Add map templates, multi-config system, &#rrggbb colors

- MapTemplate: Save/load structures via Bukkit Structure API (.nbt files)
- TemplateManager: Manage templates and presets
- MapBuilder: Build/clear map with generators, hooks, pallets, etc.
- SetupCommand: /dbdsetup wand/save/load/set/build for map editing
- MessagesConfig: All messages with &#rrggbb color support via MiniMessage
- SkillCheckConfig: Skill check colors, zones, rotation settings
- Update GameConfig with color codes
- ConfigManager: Load/save all 4 config files
- Update plugin.yml with dbdsetup command
- Add methods to Generator for template integration
This commit is contained in:
loki5512344 2026-05-31 21:05:25 +02:00
parent 362b791774
commit 2a2b9f4b5b
10 changed files with 951 additions and 1 deletions

View file

@ -0,0 +1,221 @@
package dev.loki.command;
import dev.loki.mdbd;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import org.bukkit.Location;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.command.TabExecutor;
import org.bukkit.entity.Player;
import org.bukkit.util.BlockVector;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
public class SetupCommand implements TabExecutor {
private final mdbd plugin;
private final java.util.Map<String, Location> selectionCorners;
public SetupCommand(mdbd plugin) {
this.plugin = plugin;
this.selectionCorners = new java.util.HashMap<>();
}
@Override
public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command,
@NotNull String label, @NotNull String[] args) {
if (!sender.hasPermission("mdbd.admin")) {
sender.sendMessage(Component.text("Нет прав!", NamedTextColor.RED));
return true;
}
if (!(sender instanceof Player player)) {
sender.sendMessage(Component.text("Только игроки!", NamedTextColor.RED));
return true;
}
if (args.length == 0) {
sendUsage(sender);
return true;
}
String sub = args[0].toLowerCase();
return switch (sub) {
case "wand" -> giveWand(player);
case "pos1" -> setPos(player, 1);
case "pos2" -> setPos(player, 2);
case "save" -> saveTemplate(player, args);
case "load" -> loadTemplate(player, args);
case "list" -> listTemplates(sender);
case "set" -> setObject(player, args);
case "build" -> buildMap(player);
case "clear" -> clearMap(player);
case "lobby" -> setLobby(player);
default -> {
sendUsage(sender);
yield true;
}
};
}
private boolean giveWand(Player player) {
var wand = new org.bukkit.inventory.ItemStack(org.bukkit.Material.STICK);
wand.editMeta(meta -> {
meta.displayName(Component.text("&#FF6B00DBD Wand").append(Component.text(" (Выделение)")));
meta.lore(List.of(
Component.text("&#FFD700ЛКМ — Первая точка"),
Component.text("&#FFD700ПКМ — Вторая точка")
));
});
player.getInventory().addItem(wand);
player.sendMessage(Component.text("&#00FF00Получена палочка выделения!", NamedTextColor.GREEN));
return true;
}
private boolean setPos(Player player, int num) {
String key = player.getUniqueId().toString();
Location loc = player.getLocation().getBlock().getLocation();
selectionCorners.put(key + "_pos" + num, loc);
player.sendMessage(Component.text("&#00FF00Установлена точка " + num + ": " + formatLoc(loc)));
return true;
}
private boolean saveTemplate(Player player, String[] args) {
if (args.length < 2) {
player.sendMessage(Component.text("&#FF0000Использование: /dbdsetup save <name>"));
return true;
}
String key = player.getUniqueId().toString();
Location pos1 = selectionCorners.get(key + "_pos1");
Location pos2 = selectionCorners.get(key + "_pos2");
if (pos1 == null || pos2 == null) {
player.sendMessage(Component.text("&#FF0000Сначала установите обе точки!"));
return true;
}
plugin.getTemplateManager().saveTemplate(args[1], pos1, pos2);
player.sendMessage(Component.text("&#00FF00Шаблон '" + args[1] + "' сохранен!"));
return true;
}
private boolean loadTemplate(Player player, String[] args) {
if (args.length < 2) {
player.sendMessage(Component.text("&#FF0000Использование: /dbdsetup load <name>"));
return true;
}
var template = plugin.getTemplateManager().getTemplate(args[1]);
if (template == null) {
player.sendMessage(Component.text("&#FF0000Шаблон не найден!"));
return true;
}
template.place(player.getLocation(), false);
player.sendMessage(Component.text("&#00FF00Шаблон '" + args[1] + "' загружен!"));
return true;
}
private boolean listTemplates(CommandSender sender) {
var templates = plugin.getTemplateManager().getAllTemplates();
sender.sendMessage(Component.text("&#FFD700=== Шаблоны ==="));
if (templates.isEmpty()) {
sender.sendMessage(Component.text("&#808080Нет шаблонов"));
} else {
templates.keySet().forEach(name ->
sender.sendMessage(Component.text("&#00CED1- " + name))
);
}
return true;
}
private boolean setObject(Player player, String[] args) {
if (args.length < 2) {
player.sendMessage(Component.text("&#FF0000Использование: /dbdsetup set <generator|hook|pallet|chest|totem|gate|lobby>"));
return true;
}
Location loc = player.getLocation().getBlock().getLocation();
String type = args[1].toLowerCase();
var locations = plugin.getConfigManager().getLocations();
switch (type) {
case "generator" -> locations.addLocation("generators", loc);
case "hook" -> locations.addLocation("hooks", loc);
case "pallet" -> locations.addLocation("pallets", loc);
case "chest" -> locations.addLocation("chests", loc);
case "totem" -> locations.addLocation("totems", loc);
case "gate" -> locations.addLocation("exitgates", loc);
case "lobby" -> locations.setLobby(loc);
default -> {
player.sendMessage(Component.text("&#FF0000Неизвестный тип: " + type));
return true;
}
}
plugin.getConfigManager().saveConfig("locations.yml", locations.getConfig());
player.sendMessage(Component.text("&#00FF00Установлен: " + type + " на " + formatLoc(loc)));
return true;
}
private boolean buildMap(Player player) {
player.sendMessage(Component.text("&#FFD700Строительство карты..."));
plugin.getMapBuilder().buildMap(plugin.getConfigManager().getLocations());
player.sendMessage(Component.text("&#00FF00Карта построена!"));
return true;
}
private boolean clearMap(Player player) {
player.sendMessage(Component.text("&#FFA500Очистка карты..."));
plugin.getMapBuilder().clearMap(plugin.getConfigManager().getLocations());
player.sendMessage(Component.text("&#00FF00Карта очищена!"));
return true;
}
private boolean setLobby(Player player) {
Location loc = player.getLocation();
plugin.getConfigManager().getLocations().setLobby(loc);
plugin.getConfigManager().saveConfig("locations.yml",
plugin.getConfigManager().getLocations().getConfig());
player.sendMessage(Component.text("&#00FF00Лобби установлено на " + formatLoc(loc)));
return true;
}
private void sendUsage(CommandSender sender) {
sender.sendMessage(Component.text("&#FF6B00=== DBD Setup ==="));
sender.sendMessage(Component.text("&#FFD700/dbdsetup wand — Получить палочку"));
sender.sendMessage(Component.text("&#FFD700/dbdsetup pos1/pos2 — Установить точки"));
sender.sendMessage(Component.text("&#FFD700/dbdsetup save <name> — Сохранить шаблон"));
sender.sendMessage(Component.text("&#FFD700/dbdsetup load <name> — Загрузить шаблон"));
sender.sendMessage(Component.text("&#FFD700/dbdsetup list — Список шаблонов"));
sender.sendMessage(Component.text("&#FFD700/dbdsetup set <type> — Установить объект"));
sender.sendMessage(Component.text("&#FFD700/dbdsetup build — Построить карту"));
sender.sendMessage(Component.text("&#FFD700/dbdsetup clear — Очистить карту"));
sender.sendMessage(Component.text("&#FFD700/dbdsetup lobby — Установить лобби"));
}
private String formatLoc(Location loc) {
return String.format("[%s, %.0f, %.0f, %.0f]",
loc.getWorld().getName(), loc.getX(), loc.getY(), loc.getZ());
}
@Override
public @Nullable List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command,
@NotNull String label, @NotNull String[] args) {
if (!sender.hasPermission("mdbd.admin")) return List.of();
if (args.length == 1) {
return Arrays.asList("wand", "pos1", "pos2", "save", "load", "list",
"set", "build", "clear", "lobby").stream()
.filter(s -> s.startsWith(args[0].toLowerCase()))
.toList();
}
if (args.length == 2 && args[0].equalsIgnoreCase("set")) {
return Arrays.asList("generator", "hook", "pallet", "chest", "totem", "gate", "lobby")
.stream()
.filter(s -> s.startsWith(args[1].toLowerCase()))
.toList();
}
return List.of();
}
}

