docs: rewrite README with feature list, tech stack, status table; fix Slint padding warnings; update encryption status
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README.md
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README.md
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# VNOX
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# VNOX — Client
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Self-hosted realtime voice and chat. Decentralized. Lightweight. Moddable.
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Built on LNEx, a custom protocol for low-latency federated communication.
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> Native desktop client for VNOX. Voice, text, no cloud.
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Not Discord. Not TeamSpeak. Not cloud.
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[](LICENSE)
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[](https://www.rust-lang.org/)
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[](docs/00-status.md)
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```
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vnox://server/channel
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```
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---
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## Quick links
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## What is this?
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- [Architecture](docs/01-architecture.md)
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- [Protocol](docs/02-protocol/README.md)
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- [Current status and limitations](docs/00-status.md)
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- [Server setup](docs/03-server/deployment.md)
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- [Local dev config](dev/README.md)
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- [Contributing](docs/community/contributing.md)
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- [Changelog](CHANGELOG.md)
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The official desktop client for [VNOX](https://github.com/loki5512344/Vnox) — a self-hosted voice and text communication platform. Connects to a VNOX server over the LNEx protocol.
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- Connects to gateway via **TCP** (text, auth, channels, guilds, DMs)
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- Connects to voice node via **UDP** (encrypted Opus voice packets)
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- Opus audio encoding/decoding with adaptive jitter buffer
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- Native UI built with **Slint** — no Electron, no web views
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---
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## Features
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### Implemented
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- **Auth:** Ed25519 keypair generation, challenge-response login, reconnect with exponential backoff
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- **Encryption:** ChaCha20-Poly1305 AEAD + X25519 ECDH key exchange
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- **Text chat:** Persistent history, reactions, replies, edit, delete, typing indicators, read receipts
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- **Channel management:** Join, leave, create, delete; text and voice channels
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- **Guilds:** Create, list, leave, member list with roles, kick, audit log viewer
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- **Roles:** Role list, assign/unassign with permission checks
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- **Direct Messages:** 1:1 DMs with persistent history, unread badges, search
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- **Friends:** Requests, accept/decline, Online/All/Pending/Blocked tabs
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- **Presence:** Online/Idle/DND/Invisible, custom status text, activity display
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- **Voice:** PTT / VAD / always-on modes, configurable bitrate, per-user volume
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- **Jitter buffer:** Adaptive mode, configurable target latency
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- **Noise suppression:** RNNoise (feature-gated, off by default)
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- **Identity vault:** Optional Argon2id + ChaCha20-Poly1305 encrypted keyfile
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- **Keyfile export/import:** Encrypted or plain JSON with passphrase
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- **Bookmarks:** Save/remove server nodes in connect screen
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### Planned
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- In-game overlay (Phase 2)
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- Federation support (Phase 3)
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- Mobile client (Phase 3)
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---
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## Status
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Phase 1: implemented, not production ready.
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Phase 1 is implemented. Not production ready.
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See [docs/00-status.md](docs/00-status.md) for an honest list of what works,
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what is only specified on paper, and known gaps.
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| Feature | Status |
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|----------------------|----------------------------|
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| Connect to server | ✅ Working |
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| Text chat | ✅ Working |
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| Channel management | ✅ Working |
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| Guilds & roles | ✅ Working |
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| Direct Messages | ✅ Working |
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| Friends & presence | ✅ Working |
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| Voice (send/receive) | 🔧 Partial (audio pipeline) |
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| Encryption | ✅ ChaCha20-Poly1305 + X25519 |
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| In-game overlay | 🔲 Phase 2 |
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| Mobile client | 🔲 Phase 3 |
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| Component | Status |
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|----------------|--------|
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| Gateway | TCP listener, LNEx handshake, channels, chat, SQLite |
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| Voice node | UDP relay, voice packet routing |
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| Desktop client | egui UI, net layer, audio pipeline (partial) |
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| LNEx protocol | Specified and implemented (JSON in Phase 1) |
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| Federation | Planned (Phase 3) |
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| Mobile client | Planned (Phase 3) |
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See [docs/00-status.md](docs/00-status.md) for a full breakdown.
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Traffic in v0.1.x is **unencrypted plaintext**. Do not use in production.
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---
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## Running locally
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## Quick start
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Requires Rust 1.85+.
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**Requirements:** Rust 1.85+, a running [VNOX Server](https://github.com/loki5512344/Vnox)
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```sh
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# terminal 1 - gateway
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```bash
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# Terminal 1 — gateway
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cargo run -p vnox-gateway -- --config dev/config.toml
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# terminal 2 - voice node
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# Terminal 2 — voice node
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cargo run -p vnox-voice-node -- --config dev/config.toml
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# terminal 3 - client
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# Terminal 3 — client
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cargo run -p vnox-client
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```
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The client connects to `127.0.0.1:7600` by default (editable in the UI).
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Config details: [dev/README.md](dev/README.md).
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The client connects to `127.0.0.1:7600` by default. You can change the address in the UI on the connect screen.
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### Opus on Windows
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`audiopus_sys` builds libopus from source via CMake.
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CMake 4.x requires a policy flag, already set in `.cargo/config.toml`:
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`audiopus_sys` builds libopus from source via CMake. CMake 4.x policy flag is already set in `.cargo/config.toml` — no manual steps needed.
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```toml
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[env]
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CMAKE_POLICY_VERSION_MINIMUM = "3.5"
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---
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## Tech stack
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| Layer | Technology |
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|-------------|--------------------------------|
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| UI | Slint |
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| Networking | Tokio (async TCP + UDP) |
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| Audio | cpal + rodio + opus + rnnoise |
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| Identity | ed25519-dalek + x25519-dalek |
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| Crypto | ChaCha20-Poly1305 + Argon2id |
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| Protocol | LNEx v1 (JSON, Phase 1) |
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---
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## Project structure
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```
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src/
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├── main.rs # Entry point
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├── ui/ # Slint UI (slint files + Rust glue)
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├── net/ # LNEx TCP + UDP networking
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│ ├── crypto/ # Session encryption
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│ ├── framing/ # Packet read/write
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│ ├── voice/ # UDP voice send/recv
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│ └── session/ # Connection lifecycle, reconnection
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├── audio/ # Audio pipeline
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│ ├── capture.rs # Mic → Opus encode
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│ ├── playback.rs # Opus decode → speaker
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│ ├── config.rs # Bitrate, VAD, jitter settings
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│ └── processing/ # VAD, noise suppression
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├── identity_vault.rs # Argon2id-encrypted keyfile
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├── app.rs # UI state and event dispatch
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└── jitter/ # Jitter buffer
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```
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No manual steps needed.
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---
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## License
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GPL-3.0. See [docs/LICENSE.md](docs/LICENSE.md).
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The LNEx protocol specification is CC0 (public domain).
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Client code: **GPL-3.0** — see [LICENSE](LICENSE)
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LNEx protocol specification: **CC0** (public domain)
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