docs: rewrite README with feature list, tech stack, status table; fix Slint padding warnings; update encryption status

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loki5512344 2026-07-21 17:39:51 +02:00
parent 49e1f38793
commit 44d284a568
Signed by: boba
GPG key ID: 253067914055423B
12 changed files with 135 additions and 49 deletions

145
README.md
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@ -1,74 +1,131 @@
# VNOX # VNOX — Client
Self-hosted realtime voice and chat. Decentralized. Lightweight. Moddable. > Native desktop client for VNOX. Voice, text, no cloud.
Built on LNEx, a custom protocol for low-latency federated communication.
Not Discord. Not TeamSpeak. Not cloud. [![License: GPL-3.0](https://img.shields.io/badge/license-GPL--3.0-blue.svg)](LICENSE)
[![Rust](https://img.shields.io/badge/rust-1.85%2B-orange.svg)](https://www.rust-lang.org/)
[![Status: Phase 1](https://img.shields.io/badge/status-phase%201%20%E2%80%94%20implemented-yellow.svg)](docs/00-status.md)
``` ---
vnox://server/channel
```
## Quick links ## What is this?
- [Architecture](docs/01-architecture.md) The official desktop client for [VNOX](https://github.com/loki5512344/Vnox) — a self-hosted voice and text communication platform. Connects to a VNOX server over the LNEx protocol.
- [Protocol](docs/02-protocol/README.md)
- [Current status and limitations](docs/00-status.md) - Connects to gateway via **TCP** (text, auth, channels, guilds, DMs)
- [Server setup](docs/03-server/deployment.md) - Connects to voice node via **UDP** (encrypted Opus voice packets)
- [Local dev config](dev/README.md) - Opus audio encoding/decoding with adaptive jitter buffer
- [Contributing](docs/community/contributing.md) - Native UI built with **Slint** — no Electron, no web views
- [Changelog](CHANGELOG.md)
---
## Features
### Implemented
- **Auth:** Ed25519 keypair generation, challenge-response login, reconnect with exponential backoff
- **Encryption:** ChaCha20-Poly1305 AEAD + X25519 ECDH key exchange
- **Text chat:** Persistent history, reactions, replies, edit, delete, typing indicators, read receipts
- **Channel management:** Join, leave, create, delete; text and voice channels
- **Guilds:** Create, list, leave, member list with roles, kick, audit log viewer
- **Roles:** Role list, assign/unassign with permission checks
- **Direct Messages:** 1:1 DMs with persistent history, unread badges, search
- **Friends:** Requests, accept/decline, Online/All/Pending/Blocked tabs
- **Presence:** Online/Idle/DND/Invisible, custom status text, activity display
- **Voice:** PTT / VAD / always-on modes, configurable bitrate, per-user volume
- **Jitter buffer:** Adaptive mode, configurable target latency
- **Noise suppression:** RNNoise (feature-gated, off by default)
- **Identity vault:** Optional Argon2id + ChaCha20-Poly1305 encrypted keyfile
- **Keyfile export/import:** Encrypted or plain JSON with passphrase
- **Bookmarks:** Save/remove server nodes in connect screen
### Planned
- In-game overlay (Phase 2)
- Federation support (Phase 3)
- Mobile client (Phase 3)
---
## Status ## Status
Phase 1: implemented, not production ready. Phase 1 is implemented. Not production ready.
See [docs/00-status.md](docs/00-status.md) for an honest list of what works, | Feature | Status |
what is only specified on paper, and known gaps. |----------------------|----------------------------|
| Connect to server | ✅ Working |
| Text chat | ✅ Working |
| Channel management | ✅ Working |
| Guilds & roles | ✅ Working |
| Direct Messages | ✅ Working |
| Friends & presence | ✅ Working |
| Voice (send/receive) | 🔧 Partial (audio pipeline) |
| Encryption | ✅ ChaCha20-Poly1305 + X25519 |
| In-game overlay | 🔲 Phase 2 |
| Mobile client | 🔲 Phase 3 |
| Component | Status | See [docs/00-status.md](docs/00-status.md) for a full breakdown.