View file

@ -15,6 +15,8 @@ public class ConfigManager {
private LocationsConfig locationsConfig; private LocationsConfig locationsConfig;
private GameConfig gameConfig; private GameConfig gameConfig;
private MessagesConfig messagesConfig;
private SkillCheckConfig skillCheckConfig;
public ConfigManager(mdbd plugin) { public ConfigManager(mdbd plugin) {
this.plugin = plugin; this.plugin = plugin;
@ -27,9 +29,18 @@ public class ConfigManager {
public void loadConfigs() { public void loadConfigs() {
this.locationsConfig = new LocationsConfig(loadConfig("locations.yml")); this.locationsConfig = new LocationsConfig(loadConfig("locations.yml"));
this.gameConfig = new GameConfig(loadConfig("game.yml")); this.gameConfig = new GameConfig(loadConfig("game.yml"));
this.messagesConfig = new MessagesConfig(loadConfig("messages.yml"));
this.skillCheckConfig = new SkillCheckConfig(loadConfig("skillcheck.yml"));
plugin.getLogger().info("Configs loaded successfully"); plugin.getLogger().info("Configs loaded successfully");
} }
public void saveAllConfigs() {
saveConfig("locations.yml", locationsConfig.getConfig());
saveConfig("game.yml", gameConfig.getConfig());
saveConfig("messages.yml", messagesConfig.getConfig());
saveConfig("skillcheck.yml", skillCheckConfig.getConfig());
}
private FileConfiguration loadConfig(String fileName) { private FileConfiguration loadConfig(String fileName) {
File file = new File(dataFolder, fileName); File file = new File(dataFolder, fileName);
if (!file.exists()) { if (!file.exists()) {
@ -65,4 +76,12 @@ public class ConfigManager {
public GameConfig getGame() { public GameConfig getGame() {
return gameConfig; return gameConfig;
} }
public MessagesConfig getMessages() {
return messagesConfig;
}
public SkillCheckConfig getSkillCheck() {
return skillCheckConfig;
}
} }

