guard/xdp/core/config.h
loki5512344 15f474486a
feat!: universal redesign — drop Minecraft stack, single-crate architecture
- remove Java plugins (velocity/paper), dashboard, all MC-specific code
  (handshake, death_code, varint, hostname-HMAC); available in history pre-v0.2
- merge crates/* into one package with src/bin/{rampart,rampart-manager,rampart-cli}
- ProtocolHandler trait + registry (no implementations yet), universal PoW kept
- XDP: universal L3/L4 filter (xdp/core/) + pluggable hook API (xdp/hooks/),
  fix IPv6 saddr bug; clang build verified
- docs: bilingual knowledge base (docs/kb/: attacks x4, defense-levels,
  practice x3), rewrite README/architecture for universal concept
- TODO.md v4.0: <=300-line module limit, competitor benchmark section (ref/)
- deploy/CI/docs cleanup: no MC references, new binary names

cargo build/clippy(-D warnings)/test green (55 tests)
2026-08-24 01:50:22 +02:00

36 lines
1.5 KiB
C

#ifndef RAMPART_CONFIG_H
#define RAMPART_CONFIG_H
// ⚙️ Runtime configurable globals (patched by Rust loader)
// These are volatile const — compiler replaces reads with immediate values
// after loader writes to .rodata section
// ── Port range ──
static volatile const __u16 G_START_PORT = 25565;
static volatile const __u16 G_END_PORT = 25570;
// ── SYN throttle ──
static volatile const __u32 G_SYN_HIT_COUNT = 10; // max SYNs / window
static volatile const __u64 G_SYN_WINDOW_NS = 3000000000ULL; // 3 sec
static volatile const __u64 G_SYN_BAN_DURATION_NS = 60000000000ULL; // 60 sec
// ── Idle timeouts ──
static volatile const __u64 G_CONNTRACK_IDLE_NS = 30000000000ULL; // 30 sec
static volatile const __u64 G_PLAYER_IDLE_NS = 120000000000ULL; // 120 sec
// ── Blacklist default ban duration ──
static volatile const __u64 G_BAN_DURATION_NS = 300000000000ULL; // 5 min
// ── Max out-of-order packets before dropping connection ──
static volatile const __u8 G_MAX_OUT_OF_ORDER = 4;
// ── UDP policy ──
static volatile const __u8 G_UDP_POLICY = 0; // 0 = pass, 1 = drop, 2 = rate-limit
static volatile const __u32 G_UDP_HIT_COUNT = 100; // max packets / window
static volatile const __u64 G_UDP_WINDOW_NS = 1000000000ULL; // 1 sec
// ── Feature flags ──
static volatile const __u8 G_FEATURE_SYN_THROTTLE = 1;
static volatile const __u8 G_FEATURE_EVENTS = 1;
#endif /* RAMPART_CONFIG_H */