Commit graph

20 commits

Author SHA1 Message Date
483d6bfb93
docs(mod): detail evo port plan in TODO
Claude-Session: https://claude.ai/code/session_01F1M1Jic1wTSn4igUENynmZ
2026-10-02 09:50:15 +02:00
e604a48c31
fix(mod): smaller module description plaque, tooltip auto-scale to GUI scale
Claude-Session: https://claude.ai/code/session_01F1M1Jic1wTSn4igUENynmZ
2026-10-02 09:49:02 +02:00
0504be5b57
feat(mod): scripted HoldMyItems on LuaJ (hand/item/model scripts, addons, vanilla overrides, particles, camera)
Claude-Session: https://claude.ai/code/session_01F1M1Jic1wTSn4igUENynmZ
2026-10-02 09:47:30 +02:00
44353e893c
feat: mod platform integration (showcase, cloud slots, cloud screen, server-side unlink)
Mod:
- %config slots/pull/publish/unpublish for the four cloud slots
- %showcase [new|popular] [page] | load | copy, with number references
- %cloud opens a CloudScreen (link/unlink, slots, showcase) on vanilla widgets
- %config load IDDQD works offline (everything off except ChinaHat)
- default backend URL is now the production gateway
- shared ConfigRemoteApplier and ClientThread replace per-class copies
- %link unlink revokes the link on the server, then clears the local token

Backend:
- POST /device/revoke (RFC 7009 style self-revoke, always 204), rate limited
  to 10/min per IP at the gateway

CloudScreen is compiled but has not been opened in a running client yet.
2026-10-02 09:23:44 +02:00
e00ea8eb11
feat: frontend perf and a11y pass, plus mod visuals, hero main menu, Simple Voice Chat and vanilla chat autocomplete
Frontend:
- replace the i18next stack with a small typed i18n module
- hero clouds removed, llms.txt, HUD widget ARIA fixes and tests

Mod:
- TargetESP constellation mode; tracker and colors extracted
- JumpCircles: 7 new shapes, shared animation and color pipeline
- KillEffect blood mode with Burst/Fountain/Ring/Spray styles
- main menu: menuLayout setting (orbs/hero) and hero screen
- Simple Voice Chat soft integration: VoiceChat module and HUD panel
- renderer/quick: static Draw facade with glass outline
- vanilla chat: Baritone-style autocomplete popup for the % command prefix
2026-10-01 21:29:54 +02:00
fdc239db88
feat(mod): %policy command and clickgui lock 2026-09-30 12:24:43 +02:00
33cff90c82
feat(mod): apply server policy from the proxy 2026-09-30 12:24:42 +02:00
676dc4f441
docs(plan): record 8.5.3 top-4 split wave 2026-09-30 11:33:17 +02:00
71f779c8ee
refactor(hud): split BetterButtons to 197 lines
Settings values and visibility predicates move to ButtonStyleSettings,
icon drawing to ButtonIconRenderer; facade keeps the public static API
and getters. Drops three dead one-liners (getLastContext,
renderCenteredText, renderLeftAlignedText) and the unused
renderButtonInternal wrapper.
2026-09-30 11:32:17 +02:00
76bd8e9510
refactor(hud): split ScriptedTriangulatorHudPanel to 189 lines
Rendering moves to ScriptedTriangulatorRenderer, prop maps and cache
signatures to scripted/panel/; records and row helpers stay nested so
caller references (Panel, Palette, row, rows, idString) keep working.
2026-09-30 11:22:54 +02:00
3e57542bad
refactor(aim): split RotationManager to 199 lines
State machine, mutable state and server-rotation packet tracking move to
rotation/internal/; the singleton, event wiring and public API stay put.
2026-09-30 11:17:03 +02:00
7e8b6b6467
refactor(clickgui): split ConfigDiffPanelComponent to 167 lines
Header buttons, body text and scrollbar move to package-private helpers
under config/diff/; the public API, rendering order and math stay as-is.