View file

@ -25,12 +25,21 @@ public class GameConfig {
setDefault("generators.kick-regression-rate", 2.5); setDefault("generators.kick-regression-rate", 2.5);
setDefault("generators.kick-duration-seconds", 30); setDefault("generators.kick-duration-seconds", 30);
// Skill check settings // Skill check settings (legacy - moved to skillcheck.yml)
setDefault("skillcheck.zone-size", 0.15); setDefault("skillcheck.zone-size", 0.15);
setDefault("skillcheck.rotation-speed", 3.0); setDefault("skillcheck.rotation-speed", 3.0);
setDefault("skillcheck.success-bonus", 5.0); setDefault("skillcheck.success-bonus", 5.0);
setDefault("skillcheck.fail-penalty", 10.0); setDefault("skillcheck.fail-penalty", 10.0);
// Colors for UI (&#rrggbb format support)
setDefault("colors.progress-bar-complete", "&#00FF00");
setDefault("colors.progress-bar-incomplete", "&#FF0000");
setDefault("colors.progress-bar-background", "&#333333");
setDefault("colors.hp-healthy", "&#00FF00");
setDefault("colors.hp-injured", "&#FFA500");
setDefault("colors.hp-downed", "&#FF0000");
setDefault("colors.hp-dead", "&#8B0000");
// Hook settings // Hook settings
setDefault("hooks.stage1-seconds", 60); setDefault("hooks.stage1-seconds", 60);
setDefault("hooks.stage2-seconds", 60); setDefault("hooks.stage2-seconds", 60);

