feat(gameplay): implement hook sabotage, generator kick, jump listener, and boss bar UI
- Add HookSabotage system for survivors to disable hooks temporarily - Add GeneratorKick killer ability to regress generator progress - Add PlayerJumpListener to track survivor jump actions - Add BossBarManager for displaying game state and objectives - Update generator regression logic to support killer kick mechanic - Update KillerController to integrate generator kick ability - Update PlayerInteractListener to handle new interaction types - Refactor game phases to use BossBarManager for UI updates - Update .gitignore to exclude compiled bin/ directory - Simplify PLAN.md documentation for easier maintenance
This commit is contained in:
parent
3d6204cc83
commit
89dc9eb00d
78 changed files with 2293 additions and 1210 deletions
2
.gitignore
vendored
2
.gitignore
vendored
|
|
@ -19,3 +19,5 @@ hs_err_pid*
|
|||
|
||||
# Common working directory
|
||||
run
|
||||
bin/
|
||||
bin\
|
||||
Loading…
Add table
Add a link
Reference in a new issue