2026-09-30 11:07:33 +02:00
fc0e125e62
feat(brand): 3D pixel-heart icon and updated site tagline
- Site favicon/mod icon: aligned voxel heart mark with lightning-bolt
  side notches, crisp pixel edges, centered bounding box
- Landing hero + meta description updated to "visuals you'll fall in
  love with" (RU/EN), no em dashes
- fabric.mod.json now points at the new mod icon asset

Claude-Session: https://claude.ai/code/session_01F1M1Jic1wTSn4igUENynmZ
2026-09-28 22:14:14 +02:00
0ecb4635d1
docs: add a real root README and rewrite the frontend one
The repository had no root README at all, and frontend/README.md was
still the stock Vite template. Add a bilingual (EN/RU) overview covering
the mod, site, and backend plus how they connect (%link, %config
save/load), replace the frontend README with the actual stack, layout,
and scripts, and fix the mod README's broken DEVELOPMENT.md link to
point at DEV_GUIDE.md.
2026-09-28 17:28:41 +02:00
484adaaf52
ci(release): commit the mod's Gradle wrapper launch scripts
Root .gitignore's bare 'gradlew'/'gradlew.bat' patterns excluded the
wrapper scripts, so CI had no ./gradlew to run and the release failed in
seconds. Un-ignore the mod wrapper and commit gradlew (exec bit) +
gradlew.bat; the wrapper jar/properties were already tracked.
2026-09-28 14:19:18 +02:00
61a73cffbb
feat(mod): cloud config upload via %config save <1-4>
Add PlatformHttpClient.put() and ConfigCloudUploader so %config save
<slot> snapshots the current modules and PUTs them to /configs/{slot},
reporting the returned share_code for a friend's %config load <code>.
Plain %config save still writes locally. Update command usage/i18n and
add a buildBody unit test.
2026-09-28 14:10:16 +02:00
10d90dce93 feat(mod): backend integration, module cleanup, and SpatialGui port 2026-09-28 10:17:36 +02:00
7f4b532f99 chore(history): squash 67 commit(s) from 2026-09-25
- feat(accounts): persist device links with opaque hashed tokens, list and revoke endpoints
- feat(frontend): app shell, routing and landing page with the chat-command hero
- feat(frontend): Cyrillic-first fonts (Unbounded, Onest, JetBrains Mono); add i18next and motion
- docs: free mod, bilingual site, one-click download, theme editor, public profiles, rich landing in plans
- feat(accounts): internal gRPC AuthenticateDevice guarded by internal key
- feat(frontend): ru/en i18n with typed per-feature dictionaries and language switch
- feat(accounts): GET /me profile endpoint
- feat(gateway): scaffold crate with config validation and health check
- feat(gateway): reverse proxy to accounts and configs services
- feat(gateway): resolve identity once from access JWT or device token via gRPC
- feat(gateway): per-route and global rate limits with Retry-After
- feat(gateway): CORS for the site origin; docs for gateway and internal contract
- feat(configs): scaffold service with schema, config validation and health check
- feat(configs): four config slots per account with list, get and save
- feat(configs): permanent share codes with regenerate and public load-by-code
- feat(accounts): GetPublicProfiles gRPC for showcase author info
- style(accounts,common): apply rustfmt to existing sources
- feat(configs): public showcase with publish, browse, detail and copy-to-slot
- feat(backend): public profile endpoint and showcase author filter
- fix(gateway): silence clippy collapsible-if and needless-ref warnings
- docs(backend): configs-service implemented; Подсистема 1 backend complete
- feat(mod): add Optimize module skeleton with OptimizeState holder
- feat(mod): gate glass blur behind Optimize no_glass knob
- feat(mod): cut MotionBlur and DoF sample counts behind lite_post knob
- feat(mod): trim procedural sky noise behind lite_sky knob
- feat(mod): drop fade gradients and digit rolls behind lean_hud knob