|----------------|--------|
| Gateway | TCP listener, LNEx handshake, channels, chat, SQLite |
| Voice node | UDP relay, voice packet routing |
| Desktop client | egui UI, net layer, audio pipeline (partial) |
| LNEx protocol | Specified and implemented (JSON in Phase 1) |
| Federation | Planned (Phase 3) |
| Mobile client | Planned (Phase 3) |
Traffic in v0.1.x is **unencrypted plaintext**. Do not use in production. ---
## Running locally ## Quick start
Requires Rust 1.85+. **Requirements:** Rust 1.85+, a running [VNOX Server](https://github.com/loki5512344/Vnox)
```sh ```bash
# terminal 1 - gateway # Terminal 1 — gateway
cargo run -p vnox-gateway -- --config dev/config.toml cargo run -p vnox-gateway -- --config dev/config.toml
# terminal 2 - voice node # Terminal 2 — voice node
cargo run -p vnox-voice-node -- --config dev/config.toml cargo run -p vnox-voice-node -- --config dev/config.toml
# terminal 3 - client # Terminal 3 — client
cargo run -p vnox-client cargo run -p vnox-client
``` ```
The client connects to `127.0.0.1:7600` by default (editable in the UI). The client connects to `127.0.0.1:7600` by default. You can change the address in the UI on the connect screen.
Config details: [dev/README.md](dev/README.md).
### Opus on Windows ### Opus on Windows
`audiopus_sys` builds libopus from source via CMake. `audiopus_sys` builds libopus from source via CMake. CMake 4.x policy flag is already set in `.cargo/config.toml` — no manual steps needed.
CMake 4.x requires a policy flag, already set in `.cargo/config.toml`:
```toml ---
[env]
CMAKE_POLICY_VERSION_MINIMUM = "3.5" ## Tech stack
| Layer | Technology |
|-------------|--------------------------------|
| UI | Slint |
| Networking | Tokio (async TCP + UDP) |
| Audio | cpal + rodio + opus + rnnoise |
| Identity | ed25519-dalek + x25519-dalek |
| Crypto | ChaCha20-Poly1305 + Argon2id |
| Protocol | LNEx v1 (JSON, Phase 1) |
---
## Project structure
```
src/
├── main.rs # Entry point
├── ui/ # Slint UI (slint files + Rust glue)
├── net/ # LNEx TCP + UDP networking
│ ├── crypto/ # Session encryption
│ ├── framing/ # Packet read/write
│ ├── voice/ # UDP voice send/recv
│ └── session/ # Connection lifecycle, reconnection
├── audio/ # Audio pipeline
│ ├── capture.rs # Mic → Opus encode
│ ├── playback.rs # Opus decode → speaker
│ ├── config.rs # Bitrate, VAD, jitter settings
│ └── processing/ # VAD, noise suppression
├── identity_vault.rs # Argon2id-encrypted keyfile
├── app.rs # UI state and event dispatch
└── jitter/ # Jitter buffer
``` ```
No manual steps needed. ---
## License ## License
GPL-3.0. See [docs/LICENSE.md](docs/LICENSE.md). Client code: **GPL-3.0** — see [LICENSE](LICENSE)
LNEx protocol specification: **CC0** (public domain)
The LNEx protocol specification is CC0 (public domain).

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@ -25,6 +25,7 @@ pub async fn handle(pid: u16, payload: &[u8], tx: &mpsc::Sender<NetEvent>) -> Re
}) })
.collect(), .collect(),
voice_endpoint: p.voice_endpoint, voice_endpoint: p.voice_endpoint,
guild_id: p.guild_id,
}) })
.await; .await;
} }
@ -35,6 +36,7 @@ pub async fn handle(pid: u16, payload: &[u8], tx: &mpsc::Sender<NetEvent>) -> Re
channel_id: p.channel_id, channel_id: p.channel_id,
channel_name: p.channel_name, channel_name: p.channel_name,
kind: p.kind, kind: p.kind,
guild_id: p.guild_id,
}) })
.await; .await;
} }
@ -57,6 +59,7 @@ pub async fn handle(pid: u16, payload: &[u8], tx: &mpsc::Sender<NetEvent>) -> Re
channel_id: c.channel_id, channel_id: c.channel_id,
channel_name: c.channel_name, channel_name: c.channel_name,
kind: c.kind, kind: c.kind,
guild_id: c.guild_id,
}) })
.collect(), .collect(),
}) })

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@ -54,6 +54,8 @@ pub struct ChannelStatePayload {
pub kind: String, pub kind: String,
pub members: Vec<WireMember>, pub members: Vec<WireMember>,
pub voice_endpoint: String, pub voice_endpoint: String,
#[serde(default)]
pub guild_id: Option<String>,
} }
#[derive(Serialize, Deserialize, Debug, Clone)] #[derive(Serialize, Deserialize, Debug, Clone)]
@ -81,6 +83,8 @@ pub struct ChannelListItem {
pub channel_id: String, pub channel_id: String,