View file

@ -0,0 +1,126 @@
package dev.loki.config;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.minimessage.MiniMessage;
import org.bukkit.configuration.file.FileConfiguration;
public class MessagesConfig {
private final FileConfiguration config;
private final MiniMessage miniMessage;
public MessagesConfig(FileConfiguration config) {
this.config = config;
this.miniMessage = MiniMessage.miniMessage();
setDefaults();
}
private void setDefaults() {
// Prefix (orange)
setDefault("prefix", "&#FF6B00&l[DBD]&r ");
// Game messages
setDefault("game.start", "&#00FF00Игра началась! Бегите от Киллера!");
setDefault("game.end.victory-escape", "&#FFD700Выжившие сбежали!");
setDefault("game.end.victory-killer", "&#DC143CКиллер победил!");
setDefault("game.waiting", "&#FFFF00Ожидание игроков... (%s/%s)");
setDefault("game.countdown", "&#FFA500До начала: %s сек");
// Generator messages
setDefault("generator.repair.start", "&#00CED1Вы начали чинить генератор...");
setDefault("generator.repair.stop", "&#87CEEBВы остановились.");
setDefault("generator.repair.complete", "&#00FF00✓ Генератор активирован!");
setDefault("generator.skillcheck.success", "&#00FF00Отлично!");
setDefault("generator.skillcheck.fail", "&#FF0000✗ Провал!");
setDefault("generator.explosion", "&#FF4500⚠ Взрыв генератора!");
setDefault("generator.regression", "&#FF6347Генератор откатывается...");
setDefault("generator.progress", "&#FFD700Генераторы: %s/%s");
// Killer messages
setDefault("killer.terror-near", "&#8B0000Сердце колотится...");
setDefault("killer.chase.start", "&#FF0000⚠ Киллер преследует вас!");
setDefault("killer.chase.stop", "&#00FF00Вы ушли от погони.");
setDefault("killer.hit", "&#DC143CВы ранены!");
setDefault("killer.down", "&#8B0000Вы в нокдауне!");
setDefault("killer.pickup", "&#800080Киллер поднял вас...");
setDefault("killer.hook", "&#4B0082Вас повесили на крюк!");
// Survivor messages
setDefault("survivor.heal.start", "&#00FA9AВы лечите...");
setDefault("survivor.heal.complete", "&#00FF00Вылечено!");
setDefault("survivor.heal.interrupt", "&#FFD700Лечение прервано!");
setDefault("survivor.sprint.exhausted", "&#FF8C00Вы устали...");
setDefault("survivor.pallet.drop", "&#DEB887Вы бросили паллет!");
setDefault("survivor.pallet.stun", "&#FFD700Киллер оглушен!");
setDefault("survivor.vault.fast", "&#00CED1Быстрый прыжок!");
setDefault("survivor.vault.slow", "&#87CEEBМедленный прыжок...");
// Hook messages
setDefault("hook.stage1", "&#FFFF00Крюк: Фаза 1");
setDefault("hook.stage2", "&#FFA500Крюк: Фаза 2 — БОРИТЕСЬ!");
setDefault("hook.struggle.success", "&#00FF00Успех!");
setDefault("hook.struggle.fail", "&#FF0000Провал!");
setDefault("hook.rescue.start", "&#00CED1Спасение...");
setDefault("hook.rescue.complete", "&#00FF00Спасены!");
setDefault("hook.sacrifice", "&#8B0000☠ Вы жертвованы...");
// Item messages
setDefault("item.found", "&#FFD700Найдено: %s");
setDefault("item.medkit.use", "&#00FA9AИспользуете аптечку...");
setDefault("item.flashlight.blind", "&#FFFF00Ослепили киллера!");
setDefault("item.key.hatch", "&#00CED1Ключ открывает люк!");
setDefault("item.map.reveal", "&#87CEEBОбъекты показаны на карте");
// Endgame
setDefault("endgame.gates.powered", "&#00FF00Ворота запитаны!");
setDefault("endgame.gates.opening", "&#FFD700Открываете ворота...");
setDefault("endgame.hatch.open", "&#4B0082Люк открыт!");
setDefault("endgame.collapse.warning", "&#FF0000⚠ КОЛЛАПС ЧЕРЕЗ %s СЕК!");
setDefault("endgame.collapse.start", "&#8B0000КОЛЛАПС НАЧАЛСЯ!");
setDefault("endgame.escape", "&#00FF00✓ ПОБЕГ!");
// Error messages
setDefault("error.no-permission", "&#FF0000Нет прав!");
setDefault("error.not-in-game", "&#FF6347Вы не в игре!");
setDefault("error.already-in-game", "&#FF6347Вы уже в игре!");
setDefault("error.game-full", "&#FF6347Игра заполнена!");
setDefault("error.no-game", "&#FF6347Нет активной игры!");
}
private void setDefault(String path, String value) {
if (!config.contains(path)) {
config.set(path, value);
}
}
public Component get(String path, Object... args) {
String raw = config.getString(path, "&cMissing: " + path);
String withPrefix = config.getString("prefix", "") + raw;
// Replace &#RRGGBB with MiniMessage <#RRGGBB>
String mini = withPrefix.replaceAll("&#([0-9A-Fa-f]{6})", "<#$1>");
// Replace %s with arguments
if (args.length > 0) {
for (Object arg : args) {
mini = mini.replaceFirst("%s", String.valueOf(arg));
}
}
return miniMessage.deserialize(mini);
}
public Component getRaw(String path, Object... args) {
String raw = config.getString(path, "&cMissing: " + path);
String mini = raw.replaceAll("&#([0-9A-Fa-f]{6})", "<#$1>");
if (args.length > 0) {
for (Object arg : args) {
mini = mini.replaceFirst("%s", String.valueOf(arg));
}
}
return miniMessage.deserialize(mini);
}
public FileConfiguration getConfig() {
return config;
}
}

