LoVisual/combatant-client-26.2/src/main/java/dev/loki/lovisual/LoVisual.java
loki5512344 fb6e6eb1d3 chore(history): squash 16 commit(s) from 2026-09-09
- docs: Cosmetics Overhaul design spec (slot-based cosmetics + built-in head/back modules)
- chore: drop design doc, implementing directly from TODO.md
- feat: Cosmetics module overhaul — 8 body-zone slots + 3D preview screen
- feat: AlwaysVisibleHand module + KineticLyrics text scale & timing offset
- feat: KillEffect Portal/Tornado procedural shader modes
- feat: KineticLyrics sync — millisecond position prediction (playerctl-style)
- feat: SkyShader Nebula mode, BlockHighlight shader outlines, crosshairs
- feat: CombatLog module — damage dealt/taken log with DPS stats
- refactor(8.5.1): regroup mixins/ 108 files into domain leaf packages (<=4 each) + regenerate mixins.json
- refactor(8.5.1): split accessors into 12 groups, iris/sodium/security into leaves, fix plugin FQNs + mixins.json
- refactor(8.5.1): split visuals/ 67 files into esp/nametags/hats/effects/weather/scene/camera/player/items/fx packages; lyrics->lrc; member visibility fixes; configs untouched (module ids preserved)
- refactor(8.5.1): split features/gui/clickgui/settings 51 files into 18 leaf packages (core/color/slider/text/bind/...); visibility promotion only, no behavior changes
- refactor(8.5.1): split features/gui/hud/draggable/impl 40 files into stats/metrics/status/combat/panels/targethud/scripted leaves; TargetHudModel records nested; visibility-only
- refactor(8.5.1): split events tree (impl 32 -> 8 domains, top -> core/meta); TODO 8.5 progress notes
- refactor(8.5.1): split features/gui/chat 31 files into model/render/text/input/suggestions/menu/messages leaves
- fix(8.5.1 audit): delete dead unregistered ItemRenderStateLayerAccessor, drop ghost sodium FQNs from plugin, remove vestigial visuals.* star import
2026-09-09 23:55:33 +02:00

438 lines
22 KiB
Java

/*
* This file is part of the LoVisual Client distribution.
* Copyright (c) 2026 loki5512344.
*
* Licensed under the GNU General Public License v3.0.
*/
package dev.loki.lovisual;
import dev.loki.lovisual.events.impl.render.GameTickEvent;
import net.fabricmc.api.ClientModInitializer;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientLifecycleEvents;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
import net.fabricmc.fabric.api.client.rendering.v1.hud.HudElementRegistry;
import net.fabricmc.fabric.api.client.rendering.v1.hud.VanillaHudElements;
import net.fabricmc.fabric.api.client.rendering.v1.level.LevelRenderEvents;
import net.minecraft.client.DeltaTracker;
import net.minecraft.client.gui.GuiGraphicsExtractor;
import net.minecraft.resources.Identifier;
import dev.loki.lovisual.addon.AddonManager;
import dev.loki.lovisual.addon.AddonRenderPipelineManager;
import dev.loki.lovisual.api.v0.render.LoVisualRenderStage;
import dev.loki.lovisual.config.MainConfig;
import dev.loki.lovisual.events.Events;
import dev.loki.lovisual.features.account.AccountConfig;
import dev.loki.lovisual.features.command.CommandManager;
import dev.loki.lovisual.features.gui.clickgui.ClickGuiRenderer;
import dev.loki.lovisual.features.gui.clickgui.settings.i18n.I18nPreflightContributors;
import dev.loki.lovisual.features.gui.hud.HudElements;
import dev.loki.lovisual.features.gui.hud.HudRenderSpace;
import dev.loki.lovisual.features.gui.hud.draggable.DraggableHudElementRegistry;