pub channel_name: String, pub channel_name: String,
pub kind: String, pub kind: String,
#[serde(default)]
pub guild_id: Option<String>,
} }
#[derive(Serialize, Deserialize, Debug, Clone)] #[derive(Serialize, Deserialize, Debug, Clone)]

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@ -102,12 +102,12 @@ pub async fn session_loop(
framing::io::write_encrypted(&mut stream, PID_LEAVE_CHANNEL, &mut seq, framing::io::write_encrypted(&mut stream, PID_LEAVE_CHANNEL, &mut seq,
&serde_json::to_vec(&LeaveChannelPayload { channel_id })?, &crypto).await?; &serde_json::to_vec(&LeaveChannelPayload { channel_id })?, &crypto).await?;
} }
Some(NetCommand::ChannelCreate { channel_id, channel_name, kind }) => { Some(NetCommand::ChannelCreate { channel_id, channel_name, kind, guild_id }) => {
let payload = serde_json::to_vec(&ChannelCreatePayload { let payload = serde_json::to_vec(&ChannelCreatePayload {
channel_id, channel_id,
channel_name, channel_name,
kind, kind,
guild_id: None, guild_id,
})?; })?;
framing::io::write_encrypted(&mut stream, PID_CHANNEL_CREATE, &mut seq, &payload, &crypto).await?; framing::io::write_encrypted(&mut stream, PID_CHANNEL_CREATE, &mut seq, &payload, &crypto).await?;
} }

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@ -14,6 +14,7 @@ pub enum NetCommand {
channel_id: String, channel_id: String,
channel_name: String, channel_name: String,
kind: String, kind: String,
guild_id: Option<String>,
}, },
ChannelDelete { ChannelDelete {
channel_id: String, channel_id: String,

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@ -23,11 +23,13 @@ pub enum NetEvent {
kind: String, kind: String,
members: Vec<MemberInfo>, members: Vec<MemberInfo>,
voice_endpoint: String, voice_endpoint: String,
guild_id: Option<String>,
}, },
ChannelCreated { ChannelCreated {
channel_id: String, channel_id: String,
channel_name: String, channel_name: String,
kind: String, kind: String,
guild_id: Option<String>,
}, },
ChannelDeleted { ChannelDeleted {
channel_id: String, channel_id: String,

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@ -10,6 +10,7 @@ pub struct ChannelListItem {
pub channel_id: String, pub channel_id: String,
pub channel_name: String, pub channel_name: String,
pub kind: String, pub kind: String,
pub guild_id: Option<String>,
} }
#[derive(Debug, Clone)] #[derive(Debug, Clone)]

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@ -69,6 +69,10 @@ fn sync_sidebar(window: &MainWindow, state: &UiState, own_nickname: &str) {
let channels: Vec<ChannelItem> = state let channels: Vec<ChannelItem> = state
.channels .channels
.iter() .iter()
.filter(|c| match guild_id {
None => true,
Some(gid) => c.guild_id.as_deref() == Some(gid) || c.guild_id.is_none(),
})
.map(|c| ChannelItem { .map(|c| ChannelItem {
channel_id: SharedString::from(c.id.as_str()), channel_id: SharedString::from(c.id.as_str()),
name: SharedString::from(c.name.as_str()), name: SharedString::from(c.name.as_str()),

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@ -60,21 +60,21 @@ export component SettingsWindow {
background: active-tab == "audio" ? Theme.accent : Theme.bg-interactive; background: active-tab == "audio" ? Theme.accent : Theme.bg-interactive;
border-radius: Theme.radius; border-radius: Theme.radius;
TouchArea { clicked => { active-tab = "audio"; } } TouchArea { clicked => { active-tab = "audio"; } }
Text { text: "Audio"; color: Theme.text-primary; font-size: 13px; padding-left: 12px; padding-right: 12px; horizontal-alignment: center; vertical-alignment: center; } Text { text: "Audio"; color: Theme.text-primary; font-size: 13px; horizontal-alignment: center; vertical-alignment: center; }
} }
Rectangle { Rectangle {
height: 28px; height: 28px;
background: active-tab == "network" ? Theme.accent : Theme.bg-interactive; background: active-tab == "network" ? Theme.accent : Theme.bg-interactive;
border-radius: Theme.radius; border-radius: Theme.radius;
TouchArea { clicked => { active-tab = "network"; } } TouchArea { clicked => { active-tab = "network"; } }