View file

@ -0,0 +1,91 @@
package dev.loki.config;
import org.bukkit.configuration.file.FileConfiguration;
public class SkillCheckConfig {
private final FileConfiguration config;
public SkillCheckConfig(FileConfiguration config) {
this.config = config;
setDefaults();
}
private void setDefaults() {
// Colors (&#rrggbb format)
setDefault("colors.zone-success", "&#00FF00"); // Green zone
setDefault("colors.zone-super", "&#FFD700"); // Gold zone (great skill check)
setDefault("colors.arrow", "&#FFFFFF"); // White arrow
setDefault("colors.background", "&#333333"); // Dark gray track
setDefault("colors.text-title", "&#FFFF00"); // Yellow title
setDefault("colors.text-subtitle", "&#FFFFFF"); // White subtitle
// Zone sizes (degrees)
setDefault("zones.success-size", 15); // ±15°
setDefault("zones.super-size", 5); // ±5° (smaller, bonus)
// Rotation
setDefault("rotation.speed", 3.0); // rotations per second
setDefault("rotation.direction", "CLOCKWISE"); // or COUNTER_CLOCKWISE
setDefault("rotation.variation", true); // randomize direction
// Timing
setDefault("timing.min-interval", 80); // ticks between skill checks (4s min)
setDefault("timing.max-interval", 200); // ticks between skill checks (10s max)
setDefault("timing.reaction-window", 20); // ticks to press (1s)
// Rewards/Penalties
setDefault("rewards.success-bonus", 5.0); // +5% progress
setDefault("rewards.super-bonus", 10.0); // +10% progress
setDefault("penalties.fail-penalty", 10.0); // -10% progress
setDefault("penalties.fail-alert-range", 16); // blocks
setDefault("penalties.fail-explosion", true); // visual explosion
// Visual
setDefault("visual.show-track", true);
setDefault("visual.show-arrow", true);
setDefault("visual.use-boss-bar", false); // alternative display
setDefault("visual.screenshake-on-fail", true);
}
private void setDefault(String path, Object value) {
if (!config.contains(path)) {
config.set(path, value);
}
}
// Getters with defaults
public String getZoneSuccessColor() { return config.getString("colors.zone-success", "&#00FF00"); }
public String getZoneSuperColor() { return config.getString("colors.zone-super", "&#FFD700"); }
public String getArrowColor() { return config.getString("colors.arrow", "&#FFFFFF"); }
public String getBackgroundColor() { return config.getString("colors.background", "&#333333"); }
public String getTextTitleColor() { return config.getString("colors.text-title", "&#FFFF00"); }
public String getTextSubtitleColor() { return config.getString("colors.text-subtitle", "&#FFFFFF"); }
public double getSuccessZoneSize() { return config.getDouble("zones.success-size", 15); }
public double getSuperZoneSize() { return config.getDouble("zones.super-size", 5); }
public double getRotationSpeed() { return config.getDouble("rotation.speed", 3.0); }
public boolean isClockwise() {
return config.getString("rotation.direction", "CLOCKWISE").equals("CLOCKWISE");
}
public boolean hasVariation() { return config.getBoolean("rotation.variation", true); }
public int getMinInterval() { return config.getInt("timing.min-interval", 80); }
public int getMaxInterval() { return config.getInt("timing.max-interval", 200); }
public int getReactionWindow() { return config.getInt("timing.reaction-window", 20); }
public double getSuccessBonus() { return config.getDouble("rewards.success-bonus", 5.0); }
public double getSuperBonus() { return config.getDouble("rewards.super-bonus", 10.0); }
public double getFailPenalty() { return config.getDouble("penalties.fail-penalty", 10.0); }
public int getFailAlertRange() { return config.getInt("penalties.fail-alert-range", 16); }
public boolean hasFailExplosion() { return config.getBoolean("penalties.fail-explosion", true); }
public boolean showTrack() { return config.getBoolean("visual.show-track", true); }
public boolean showArrow() { return config.getBoolean("visual.show-arrow", true); }
public boolean useBossBar() { return config.getBoolean("visual.use-boss-bar", false); }
public boolean hasScreenshake() { return config.getBoolean("visual.screenshake-on-fail", true); }
public FileConfiguration getConfig() {
return config;
}
}