import dev.loki.lovisual.features.gui.hud.nondraggable.StaticHudElementBootstrap;
import dev.loki.lovisual.features.gui.hud.nondraggable.StaticHudElementRegistry;
import dev.loki.lovisual.features.gui.hud.nondraggable.impl.SwapTooltip;
import dev.loki.lovisual.features.module.HudPhase;
import dev.loki.lovisual.features.module.ModuleAutoLoader;
import dev.loki.lovisual.features.module.ModuleManager;
import dev.loki.lovisual.features.module.WorldPhase;
import dev.loki.lovisual.mixininterface.IGuiGraphics;
import dev.loki.lovisual.render.effects.NetherPortalRiftPass;
import dev.loki.lovisual.render.effects.SleepOverlayPass;
import dev.loki.lovisual.render.engine.LoVisualRenderEngineBootstrap;
import dev.loki.lovisual.render.engine.core.LoVisualRenderSystem;
import dev.loki.lovisual.render.engine.core.RenderPhase;
import dev.loki.lovisual.render.engine.core.RenderPhaseScope;
import dev.loki.lovisual.render.engine.core.ViewportContext;
import dev.loki.lovisual.render.engine.postprocess.PostProcessManager;
import dev.loki.lovisual.render.engine.profiler.ProfilerPhase;
import dev.loki.lovisual.render.engine.profiler.RenderProfiler2D;
import dev.loki.lovisual.render.engine.renderer.FullScreenRenderer;
import dev.loki.lovisual.render.engine.prewarm.RenderPrewarmContributors;
import dev.loki.lovisual.render.engine.prewarm.RenderPrewarmManager;
import dev.loki.lovisual.render.engine.renderer.Renderer2D;
import dev.loki.lovisual.render.engine.text.TextRenderer;
import dev.loki.lovisual.render.helpers.SystemCursor;
import dev.loki.lovisual.render.helpers.TickDelta;
import dev.loki.lovisual.util.aiming.RotationManager;
import dev.loki.lovisual.util.block.bed.SelfBedTracker;
import dev.loki.lovisual.util.click.AttackPressing;
import dev.loki.lovisual.util.combat.AntiBotTracker;
import dev.loki.lovisual.util.combat.protocol.CombatProtocolHeuristics;
import dev.loki.lovisual.util.combat.SprintController;
import dev.loki.lovisual.util.entity.simulation.BoatSimulationCache;
import dev.loki.lovisual.util.media.MediaSessionService;
import dev.loki.lovisual.util.network.BacktrackController;
import dev.loki.lovisual.util.network.BlinkManager;
import dev.loki.lovisual.util.proxy.ProxyBackend;
import dev.loki.lovisual.util.network.FakeLagController;
import dev.loki.lovisual.util.player.inventory.InventorySwap;
import dev.loki.lovisual.util.player.simulation.PlayerSimulationCache;
import dev.loki.lovisual.util.pvp.PvpTargetTracker;
import dev.loki.lovisual.util.pvp.PvpTracker;
import dev.loki.lovisual.util.target.TargetManager;
import dev.loki.lovisual.util.time.TimerController;
import dev.loki.lovisual.features.gui.clickgui.settings.bind.KeyBindSetting;
public class LoVisual implements ClientModInitializer {
private static void renderWorldPhase(WorldPhase phase,
com.mojang.blaze3d.vertex.PoseStack matrices,
net.minecraft.client.renderer.SubmitNodeCollector consumers) {
if (!Lifecycle.canRunRender()) return;
ModuleManager.renderWorld(
phase,
matrices,
consumers,
TickDelta.tickProgress(false)
);
}
private static void refreshHudFrameTiming(DeltaTracker tickCounter) {
LoVisualRenderSystem.updateFrameTiming(
TickDelta.tickProgress(tickCounter, false),
TickDelta.frameDeltaTicks(tickCounter),
TickDelta.fixedDeltaTicks(tickCounter)
);
}
private static void renderHudPhase(HudPhase phase, GuiGraphicsExtractor ctx, DeltaTracker tickCounter) {
