add client docs, README, CHANGELOG
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docs/README.md
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# Clients
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VNOX is a native-only platform. There is no web client and none is planned.
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## Why no web client
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- WebRTC adds latency overhead incompatible with VNOX's voice latency targets
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- WASM + wgpu in browser is not a viable egui deployment target today
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- Electron is explicitly rejected (it's what we're building against)
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- A browser tab is not the right environment for a persistent voice client
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The desktop client is a real native binary. It starts fast, uses minimal memory,
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and has direct access to audio hardware without browser sandboxing.
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## Clients
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- [desktop.md](desktop.md) — primary client, Windows / macOS / Linux
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- [mobile.md](mobile.md) — Phase 3, stack TBD
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- [overlay.md](overlay.md) — in-game HUD, Phase 2
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