View file

@ -0,0 +1,220 @@
package dev.loki.map;
import dev.loki.mdbd;
import dev.loki.config.LocationsConfig;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.block.structure.StructureRotation;
import java.util.List;
public class MapBuilder {
private final mdbd plugin;
private final TemplateManager templateManager;
public MapBuilder(mdbd plugin, TemplateManager templateManager) {
this.plugin = plugin;
this.templateManager = templateManager;
}
public void buildMap(LocationsConfig config) {
World world = Bukkit.getWorlds().get(0);
if (world == null) return;
// Place generators
List<Location> generators = config.getGenerators();
for (int i = 0; i < generators.size(); i++) {
Location loc = generators.get(i);
if (loc == null) continue;
loc.setWorld(world);
placeGenerator(loc, i, StructureRotation.NONE);
}
// Place hooks
List<Location> hooks = config.getHooks();
for (int i = 0; i < hooks.size(); i++) {
Location loc = hooks.get(i);
if (loc == null) continue;
loc.setWorld(world);
placeHook(loc);
}
// Place pallets
List<Location> pallets = config.getPallets();
for (Location loc : pallets) {
if (loc == null) continue;
loc.setWorld(world);
placePallet(loc);
}
// Place chests
List<Location> chests = config.getChests();
for (Location loc : chests) {
if (loc == null) continue;
loc.setWorld(world);
placeChest(loc);
}
// Place totems
List<Location> totems = config.getTotems();
for (Location loc : totems) {
if (loc == null) continue;
loc.setWorld(world);
placeTotem(loc);
}
// Place exit gates
List<Location> gates = config.getExitGates();
for (int i = 0; i < gates.size(); i++) {
Location loc = gates.get(i);
if (loc == null) continue;
loc.setWorld(world);
placeExitGate(loc, i);
}
plugin.getLogger().info("Map built successfully!");
}
public void clearMap(LocationsConfig config) {
// Clear all objects (set to air)
clearLocations(config.getGenerators());
clearLocations(config.getHooks());
clearLocations(config.getPallets());
clearLocations(config.getChests());
clearLocations(config.getTotems());
clearLocations(config.getExitGates());
}
private void clearLocations(List<Location> locations) {
for (Location loc : locations) {
if (loc == null || loc.getWorld() == null) continue;
// Clear 3x3x3 area around each object
for (int x = -1; x <= 1; x++) {
for (int y = 0; y <= 2; y++) {
for (int z = -1; z <= 1; z++) {
Location clearLoc = loc.clone().add(x, y, z);
clearLoc.getBlock().setType(org.bukkit.Material.AIR);
}
}
}
}
}
public boolean placeGenerator(Location location, int id, StructureRotation rotation) {
// Try custom template first
if (templateManager.hasTemplate("generator")) {
return templateManager.placeObject("generator", location, rotation);
}
// Default: build generator structure
buildDefaultGenerator(location, id);
return true;
}
public void placeHook(Location location) {
if (templateManager.hasTemplate("hook")) {
templateManager.placeObject("hook", location);
return;
}
buildDefaultHook(location);
}
public void placePallet(Location location) {
if (templateManager.hasTemplate("pallet")) {
templateManager.placeObject("pallet", location);
return;
}
buildDefaultPallet(location);
}
public void placeChest(Location location) {
if (templateManager.hasTemplate("chest")) {
templateManager.placeObject("chest", location);
return;
}
location.getBlock().setType(org.bukkit.Material.CHEST);
}
public void placeTotem(Location location) {
if (templateManager.hasTemplate("totem")) {
templateManager.placeObject("totem", location);
return;
}
buildDefaultTotem(location);
}
public void placeExitGate(Location location, int id) {
if (templateManager.hasTemplate("exitgate")) {
templateManager.placeObject("exitgate", location);
return;
}
buildDefaultExitGate(location, id);
}
private void buildDefaultGenerator(Location loc, int id) {
World world = loc.getWorld();
if (world == null) return;
// Base: Iron blocks 3x3
for (int x = -1; x <= 1; x++) {
for (int z = -1; z <= 1; z++) {
world.getBlockAt(loc.clone().add(x, 0, z)).setType(org.bukkit.Material.IRON_BLOCK);
}
}
// Engine: Pistons in center
world.getBlockAt(loc.clone().add(0, 1, 0)).setType(org.bukkit.Material.PISTON);
// Lights: Redstone lamps around
world.getBlockAt(loc.clone().add(1, 1, 0)).setType(org.bukkit.Material.REDSTONE_LAMP);
world.getBlockAt(loc.clone().add(-1, 1, 0)).setType(org.bukkit.Material.REDSTONE_LAMP);
world.getBlockAt(loc.clone().add(0, 1, 1)).setType(org.bukkit.Material.REDSTONE_LAMP);
world.getBlockAt(loc.clone().add(0, 1, -1)).setType(org.bukkit.Material.REDSTONE_LAMP);
// Control panel: Lever
world.getBlockAt(loc.clone().add(1, 0, 1)).setType(org.bukkit Material.OAK_PLANKS);
world.getBlockAt(loc.clone().add(1, 1, 1)).setType(org.bukkit Material.LEVER);
}
private void buildDefaultHook(Location loc) {
World world = loc.getWorld();
if (world == null) return;
// Pole: 3 blocks high
for (int y = 0; y < 3; y++) {
world.getBlockAt(loc.clone().add(0, y, 0)).setType(org.bukkit.Material.IRON_BARS);
}
// Hook at top: Tripwire hook
world.getBlockAt(loc.clone().add(0, 3, 0)).setType(org.bukkit Material.TRIPWIRE_HOOK);
}
private void buildDefaultPallet(Location loc) {
World world = loc.getWorld();
if (world == null) return;
// Horizontal pallet: 3 oak planks
for (int x = -1; x <= 1; x++) {
world.getBlockAt(loc.clone().add(x, 1, 0)).setType(org.bukkit.Material.OAK_PLANKS);
}
// Supports: Fences
world.getBlockAt(loc.clone().add(-1, 0, 0)).setType(org.bukkit.Material.OAK_FENCE);
world.getBlockAt(loc.clone().add(1, 0, 0)).setType(org.bukkit.Material.OAK_FENCE);
}
private void buildDefaultTotem(Location loc) {
World world = loc.getWorld();
if (world == null) return;
// Base: Mossy stone
world.getBlockAt(loc).setType(org.bukkit.Material.MOSSY_COBBLESTONE);
// Skull on top
world.getBlockAt(loc.clone().add(0, 1, 0)).setType(org.bukkit.Material.PLAYER_HEAD);
}
private void buildDefaultExitGate(Location loc, int id) {
World world = loc.getWorld();
if (world == null) return;
// Door frame: Iron bars
for (int x = -1; x <= 1; x++) {
for (int y = 0; y < 3; y++) {
world.getBlockAt(loc.clone().add(x, y, 0)).setType(org.bukkit.Material.IRON_BARS);
}
}
// Switch: Button
world.getBlockAt(loc.clone().add(1, 1, 1)).setType(org.bukkit.Material.STONE_BUTTON);
}
}

