- feat(accounts): persist device links with opaque hashed tokens, list and revoke endpoints - feat(frontend): app shell, routing and landing page with the chat-command hero - feat(frontend): Cyrillic-first fonts (Unbounded, Onest, JetBrains Mono); add i18next and motion - docs: free mod, bilingual site, one-click download, theme editor, public profiles, rich landing in plans - feat(accounts): internal gRPC AuthenticateDevice guarded by internal key - feat(frontend): ru/en i18n with typed per-feature dictionaries and language switch - feat(accounts): GET /me profile endpoint - feat(gateway): scaffold crate with config validation and health check - feat(gateway): reverse proxy to accounts and configs services - feat(gateway): resolve identity once from access JWT or device token via gRPC - feat(gateway): per-route and global rate limits with Retry-After - feat(gateway): CORS for the site origin; docs for gateway and internal contract - feat(configs): scaffold service with schema, config validation and health check - feat(configs): four config slots per account with list, get and save - feat(configs): permanent share codes with regenerate and public load-by-code - feat(accounts): GetPublicProfiles gRPC for showcase author info - style(accounts,common): apply rustfmt to existing sources - feat(configs): public showcase with publish, browse, detail and copy-to-slot - feat(backend): public profile endpoint and showcase author filter - fix(gateway): silence clippy collapsible-if and needless-ref warnings - docs(backend): configs-service implemented; Подсистема 1 backend complete - feat(mod): add Optimize module skeleton with OptimizeState holder - feat(mod): gate glass blur behind Optimize no_glass knob - feat(mod): cut MotionBlur and DoF sample counts behind lite_post knob - feat(mod): trim procedural sky noise behind lite_sky knob - feat(mod): drop fade gradients and digit rolls behind lean_hud knob - docs(todo): mark Optimize module phase 9.2 complete - refactor(mod): drop dead Renderer2D compatibility shims - refactor(mod): prune unreachable Renderer2D overload towers - refactor(mod): remove unused Renderer2D overloads and imports - docs(todo): mark Renderer2D giant-splitting done (2179 to 1597) - refactor(mod): extract shader id constants from LoVisualRenderPipelines - docs(todo): record registry wave 2026-09-25 (Renderer2D, pipelines) - refactor(mod): move Renderer2D instance state into base class - refactor(mod): extract Renderer2DRounded drawing family - refactor(mod): extract Renderer2DPath connector and chamfer family - refactor(mod): extract Renderer2DShapes circle line and texture primitives - refactor(mod): extract Renderer2DGlass and Renderer2DItem families - refactor(mod): prune Renderer2D imports after facade split - docs(todo): record Renderer2D facade inheritance split (1597 to 475) - docs: easter eggs — .env honeypot, konami troll mode, devtools banner, IDDQD config, breakable 404 block, 418 teapot - feat(mod): introduce surface style system core (SurfaceStyle, StyleSpec, StyleConfig, SurfaceRenderer) - refactor(mod): delegate HudRenderUtil liquid glass draws to SurfaceRenderer (dedupe glass constants) - refactor(mod): route bespoke glass call sites through SurfaceRenderer.plateSpec - feat(mod): add Auto option to HUD bg effects via shared HudBgStyles resolution - feat(mod): flat fallback for no-glass optimize mode and persist global HUD config - feat(mod): default HUD bg effects to Auto so the global surface style drives widgets - feat(mod): add global cycle-style hotkey with surface style notification - feat(mod): add surface style swatch strip under the global style picker - feat(gateway): reject ambiguous paths and answer .env probes with a honeypot - fix(gateway): charge failed credentials against the rate limit, allow stale ones on /auth - feat(frontend): ClickGui theme pipeline generated from the mod, live site theming - feat(frontend): landing v2 hero — voxel/particle backdrop, live ClickGui, theme strip - docs(todo): drop the FPS A/B measurement from phase 9.3, close phase 9 - feat(gateway): answer /coffee with a 418 teapot - feat(frontend): land the rest of landing v2 — HUD, module wall, showcase, FAQ, footer - feat(frontend): one-click download from GitHub releases, changelog page, release CI - feat(frontend): theme editor with live ClickGui preview, mod-compatible export and share links - fix(frontend): landing HUD playground now shows real mod widgets (fps, coordinates, module list, keybinds, ping) - style(frontend): apply ClickGui glass effect to landing HUD playground widgets - fix(frontend): prevent color field row overflow in theme editor grid - fix(frontend): never attach stale bearer token to /auth/* requests - fix(configs): unpublish/publish can no longer bypass moderation - refactor(accounts): shrink auth/handlers.rs under the 250-line cap - fix(accounts): tolerate concurrent refresh without killing every session - fix(gateway): minor hardening from the backend review - feat(configs): IDDQD easter egg config
174 lines
5.4 KiB
Rust
174 lines
5.4 KiB
Rust
use super::profiles::{Author, ProfileSource};
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use super::repo::{self, CopyOutcome, ListingRow, PAGE_SIZE, PublishOutcome, Sort};
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use crate::error::{AppError, AppJson, AppPath, AppQuery};
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use crate::slots::handlers::{has_control_chars, validate_slot};
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use axum::{Json, extract::State, http::StatusCode};
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use chrono::{DateTime, Utc};
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use common::internal::GatewayIdentity;
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use serde::{Deserialize, Serialize};
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use std::sync::Arc;
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use uuid::Uuid;
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#[derive(Clone)]
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pub struct ShowcaseState {
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pub pool: sqlx::PgPool,
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pub profiles: Arc<dyn ProfileSource>,
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}
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#[derive(Serialize)]
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pub struct Listing {
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pub id: Uuid,
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pub title: String,
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pub description: String,
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pub config_name: String,
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pub copies_count: i32,
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pub published_at: DateTime<Utc>,
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pub author: Option<Author>,
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}
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fn to_listing(row: ListingRow, author: Option<Author>) -> Listing {
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Listing {
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id: row.id,
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title: row.title,
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description: row.description,
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config_name: row.name,
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copies_count: row.copies_count,
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published_at: row.published_at,
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author,
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}
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}
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#[derive(Deserialize)]
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pub struct PublishRequest {
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pub title: String,
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#[serde(default)]
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pub description: String,
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}
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pub async fn publish(
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State(state): State<ShowcaseState>,
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id: GatewayIdentity,
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AppPath(slot): AppPath<i16>,
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AppJson(req): AppJson<PublishRequest>,
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) -> Result<Json<serde_json::Value>, AppError> {
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let slot = validate_slot(slot)?;
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let title = req.title.trim();
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if title.is_empty() || title.chars().count() > 64 || has_control_chars(title) {
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return Err(AppError::Validation(