Text { text: "Network"; color: Theme.text-primary; font-size: 13px; padding-left: 12px; padding-right: 12px; horizontal-alignment: center; vertical-alignment: center; } Text { text: "Network"; color: Theme.text-primary; font-size: 13px; horizontal-alignment: center; vertical-alignment: center; }
} }
Rectangle { Rectangle {
height: 28px; height: 28px;
background: active-tab == "identity" ? Theme.accent : Theme.bg-interactive; background: active-tab == "identity" ? Theme.accent : Theme.bg-interactive;
border-radius: Theme.radius; border-radius: Theme.radius;
TouchArea { clicked => { active-tab = "identity"; } } TouchArea { clicked => { active-tab = "identity"; } }
Text { text: "Identity"; color: Theme.text-primary; font-size: 13px; padding-left: 12px; padding-right: 12px; horizontal-alignment: center; vertical-alignment: center; } Text { text: "Identity"; color: Theme.text-primary; font-size: 13px; horizontal-alignment: center; vertical-alignment: center; }
} }
HorizontalLayout { horizontal-stretch: 1; } HorizontalLayout { horizontal-stretch: 1; }
Rectangle { Rectangle {

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@ -44,30 +44,35 @@ impl UiState {
id: "general".into(), id: "general".into(),
name: "general".into(), name: "general".into(),
kind: "text".into(), kind: "text".into(),
guild_id: None,
members: Vec::new(), members: Vec::new(),
}, },
Channel { Channel {
id: "dev-talk".into(), id: "dev-talk".into(),
name: "dev-talk".into(), name: "dev-talk".into(),
kind: "text".into(), kind: "text".into(),
guild_id: None,
members: Vec::new(), members: Vec::new(),
}, },
Channel { Channel {
id: "plugins".into(), id: "plugins".into(),
name: "plugins".into(), name: "plugins".into(),
kind: "text".into(), kind: "text".into(),
guild_id: None,
members: Vec::new(), members: Vec::new(),
}, },
Channel { Channel {
id: "lobby".into(), id: "lobby".into(),
name: "lobby".into(), name: "lobby".into(),
kind: "voice".into(), kind: "voice".into(),
guild_id: None,
members: Vec::new(), members: Vec::new(),
}, },
Channel { Channel {
id: "gaming".into(), id: "gaming".into(),
name: "gaming".into(), name: "gaming".into(),
kind: "voice".into(), kind: "voice".into(),
guild_id: None,
members: Vec::new(), members: Vec::new(),
}, },
]; ];

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@ -5,6 +5,7 @@ pub struct Channel {
pub id: String, pub id: String,
pub name: String, pub name: String,
pub kind: String, pub kind: String,
pub guild_id: Option<String>,
pub members: Vec<String>, pub members: Vec<String>,
} }

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@ -311,6 +311,7 @@ fn chat_handle(ui: &mut UiState, net: &NetHandle, event: NetEvent) {
channel_name, channel_name,
kind, kind,
members, members,
guild_id,
.. ..
} => { } => {
let mems: Vec<String> = members let mems: Vec<String> = members
@ -322,11 +323,15 @@ fn chat_handle(ui: &mut UiState, net: &NetHandle, event: NetEvent) {
.collect(); .collect();
if let Some(ch) = ui.channels.iter_mut().find(|c| c.id == channel_id) { if let Some(ch) = ui.channels.iter_mut().find(|c| c.id == channel_id) {
ch.members = mems; ch.members = mems;
if guild_id.is_some() {
ch.guild_id = guild_id.clone();
}
} else { } else {
ui.channels.push(crate::ui::state::Channel { ui.channels.push(crate::ui::state::Channel {
id: channel_id.clone(), id: channel_id.clone(),
name: channel_name, name: channel_name,
kind: kind.clone(), kind: kind.clone(),
guild_id: guild_id.clone(),
members: mems, members: mems,
}); });
} }
@ -347,12 +352,14 @@ fn chat_handle(ui: &mut UiState, net: &NetHandle, event: NetEvent) {
channel_id, channel_id,
channel_name, channel_name,
kind, kind,
guild_id,
} => { } => {
if !ui.channels.iter().any(|c| c.id == channel_id) { if !ui.channels.iter().any(|c| c.id == channel_id) {
ui.channels.push(crate::ui::state::Channel { ui.channels.push(crate::ui::state::Channel {
id: channel_id, id: channel_id,
name: channel_name, name: channel_name,
kind, kind,
guild_id,
members: Vec::new(), members: Vec::new(),
}); });
} }
@ -381,6 +388,7 @@ fn chat_handle(ui: &mut UiState, net: &NetHandle, event: NetEvent) {
id: c.channel_id, id: c.channel_id,
name: c.channel_name, name: c.channel_name,
kind: c.kind, kind: c.kind,
guild_id: c.guild_id,
members, members,
} }
}) })