Terrafier/gui/Cargo.toml
loki5512344 bdd4564240 Refactor structure, implement layers, add Erode/Fill/layer panel
- Restructure folder hierarchy: max 4 .rs per dir using subfolders
  (ops/operations -> brush/ + shaping/, model/ -> world/, io/* -> subtypes, etc.)
- Fix golden_test.rs comment, extract BrushApply helper, add World::with_heightmap
- Implement 6 layer data generators (Caves, River, Frost, Trees, Biome, Resources)
  with noise-based (OpenSimplex) and terrain-derived algorithms
- Fix clippy warnings, dead code cleanup, import path fixes
- GUI: add Erode&Fill tool modes with radio buttons/sliders/apply_tool
- GUI: add Layers panel with 6 checkboxes + CPU viewport overlay rendering
2026-06-24 12:27:55 +02:00

18 lines
494 B
TOML
Executable file

[package]
name = "terrafier-gui"
version.workspace = true
edition.workspace = true
license.workspace = true
description = "Native GUI for Terrafier — interactive world painting with GPU rendering"
[dependencies]
terrafier-core = { path = "../core" }
anyhow.workspace = true
log.workspace = true
env_logger.workspace = true
egui = "0.31"
eframe = { version = "0.31", features = ["wgpu"] }
egui-wgpu = "0.31"
wgpu = { version = "24", features = ["vulkan-portability", "webgl"] }
rfd = "0.15"