chore(history): squash 16 commit(s) from 2026-09-26
- chore(backend): sync Cargo.lock with gateway dev-dependency - feat(frontend): ClickGui replica matching the in-game GUI — category panels, Modules/Settings switch, theme cards - feat(frontend): floating glass top bar in the mod's UI language - fix(frontend): soft night backdrop for the ClickGui, editor that fits one screen - chore(frontend): replace em dashes in UI copy with lighter separators - refactor(frontend): split landing sections and theme editor into subfolders (4-files-per-folder rule) - feat(frontend): login and registration in the mod's glass panel style - feat(frontend): link the game with a device code - feat(frontend): account page with avatar upload and linked games - feat(frontend): my configs with share codes and publishing - feat(frontend): public showcase listing and detail pages - chore(frontend): drop em dashes from visible copy - feat(frontend): atmospheric backdrop, glass download block and ClickGui-style FAQ on the landing - feat(frontend): Konami code, DevTools console greeting and ASCII 404 block - feat: public player profiles at /u/:id and author link in the showcase - fix(frontend): stop the theme editor overflowing horizontally at 375px
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frontend/src/shared/easter/tests/konami.test.tsx
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frontend/src/shared/easter/tests/konami.test.tsx
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import { act, renderHook } from '@testing-library/react'
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import { describe, expect, it } from 'vitest'
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import { useKonami } from '../useKonami'
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const press = (key: string) => act(() => void window.dispatchEvent(new KeyboardEvent('keydown', { key })))
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describe('useKonami', () => {
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it('activates after the full code', () => {
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const { result } = renderHook(() => useKonami())
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;['ArrowUp', 'ArrowUp', 'ArrowDown', 'ArrowDown', 'ArrowLeft', 'ArrowRight', 'ArrowLeft', 'ArrowRight', 'b'].forEach(press)
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expect(result.current).toBe(false)
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press('a')
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expect(result.current).toBe(true)
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})
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it('ignores a wrong sequence', () => {
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const { result } = renderHook(() => useKonami())
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;['ArrowUp', 'ArrowDown', 'b', 'a'].forEach(press)
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expect(result.current).toBe(false)
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})
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})
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