View file

@ -0,0 +1,116 @@
package dev.loki.map;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.NamespacedKey;
import org.bukkit.World;
import org.bukkit.block.structure.Mirror;
import org.bukkit.block.structure.StructureRotation;
import org.bukkit.structure.Structure;
import org.bukkit.structure.StructureManager;
import java.io.File;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.logging.Level;
public class MapTemplate {
private final String name;
private final StructureManager structureManager;
private Structure structure;
public MapTemplate(String name) {
this.name = name;
this.structureManager = Bukkit.getStructureManager();
}
public boolean loadFromFile(File file) {
try {
this.structure = structureManager.loadStructure(file.toPath());
return true;
} catch (IOException e) {
Bukkit.getLogger().log(Level.WARNING, "Failed to load template: " + name, e);
return false;
}
}
public void saveToFile(File file) {
if (structure == null) return;
try {
if (!file.getParentFile().exists()) {
file.getParentFile().mkdirs();
}
structureManager.saveStructure(file.toPath(), structure);
} catch (IOException e) {
Bukkit.getLogger().log(Level.WARNING, "Failed to save template: " + name, e);
}
}
public void saveArea(Location corner1, Location corner2) {
World world = corner1.getWorld();
if (world == null || !world.equals(corner2.getWorld())) return;
int minX = Math.min(corner1.getBlockX(), corner2.getBlockX());
int minY = Math.min(corner1.getBlockY(), corner2.getBlockY());
int minZ = Math.min(corner1.getBlockZ(), corner2.getBlockZ());
int maxX = Math.max(corner1.getBlockX(), corner2.getBlockX());
int maxY = Math.max(corner1.getBlockY(), corner2.getBlockY());
int maxZ = Math.max(corner1.getBlockZ(), corner2.getBlockZ());
Location origin = new Location(world, minX, minY, minZ);
int sizeX = maxX - minX + 1;
int sizeY = maxY - minY + 1;
int sizeZ = maxZ - minZ + 1;
this.structure = structureManager.createStructure();
structure.fill(origin, sizeX, sizeY, sizeZ, true);
}
public void place(Location location, boolean includeEntities) {
if (structure == null) return;
structure.place(location, true, StructureRotation.NONE, Mirror.NONE,
0, 1.0f, includeEntities ? 1.0f : 0.0f);
}
public void placeWithRotation(Location location, StructureRotation rotation, Mirror mirror) {
if (structure == null) return;
structure.place(location, true, rotation, mirror, 0, 1.0f, 0.0f);
}
public void remove(Location location) {
if (structure == null) return;
World world = location.getWorld();
if (world == null) return;
Location rel = structure.getRelativePosition();
for (int x = 0; x < structure.getSize().getBlockX(); x++) {
for (int y = 0; y < structure.getSize().getBlockY(); y++) {
for (int z = 0; z < structure.getSize().getBlockZ(); z++) {
Location blockLoc = location.clone().add(
x - rel.getBlockX(),
y - rel.getBlockY(),
z - rel.getBlockZ()
);
world.getBlockAt(blockLoc).setType(org.bukkit.Material.AIR);
}
}
}
}
public boolean isLoaded() {
return structure != null;
}
public String getName() {
return name;
}
public org.bukkit.util.Vector getSize() {
return structure != null ? structure.getSize() : new org.bukkit.util.Vector(0, 0, 0);
}
public static NamespacedKey getKey(String name) {
return new NamespacedKey("mdbd", name.toLowerCase());
}
}

View file

@ -0,0 +1,119 @@
package dev.loki.map;
import dev.loki.mdbd;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.World;
import java.io.File;
import java.io.FilenameFilter;
import java.util.HashMap;
import java.util.Map;
import java.util.logging.Level;
public class TemplateManager {
private final mdbd plugin;
private final File templatesFolder;
private final Map<String, MapTemplate> templates;
private final Map<String, PresetMap> presets;
public TemplateManager(mdbd plugin) {
this.plugin = plugin;
this.templatesFolder = new File(plugin.getDataFolder(), "templates");
this.templates = new HashMap<>();
this.presets = new HashMap<>();
if (!templatesFolder.exists()) {
templatesFolder.mkdirs();
}
}
public void loadAllTemplates() {
templates.clear();
File[] files = templatesFolder.listFiles((dir, name) -> name.endsWith(".nbt"));
if (files == null) return;
for (File file : files) {
String name = file.getName().replace(".nbt", "");
MapTemplate template = new MapTemplate(name);
if (template.loadFromFile(file)) {
templates.put(name, template);
plugin.getLogger().info("Loaded template: " + name);
}
}
}
public MapTemplate getTemplate(String name) {
return templates.get(name);
}
public boolean hasTemplate(String name) {
return templates.containsKey(name);
}
public void saveTemplate(String name, Location corner1, Location corner2) {
MapTemplate template = new MapTemplate(name);
template.saveArea(corner1, corner2);
File file = new File(templatesFolder, name + ".nbt");
template.saveToFile(file);
templates.put(name, template);
plugin.getLogger().info("Saved template: " + name);
}
public Map<String, MapTemplate> getAllTemplates() {
return new HashMap<>(templates);
}
public void registerPreset(String name, PresetMap preset) {
presets.put(name, preset);
}
public PresetMap getPreset(String name) {
return presets.get(name);
}
public void loadDefaultPresets() {
// Generator presets (3x3x3 structure)
presets.put("generator_default", new PresetMap("generator_default",
"generator", new Location(null, 1, 0, 1)));
// Hook preset (2x3x2)
presets.put("hook_default", new PresetMap("hook_default",
"hook", new Location(null, 1, 0, 1)));
// Pallet preset (3x2x1)
presets.put("pallet_default", new PresetMap("pallet_default",
"pallet", new Location(null, 1, 0, 0)));
// Chest preset (1x1x1)
presets.put("chest_default", new PresetMap("chest_default",
"chest", new Location(null, 0, 0, 0)));
// Totem preset (1x2x1)
presets.put("totem_default", new PresetMap("totem_default",
"totem", new Location(null, 0, 0, 0)));
// Hatch preset (2x1x2)
presets.put("hatch_default", new PresetMap("hatch_default",
"hatch", new Location(null, 1, 0, 1)));
}
public boolean placeObject(String templateName, Location location) {
MapTemplate template = templates.get(templateName);
if (template == null || !template.isLoaded()) return false;
template.place(location, false);
return true;
}
public boolean placeObject(String templateName, Location location,
org.bukkit.block.structure.StructureRotation rotation) {
MapTemplate template = templates.get(templateName);
if (template == null || !template.isLoaded()) return false;
template.placeWithRotation(location, rotation,
org.bukkit.block.structure.Mirror.NONE);
return true;
}
public record PresetMap(String name, String templateName, Location offset) {}
}

