baseline: post wave1+i2b+b2i, vfbuild13=377 errors
This commit is contained in:
commit
e11e749e4b
2248 changed files with 378506 additions and 0 deletions
648
src/main/java/defpackage/aqv.java
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648
src/main/java/defpackage/aqv.java
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@ -0,0 +1,648 @@
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package defpackage;
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import com.mojang.blaze3d.GpuFormat;
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import com.mojang.blaze3d.buffers.GpuBuffer;
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import com.mojang.blaze3d.buffers.GpuBufferSlice.MappedView;
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import com.mojang.blaze3d.pipeline.BindGroupLayout;
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import com.mojang.blaze3d.pipeline.ColorTargetState;
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import com.mojang.blaze3d.pipeline.RenderPipeline;
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import com.mojang.blaze3d.pipeline.RenderTarget;
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import com.mojang.blaze3d.pipeline.RenderPipeline.Snippet;
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import com.mojang.blaze3d.shaders.UniformType;
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import com.mojang.blaze3d.systems.CommandEncoder;
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import com.mojang.blaze3d.systems.GpuDevice;
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import com.mojang.blaze3d.systems.RenderPass;
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import com.mojang.blaze3d.systems.RenderSystem;
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import com.mojang.blaze3d.textures.FilterMode;
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import com.mojang.blaze3d.textures.GpuSampler;
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import com.mojang.blaze3d.textures.GpuTexture;
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import com.mojang.blaze3d.textures.GpuTextureView;
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import java.nio.ByteBuffer;
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import java.util.ArrayDeque;
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import java.util.Optional;
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import java.util.function.Supplier;
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import net.minecraft.client.renderer.RenderPipelines;
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import net.minecraft.resources.Identifier;
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import org.lwjgl.system.MemoryStack;
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public final class aqv {
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private static final String NAMESPACE = "evolution";
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private static final String UNIFORM_BLOCK = "ReplayParams";
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private static final String SAMPLER_SOURCE = "SourceTex";
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private static final Identifier VERTEX_SHADER = id("core/replay/fullscreen");
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private static final Identifier FRAGMENT_SHADER = id(
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"core/replay/downscale"
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);
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private static final String PIPELINE_FAILURE = "gpu frame capture pipeline setup failed for {}";
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private static final String FRAME_FAILURE = "gpu frame capture frame failed for {}";
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private static final String READBACK_FAILURE = "gpu frame capture readback failed for {}";
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private static final GpuFormat TARGET_FORMAT = GpuFormat.RGBA8_UNORM;
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private static final int TARGET_USAGE = 14;
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private static final int UNIFORM_USAGE = 136;
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private static final int READBACK_USAGE = 9;
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private static final int UNIFORM_SIZE = 16;
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private static final int FLOAT_SIZE = 4;
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private static final int TEXTURE_DEPTH = 1;
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private static final int TEXTURE_MIP_LEVELS = 1;
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private static final int COPY_MIP_LEVEL = 0;
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private static final long COPY_OFFSET = 0L;
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private static final int BYTES_PER_PIXEL = 4;
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private static final int FULLSCREEN_VERTEX_COUNT = 3;
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private static final int INSTANCE_COUNT = 1;
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private static final int FIRST_VERTEX = 0;
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private static final int FIRST_INSTANCE = 0;
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private static final int MIN_DIMENSION = 16;
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private static final int EVEN_MASK = -2;
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private final String name;
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private final Identifier pipelineId;
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private final int maxInFlight;
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private final Supplier<String> uniformLabel;
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private final Supplier<String> targetLabel;
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private final Supplier<String> readbackLabel;
