LoVisual/combatant-client-26.2/src/main/java/dev/loki/lovisual/mixins/VulkanGpuTextureViewMixin.java
loki5512344 52d87368c9 chore(history): squash 10 commit(s) from 2026-07-31
- feat: Фаза 1 ребрендинг combatant → lovisual + восстановление config
- refactor: Фаза 2 — выкинуть Runtime/JarReplacement, заменить на Lifecycle
- refactor: Фаза 3.5 — удалить читерские модули, ESP под легит
- refactor: Фаза 3 — разбить Renderer2D (3379→2150 фасад + 14 хелперов ≤200)
- refactor: Фаза 3 — разбить BetterChatRenderer (2870→210 фасад + 21 хелпер ≤200)
- refactor: Фаза 3 — разбить UnifiedSettingRenderer (2798→208 фасад + 24 хелпера ≤200)
- refactor: Фаза 3 — разбить ClickGuiRenderer (1887→542 фасад + 15 хелперов ≤200)
- refactor: Фаза 3 — разбить NameTags (1791→438 фасад + 11 хелперов ≤200)
- refactor: Фаза 3 — разбить TargetHud (1655→340 фасад + 11 хелперов ≤200)
- refactor: Фаза 3 — разбить ESP (1538→269 фасад + 11 хелперов ≤200)
2026-07-31 23:14:14 +02:00

44 lines
1.9 KiB
Java

/*
* This file is part of the LoVisual Client distribution.
* Copyright (c) 2026 pivosos2007.
*
* Licensed under the GNU General Public License v3.0.
*/
package dev.loki.lovisual.mixins;
import com.mojang.blaze3d.GpuFormat;
import com.mojang.blaze3d.vulkan.VulkanDevice;
import com.mojang.blaze3d.vulkan.VulkanGpuTexture;
import com.mojang.blaze3d.vulkan.VulkanGpuTextureView;
import org.lwjgl.vulkan.VkImageSubresourceRange;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import static org.lwjgl.vulkan.VK12.VK_IMAGE_ASPECT_STENCIL_BIT;
@Mixin(VulkanGpuTextureView.class)
public abstract class VulkanGpuTextureViewMixin {
/**
* Mojang 26.2 treats every non-color view as depth. A pure S8_UINT attachment must use
* STENCIL_BIT or vkCreateImageView is invalid and dynamic rendering cannot bind it as
* pStencilAttachment.
*/
@Redirect(
method = "<init>",
at = @At(value = "INVOKE", target = "Lorg/lwjgl/vulkan/VkImageSubresourceRange;aspectMask(I)Lorg/lwjgl/vulkan/VkImageSubresourceRange;")
)
private VkImageSubresourceRange lovisual$stencilViewAspect(VkImageSubresourceRange range,
int original,
VulkanDevice device,
VulkanGpuTexture texture,
int baseMipLevel,
int mipLevels) {
GpuFormat format = texture == null ? null : texture.getFormat();
if (format != null && format.hasStencilAspect() && !format.hasDepthAspect()) {
return range.aspectMask(VK_IMAGE_ASPECT_STENCIL_BIT);
}
return range.aspectMask(original);
}
}