- docs(todo): mark Optimize module phase 9.2 complete
- refactor(mod): drop dead Renderer2D compatibility shims
- refactor(mod): prune unreachable Renderer2D overload towers
- refactor(mod): remove unused Renderer2D overloads and imports
- docs(todo): mark Renderer2D giant-splitting done (2179 to 1597)
- refactor(mod): extract shader id constants from LoVisualRenderPipelines
- docs(todo): record registry wave 2026-09-25 (Renderer2D, pipelines)
- refactor(mod): move Renderer2D instance state into base class
- refactor(mod): extract Renderer2DRounded drawing family
- refactor(mod): extract Renderer2DPath connector and chamfer family
- refactor(mod): extract Renderer2DShapes circle line and texture primitives
- refactor(mod): extract Renderer2DGlass and Renderer2DItem families
- refactor(mod): prune Renderer2D imports after facade split
- docs(todo): record Renderer2D facade inheritance split (1597 to 475)
- docs: easter eggs — .env honeypot, konami troll mode, devtools banner, IDDQD config, breakable 404 block, 418 teapot
- feat(mod): introduce surface style system core (SurfaceStyle, StyleSpec, StyleConfig, SurfaceRenderer)
- refactor(mod): delegate HudRenderUtil liquid glass draws to SurfaceRenderer (dedupe glass constants)
- refactor(mod): route bespoke glass call sites through SurfaceRenderer.plateSpec
- feat(mod): add Auto option to HUD bg effects via shared HudBgStyles resolution
- feat(mod): flat fallback for no-glass optimize mode and persist global HUD config
- feat(mod): default HUD bg effects to Auto so the global surface style drives widgets
- feat(mod): add global cycle-style hotkey with surface style notification
- feat(mod): add surface style swatch strip under the global style picker
- feat(gateway): reject ambiguous paths and answer .env probes with a honeypot
- fix(gateway): charge failed credentials against the rate limit, allow stale ones on /auth
- feat(frontend): ClickGui theme pipeline generated from the mod, live site theming
- feat(frontend): landing v2 hero — voxel/particle backdrop, live ClickGui, theme strip
- docs(todo): drop the FPS A/B measurement from phase 9.3, close phase 9
- feat(gateway): answer /coffee with a 418 teapot
- feat(frontend): land the rest of landing v2 — HUD, module wall, showcase, FAQ, footer
- feat(frontend): one-click download from GitHub releases, changelog page, release CI
- feat(frontend): theme editor with live ClickGui preview, mod-compatible export and share links
- fix(frontend): landing HUD playground now shows real mod widgets (fps, coordinates, module list, keybinds, ping)
- style(frontend): apply ClickGui glass effect to landing HUD playground widgets
- fix(frontend): prevent color field row overflow in theme editor grid
- fix(frontend): never attach stale bearer token to /auth/* requests
- fix(configs): unpublish/publish can no longer bypass moderation
- refactor(accounts): shrink auth/handlers.rs under the 250-line cap
- fix(accounts): tolerate concurrent refresh without killing every session
- fix(gateway): minor hardening from the backend review
- feat(configs): IDDQD easter egg config
2026-09-25 20:22:13 +02:00
72bc4c7148 chore(history): squash 100 commit(s) from 2026-09-24
- fix(backend): case-insensitive unique email, revoke PUBLIC schema access, pin Argon2id params
- test(backend): assert password length cap boundary (256 ok, 257 rejected)
- docs(backend): plan — typed JWT token kinds so refresh/device tokens cannot pass as access tokens
- feat(backend): JWT access/refresh token issue and verify
- feat(backend): accounts repository (create/find_by_email/find_by_id)
- refactor(gui): LoVisualAddonManagerScreen 989→10 файлов addon/ (8.5.2)
- docs(backend): plan — fix sqlx::migrate! path in integration tests
- feat(backend): POST /auth/register and /auth/login