if (!Lifecycle.canRunHud()) return;
float tickProgress = TickDelta.tickProgress(tickCounter, false);
ModuleManager.renderHud(phase, ctx, tickProgress);
Renderer2D.Deferred2DLayer layer = deferredLayerForHudPhase(phase);
if (renderHudEngine(phase, layer, ctx, tickCounter)) {
appendHudDeferredMarker(layer, ctx);
}
}
private static boolean renderHudEngine(HudPhase phase,
Renderer2D.Deferred2DLayer layer,
GuiGraphicsExtractor ctx,
DeltaTracker tickCounter) {
boolean rawMain = hasHudMainPassWork(phase, HudRenderSpace.UNSCALED)
|| AddonRenderPipelineManager.hasActiveCallbacks(LoVisualRenderStage.HUD_RAW);
boolean scaledMain = hasHudMainPassWork(phase, HudRenderSpace.SCALED)
|| AddonRenderPipelineManager.hasActiveCallbacks(LoVisualRenderStage.HUD_SCALED);
boolean logicalMain = hasHudMainPassWork(phase, HudRenderSpace.UNSCALED_LOGICAL)
|| AddonRenderPipelineManager.hasActiveCallbacks(LoVisualRenderStage.HUD_LOGICAL);
boolean rawForeground = hasHudForegroundPassWork(phase, HudRenderSpace.UNSCALED)
|| AddonRenderPipelineManager.hasActiveCallbacks(LoVisualRenderStage.HUD_RAW_FOREGROUND);
boolean scaledForeground = hasHudForegroundPassWork(phase, HudRenderSpace.SCALED)
|| AddonRenderPipelineManager.hasActiveCallbacks(LoVisualRenderStage.HUD_SCALED_FOREGROUND);
boolean logicalForeground = hasHudForegroundPassWork(phase, HudRenderSpace.UNSCALED_LOGICAL)
|| AddonRenderPipelineManager.hasActiveCallbacks(LoVisualRenderStage.HUD_LOGICAL_FOREGROUND);
if (!rawMain && !scaledMain && !logicalMain && !rawForeground && !scaledForeground && !logicalForeground) {
return false;
}
float tickProgress = TickDelta.tickProgress(tickCounter, false);
TextRenderer textRenderer = TextRenderer.get();
FullScreenRenderer.ensureInit();
ViewportContext.beginUnscaled(ctx);
refreshHudFrameTiming(tickCounter);
Renderer2D.withDeferredLayer(layer, () -> {
SystemCursor.beginFrame(ctx);
try (RenderPhaseScope hudPhase = LoVisualRenderSystem.phase(RenderPhase.HUD_MAIN, "2d:phase:" + phase.name())) {
// Raw HUD pass
if (rawMain) {
Renderer2D.COLOR.begin();
ModuleManager.renderHudEngine(phase, Renderer2D.COLOR, textRenderer, ctx, tickProgress);
StaticHudElementRegistry.renderAllEngine(phase, HudRenderSpace.UNSCALED, Renderer2D.COLOR, textRenderer, ctx, tickProgress);
AddonRenderPipelineManager.render2D(LoVisualRenderStage.HUD_RAW, phase, Renderer2D.COLOR, textRenderer, ctx, tickProgress);
Renderer2D.COLOR.render();
}
// Scaled fixed HUD pass
if (scaledMain) {
ViewportContext.beginScaled(ctx);
Renderer2D.COLOR.begin();
StaticHudElementRegistry.renderAllEngine(phase, HudRenderSpace.SCALED, Renderer2D.COLOR, textRenderer, ctx, tickProgress);
AddonRenderPipelineManager.render2D(LoVisualRenderStage.HUD_SCALED, phase, Renderer2D.COLOR, textRenderer, ctx, tickProgress);
Renderer2D.COLOR.render();
}
// Logical HUD pass
if (logicalMain) {
ViewportContext.beginUnscaledLogical(ctx);
Renderer2D.COLOR.begin();
StaticHudElementRegistry.renderAllEngine(phase, HudRenderSpace.UNSCALED_LOGICAL, Renderer2D.COLOR, textRenderer, ctx, tickProgress);
DraggableHudElementRegistry.renderAllEngine(phase, Renderer2D.COLOR, textRenderer, ctx, tickProgress);
AddonRenderPipelineManager.render2D(LoVisualRenderStage.HUD_LOGICAL, phase, Renderer2D.COLOR, textRenderer, ctx, tickProgress);
Renderer2D.COLOR.render();
}
// Raw foreground
if (rawForeground) {
ViewportContext.beginUnscaled(ctx);