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"title must be 1..64 characters, no control characters".into(),
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));
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}
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let description = req.description.trim().to_owned();
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if description.chars().count() > 500 || has_control_chars(&description) {
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return Err(AppError::Validation(
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"description must be at most 500 characters, no control characters".into(),
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));
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}
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match repo::publish(&state.pool, id.account_id, slot, title, &description).await? {
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PublishOutcome::Published(listing) => {
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Ok(Json(serde_json::json!({ "listing_id": listing })))
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}
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PublishOutcome::SlotEmpty => Err(AppError::NotFound("slot is empty".into())),
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PublishOutcome::Hidden => Err(AppError::Forbidden(
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"listing is hidden by moderation".into(),
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)),
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}
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}
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pub async fn unpublish(
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State(state): State<ShowcaseState>,
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id: GatewayIdentity,
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AppPath(slot): AppPath<i16>,
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) -> Result<StatusCode, AppError> {
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let slot = validate_slot(slot)?;
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if repo::unpublish(&state.pool, id.account_id, slot).await? {
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Ok(StatusCode::NO_CONTENT)
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} else {
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Err(AppError::NotFound("slot is not published".into()))
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}
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}
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#[derive(Deserialize)]
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pub struct PageQuery {
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pub sort: Option<String>,
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pub page: Option<i64>,
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pub author: Option<Uuid>,
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}
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#[derive(Serialize)]
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pub struct PageResponse {
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pub items: Vec<Listing>,
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pub page: i64,
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pub has_more: bool,
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}
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pub async fn browse(
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State(state): State<ShowcaseState>,
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AppQuery(q): AppQuery<PageQuery>,
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) -> Result<Json<PageResponse>, AppError> {
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let sort = match q.sort.as_deref() {
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None | Some("new") => Sort::New,
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Some("popular") => Sort::Popular,
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Some(_) => return Err(AppError::Validation("sort must be new or popular".into())),
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};
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let page = q.page.unwrap_or(0).clamp(0, 10_000);
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let mut rows = repo::page(&state.pool, sort, page, q.author).await?;
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let has_more = rows.len() as i64 > PAGE_SIZE;
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rows.truncate(PAGE_SIZE as usize);
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let ids: Vec<Uuid> = rows.iter().map(|r| r.account_id).collect();
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let authors = state.profiles.profiles(&ids).await;
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let items = rows
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.into_iter()
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.map(|r| {
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let author = authors.get(&r.account_id).cloned();
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to_listing(r, author)
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})
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.collect();
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Ok(Json(PageResponse {
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items,
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page,
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has_more,
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}))
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}
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pub async fn detail(
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State(state): State<ShowcaseState>,
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AppPath(id): AppPath<Uuid>,
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) -> Result<Json<serde_json::Value>, AppError> {
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let (row, data) = repo::detail(&state.pool, id)
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.await?
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.ok_or_else(|| AppError::NotFound("no such listing".into()))?;
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let author = state
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.profiles
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.profiles(&[row.account_id])
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.await
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.remove(&row.account_id);
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let mut body =
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serde_json::to_value(to_listing(row, author)).map_err(|e| AppError::Internal(e.into()))?;
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body["data"] = data;
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Ok(Json(body))
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}
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#[derive(Deserialize)]
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pub struct CopyRequest {
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pub slot: i16,
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}
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pub async fn copy(
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State(state): State<ShowcaseState>,
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id: GatewayIdentity,
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AppPath(listing): AppPath<Uuid>,
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AppJson(req): AppJson<CopyRequest>,
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) -> Result<(StatusCode, Json<crate::slots::repo::Slot>), AppError> {
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let slot = validate_slot(req.slot)?;
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match repo::copy_into(&state.pool, listing, id.account_id, slot).await? {
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CopyOutcome::ListingMissing => Err(AppError::NotFound("no such listing".into())),
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CopyOutcome::SlotOccupied => Err(AppError::Conflict("target slot is not empty".into())),
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CopyOutcome::Copied => {
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let saved = crate::slots::repo::get(&state.pool, id.account_id, slot)
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.await?
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.ok_or_else(|| AppError::Internal(anyhow::anyhow!("copied slot vanished")))?;
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Ok((StatusCode::CREATED, Json(saved)))
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}
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}
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}
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