- refactor(settings): SettingsPanelComponent 715→81 + 6 helpers (8.5.2)
- docs(backend): plan — harden device flow (single-use codes, bounded store, 404/429)
- feat(backend): OAuth device authorization grant for mod login
- fix(backend): first confirm wins for device codes
- docs(backend): plan — split Task 8 (refactor) and Task 9 (avatars), harden avatar handling
- refactor(mixins): LocalPlayerMixin 691→111 + 4 handlers (8.5.2)
- refactor(visuals): Trails 687→130 (8.5.2)
- refactor(render): ItemBatchRenderer 677->100 (8.5.2)
- refactor(visuals): ReimaginedVisual 674→118 + 5 helpers (8.5.2)
- refactor(config): ConfigSerializer 668→91 + 4 helpers (8.5.2)
- refactor(hud): DynamicIsland 661→158 + 4 helpers (8.5.2)
- refactor(render): GlStencilFramebufferSupport 666→169 (8.5.2)
- refactor(gui): MenuScreen 669→128 + 4 helpers (8.5.2)
- refactor(render): UiStyle 644→170 + 3 helpers (8.5.2)
- refactor(gui): ModuleComponent 613→98 + 4 helpers (8.5.2)
- refactor(media): MediaSessionService 616→200 + 4 helpers (8.5.2)
- refactor(gui): RelationsComponent 661→59 + 4 helpers (8.5.2)
- chore(license): strip GPL file headers from all Java sources
- refactor(aiming): PointTracker 583→168 + 2 helpers (8.5.2)
- refactor(gui): LoVisualProxyManagerScreen 591→132 + 2 helpers (8.5.2)
- refactor(visuals): KillEffect 588→96 + 4 helpers (8.5.2)
- refactor(render): MeshBuilder +4 helpers (8.5.2)
- refactor(visuals): extract WorldParticlesRender helper (8.5.2)
- refactor(world): ExplosionDamageUtil 551→116 + 2 helpers (8.5.2)
- refactor(visuals): TazikHat 596->179 + Model + Palette in hats/tazik (8.5.2)
- chore(license): strip GPL header from remaining 30 files and make strip script variant-aware
- refactor(gui): ThemeComponent 561->166 + CardRenderer + ScrollState (8.5.2)
- refactor(hud): CustomHotbar 556→178 + Renderer + Selection + SelectionGradient (8.5.2)
- refactor(gui): ThemeCardRenderer perf + readability polish
- refactor(clickgui): CooldownRulesSetting 596->198 + Editor + DetailRenderer (8.5.2)
- refactor(hud): HudNotifier 561->200 + Painter + runtime/HudNotifierRuntime (8.5.2)
- refactor(theme): Themes 555->168 + impl/Transition + impl/Blending + impl/ProfileCodec (8.5.2)
- refactor(theme): EditableClickGuiTheme 205->185 + JavaDoc (8.5.2)
- refactor(theme): ThemeStore 491->128 + store/ThemeStoreJson + store/ThemeStoreIO (8.5.2)
- refactor(clickgui): ClickGuiRenderer 604->200 compacted one-line delegators + JavaDoc (8.5.2)
- refactor(mainmenu): LoVisualMainMenuScreen 551->161 + impl/Painter + impl/Renderer + impl/TextUtil (8.5.2)
- refactor(clickgui): ClickGuiTextEditorState 531->187 + impl/EditorCaret + impl/EditorPainter (8.5.2)
- refactor(tab): TabListModel 525->139 + model/Collector + model/Reader + model/Signature + model/TextSplitter (8.5.2)
- refactor(backend): shared bearer helper and test helpers, build_app takes Config, validate JWT secret strength
- refactor(module): ModuleManager 521->198 + impl/Registrar + impl/Dispatcher (8.5.2)
- feat(backend): avatar upload with decode, square crop, PNG re-encode and S3 storage
- refactor(clip): ClipFunction 512->146 + impl/Geometry + impl/Debug (8.5.2)
- docs(backend): implementation plans for gateway (auth hardening, gRPC, rate limits) and configs-service
- refactor(iris-patch): ShaderPatchEngine 499->146 + impl/Repo (8.5.2)
- chore(frontend): add router, react-query, fonts and vitest; dev proxy to gateway
- refactor(hud): ScriptedListHudPanel 499->158 + panel/Props + panel/Signature (8.5.2)
- refactor(hud): BaseHudElement 499->199 + impl/Registry + impl/Namer + impl/Prewarm (8.5.2)
- refactor(clickgui): Setting 498->170 + impl/Localization + impl/I18n (8.5.2)
- refact(viewmodel): split swing animations into camera/swing package
- refact(kineticlyrics): split module into stage, playback and modes
- rename(holeesp): module HoleESP -> CrystalHoles