Renderer2D.COLOR.begin();
ModuleManager.renderHudEngineForeground(phase, Renderer2D.COLOR, textRenderer, ctx, tickProgress);
StaticHudElementRegistry.renderAllEngineForeground(phase, HudRenderSpace.UNSCALED, Renderer2D.COLOR, textRenderer, ctx, tickProgress);
AddonRenderPipelineManager.render2D(LoVisualRenderStage.HUD_RAW_FOREGROUND, phase, Renderer2D.COLOR, textRenderer, ctx, tickProgress);
Renderer2D.COLOR.render();
}
// Scaled fixed HUD foreground
if (scaledForeground) {
ViewportContext.beginScaled(ctx);
Renderer2D.COLOR.begin();
StaticHudElementRegistry.renderAllEngineForeground(phase, HudRenderSpace.SCALED, Renderer2D.COLOR, textRenderer, ctx, tickProgress);
AddonRenderPipelineManager.render2D(LoVisualRenderStage.HUD_SCALED_FOREGROUND, phase, Renderer2D.COLOR, textRenderer, ctx, tickProgress);
Renderer2D.COLOR.render();
}
// Logical foreground
if (logicalForeground) {
ViewportContext.beginUnscaledLogical(ctx);
Renderer2D.COLOR.begin();
StaticHudElementRegistry.renderAllEngineForeground(phase, HudRenderSpace.UNSCALED_LOGICAL, Renderer2D.COLOR, textRenderer, ctx, tickProgress);
DraggableHudElementRegistry.renderAllEngineForeground(phase, Renderer2D.COLOR, textRenderer, ctx, tickProgress);
AddonRenderPipelineManager.render2D(LoVisualRenderStage.HUD_LOGICAL_FOREGROUND, phase, Renderer2D.COLOR, textRenderer, ctx, tickProgress);
Renderer2D.COLOR.render();
}
} finally {
SystemCursor.endFrame();
ViewportContext.end(ctx);
}
});
return true;
}
private static void renderHudAfterHotbar(GuiGraphicsExtractor ctx, DeltaTracker tickCounter) {
if (!Lifecycle.canRunHud()) return;
boolean swapTooltipWork = SwapTooltip.hasWork();
boolean targetHudWork = DraggableHudElementRegistry.hasEngineWidgetWork("target_hud");
if (!swapTooltipWork && !targetHudWork) return;
float tickProgress = TickDelta.tickProgress(tickCounter, false);
TextRenderer textRenderer = TextRenderer.get();
Renderer2D.Deferred2DLayer layer = Renderer2D.Deferred2DLayer.HUD_AFTER_MISC_OVERLAYS;
FullScreenRenderer.ensureInit();
ViewportContext.beginUnscaled(ctx);
refreshHudFrameTiming(tickCounter);
Renderer2D.withDeferredLayer(layer, () -> {
SystemCursor.beginFrame(ctx);
try (RenderPhaseScope hudPhase = LoVisualRenderSystem.phase(RenderPhase.HUD_EFFECTS, "2d:after_hotbar")) {
// Raw pass
if (swapTooltipWork) {
try (ProfilerPhase.Scope tooltipsScope = ProfilerPhase.scope("2d:after_hotbar:swap_tooltip");
RenderProfiler2D.Section ignoredTooltips = RenderProfiler2D.section("swap_tooltip")) {
Renderer2D.COLOR.begin();
SwapTooltip.render();
Renderer2D.COLOR.render();
}
}
// Logical pass
if (targetHudWork) {
ViewportContext.beginUnscaledLogical(ctx);
try (ProfilerPhase.Scope targetHudScope = ProfilerPhase.scope("2d:after_hotbar:target_hud");
RenderProfiler2D.Section ignoredTargetHud = RenderProfiler2D.section("target_hud")) {
Renderer2D.COLOR.begin();
DraggableHudElementRegistry.renderEngineWidget(
"target_hud",
Renderer2D.COLOR,
textRenderer,
ctx,
tickProgress
);
Renderer2D.COLOR.render();
}
}
} finally {
SystemCursor.endFrame();
ViewportContext.end(ctx);
}
});
appendHudDeferredMarker(layer, ctx);
}
private static void appendHudDeferredMarker(Renderer2D.Deferred2DLayer layer, GuiGraphicsExtractor ctx) {
if (!(ctx instanceof IGuiGraphics graphics)) return;
ctx.nextStratum();
graphics.lovisual$addDeferredHudMarker(layer);
ctx.nextStratum();
}
private static Renderer2D.Deferred2DLayer deferredLayerForHudPhase(HudPhase phase) {
