- Core world model (World, Dimension, Tile, Terrain, Platform) - NBT reader/writer with full tag support - Anvil region (.mca) format reader with chunk parsing - Block palette compression and export - Biome database with Minecraft 1.21 biomes - CLI commands: new, import, export, info, render - GUI application with egui (viewport, tools, undo/redo) - Noise-based heightmap generation and editing operations License: GPL-3.0-or-later
19 lines
751 B
Python
Executable file
19 lines
751 B
Python
Executable file
"""Download Minecraft colormap PNG files for embedding."""
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import urllib.request
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import os
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base_url = "https://raw.githubusercontent.com/InventivetalentDev/minecraft-assets/1.21.11/assets/minecraft/textures/colormap"
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output_dir = os.path.join(os.path.dirname(__file__), "..", "crates", "biome-db", "data")
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files = ["grass.png", "foliage.png", "dry_foliage.png"]
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for name in files:
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url = f"{base_url}/{name}"
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outpath = os.path.join(output_dir, name)
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print(f"Downloading {name}...")
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req = urllib.request.Request(url, headers={"User-Agent": "Mozilla/5.0"})
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resp = urllib.request.urlopen(req, timeout=15)
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data = resp.read()
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with open(outpath, "wb") as f:
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f.write(data)
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print(f" {len(data)} bytes -> {outpath}")
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