- refact(crystalholes): split module into crystal scanner, renderer and safety
- refact(addonmanager): split manager into lifecycle, runtime, descriptors and profiles
- refact(accountconfig): split config into store, session and value helpers
- refactor(render): CustomTextRenderer 229->195, extract glyph-pass into GradientTexts helper
- docs(TODO): mark AddonManager split done; close 9.2 refactor gate
- refactor(media): LinuxMediaSession 441->148, split reader + track/seek state
- refactor(nametags): split NameTags into facade + impl helpers
- refactor(clickgui): split MainSettingsComponent into facade + scroll + model
- refactor(hud): split CustomBar into facade, model and BarSettings
- docs(frontend): implementation plan with design system from the mod theme
- feat(frontend): design tokens from the mod theme, fonts and shared UI kit
- fix(accounts): run migrations on startup, offload Argon2, validate register input, JSON error shape
- docs(gateway): plan note on splitting auth handlers before refresh endpoints
- feat(frontend): API client with silent refresh, error descriptions and test helpers
- style(mod): group compact one-line bulk query methods in ModuleManager
- feat(frontend): session restore, login and registration with client-side validation
- refactor(hud): split CustomHealthBar into facade + painter + script renderer
- docs(mod): record the 2026-09-24 HUD/settings split wave in TODO phase 8.5
- refactor(rhi): split GlStencilShapeClipBackend into facade + native-state + pass-lifecycle helpers
- refactor(rhi): split VulkanRenderStateBridge into facade + MSAA and stencil state helpers
- refactor(backtrack): split BacktrackController into facade + model + impl helpers
- refactor(svg): split SvgPathParser into facade + arc geometry + command/curve helpers
- refactor(mixin): split ClientPacketListenerMixin into hook-only mixin + handlers
- refactor(renderer3d): un-nest batch bindings + culling into sibling impl types
- refactor(renderwarp): extract static factories + geometry into impl helpers
- feat(backend): add common crate with shared JWT, internal gateway contract and accounts proto
- refactor(guimixin): move hook bodies into handlers, keep mixin as hooks + shadows
- feat(accounts): accept only gateway traffic, read identity from gateway header
- refactor(cacheduiscriptruntime): extract engine, hashing and frame stats into impl
- refactor(customskyboxrenderer): extract projection, shader passes and sun into impl
- refactor(betterchatstoremanager): extract persistence, key/path and hover helpers into impl
- feat(accounts): rotating opaque refresh tokens in httpOnly cookie, /auth/refresh and /auth/logout
- refactor(targetesp): extract crystal rendering subsystem into impl/TargetEspCrystalRenderer
- refactor(betterchathovercache): extract disk codec and lookup indexing into impl/ChatHoverCacheCodec
- refactor(microsoftauth): split HTTP transport, device-code and Xbox flows into impl/
- refactor(pvpcooldowns): extract local item-rule engine and defaults into impl/PvpCooldownRules
- refactor(lovisual): extract HUD/world render orchestration into HudRender helper
- refactor(statuseffectheuristics): extract palette/inference into ParticlePalette and color utils into ParticleColors
- refactor(dropesp): extract overlay/label render subsystem into impl/DropEspOverlayRenderer
- refactor(proxy): extract SOCKS handshake message builders into ProxyProtocolMessages
- refactor(eagleutil): promote EdgeRecovery controller and RecoveryMode to top-level class
2026-09-24 23:52:12 +02:00
9d08fa910a chore(history): squash 59 commit(s) from 2026-09-23
- refactor(hud/weather/render): Scoreboard 931→240 + Rain 903→159 + UiMeshGeometry 956→99 (8.5.2)
- refactor(chams): Chams 985 → 129 + 4×≤195 (8.5.2)
- refactor(module): Module 1031 → 139 + 4×≤134 (8.5.2)