View file

@ -1,14 +1,19 @@
package dev.loki; package dev.loki;
import dev.loki.command.DBDCommand; import dev.loki.command.DBDCommand;
import dev.loki.command.SetupCommand;
import dev.loki.config.ConfigManager; import dev.loki.config.ConfigManager;
import dev.loki.core.GameManager; import dev.loki.core.GameManager;
import dev.loki.map.MapBuilder;
import dev.loki.map.TemplateManager;
import org.bukkit.plugin.java.JavaPlugin; import org.bukkit.plugin.java.JavaPlugin;
public final class mdbd extends JavaPlugin { public final class mdbd extends JavaPlugin {
private static mdbd instance; private static mdbd instance;
private ConfigManager configManager; private ConfigManager configManager;
private GameManager gameManager; private GameManager gameManager;
private TemplateManager templateManager;
private MapBuilder mapBuilder;
@Override @Override
public void onEnable() { public void onEnable() {
@ -18,12 +23,21 @@ public final class mdbd extends JavaPlugin {
this.configManager = new ConfigManager(this); this.configManager = new ConfigManager(this);
this.configManager.loadConfigs(); this.configManager.loadConfigs();
this.templateManager = new TemplateManager(this);
this.templateManager.loadAllTemplates();
this.templateManager.loadDefaultPresets();
this.mapBuilder = new MapBuilder(this, templateManager);
this.gameManager = new GameManager(this); this.gameManager = new GameManager(this);
getCommand("dbd").setExecutor(new DBDCommand(this, gameManager)); getCommand("dbd").setExecutor(new DBDCommand(this, gameManager));
getCommand("dbd").setTabCompleter(new DBDCommand(this, gameManager)); getCommand("dbd").setTabCompleter(new DBDCommand(this, gameManager));
getCommand("dbdsetup").setExecutor(new SetupCommand(this));
getCommand("dbdsetup").setTabCompleter(new SetupCommand(this));
getLogger().info("Mdbd Plugin enabled successfully!"); getLogger().info("Mdbd Plugin enabled successfully!");
getLogger().info("Loaded " + templateManager.getAllTemplates().size() + " templates");
} }
@Override @Override
@ -32,6 +46,9 @@ public final class mdbd extends JavaPlugin {
if (gameManager != null) { if (gameManager != null) {
gameManager.endGame(); gameManager.endGame();
} }
if (configManager != null) {
configManager.saveAllConfigs();
}
instance = null; instance = null;
} }
@ -46,4 +63,12 @@ public final class mdbd extends JavaPlugin {
public GameManager getGameManager() { public GameManager getGameManager() {
return gameManager; return gameManager;
} }
public TemplateManager getTemplateManager() {
return templateManager;
}
public MapBuilder getMapBuilder() {
return mapBuilder;
}
} }

View file

@ -14,6 +14,10 @@ commands:
description: "Главная команда DBD плагина" description: "Главная команда DBD плагина"
usage: "/dbd <join|leave|create|forcestart|stop>" usage: "/dbd <join|leave|create|forcestart|stop>"
permission: mdbd.player permission: mdbd.player
dbdsetup:
description: "Команды настройки карты и объектов"
usage: "/dbdsetup <wand|pos1|pos2|save|load|set|build|clear|lobby>"
permission: mdbd.admin
permissions: permissions:
mdbd.admin: mdbd.admin: