- feat(accounts): persist device links with opaque hashed tokens, list and revoke endpoints - feat(frontend): app shell, routing and landing page with the chat-command hero - feat(frontend): Cyrillic-first fonts (Unbounded, Onest, JetBrains Mono); add i18next and motion - docs: free mod, bilingual site, one-click download, theme editor, public profiles, rich landing in plans - feat(accounts): internal gRPC AuthenticateDevice guarded by internal key - feat(frontend): ru/en i18n with typed per-feature dictionaries and language switch - feat(accounts): GET /me profile endpoint - feat(gateway): scaffold crate with config validation and health check - feat(gateway): reverse proxy to accounts and configs services - feat(gateway): resolve identity once from access JWT or device token via gRPC - feat(gateway): per-route and global rate limits with Retry-After - feat(gateway): CORS for the site origin; docs for gateway and internal contract - feat(configs): scaffold service with schema, config validation and health check - feat(configs): four config slots per account with list, get and save - feat(configs): permanent share codes with regenerate and public load-by-code - feat(accounts): GetPublicProfiles gRPC for showcase author info - style(accounts,common): apply rustfmt to existing sources - feat(configs): public showcase with publish, browse, detail and copy-to-slot - feat(backend): public profile endpoint and showcase author filter - fix(gateway): silence clippy collapsible-if and needless-ref warnings - docs(backend): configs-service implemented; Подсистема 1 backend complete - feat(mod): add Optimize module skeleton with OptimizeState holder - feat(mod): gate glass blur behind Optimize no_glass knob - feat(mod): cut MotionBlur and DoF sample counts behind lite_post knob - feat(mod): trim procedural sky noise behind lite_sky knob - feat(mod): drop fade gradients and digit rolls behind lean_hud knob - docs(todo): mark Optimize module phase 9.2 complete - refactor(mod): drop dead Renderer2D compatibility shims - refactor(mod): prune unreachable Renderer2D overload towers - refactor(mod): remove unused Renderer2D overloads and imports - docs(todo): mark Renderer2D giant-splitting done (2179 to 1597) - refactor(mod): extract shader id constants from LoVisualRenderPipelines - docs(todo): record registry wave 2026-09-25 (Renderer2D, pipelines) - refactor(mod): move Renderer2D instance state into base class - refactor(mod): extract Renderer2DRounded drawing family - refactor(mod): extract Renderer2DPath connector and chamfer family - refactor(mod): extract Renderer2DShapes circle line and texture primitives - refactor(mod): extract Renderer2DGlass and Renderer2DItem families - refactor(mod): prune Renderer2D imports after facade split - docs(todo): record Renderer2D facade inheritance split (1597 to 475) - docs: easter eggs — .env honeypot, konami troll mode, devtools banner, IDDQD config, breakable 404 block, 418 teapot - feat(mod): introduce surface style system core (SurfaceStyle, StyleSpec, StyleConfig, SurfaceRenderer) - refactor(mod): delegate HudRenderUtil liquid glass draws to SurfaceRenderer (dedupe glass constants) - refactor(mod): route bespoke glass call sites through SurfaceRenderer.plateSpec - feat(mod): add Auto option to HUD bg effects via shared HudBgStyles resolution - feat(mod): flat fallback for no-glass optimize mode and persist global HUD config - feat(mod): default HUD bg effects to Auto so the global surface style drives widgets - feat(mod): add global cycle-style hotkey with surface style notification - feat(mod): add surface style swatch strip under the global style picker - feat(gateway): reject ambiguous paths and answer .env probes with a honeypot - fix(gateway): charge failed credentials against the rate limit, allow stale ones on /auth - feat(frontend): ClickGui theme pipeline generated from the mod, live site theming - feat(frontend): landing v2 hero — voxel/particle backdrop, live ClickGui, theme strip - docs(todo): drop the FPS A/B measurement from phase 9.3, close phase 9 - feat(gateway): answer /coffee with a 418 teapot - feat(frontend): land the rest of landing v2 — HUD, module wall, showcase, FAQ, footer - feat(frontend): one-click download from GitHub releases, changelog page, release CI - feat(frontend): theme editor with live ClickGui preview, mod-compatible export and share links - fix(frontend): landing HUD playground now shows real mod widgets (fps, coordinates, module list, keybinds, ping) - style(frontend): apply ClickGui glass effect to landing HUD playground widgets - fix(frontend): prevent color field row overflow in theme editor grid - fix(frontend): never attach stale bearer token to /auth/* requests - fix(configs): unpublish/publish can no longer bypass moderation - refactor(accounts): shrink auth/handlers.rs under the 250-line cap - fix(accounts): tolerate concurrent refresh without killing every session - fix(gateway): minor hardening from the backend review - feat(configs): IDDQD easter egg config
93 lines
2.8 KiB
Rust
93 lines
2.8 KiB
Rust
mod common;
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use axum::http::StatusCode;
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use serde_json::json;
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async fn server() -> axum_test::TestServer {
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common::test_server(configs_service::build_app(
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common::test_pool().await,
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&common::test_config(),
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common::no_profiles(),
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))
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}
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async fn save(s: &axum_test::TestServer, owner: &str) -> String {
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let r: serde_json::Value = s