if (phase == null) return Renderer2D.Deferred2DLayer.BEFORE_VANILLA_GUI;
return switch (phase) {
case NONE -> Renderer2D.Deferred2DLayer.BEFORE_VANILLA_GUI;
case FIRST -> Renderer2D.Deferred2DLayer.HUD_FIRST;
case BEFORE_MISC_OVERLAYS -> Renderer2D.Deferred2DLayer.HUD_BEFORE_MISC_OVERLAYS;
case AFTER_MISC_OVERLAYS -> Renderer2D.Deferred2DLayer.HUD_AFTER_MISC_OVERLAYS;
case AFTER_BOSS_BAR -> Renderer2D.Deferred2DLayer.HUD_AFTER_BOSS_BAR;
case BEFORE_DEMO_TIMER -> Renderer2D.Deferred2DLayer.HUD_BEFORE_DEMO_TIMER;
case BEFORE_CHAT -> Renderer2D.Deferred2DLayer.HUD_BEFORE_CHAT;
case AFTER_SUBTITLES -> Renderer2D.Deferred2DLayer.HUD_AFTER_SUBTITLES;
case LAST -> Renderer2D.Deferred2DLayer.HUD_LAST;
};
}
private static boolean hasHudMainPassWork(HudPhase phase, HudRenderSpace space) {
boolean moduleWork = space == HudRenderSpace.UNSCALED && ModuleManager.hasHudEngineWork(phase);
boolean staticWork = StaticHudElementRegistry.hasEngineWork(phase, space, false);
boolean draggableWork = space == HudRenderSpace.UNSCALED_LOGICAL && DraggableHudElementRegistry.hasEngineWork(phase, false);
return moduleWork || staticWork || draggableWork;
}
private static boolean hasHudForegroundPassWork(HudPhase phase, HudRenderSpace space) {
boolean moduleWork = space == HudRenderSpace.UNSCALED && ModuleManager.hasHudEngineForegroundWork(phase);
boolean staticWork = StaticHudElementRegistry.hasEngineWork(phase, space, true);
boolean draggableWork = space == HudRenderSpace.UNSCALED_LOGICAL && DraggableHudElementRegistry.hasEngineWork(phase, true);
return moduleWork || staticWork || draggableWork;
}
@Override
public void onInitializeClient() {
LoVisualRenderEngineBootstrap.init();
PostProcessManager.register(new NetherPortalRiftPass());
PostProcessManager.register(new SleepOverlayPass());
MainConfig.get(); // Load global settings (debug flag)
AccountConfig.get();
ProxyBackend.init();
CommandManager.init();
MediaSessionService.get().init();
ClientLifecycleEvents.CLIENT_STOPPING.register(client -> MediaSessionService.get().shutdown());
// -------- CONFIG + BINDS ----------
// Enabled addons declare built-in module exclusions before auto-discovery.
AddonManager.prepareModuleLoading();
ModuleAutoLoader.load("dev.loki.lovisual.features.module.modules");
AddonManager.init();
// Initialize modules' enabled state and settings from new config system
ModuleManager.loadAllModuleConfigs();
AddonManager.notifyClientReady();
// Key binds are restored via Module config (KeyBindSetting) in ModuleManager.loadAllModuleConfigs()
HudElements.init(); // init HUD config + widgets
StaticHudElementBootstrap.init(); // init vanilla HUD elements config
Events.BUS.register(I18nPreflightContributors.INSTANCE);
Events.BUS.register(RenderPrewarmContributors.INSTANCE);
Events.BUS.register(RotationManager.INSTANCE);
Events.BUS.register(AttackPressing.INSTANCE);
Events.BUS.register(InventorySwap.INSTANCE);
Events.BUS.register(SprintController.INSTANCE);
Events.BUS.register(AntiBotTracker.INSTANCE);
Events.BUS.register(CombatProtocolHeuristics.INSTANCE);
Events.BUS.register(PvpTracker.INSTANCE);
Events.BUS.register(PvpTargetTracker.INSTANCE);
Events.BUS.register(SelfBedTracker.INSTANCE);
Events.BUS.register(BoatSimulationCache.INSTANCE);
Events.BUS.register(PlayerSimulationCache.INSTANCE);
Events.BUS.register(BlinkManager.INSTANCE);