- refactor(tooltips): BetterTooltips 960 → 181 + 4×≤199 (8.5.2)
- refactor(clickgui): ClickGuiPickerState 970→166 + ModulesMenuScreen 966→145 (8.5.2)
- refactor(clickgui): CombatProtocolHeuristicsEditorState 932→79 + 4×≤192 (8.5.2)
- refactor(hud): CompactHudStatModel 894 → 125 + 4×≤175 (8.5.2)
- refactor(iris): ShaderPatchCompiler 843→66 + 4×≤174 (8.5.2)
- refactor(tab): CustomTabList 834→136 + 4×≤166 (8.5.2)
- refactor(relations): OnlineRelationPlayerPickerComponent 837→74 + 4×≤192 (8.5.2)
- refactor(hits): HitEffect 770→120 + 4×≤176 (8.5.2)
- refactor(predict): Predictions 815→150 + 4×≤195 (8.5.2)
- refactor(config): ConfigProfilesComponent 799→125 + 4×≤195 (8.5.2)
- refactor(sim): PlayerMovementSimulation 757→157 + 4×≤194 (8.5.2)
- refactor(predict): ProjectilePuncher 747→104 + 3×≤134 (8.5.2)
- refactor(crosshair): Crosshair 743→143 + 4×≤167 (8.5.2)
- refactor(mediaplayer): MediaPlayer 743→174 + 4×≤196 (8.5.2)
- refactor(hud): Itemizer 699→193 + Cooldowns 707→151 (8.5.2)
- refactor(hud): Potions 617→176 + 4×≤166 (8.5.2)
- refactor(hud): Admins 702→118 + 4×≤138 (8.5.2)
- refactor(hud): Keybinds 611→157 + 4×≤160 (8.5.2)
- refactor(hud): ModuleList 499→181 + 3×≤150 (8.5.2)
- refactor(hud): Radar 392→161 + 2×≤124 (8.5.2)
- refactor(hud): Fps 309→168 + 3×≤107 (8.5.2)
- refactor(hud): Memory 304→151 + 3×≤144 (8.5.2)
- refactor(hud): Tps 339→154 + 3×≤143 (8.5.2)
- refactor(hud): Ping 309→145 + 3×≤125 (8.5.2)
- refactor(hud): SpeedBps 334→156 + 3×≤142 (8.5.2)
- refactor(hud): GameTime 314→150 + 3×≤127 (8.5.2)
- refactor(hud): SystemTime 300→136 + 3×≤130 (8.5.2)
- refactor(hud): Coordinates 337→174 + 2×≤172 (8.5.2)
- refactor(hud): Armor 324→162 + 2×≤148 (8.5.2)
- refactor(hud): Inventory 476→153 + 3×≤181 (8.5.2)
- docs(todo): обновлён 8.5.2 — отмечены готовые гиганты (BetterButtons/InventorySwap/Svg/Темы/WorldParticles/Module/Chams и хвост)
- docs(api): папка combatant-client-26.2/docs + addons.md (API можно ломать при рефакторе)
- refactor(visuals): BlockHighlight 692→271 + 4×≤200 (8.5.2)
- refactor(mixins): GameRendererMixin 830→344 (хуки) + 4 хелпера (8.5.2)
- refactor(visuals): WorldParticles 821→260 + 6×≤200, режимы добиты (8.5.2)
- docs(todo): 8.5.2 — WorldParticles/GameRendererMixin/BlockHighlight отмечены ГОТОВО
- refactor(render): MeshBuilder 738→447 (фасад write-API) + 3 хелпера, FrameStats снесён (8.5.2)
- docs(todo): Фаза 10 — дизайн платформы (аккаунты/конфиги/аватарки), backlog RPC-чата
- docs(todo): Подсистема 3 — Аддоны 2.0 (скрипты/версии) + витрина аддонов + админка
- docs(todo): Подсистема 2 — RPC-чат/друзья/виджеты-телеметрия + рейт-лимиты, доп. правки Подсистемы 3
- chore: переименование combatant-client-26.2 -> mod, добавлены backend/ и frontend/
- docs(backend): implementation plan for accounts-service (Подсистема 1, часть 1)
- chore: пересоздать backend/frontend через cargo new и bun create vite + tailwind; убрать таблицу компонентов из TODO.md
- docs(backend): edition 2024 в плане вместо 2021
- chore: обновить версии до реально актуальных (проверено компиляцией)
- docs: правила платформы (лимит 250 строк, антипаттерны backend/frontend по итогам ресёрча) + frontend/ARCHITECTURE.md
- docs: добавить правило ≤4 файла на папку в правила платформы (backend/frontend)
- docs: commit messages in English from now on
- chore: gitignore .superpowers/ scratch directory
- docs: commit messages in English from now on (mod)
- feat(backend): scaffold accounts-service with health check
- chore(backend): remove target/ build artifacts from git, add gitignore
- chore: track docs/ in git (was accidentally gitignored, never committed)
- chore(backend): convert to Cargo workspace, plan full microservice layout
- feat(backend): accounts/avatars/device_links schema + migration
- feat(backend): argon2id password hashing
2026-09-23 22:38:08 +02:00