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private final Supplier<String> passLabel;
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private final ArrayDeque<GpuBuffer> readbackPool = new ArrayDeque<>();
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private RenderPipeline pipeline;
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private GpuBuffer uniformBuffer;
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private GpuTexture target;
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private GpuTextureView targetView;
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private int targetWidth = -1;
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private int targetHeight = -1;
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private int inFlight;
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private int createdBuffers;
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private long droppedFrames;
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private boolean disabledAfterError;
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public aqv(String var1, int var2) {
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this.name = var1;
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this.pipelineId = id("pipeline/capture/" + var1);
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this.maxInFlight = var2;
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this.uniformLabel = () -> "evolution_" + var1 + "_uniforms";
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this.targetLabel = () -> "evolution_" + var1 + "_target";
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this.readbackLabel = () -> "evolution_" + var1 + "_readback";
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this.passLabel = () -> "evolution_" + var1 + "_downscale";
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}
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public boolean capture(int var1, aqu var2) {
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RenderTarget var3 = null;
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int var4 = 0;
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int var5 = 0;
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int var6 = -515696636;
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while (true) {
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switch (var6) {
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case -1012398125:
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return (boolean)(((0)) != 0);
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case -515696636:
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default:
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if (this.disabledAfterError) {
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var6 = -1012398125;
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} else {
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var6 = 139358093;
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}
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break;
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case 139358093:
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var3 = aqg.mc.gameRenderer.mainRenderTarget();
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if (var3 != null) {
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var6 = 594708333;
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} else {
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var6 = 1784395732;
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}
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break;
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case 594708333:
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if (var3.width > 0) {
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var6 = 948406879;
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} else {
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var6 = 1784395732;
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}
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break;
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case 948406879:
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if (var3.height > 0) {
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var6 = 1356677735;
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} else {
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var6 = 1784395732;
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}
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break;
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case 1356677735:
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if (var3.getColorTextureView() == null) {
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var6 = 1784395732;
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} else {
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var6 = 1511473041;
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}
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break;
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case 1511473041:
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var4 = Math.max(16, Math.min(var1, var3.height))
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& -2;
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var5 = Math.max(16, Math.round(var4 * ((float)var3.width / var3.height)))
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& -2;
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return this.captureExact(var5, var4, var2);
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case 1784395732:
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return (boolean)(((0)) != 0);
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}
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}
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}
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public boolean captureExact(int var1, int var2, aqu var3) {
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if (this.disabledAfterError) {
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return (boolean)(((0)) != 0);
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}
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RenderTarget var4 = aqg.mc.gameRenderer.mainRenderTarget();
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if (var4 != null && var4.width > 0 && var4.height > 0 && var4.getColorTextureView() != null) {
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int var5 = Math.max(16, var1) & -2;
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int var6 = Math.max(16, var2) & -2;
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if (!this.ensurePipeline() || !this.ensureTarget(var5, var6)) {
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return (boolean)(((0)) != 0);
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}
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if (this.inFlight >= this.maxInFlight) {
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this.droppedFrames += (2161285247113744878L ^ -2161285247113744877L) + ((2161285247113744878L & -2161285247113744877L) << 1);
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return (boolean)(((0)) != 0);
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}
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try {
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CommandEncoder var7 = RenderSystem.getDevice().createCommandEncoder();
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this.writeUniforms(var7, var5, var6);
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this.downscale(var7, var4);
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this.readback(var7, var5, var6, var3);
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return (boolean)(((1)) != 0);
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} catch (Throwable var8) {
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this.fail(
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"gpu frame capture frame failed for {}", var8
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);
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return (boolean)(((0)) != 0);
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}
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} else {
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return (boolean)(((0)) != 0);
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}
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}
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public long droppedFrames() {
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return this.droppedFrames;
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}
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public void release() {
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int var1 = 167025644;
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while (true) {
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switch (var1) {
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case -487694581:
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return;
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case 167025644:
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default:
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if (!RenderSystem.isOnRenderThread()) {
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var1 = -487694581;
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} else {
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var1 = 670939751;
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}
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break;
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case 670939751:
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this.closeTarget();
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this.closeUniformBuffer();
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this.closePool();
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return;
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}
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}
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}
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private void downscale(CommandEncoder var1, RenderTarget var2) {
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RenderPass var3 = var1.createRenderPass(this.passLabel, this.targetView, Optional.empty());
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try {
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var3.setPipeline(this.pipeline);
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RenderSystem.bindDefaultUniforms(var3);
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var3.setUniform("ReplayParams", this.uniformBuffer);
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var3.bindTexture("SourceTex", var2.getColorTextureView(), linearSampler());
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var3.draw(
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3,
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1,
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0,
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(-853632027 ^ 853632027) + ((-853632027 & 853632027) << 1)
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);
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} catch (Throwable var7) {
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if (var3 != null) {
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try {
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var3.close();
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} catch (Throwable var6) {
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var7.addSuppressed(var6);
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}
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}
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throw var7;
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}
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if (var3 != null) {
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var3.close();
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}
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}
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private void readback(CommandEncoder var1, int var2, int var3, aqu var4) {
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int var5 = 0;
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GpuBuffer var6 = null;
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long var7 = (5605029022798628228L | -5605029022798628228L) + (5605029022798628228L & -5605029022798628228L);
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int var9 = -1144791233;
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while (true) {
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switch (var9) {
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case -1144791233:
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default:
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var5 = var2 * var3 * (4);
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var6 = this.borrowBuffer(var5);
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if (var6 == null) {
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var9 = 1067031598;
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} else {
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var9 = 1246513384;
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}
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break;
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case 1067031598:
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this.droppedFrames += (-923868757337586887L ^ 923868757337586888L) + ((-923868757337586887L & 923868757337586888L) << 1);
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return;
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case 1246513384:
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var7 = System.currentTimeMillis();
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this.inFlight += 1;
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var1.copyTextureToBuffer(
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this.target,
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||||
var6,
|
||||
(1290606854966732354L ^ -1290606854966732354L) + ((1290606854966732354L & -1290606854966732354L) << 1),
|
||||
() -> this.complete(var6, var2, var3, var7, var4),
|
||||
(341102333 | -341102333) + (341102333 & -341102333)
|
||||
);
|
||||
return;
|
||||
}
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||||
}
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||||
}
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private void complete(GpuBuffer var1, int var2, int var3, long var4, aqu var6) {
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this.inFlight -= 1;
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byte[] var7 = null;
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||||
try {
|
||||
MappedView var8 = var1.map(
|
||||
(boolean)((((1)) != 0)), (boolean)((((-156236915 ^ 156236915) + ((-156236915 & 156236915) << 1))
|
||||
) != 0));
|
||||
|
||||
try {
|
||||
ByteBuffer var9 = var8.data();
|
||||
int var10 = var2 * (4);
|
||||
var7 = var6.borrow(var10 * var3);
|
||||
|
||||
for (int var11 = 0; var11 < var3; var11++) {
|
||||
var9.get((var3 - ((233646291 ^ -233646290) + ((233646291 & -233646290) << 1)) - var11) * var10, var7, var11 * var10, var10);
|
||||
}
|
||||
} catch (Throwable var18) {
|
||||
if (var8 != null) {
|
||||
try {
|
||||
var8.close();
|
||||
} catch (Throwable var17) {
|
||||
var18.addSuppressed(var17);
|
||||
}
|
||||
}
|
||||
|
||||
throw var18;
|
||||
}
|
||||
|
||||
if (var8 != null) {
|
||||
var8.close();
|
||||
}
|
||||
} catch (Throwable var19) {
|
||||
id.error(
|
||||
Cif.SHADER,
|
||||
"gpu frame capture readback failed for {}",
|
||||
this.name,
|
||||
var19
|
||||
);
|
||||
} finally {
|
||||
this.recycleBuffer(var1);
|
||||
}
|
||||
|
||||
if (var7 != null && !var6.accept(var7, var2, var3, var4)) {
|
||||
var6.discard(var7);
|
||||
}
|
||||
}
|
||||
|
||||
private GpuBuffer borrowBuffer(int var1) {
|
||||
while (!this.readbackPool.isEmpty()) {
|
||||
GpuBuffer var2 = this.readbackPool.pollLast();
|
||||
if (!var2.isClosed() && var2.size() == var1) {
|
||||
return var2;
|
||||
}
|
||||
|
||||
this.closeBuffer(var2);
|
||||
}
|
||||
|
||||
if (this.createdBuffers >= this.maxInFlight) {
|
||||
return null;
|
||||
}
|
||||
|
||||
GpuDevice var3 = RenderSystem.tryGetDevice();
|
||||
if (var3 == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
this.createdBuffers += 1;
|
||||
return var3.createBuffer(this.readbackLabel, 9, var1);
|
||||
}
|
||||
|
||||
private void recycleBuffer(GpuBuffer var1) {
|
||||
int var2 = 0;
|
||||
int var3 = 1137620298;
|
||||
|
||||
while (true) {
|
||||
switch (var3) {
|
||||
case -1995301694:
|
||||
this.closeBuffer(var1);
|
||||
return;
|
||||
case 201756846:
|
||||
if (var1.size() == var2) {
|
||||
var3 = 1221275881;
|
||||
} else {
|
||||
var3 = -1995301694;
|
||||
}
|
||||
break;
|
||||
case 296115163:
|
||||
this.readbackPool.addLast(var1);
|
||||
return;
|
||||
case 1137620298:
|
||||
default:
|
||||
var2 = this.targetWidth * this.targetHeight * (4);
|
||||
if (!var1.isClosed()) {
|
||||
var3 = 201756846;
|
||||
} else {
|
||||
var3 = -1995301694;
|
||||
}
|
||||
break;
|
||||
case 1221275881:
|
||||
if (this.readbackPool.size() >= this.maxInFlight) {
|
||||
var3 = -1995301694;
|
||||
} else {
|
||||
var3 = 296115163;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void closeBuffer(GpuBuffer var1) {
|
||||
int var2 = 138270930;
|
||||
|
||||
while (true) {
|
||||
switch (var2) {
|
||||
case -2113729213:
|
||||
var1.close();
|
||||
var2 = 523987786;
|
||||
break;
|
||||
case 138270930:
|
||||
default:
|
||||
if (!var1.isClosed()) {
|
||||
var2 = -2113729213;
|
||||
} else {
|
||||
var2 = 523987786;
|
||||
}
|
||||
break;
|
||||
case 523987786:
|
||||
this.createdBuffers = Math.max(
|
||||
0, this.createdBuffers - ((1417898842 | -1417898841) + (1417898842 & -1417898841))
|
||||
);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void writeUniforms(CommandEncoder var1, int var2, int var3) {
|
||||
MemoryStack var4 = MemoryStack.stackPush();
|
||||
|
||||
try {
|
||||
ByteBuffer var5 = var4.calloc((-1711559781 | 1711559797) + (-1711559781 & 1711559797));