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.put("/configs/1")
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.add_header(common::ACCOUNT_ID_HEADER, owner)
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.json(&json!({ "name": "legit", "data": { "k": 1 } }))
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.await
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.json();
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r["share_code"].as_str().unwrap().to_owned()
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}
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#[tokio::test]
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async fn iddqd_is_a_god_mode_easter_egg_without_touching_the_db() {
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let s = server().await;
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for code in ["IDDQD", "iddqd", "%20%20IdDqD%20%20"] {
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let r = s.get(&format!("/configs/shared/{code}")).await;
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r.assert_status_ok();
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let body: serde_json::Value = r.json();
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assert_eq!(body["name"], "God mode");
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assert_eq!(body["data"]["modules"]["ChinaHat"]["enabled"], true);
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assert_eq!(body["updated_at"], "1993-12-10T00:00:00Z");
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}
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}
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#[tokio::test]
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async fn anyone_can_load_by_code_case_insensitively_without_owner_leak() {
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let s = server().await;
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let code = save(&s, &common::new_account().to_string()).await;
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let res = s
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.get(&format!("/configs/shared/{}", code.to_lowercase()))
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.await;
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res.assert_status_ok();
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let body: serde_json::Value = res.json();
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assert_eq!(body["name"], "legit");
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assert_eq!(body["data"], json!({ "k": 1 }));
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assert!(body.get("account_id").is_none());
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}
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#[tokio::test]
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async fn regenerate_invalidates_the_old_code() {
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let s = server().await;
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let owner = common::new_account().to_string();
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let old = save(&s, &owner).await;
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let res = s
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.post("/configs/1/regenerate-code")
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.add_header(common::ACCOUNT_ID_HEADER, &owner)
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.await;
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res.assert_status_ok();
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let new = res.json::<serde_json::Value>()["share_code"]
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.as_str()
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.unwrap()
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.to_owned();
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assert_ne!(old, new);
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s.get(&format!("/configs/shared/{old}"))
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.await
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.assert_status(StatusCode::NOT_FOUND);
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s.get(&format!("/configs/shared/{new}"))
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.await
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.assert_status_ok();
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}
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#[tokio::test]
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async fn regenerate_on_empty_slot_is_404_and_needs_identity() {
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let s = server().await;
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s.post("/configs/4/regenerate-code")
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.add_header(common::ACCOUNT_ID_HEADER, common::new_account().to_string())
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.await
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.assert_status(StatusCode::NOT_FOUND);
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s.post("/configs/4/regenerate-code")
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.await
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.assert_status_unauthorized();
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}
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#[tokio::test]
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async fn unknown_code_is_404() {
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server()
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.await
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.get("/configs/shared/ZZZZZZZZ")
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.await
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.assert_status(StatusCode::NOT_FOUND);
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}
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