chore(history): squash 16 commit(s) from 2026-09-26
- chore(backend): sync Cargo.lock with gateway dev-dependency - feat(frontend): ClickGui replica matching the in-game GUI — category panels, Modules/Settings switch, theme cards - feat(frontend): floating glass top bar in the mod's UI language - fix(frontend): soft night backdrop for the ClickGui, editor that fits one screen - chore(frontend): replace em dashes in UI copy with lighter separators - refactor(frontend): split landing sections and theme editor into subfolders (4-files-per-folder rule) - feat(frontend): login and registration in the mod's glass panel style - feat(frontend): link the game with a device code - feat(frontend): account page with avatar upload and linked games - feat(frontend): my configs with share codes and publishing - feat(frontend): public showcase listing and detail pages - chore(frontend): drop em dashes from visible copy - feat(frontend): atmospheric backdrop, glass download block and ClickGui-style FAQ on the landing - feat(frontend): Konami code, DevTools console greeting and ASCII 404 block - feat: public player profiles at /u/:id and author link in the showcase - fix(frontend): stop the theme editor overflowing horizontally at 375px
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47
frontend/src/features/themes/editor/fields/GradientField.tsx
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frontend/src/features/themes/editor/fields/GradientField.tsx
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import { useTranslation } from 'react-i18next'
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import type { GradientSpec } from '../../types'
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import { ColorField } from './ColorField'
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type Props = { title: string; value: GradientSpec; onChange: (patch: Partial<GradientSpec>) => void }
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/** A gradient slot: enable toggle, start/end colors and a 0–360° angle control. */
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export function GradientField({ title, value, onChange }: Props) {
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const { t } = useTranslation('themes')
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return (
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<div className="lv-gradient-field flex min-w-0 flex-col gap-3 rounded-panel border border-white/10 bg-black/25 p-3">
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<label className="flex items-center justify-between gap-2">
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<span className="text-sm font-semibold text-snow">{title}</span>
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<span className="flex items-center gap-2 text-xs text-frost">
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{t('editor.enabled')}
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<input
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type="checkbox"
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aria-label={`${title} · ${t('editor.enabled')}`}
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checked={value.enabled}
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onChange={(e) => onChange({ enabled: e.target.checked })}
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className="size-4 accent-[var(--color-ice)]"
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/>
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</span>
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</label>
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<ColorField label={t('editor.start')} value={value.start} onChange={(start) => onChange({ start })} />
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{value.enabled && (
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<>
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<ColorField label={t('editor.end')} value={value.end} onChange={(end) => onChange({ end })} />
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<label className="flex items-center gap-2 text-xs text-frost">
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<span className="w-12 shrink-0">{t('editor.angle')}</span>
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<input
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type="range"
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min={0}
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max={359}
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value={Math.round(value.angle)}
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onChange={(e) => onChange({ angle: Number(e.target.value) })}
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className="h-1.5 flex-1 cursor-pointer appearance-none rounded-full bg-white/20"
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/>
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<span className="w-10 shrink-0 text-right font-code text-snow">{Math.round(value.angle)}°</span>
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</label>
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</>
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)}
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</div>
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)
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}
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