|
||||
var5.putFloat(0, 1.0F / var2);
|
||||
var5.putFloat(4, 1.0F / var3);
|
||||
var5.position((-2029631338 | 2029631338) + (-2029631338 & 2029631338));
|
||||
var1.writeToBuffer(
|
||||
this.uniformBuffer
|
||||
.slice(
|
||||
(-4074848553053219808L | 4074848553053219808L) + (-4074848553053219808L & 4074848553053219808L),
|
||||
(5391606672053444432L | -5391606672053444416L) + (5391606672053444432L & -5391606672053444416L)
|
||||
),
|
||||
var5
|
||||
);
|
||||
} catch (Throwable var8) {
|
||||
if (var4 != null) {
|
||||
try {
|
||||
var4.close();
|
||||
} catch (Throwable var7) {
|
||||
var8.addSuppressed(var7);
|
||||
}
|
||||
}
|
||||
|
||||
throw var8;
|
||||
}
|
||||
|
||||
if (var4 != null) {
|
||||
var4.close();
|
||||
}
|
||||
}
|
||||
|
||||
private boolean ensurePipeline() {
|
||||
try {
|
||||
if (this.pipeline == null) {
|
||||
Snippet[] var10001 = new Snippet[1];
|
||||
var10001[0] = RenderPipelines.POST_PROCESSING_SNIPPET;
|
||||
this.pipeline = RenderPipeline.builder(var10001)
|
||||
.withLocation(this.pipelineId)
|
||||
.withVertexShader(VERTEX_SHADER)
|
||||
.withFragmentShader(FRAGMENT_SHADER)
|
||||
.withBindGroupLayout(
|
||||
BindGroupLayout.builder()
|
||||
.withUniform("ReplayParams", UniformType.UNIFORM_BUFFER)
|
||||
.withSampler("SourceTex")
|
||||
.build()
|
||||
)
|
||||
.withColorTargetState(new ColorTargetState(Optional.empty(), TARGET_FORMAT, (991859025 | -991859010) + (991859025 & -991859010)))
|
||||
.withDepthStencilState(Optional.empty())
|
||||
.withCull((boolean)((((-1307306347 ^ 1307306347) + ((-1307306347 & 1307306347) << 1))) != 0))
|
||||
.build();
|
||||
}
|
||||
|
||||
GpuDevice var1 = RenderSystem.getDevice();
|
||||
if (this.uniformBuffer == null || this.uniformBuffer.isClosed()) {
|
||||
this.uniformBuffer = var1.createBuffer(
|
||||
this.uniformLabel,
|
||||
136,
|
||||
(2248223070295359339L | -2248223070295359323L) + (2248223070295359339L & -2248223070295359323L)
|
||||
);
|
||||
}
|
||||
|
||||
return (boolean)(((1)) != 0);
|
||||
} catch (Throwable var2) {
|
||||
this.fail(
|
||||
"gpu frame capture pipeline setup failed for {}",
|
||||
var2
|
||||
);
|
||||
return (boolean)(((0)) != 0);
|
||||
}
|
||||
}
|
||||
|
||||
private boolean ensureTarget(int var1, int var2) {
|
||||
GpuDevice var3 = null;
|
||||
int var4 = -474795863;
|
||||
|
||||
while (true) {
|
||||
switch (var4) {
|
||||
case -1463889329:
|
||||
if (this.inFlight > 0) {
|
||||
var4 = 797078443;
|
||||
} else {
|
||||
var4 = 1974102740;
|
||||
}
|
||||
break;
|
||||
case -931899969:
|
||||
return (boolean)(((0)) != 0);
|
||||
case -474795863:
|
||||
default:
|
||||
if (this.target != null) {
|
||||
var4 = 251510572;
|
||||
} else {
|
||||
var4 = -1463889329;
|
||||
}
|
||||
break;
|
||||
case -374807303:
|
||||
return (boolean)(((1)) != 0);
|
||||
case 251510572:
|
||||
if (this.targetWidth == var1) {
|
||||
var4 = 269624016;
|
||||
} else {
|
||||
var4 = -1463889329;
|
||||
}
|
||||
break;
|
||||
case 269624016:
|
||||
if (this.targetHeight == var2) {
|
||||
var4 = -374807303;
|
||||
} else {
|
||||
var4 = -1463889329;
|
||||
}
|
||||
break;
|
||||
case 797078443:
|
||||
return (boolean)(((0)) != 0);
|
||||
case 1550908306:
|
||||
this.closeTarget();
|
||||
this.closePool();
|
||||
this.target = var3.createTexture(
|
||||
this.targetLabel,
|
||||
14,
|
||||
TARGET_FORMAT,
|
||||
var1,
|
||||
var2,
|
||||
1,
|
||||
(-1300786169 ^ 1300786170) + ((-1300786169 & 1300786170) << 1)
|
||||
);
|
||||
this.targetView = var3.createTextureView(this.target);
|
||||
this.targetWidth = var1;
|
||||
this.targetHeight = var2;
|
||||
return (boolean)(((1)) != 0);
|
||||
case 1974102740:
|
||||
var3 = RenderSystem.tryGetDevice();
|
||||
if (var3 == null) {
|
||||
var4 = -931899969;
|
||||
} else {
|
||||
var4 = 1550908306;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void closeTarget() {
|
||||
int var1 = 901914968;
|
||||
|
||||
while (true) {
|
||||
switch (var1) {
|
||||
case -1596688916:
|
||||
if (this.target != null) {
|
||||
var1 = 1420571763;
|
||||
} else {
|
||||
var1 = 511968408;
|
||||
}
|
||||
break;
|
||||
case -154444244:
|
||||
this.targetView.close();
|
||||
this.targetView = null;
|
||||
var1 = -1596688916;
|
||||
break;
|
||||
case 511968408:
|
||||
this.targetWidth = -1;
|
||||
this.targetHeight = -1;
|
||||
return;
|
||||
case 901914968:
|
||||
default:
|
||||
if (this.targetView != null) {
|
||||
var1 = -154444244;
|
||||
} else {
|
||||
var1 = -1596688916;
|
||||
}
|
||||
break;
|
||||
case 1420571763:
|
||||
this.target.close();
|
||||
this.target = null;
|
||||
var1 = 511968408;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void closeUniformBuffer() {
|
||||
int var1 = 1902538830;
|
||||
|
||||
while (true) {
|
||||
switch (var1) {
|
||||
case 637918980:
|
||||
return;
|
||||
case 712555609:
|
||||
this.uniformBuffer.close();
|
||||
this.uniformBuffer = null;
|
||||
var1 = 637918980;
|
||||
break;
|
||||
case 1902538830:
|
||||
default:
|
||||
if (this.uniformBuffer != null) {
|
||||
var1 = 712555609;
|
||||
} else {
|
||||
var1 = 637918980;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void closePool() {
|
||||
int var1 = 1186761462;
|
||||
|
||||
while (true) {
|
||||
switch (var1) {
|
||||
case -1722672181:
|
||||
return;
|
||||
case -727796916:
|
||||
this.closeBuffer(this.readbackPool.pollLast());
|
||||
var1 = 1186761462;
|
||||
break;
|
||||
case 1186761462:
|
||||
default:
|
||||
if (!this.readbackPool.isEmpty()) {
|
||||
var1 = -727796916;
|
||||
} else {
|
||||
var1 = -1722672181;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void fail(String var1, Throwable var2) {
|
||||
this.disabledAfterError = (boolean)(((1)) != 0);
|
||||
id.error(Cif.SHADER, var1, this.name, var2);
|
||||
this.closeTarget();
|
||||
this.closeUniformBuffer();
|
||||
this.closePool();
|
||||
this.pipeline = null;
|
||||
}
|
||||
|
||||
private static GpuSampler linearSampler() {
|
||||
return RenderSystem.getSamplerCache().getClampToEdge(FilterMode.LINEAR);
|
||||
}
|
||||
|
||||
private static Identifier id(String var0) {
|
||||
return Identifier.fromNamespaceAndPath("evolution", var0);
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue