',
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cta: 'Build your own theme',
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current: 'Now',
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swatches: 'Built-in themes',
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@ -39,14 +39,14 @@ export const landingEn = {
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howItWorks: {
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slotsTitle: 'Four slots in the cloud',
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slotsDesc:
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'Save up to four sets of settings and load any of them on another computer — every slot has a code a friend can load too.',
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'Save up to four sets of settings and load any of them on another computer: every slot has a code a friend can load too.',
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slotsAriaLabel: 'Example slots',
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emptySlot: 'empty',
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slotNamePvp: 'pvp',
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slotNameStream: 'stream',
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slotNameLazy: 'lazy',
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linkTitle: 'Linking the game',
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linkStep1: 'Open the account tab in the mod — a code will appear there.',
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linkStep1: 'Open the account tab in the mod, a code will appear there.',
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linkStep2: 'Enter the code on the "Link game" page.',
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linkStep3: "Done: the mod signs in to your account by itself, no password needed.",
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showcaseText: 'Any config from the showcase can be copied into a free slot with one button.',
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@ -56,7 +56,7 @@ export const landingEn = {
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eyebrow: 'HUD',
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title: 'Arrange the widgets like in game',
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lead: 'The same widgets the mod draws: FPS, coordinates, module list, keys and ping. Drag them with the mouse or arrow keys.',
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caption: 'Drag it — just like in game.',
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caption: 'Drag it, just like in game.',
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reset: 'Reset',
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widgetFps: 'FPS',
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widgetCoords: 'Coordinates',
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@ -69,7 +69,7 @@ export const landingEn = {
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wall: {
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eyebrow: 'Modules',
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title: '88 modules. 52 are about looks.',
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lead: 'The whole category wall. Hover a visuals module — I\'ll tell you what it does.',
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lead: 'The whole category wall. Hover a visuals module: I\'ll tell you what it does.',
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columnsAria: 'Module categories',
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},
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showcase: {
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@ -95,7 +95,7 @@ export const landingEn = {
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q5: 'How do I move settings to another computer?',
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a5: 'Save a config to a cloud slot and load it by code on any other PC.',
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downloadTitle: 'Ready to try it?',
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downloadLead: 'One .jar straight from GitHub — just drop it into your mods folder.',
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downloadLead: 'One .jar straight from GitHub, just drop it into your mods folder.',
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downloadCta: 'Download for free',
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downloadNote: 'Minecraft 26.2 · Fabric · the latest release',
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releaseLink: 'Releases and versions',
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