Events.BUS.register(FakeLagController.INSTANCE);
Events.BUS.register(BacktrackController.INSTANCE);
Events.BUS.register(TimerController.INSTANCE);
// -------- КЛЮЧЕВЫЕ ИВЕНТЫ --------
// === ТИКИ ===
ClientTickEvents.START_CLIENT_TICK.register(client -> {
if (client.player == null) return;
if (!Lifecycle.isActive()) return;
Events.BUS.post(new GameTickEvent());
});
ClientTickEvents.END_CLIENT_TICK.register(client -> {
if (!Lifecycle.isActive()) return;
if (!ClickGuiRenderer.isBlockingModuleKeybinds()) {
ModuleManager.handleModuleKeybinds();
}
TargetManager.tick();
ModuleManager.tickAll();
DraggableHudElementRegistry.tickAll();
StaticHudElementRegistry.tickAll();
});
/* ====================== WORLD RENDER ====================== */
LevelRenderEvents.COLLECT_SUBMITS.register(ctx -> renderWorldPhase(
WorldPhase.BEFORE_ENTITIES,
ctx.poseStack(),
ctx.submitNodeCollector()
));
LevelRenderEvents.AFTER_SOLID_FEATURES.register(ctx -> renderWorldPhase(
WorldPhase.AFTER_ENTITIES,
ctx.poseStack(),
ctx.submitNodeCollector()
));
LevelRenderEvents.BEFORE_TRANSLUCENT_TERRAIN.register(ctx -> renderWorldPhase(
WorldPhase.BEFORE_TRANSLUCENT,
ctx.poseStack(),
ctx.submitNodeCollector()
));
LevelRenderEvents.END_MAIN.register(ctx -> renderWorldPhase(
WorldPhase.END_MAIN,
ctx.poseStack(),
ctx.submitNodeCollector()
));
// === HUD 2D OVERLAYS ===
HudElementRegistry.addFirst(
Identifier.fromNamespaceAndPath("lovisual", "hud_first"),
(ctx, tc) -> renderHudPhase(HudPhase.FIRST, ctx, tc)
);
HudElementRegistry.addLast(
Identifier.fromNamespaceAndPath("lovisual", "hud_last"),
(ctx, tc) -> renderHudPhase(HudPhase.LAST, ctx, tc)
);
// остальные позиции HUD:
HudElementRegistry.attachElementBefore(
net.fabricmc.fabric.api.client.rendering.v1.hud.VanillaHudElements.MISC_OVERLAYS,
Identifier.fromNamespaceAndPath("lovisual", "hud_before_misc"),
(ctx, tc) -> renderHudPhase(HudPhase.BEFORE_MISC_OVERLAYS, ctx, tc)
);
HudElementRegistry.attachElementAfter(
net.fabricmc.fabric.api.client.rendering.v1.hud.VanillaHudElements.MISC_OVERLAYS,
Identifier.fromNamespaceAndPath("lovisual", "hud_after_misc"),
(ctx, tc) -> renderHudPhase(HudPhase.AFTER_MISC_OVERLAYS, ctx, tc)
);
HudElementRegistry.attachElementAfter(
net.fabricmc.fabric.api.client.rendering.v1.hud.VanillaHudElements.SLEEP,
Identifier.fromNamespaceAndPath("lovisual", "hud_after_boss"),
(ctx, tc) -> renderHudPhase(HudPhase.AFTER_BOSS_BAR, ctx, tc)
);
HudElementRegistry.attachElementBefore(
net.fabricmc.fabric.api.client.rendering.v1.hud.VanillaHudElements.DEMO_TIMER,
Identifier.fromNamespaceAndPath("lovisual", "hud_before_demo"),
(ctx, tc) -> renderHudPhase(HudPhase.BEFORE_DEMO_TIMER, ctx, tc)
);
HudElementRegistry.attachElementBefore(
net.fabricmc.fabric.api.client.rendering.v1.hud.VanillaHudElements.CHAT,
Identifier.fromNamespaceAndPath("lovisual", "hud_before_chat"),
(ctx, tc) -> renderHudPhase(HudPhase.BEFORE_CHAT, ctx, tc)
);
HudElementRegistry.attachElementAfter(
net.fabricmc.fabric.api.client.rendering.v1.hud.VanillaHudElements.SUBTITLES,
Identifier.fromNamespaceAndPath("lovisual", "hud_after_subtitles"),
(ctx, tc) -> renderHudPhase(HudPhase.AFTER_SUBTITLES, ctx, tc)
);
HudElementRegistry.attachElementAfter(
VanillaHudElements.HOTBAR,
Identifier.fromNamespaceAndPath("lovisual", "hud_after_hotbar"),
(ctx, tc) -> renderHudAfterHotbar(ctx, tc)
);
Lifecycle.activate();
RenderPrewarmManager.prewarm("client initialized");
}
}